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An Axe To Grind is no longer a trope
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* AnAxeToGrind: You can wield an axe in the game. It has the advantage of not using ammo, but the trade off is engaging in melee combat puts your health at risk.
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* BearsAreBadNews: A [[spoiler:zombie]] Polar Bear is the FinalBoss.
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The game can be downloaded [[https://olinkalex.itch.io/frostbite-deadly-climate here]].
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The game can be downloaded [[https://olinkalex.itch.io/frostbite-deadly-climate here]].
here]]. It is also available as a free download on Steam.
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''Frostbite: Deadly Climate'' is a free, short First Person SurvivalHorror VideoGame developed and published by Alex Olinkiewicz that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/frostbite_deadly_climate.png]]
''Frostbite: Deadly Climate'' is afree, short First Person [[FreewareGames freeware]] first-person SurvivalHorror VideoGame developed and published by Alex Olinkiewicz game that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
''Film/TheThing1982''. It was developed by Alex Olinkiewicz and was released for [[UsefulNotes/IBMPersonalComputer PC]] on November 19th, 2017.
''Frostbite: Deadly Climate'' is a
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The game was released on November 19th, 2017.
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The game was released on November 19th, 2017.can be downloaded [[https://olinkalex.itch.io/frostbite-deadly-climate here]].
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* POVCam: The game is played from the researcher's perspective.
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Frostbite: Deadly Climate is a free, short First Person SurvivalHorror VideoGame developed and published by Alex Olinkiewicz that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
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The good news is that the researcher has stumbled upon an Arctic Research Station called "Base 75", so he has shelter. The bad news is that the base has no power, meaning no heat, which means that the researcher has to fight to keep himself warm.
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The good news is that the researcher has stumbled upon an a small Arctic Research Station called "Base 75", so he has shelter. The bad news is that the base has no power, meaning no heat, which means that the researcher has to fight to keep himself warm.
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In it, you play as an unnamed Arctic Researcher who ended up lost in a snowstorm. But there is good news and bad news... and even worse news to his predicament.
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In it, you play as Robert, an unnamed Arctic Researcher who ended ends up lost in a snowstorm. But there is good news and bad news... and even worse news to his predicament.
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* ShoutOut:
** An arcade cabinet in the recreation room is for ''VideoGame/{{Cryostasis}}'', another Eastern European developed, Artic-themed survival horror game.
** A newspaper article found on a table mentions Let's Players Mr. Kravin and Creator/JimSterling.
** An arcade cabinet in the recreation room is for ''VideoGame/{{Cryostasis}}'', another Eastern European developed, Artic-themed survival horror game.
** A newspaper article found on a table mentions Let's Players Mr. Kravin and Creator/JimSterling.
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* AntiFrustrationFeatures: After player feedback, the dev programmed it so that your temperature drop rate is paused while reading notes.
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* ClownCarGrave: Averted. [[spoiler: The number of zombies on the small base matches the number of researchers, minus the few who simply died instead of turning into zombies. And adding a couple of dogs and one feral polar bear.]]
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* ClownCarGrave: Averted. [[spoiler: The number of zombies on the small base matches the number of researchers, minus the few 3 who simply died instead of turning into zombies. And adding a couple of three dogs and one feral polar bear.]]
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* EliteZombie: [[spoiler: Some of the burlier ice zombies, such as the one in the kitchen and the one on the roof, can take noticeably more damage than usual.]]
* FinalBoss: [[spoiler: The polar bear that was pursuing you prior to the events of the game, now turned into an ice zombie, serves as the final obstacle you face before escaping the base.]]
* FinalBoss: [[spoiler: The polar bear that was pursuing you prior to the events of the game, now turned into an ice zombie, serves as the final obstacle you face before escaping the base.]]
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* EliteZombie: [[spoiler: Some of the The two burlier ice zombies, such as the one in the kitchen and the one on the roof, roof (who seem likely to have been the dog handler and the chief mechanic), can take noticeably more damage than usual.]]
* FinalBoss: [[spoiler: The polar bear thatwas pursuing you were following prior to the events of the game, now turned into an ice zombie, serves as the final obstacle you face before escaping the base.]]]]
* HarderThanHard: The Nightmare difficulty, in which you have only 1 save tape and will find significantly fewer resources than normal.
* FinalBoss: [[spoiler: The polar bear that
* HarderThanHard: The Nightmare difficulty, in which you have only 1 save tape and will find significantly fewer resources than normal.
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* OurZombiesAreDifferent: [[spoiler: The creatures are infected by an ancient bacteria pulled up from the Arctic permafrost, that causes their bodies to freeze while they become mindless and violent. It's possibly implied they're TechnicallyLivingZombies, though it's not clear how their bodies would continue to function at frozen temperatures.]]
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* OurZombiesAreDifferent: [[spoiler: The creatures are infected by an ancient bacteria parasitic organism pulled up from the Arctic permafrost, that releases a cryonic substance that causes their bodies to freeze while they become freeze, resulting in them becoming mindless and violent. It's possibly implied they're violent from hypothermia. They're TechnicallyLivingZombies, though it's not clear how their bodies would continue as the cryonic substance allows them to function survive at frozen freezing temperatures.]]
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* ResourcesManagementGameplay: Besides your health and ammo, you also have to manage your temperature, which drops quicker the colder the room your are in is, and can only be restored by the limited number of warming drinks in the base. You even have to manage the temperature of the rooms in the base, as leaving doors open to exposed areas or much colder sections (like the freezing main hallway) will result in the temperature of that room dropping rapidly. Just like a ''Franchise/ResidentEvil'' game, there's also a limited number of save items.
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* ResourcesManagementGameplay: Besides your health and ammo, you also have to manage your temperature, which drops quicker the colder the room your are in is, and can only be restored by the limited number of warming spicy heat drinks in the base. You even have to manage the temperature of the rooms in the base, as leaving doors open to exposed areas or much colder sections (like the freezing main hallway) will result in the temperature of that room dropping rapidly. Just like a ''Franchise/ResidentEvil'' game, there's also a limited number of save items.
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* TankControls: While the game mostly uses standard first-person controls, attempting to run backwards causes your character to turn around 180 degrees instead, just like in an old Survival Horror game. This is actually pretty important for combat, as enemies move faster than you if you simply back away from them while facing them.
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* ScrewThisImOuttaHere: When the crisis first struck, the radio operator stole the keys to the snowcats and tried to run away and save himself while abandoning everyone else. He managed to crash the snowcat just outside the base, and the remaining researchers were stranded due to being unable to reach his body and get the keys to the spare snowcat back.
* TankControls: While the game mostly uses standard first-person controls, you cannot strafe while running, and attempting to run backwards causes your character to turn around 180 degrees instead, just like in an old Survival Horror game. This is actually pretty important for combat, as enemies move faster than you if you simply back away from them while facing them.
* TankControls: While the game mostly uses standard first-person controls, you cannot strafe while running, and attempting to run backwards causes your character to turn around 180 degrees instead, just like in an old Survival Horror game. This is actually pretty important for combat, as enemies move faster than you if you simply back away from them while facing them.
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* ResourceManagementGameplay: Besides your health and ammo, you also have to manage your temperature, which drops quicker the colder the room your are in is, and can only be restored by the limited number of warming drinks in the base. You even have to manage the temperature of the rooms in the base, as leaving doors open to exposed areas or much colder sections (like the freezing main hallway) will result in the temperature of that room dropping rapidly. Just like a ''Franchise/ResidentEvil'' game, there's also a limited number of save items.
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* ResourceManagementGameplay: ResourcesManagementGameplay: Besides your health and ammo, you also have to manage your temperature, which drops quicker the colder the room your are in is, and can only be restored by the limited number of warming drinks in the base. You even have to manage the temperature of the rooms in the base, as leaving doors open to exposed areas or much colder sections (like the freezing main hallway) will result in the temperature of that room dropping rapidly. Just like a ''Franchise/ResidentEvil'' game, there's also a limited number of save items.
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None
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Frostbite: Deadly Climate is a SurvivalHorror VideoGame developed and published by Alex Olinkiewicz that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
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Frostbite: Deadly Climate is a free, short First Person SurvivalHorror VideoGame developed and published by Alex Olinkiewicz that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
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* AnAxeToGrind: You can wield an axe in the game.
to:
* AnAxeToGrind: You can wield an axe in the game. It has the advantage of not using ammo, but the trade off is engaging in melee combat puts your health at risk.
* ClownCarGrave: Averted. [[spoiler: The number of zombies on the small base matches the number of researchers, minus the few who simply died instead of turning into zombies. And adding a couple of dogs and one feral polar bear.]]
* ClownCarGrave: Averted. [[spoiler: The number of zombies on the small base matches the number of researchers, minus the few who simply died instead of turning into zombies. And adding a couple of dogs and one feral polar bear.]]
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* EliteZombie: [[spoiler: Some of the burlier ice zombies, such as the one in the kitchen and the one on the roof, can take noticeably more damage than usual.]]
* FinalBoss: [[spoiler: The polar bear that was pursuing you prior to the events of the game, now turned into an ice zombie, serves as the final obstacle you face before escaping the base.]]
* LateToTheParty: By the time you stumble upon the base, none of the original researchers are left. [[spoiler: The ones who didn't become ice zombies were killed by the ice zombies.]]
* OurZombiesAreDifferent: [[spoiler: The creatures are infected by an ancient bacteria pulled up from the Arctic permafrost, that causes their bodies to freeze while they become mindless and violent. It's possibly implied they're TechnicallyLivingZombies, though it's not clear how their bodies would continue to function at frozen temperatures.]]
* FinalBoss: [[spoiler: The polar bear that was pursuing you prior to the events of the game, now turned into an ice zombie, serves as the final obstacle you face before escaping the base.]]
* LateToTheParty: By the time you stumble upon the base, none of the original researchers are left. [[spoiler: The ones who didn't become ice zombies were killed by the ice zombies.]]
* OurZombiesAreDifferent: [[spoiler: The creatures are infected by an ancient bacteria pulled up from the Arctic permafrost, that causes their bodies to freeze while they become mindless and violent. It's possibly implied they're TechnicallyLivingZombies, though it's not clear how their bodies would continue to function at frozen temperatures.]]
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* ResourceManagementGameplay: Besides your health and ammo, you also have to manage your temperature, which drops quicker the colder the room your are in is, and can only be restored by the limited number of warming drinks in the base. You even have to manage the temperature of the rooms in the base, as leaving doors open to exposed areas or much colder sections (like the freezing main hallway) will result in the temperature of that room dropping rapidly. Just like a ''Franchise/ResidentEvil'' game, there's also a limited number of save items.
Added DiffLines:
* TankControls: While the game mostly uses standard first-person controls, attempting to run backwards causes your character to turn around 180 degrees instead, just like in an old Survival Horror game. This is actually pretty important for combat, as enemies move faster than you if you simply back away from them while facing them.
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* SavePoint: Reel-To-Reel tape recorders serve this purpose.
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* SavePoint: Reel-To-Reel tape recorders serve this purpose.purpose, provided you have a blank tape, of course.
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* SavePoint: Reel-To-Reel tape recorders serve this purpose.
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Frostbite: Deadly Climate is a SurvivalHorror VideoGame developed and published by Alex Olinkiewicz that takes heavy inspiration from Creator/JohnCarpenter's ''Film/TheThing1982''.
In it, you play as an unnamed Arctic Researcher who ended up lost in a snowstorm. But there is good news and bad news... and even worse news to his predicament.
The good news is that the researcher has stumbled upon an Arctic Research Station called "Base 75", so he has shelter. The bad news is that the base has no power, meaning no heat, which means that the researcher has to fight to keep himself warm.
And the worse news is that there's something else lurking in and around Base 75.
The game was released on November 19th, 2017.
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!!Frostbite: Deadly Climate contains examples of:
* AnAxeToGrind: You can wield an axe in the game.
* EerieArcticResearchStation: Base 75.
* POVCam: The game is played from the researcher's perspective.
* RevolversAreJustBetter: One of the weapons you can wield is a revolver.
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In it, you play as an unnamed Arctic Researcher who ended up lost in a snowstorm. But there is good news and bad news... and even worse news to his predicament.
The good news is that the researcher has stumbled upon an Arctic Research Station called "Base 75", so he has shelter. The bad news is that the base has no power, meaning no heat, which means that the researcher has to fight to keep himself warm.
And the worse news is that there's something else lurking in and around Base 75.
The game was released on November 19th, 2017.
----
!!Frostbite: Deadly Climate contains examples of:
* AnAxeToGrind: You can wield an axe in the game.
* EerieArcticResearchStation: Base 75.
* POVCam: The game is played from the researcher's perspective.
* RevolversAreJustBetter: One of the weapons you can wield is a revolver.
----