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* TakeThat: [[spoiler:The BigBad is one at Elon Musk, seeing how he has practically the same name as the latter and is portrayed as a CorruptCorporateExecutive who is in the pocket of the Russians[[note]]Note that this was [[HarsherInHindsight before the Russian invasion of Ukraine]], which Musk has been criticized of supporting due to his unwillingness to allow Ukraine to use Starlink terminals in their defense[[/note]].]]
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A sequel, ''Fossilfuel 2'', has been announced.

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A sequel, ''Fossilfuel 2'', has been announced.was released on February 19th, 2024.

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A sequel, ''Fossilfuel 2'', has been announced.



* NewWorkRecycledGraphics: The game does incorporate paid assets, due to being made by only one developer. Notably, the FinalBoss uses the same model and possibly the same moveset as the final boss of VideoGame/SeveredSteel.

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* NewWorkRecycledGraphics: The game does incorporate paid assets, due to being made by only one developer. Notably, the FinalBoss uses the same model and possibly the same moveset as the final boss of VideoGame/SeveredSteel.''VideoGame/SeveredSteel''.
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* NewWorkRecycledGraphics: The game does incorporate paid assets, due to being made by only one developer. Notably, the FinalBoss uses the same model and possibly the same moveset as the final boss of VideoGame/SeveredSteel.
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* ShieldBearingMook: Some Spetznaz soldiers carry ballistic shields that block your shots.
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* YourSizeMayVary: The first time you see the T-Rex, it's attacking the Spetznaz and is easily {{Kaiju}} sized. When you face it as the final boss [[spoiler: in the "bad" ending]], it's a much more realistic size.

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* GenreShift: The "Raptor Isolation" DLC is more of a straight horror experience as you do not have access to any weapons ([[spoiler: until the FinalBoss fight]]) and must evade and hide from your enemies, most notably a Utahraptor that roams the section of the facility you're trying to escape.



* HalfHumanHybrid: One of the early bosses is a giant lizardman-like ogre called "Homo Erectus Rex". A note you can find in a hidden area early on mentions that [=SRI=] director Elon Moosk is secretly creating human-dinosaur hybrids ForTheEvulz.
* HeavilyArmoredMook: The invading soldiers include a few Heavies wearing "[[VideoGame/CallOfDuty Juggernaut]]"-style [=EOD=] armor suits, allowing them to soak a few dozen rounds of assault rifle fire before dropping. They also tend to wield heavy weapons such as flamethrowers or grenade launchers.

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* HalfHumanHybrid: One of the early bosses is a giant lizardman-like ogre called "Homo Erectus Rex". A note you can find in a hidden area early on mentions that [=SRI=] director Elon Moosk is secretly creating human-dinosaur hybrids ForTheEvulz.
ForTheEvulz. In the "Raptor Isolation" DLC you'll witness even more dinosaur-human hybrids who resemble emaciated ghouls.
* HeavilyArmoredMook: The invading soldiers include a few several Heavies wearing "[[VideoGame/CallOfDuty Juggernaut]]"-style [=EOD=] armor suits, allowing them to soak a few dozen rounds of assault rifle fire before dropping. They also tend to wield heavy weapons such as flamethrowers or grenade launchers.
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* RevolversAreJustBetter: You acquire a .44 magnum revolver about a quarter of the way through the game. Notably, it is ''not'' the superweapon it is in other SurvivalHorror games, dealing only moderately more damage than basic 9mm weapons, making it poor against bosses. It does, however, deal just enough damage to kill most basic enemies in one hit, who otherwise require several 9mm rounds to kill, so it is fairly useful for dealing with regular enemies.

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* RevolversAreJustBetter: You acquire a .44 magnum revolver about a quarter of the way through the game. Notably, it is ''not'' the superweapon it is in other SurvivalHorror games, dealing only moderately more damage than basic 9mm weapons, making it poor against bosses. It does, however, deal just enough damage to kill most basic enemies in one hit, who otherwise require several 9mm rounds to kill, so it is fairly useful for dealing with regular enemies. Overall it more closely resembles the ''VideoGame/HalfLife'' magnum rather than the ''VideoGame/ResidentEvil'' one.
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* GiantSpider: Pig-sized Meganeura appear fairly regularly as enemies (appparently they're giant spiders instead of giant insects because [=SRI=] used spider DNA to fill in gaps in their genetic code). A SUV-sized Queen version is one of the game's bosses.

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* GiantSpider: Pig-sized Meganeura appear fairly regularly as enemies (appparently they're giant spiders instead of giant insects dragonflies because [=SRI=] used spider DNA to fill in gaps in their genetic code). A SUV-sized Queen version is one of the game's bosses.
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''Fossilfuel'' is a SurvivalHorror FirstPersonShooter by indie developer [=DangerousBob=] LLC (aka John Broyhill), released on Steam on August 20th, 2021.

The game takes place in an underground facility beneath snowy Great Sitkin Island in Alaska, where the Sierra Research Institute is cloning dinosaurs for scientific research. However, one day the facility is attacked by Russian Spetznaz, and in the chaos the dinosaurs break loose and begin to run amok. You take the role of a newly hired game warden who shows up on their first day of the job just as the whole place goes to hell.

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!!Fossilfuel contains examples of:
* TwentyMinutesIntoTheFuture: The game takes place several years after 2025, but depicts a ''Franchise/GhostInTheShell''-level Cyberpunk future with worker droids, spider bots, and gauss weapons (which behave like normal guns except they deal a bit more damage). This is most obvious once you almost reach the surface, at which point you briefly speak with a character with extensive cybernetics, and your own character even remarks they've had cyber-eye surgery. Prior to that the environments resemble modern day office and warehouse areas.
* GiantSpider: Pig-sized Meganeura appear fairly regularly as enemies (appparently they're giant spiders instead of giant insects because [=SRI=] used spider DNA to fill in gaps in their genetic code). A SUV-sized Queen version is one of the game's bosses.
* TheGreatSerpent: The game's first boss is a Titanoboa, which is fought in a large partially submerged cave area.
* HalfHumanHybrid: One of the early bosses is a giant lizardman-like ogre called "Homo Erectus Rex". A note you can find in a hidden area early on mentions that [=SRI=] director Elon Moosk is secretly creating human-dinosaur hybrids ForTheEvulz.
* HeavilyArmoredMook: The invading soldiers include a few Heavies wearing "[[VideoGame/CallOfDuty Juggernaut]]"-style [=EOD=] armor suits, allowing them to soak a few dozen rounds of assault rifle fire before dropping. They also tend to wield heavy weapons such as flamethrowers or grenade launchers.
* InventoryManagementPuzzle: The game has a ''VideoGame/ResidentEvil7''-style inventory system. You start out with only 8 inventory slots, and have to figure out what weapons, ammo, and healing items you want to take with you and which you discard or leave behind. You can also find or purchase backpacks which increase your inventory space.
* MeleeATrois: The dinosaurs and hostile soldiers will attack each other as well as the player.
* MightyGlacier: Most bosses can take and give a beating, but move slower than you do, the main threat being if you accidentally back up into a dead end while fighting them.
* MoleInCharge: [[spoiler: The BigBad turns out to be [=SRI=]'s director Elon Moosk, who set the whole incident in motion because the government discovered he was making dinosaur-human hybrids and were going to shut him down, causing him to decide to defect to the Russians, using the dinosaur outbreak as cover so he could escape with all the research data.]]
* NotQuiteDead: [[spoiler: Soon after you defeat the spider queen boss, it revives, bursts through a wall, and fights you for a second round.]]
* RevolversAreJustBetter: You acquire a .44 magnum revolver about a quarter of the way through the game. Notably, it is ''not'' the superweapon it is in other SurvivalHorror games, dealing only moderately more damage than basic 9mm weapons, making it poor against bosses. It does, however, deal just enough damage to kill most basic enemies in one hit, who otherwise require several 9mm rounds to kill, so it is fairly useful for dealing with regular enemies.
* ShotgunsAreJustBetter: You get a shotgun very early in the game; it deals high damage and ammo for it is reasonably common, making it an all-around very useful weapon.
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