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History VideoGame / FiveNightsAtFreddysHelpWanted2

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The game was released on December 14, 2023 for the [[Platform/PlayStation5 PlayStation VR2]] and [=SteamVR=]. A planned non-VR "Flat" version will be released in Spring 2024 free of charge for those who purchased the regular VR version.

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The game was released on December 14, 2023 for the [[Platform/PlayStation5 PlayStation VR2]] and [=SteamVR=]. A planned non-VR "Flat" version will be released in Spring 2024 on June 20, 2024. It will be free of charge for those who purchased the regular VR version.
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The game was released on December 14, 2023 for the [[UsefulNotes/PlayStation5 PlayStation VR2]] and [=SteamVR=]. A planned non-VR "Flat" version will be released in Spring 2024 free of charge for those who purchased the regular VR version.

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The game was released on December 14, 2023 for the [[UsefulNotes/PlayStation5 [[Platform/PlayStation5 PlayStation VR2]] and [=SteamVR=]. A planned non-VR "Flat" version will be released in Spring 2024 free of charge for those who purchased the regular VR version.
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** Among the ''Sister Location'' animatronics that appear in the Office levels, Lolbit, Yenndo, and Bonnet are absent. Bonnet at least still appears in the Bonk a' Bon levels, and Yenndo is the equivalent of Funtime Freddy in the hard breaker room level, but their absence from the office is noticeable. In addition, rather than having every Sister Location animatronic active at the same time, the Private Room campaigns that resemble the Custom Night are divided into multiple levels, one having Ballora, Bidybab, and Minireena, another having Funtime Freddy (with Bon-Bon) and Funtime Foxy (now joined by Funtime Chica as a new threat). The final Private Room level instead features Circus Baby, the only major animatronic who ''didn't'' appear in the Private Room in the original game, tasking the player with avoiding her [=PlushBabies=].

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** Among the ''Sister Location'' animatronics that appear in the Office levels, Lolbit, Yenndo, Bonnet, and Bonnet Electrobab are absent. Bonnet at least still appears in the Bonk a' Bon levels, and Yenndo is the equivalent of Funtime Freddy in the hard breaker room level, but their absence from the office is noticeable. In addition, rather than having every Sister Location animatronic active at the same time, the Private Room campaigns that resemble the Custom Night are divided into multiple levels, one having Ballora, Bidybab, Bidybab (who while retaining their original role as a vent crawler, also takes on Electrobab's role in the level as an enemy that drains power and has to be shocked on the cameras), and Minireena, another having Funtime Freddy (with Bon-Bon) and Funtime Foxy (now joined by Funtime Chica as a new threat). The final Private Room level instead features Circus Baby, the only major animatronic who ''didn't'' appear in the Private Room in the original game, tasking the player with avoiding her [=PlushBabies=].
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* AdaptationalWimp: In ''Sister Location'' proper, Ennard was far and away the most dangerous animatronic in the main game, being the TrueFinalBoss of the Fake Ending route and having appropriately aggressive AI. In this game, they're the enemy for the ''tutorial night'' for the office-style gameplay levels and has had their aggression dialed back significantly, with the other Funtimes posing much more of a challenge in subsequent nights.
* AdaptedOut:

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* AdaptationalWimp: In ''Sister Location'' proper, Ennard was far and away the most dangerous animatronic in the main game, being the TrueFinalBoss of the Fake Ending route and having appropriately aggressive AI. In this game, they're the enemy for the ''tutorial night'' for the office-style gameplay levels and has have had their aggression dialed back significantly, with the other Funtimes posing much more of a challenge in subsequent nights.
nights.
* AdaptedOut: AdaptedOut:
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* MeatgrinderSurgery: The First Aid sections only avoid the literal definition by being performed on a robot bear. Treatments include "Hitting the patient's knee with a carpentry hammer", "Giving them a tracheotomy with a pen and said hammer", "Treating a cataracts by spraying disinfectant in their eyes", "Fixing a fever by shoving chewable tablets in their mouth", and "Somehow having a ''cure for rabies.'' "
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** The FazForce action Figures bring to mind Franchise/Voltron or [[Franchise/PowerRangers the various Megazords]]

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** The FazForce Fazforce action Figures bring to mind Franchise/Voltron {{Franchise/Voltron}} or [[Franchise/PowerRangers the various Megazords]]
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** The FazForce action Figures bring to mind Franchise/Voltron or [[Franchise/PowerRangers the various Megazords]]
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** Funtime Chica started out as a mere purchasable attraction to a random ArtShift distraction. But here, she is an actual threat who is now hunting the player in the Office level alongside her fellow Funtimes.

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** Funtime Chica started out as a mere purchasable attraction to and then became a random ArtShift distraction. But here, she is an actual threat who is now hunting the player in the Office level alongside her fellow Funtimes.
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** Funtime Chica started out as a mere purchasable attraction to a random ArtShift distraction. But here, she is an actual threat who is now hunting the player in the Office level alongside her fellow Funtimes.
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* CosmeticAward: Beating the minigames rewards the player with animatronic figurines that can be viewed on the Stage.

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* CosmeticAward: Beating the minigames rewards the player with animatronic figurines that can be viewed on the Stage.Stage, as well as various props, posters, and plushies for the Pizza Place hub.
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* AdaptationalWimp: In ''Sister Location'' proper, Ennard was far and away the most dangerous animatronic in the main game, being the TrueFinalBoss of the Fake Ending route and having appropriately aggressive AI. In this game, they're the enemy for the ''tutorial night'' for the office-style gameplay levels and has had their aggression dialed back significantly, with the other Funtimes posing much more of a challenge in subsequent nights.
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[[caption-width-right:1000:Dark secrets are lurking, and only you can unmask them...]]

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[[caption-width-right:1000:Dark [[caption-width-right:1000:You'd better be ready to unmask the secrets are lurking, and only you can unmask them...of Freddy...]]
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** One of the items that can be served in the "Fazbear Theater" Food Prep level is a Meat Pretzel (and it's what you win from completing the level). A meat pretzel was what Gregory mentioned he worried he'd be turned into if Glamrock Freddy wasn't careful towards the beginning of ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach]]''.

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** One of the items that can be served in the "Fazbear Theater" Food Prep level is a Meat Pretzel (and it's what you win is won from completing the level). A meat pretzel was what Gregory mentioned he worried he'd be turned into if Glamrock Freddy wasn't careful towards the beginning of ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach]]''.

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* MythologyGag: At the end of "Office: Job Interview", Circus Baby rewards the player with an ice cream cone. If they are hesitant to take it, she tells them "Go on, take it." "Go on, eat it.", which is word-for-word how [=HandUnit=] encouraged the player to eat the complimentary pizza at the end of Chica's Parts and Service level in the original ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]''.

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* MythologyGag: MythologyGag
**
At the end of "Office: Job Interview", Circus Baby rewards the player with an ice cream cone. If they are hesitant to take it, she tells them "Go on, take it." "Go on, eat it.", which is word-for-word how [=HandUnit=] encouraged the player to eat the complimentary pizza at the end of Chica's Parts and Service level in the original ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]''.
** One of the items that can be served in the "Fazbear Theater" Food Prep level is a Meat Pretzel (and it's what you win from completing the level). A meat pretzel was what Gregory mentioned he worried he'd be turned into if Glamrock Freddy wasn't careful towards the beginning of ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach]]''.

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** The third and fourth Fazerblast levels are themed after ''VideoGame/FiveNightsAtFreddys1'' and ''VideoGame/FiveNightsAtFreddys2''. [[spoiler:There is also a hidden fifth Fazerblast level themed after ''VideoGame/FiveNightsAtFreddys3'', where the player is tasked to bring down Springtrap.]]



* SecretLevel: [[spoiler:"Fazerblast: FNAF 3" can only be accessed by triggering a hidden scripted event in "Fazerblast: Western". The level is not necessary for the Normal Ending, but you do need to beat it if you want to get one of the six dolls to access the Secret Ending.]]

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* SecretLevel: [[spoiler:"Fazerblast: FNAF 3" can only be accessed by triggering a hidden scripted event shooting rockets in the first three Fazerblast levels, then shooting all of the animatronics' balloons in "Fazerblast: Western".FNAF 2". Doing this will trigger a scripted event that sees the theater being set on fire, setting up "Fazerblast: FNAF 3", where you spar against Springtrap in the destroyed Fazerblast theater. The level is not necessary for the Normal Ending, but you do need to beat it if you want to get one of the six dolls to access the Secret Ending.]]
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* ArcWords: "What makes you so special?" gets repeated by multiple animatronics around the game.
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* ShoutOut: An Trophy on the [[UsefulNotes/PlayStation5]] version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”

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* ShoutOut: An A Trophy on the [[UsefulNotes/PlayStation5]] Play Station version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”
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* ShoutOut: An Trophy on the [[PlayStation]] version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”

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* ShoutOut: An Trophy on the [[PlayStation]] [[UsefulNotes/PlayStation5]] version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”
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* ShoutOut: An Trophy on the PlayStation version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”

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* ShoutOut: An Trophy on the PlayStation [[PlayStation]] version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”
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* ShoutOut: An Trophy on the PlayStation version of the Game achieved by applying all Dark Green Makeup in all of the Salon Levels is called “[[Series/TheMuppetShow It’s Not Easy]]”
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* MythologyGag: At the end of "Office: Job Interview", Circus Baby rewards the player with an ice cream cone. If they are hesitant to take it, she tells them "Go on, take it." "Go on, eat it.", which is word-for-word how [=HandUnit=] encouraged the player to eat the complimentary pizza at the end of Chica's Parts and Service level in the original ''[[VideoGame/FiveNightsAtFreddysVRHelpWanted Help Wanted]]''.
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** Despite the game adapting elements of ''Security Breach'', Montgomery Gator is entirely absent save for decorations in a few minigames (notably, DJ Music Time).

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** Despite the game adapting elements of ''Security Breach'', Montgomery Gator is entirely absent save for decorations in a few minigames (notably, DJ Music Time).Time), a couple pieces of merchandise, and his render in the gallery.
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* CrappyCarnival: The Fazerblast levels are set in a carnival run by a new animatronic called Carnie. Failing on any level causes a game over, courtesy of Carnie himself.

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* CrappyCarnival: The Fazerblast levels are set in a carnival run by a new animatronic called Carnie.Carnie (who is mostly just a recolored Rockstar Freddy). Failing on any level causes a game over, courtesy of Carnie himself.
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* WorstAid: Let's just say the First Aid levels involve... Questionable first aid practices. One of them involves ''stabbing a pen into Helpy's throat and then smacking it with a hammer for good measure''. Good thing it's only "practice" being done on [[ButtMonkey Helpy]] rather than an actual child...

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* WorstAid: Let's just say the First Aid levels involve... Questionable first aid practices. One of them involves ''stabbing a pen into Helpy's throat and then smacking it with a hammer for good measure''. And then there's procedures like ''organ replacement'' that the player is wildly unqualified to perform. Good thing it's only "practice" being done on [[ButtMonkey Helpy]] rather than an actual child...
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* WhackAMonster: The Bonk-A-Bon minigame plays this pretty straight.

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* WhackAMonster: The Bonk-A-Bon minigame plays this pretty straight.straight.
* WorstAid: Let's just say the First Aid levels involve... Questionable first aid practices. One of them involves ''stabbing a pen into Helpy's throat and then smacking it with a hammer for good measure''. Good thing it's only "practice" being done on [[ButtMonkey Helpy]] rather than an actual child...
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** Molten Freddy and William Afton don't appear in minigames that adapt ''Pizzeria Simulator''. The First Aid levels that serve as a PragmaticAdaptation of the office gameplay that featured the two (as well as Scrap Baby and Lefty, who unlike the other two characters are definitely adapted in the game) instead feature Pigpatch as a roaming enemy.

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** Molten Freddy and William Afton don't appear in minigames that adapt ''Pizzeria Simulator''. The First Aid levels that serve as a PragmaticAdaptation of the office gameplay that featured the two (as well as Scrap Baby and Lefty, who unlike the other two characters are definitely adapted in the game) instead feature Pigpatch as a roaming enemy.enemy, the only Mediocre Melody to appear.
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** Aside from Nightmare variants that roam the sewers of the Pizzaplex, the S.T.A.F.F. Bots from ''Security Breach'' only perform non-lethal jumpscares that merely attract other animatronics to your location. In this game, regular S.T.A.F.F. Bots can kill you in a couple of levels (namely, "Salon: S.T.A.F.F. Makeover", "El Chip's", and "Fizzy Faz").

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** Aside from Nightmare Nightmarionne variants that roam in the sewers Sewers (and even then only when Gregory falls into a pit filled with several of the Pizzaplex, them), the S.T.A.F.F. Bots from ''Security Breach'' only perform non-lethal jumpscares that merely attract other animatronics to your location. In this game, regular S.T.A.F.F. Bots can kill you in a couple of levels (namely, "Salon: S.T.A.F.F. Makeover", "El Chip's", and "Fizzy Faz").



* GainaxEnding: Once you beat all of the game's challenges, you can complete the mecha action figure set, which leads to another box to appear on the stage. Opening it will lead to the game's normal ending. [[spoiler:A Pizzaplex charging station suddenly appears on the stage, which opens to reveal a hand (presumably Glitchtrap's). Then you're suddenly surrounded by a bunch of S.T.A.F.F. Bots, who slowly creep up to you. Then the game cuts to a scene from ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach: Ruin]]'', where Mask Bot gives Cassie the VANNI mask, albeit this time from the perspective of the robot instead of Cassie, heavily implying that the player character was Mask Bot the whole time.]] Roll credits.

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* GainaxEnding: Once you beat all of the game's challenges, you can complete the mecha action figure set, which leads to another box to appear on the stage. Opening it will lead to the game's normal ending. [[spoiler:A Pizzaplex charging station suddenly appears on the stage, which opens to reveal a hand (presumably Glitchtrap's). Then you're suddenly surrounded by a bunch of S.T.A.F.F. Bots, who slowly creep up to you. Then the game cuts to a scene from ''[[VideoGame/FiveNightsAtFreddysSecurityBreach Security Breach: Ruin]]'', where Mask Bot gives Cassie the VANNI mask, albeit this time from the perspective of the robot instead of Cassie, heavily implying that the player character was character's consciousness has somehow been trapped in Mask Bot the whole time.Bot.]] Roll credits.



* LotusEaterMachine: [[spoiler:The game is actually set within the simulation created by the VANNI mask introduced in ''Ruin''. The "lotus-eater" part is that the location the mask transforms is a ruined Pizza Place, but the mask shows it in a fixed state.]]
* MemoryMatchMiniGame: "Endo Warehouse" has the player teaching the newly built Endos by flipping pairs of matching tiles.

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* LotusEaterMachine: [[spoiler:The game is actually set within the simulation created by the VANNI mask introduced in ''Ruin''. The "lotus-eater" part is that the location the mask transforms is a ruined Pizza Place, but the mask shows it in a fixed fixed, friendlier state.]]
* MemoryMatchMiniGame: "Endo Warehouse" has the player teaching the newly built Glamrock Endos by flipping pairs of matching tiles.



* NoOSHACompliance: Once again, Fazbear Entertainment seem to '''''love''''' putting profits over the wellbeing of their staff. Animatronics that don't take kindly to failure, a waiver form encouraging employees to prioritise profits, difficult work environments... the list goes on. [[spoiler:It veers even '''further''' into this after the VANNI mask is taken off, showing that Fazbear Entertainment had the bright idea to integrate a whole VR experience in a ''really'' unsafe environment like the ruined Pizza Place.]]

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* NoOSHACompliance: Once again, Fazbear Entertainment seem to '''''love''''' putting profits over the wellbeing of their staff. Animatronics that don't take kindly to failure, a waiver form encouraging employees to prioritise prioritize profits, difficult work environments... the list goes on. [[spoiler:It veers even '''further''' into this after the VANNI mask is taken off, showing that Fazbear Entertainment had the bright idea to integrate a whole VR experience in a ''really'' unsafe environment like the ruined Pizza Place.]]



* TimedMission: Some of the minigames are this, though they may not be obvious.

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* TimedMission: Some of the minigames are this, though they may not be obvious.including the "Arts and Crafts", "Salon", and "Food Prep" level types.
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* NoOSHACompliance: Once again, Fazbear Entertainment seem to '''''love''''' putting profits over the wellbeing of their staff. Animatronics that don't take kindly to failure, a waiver form encouraging employees to prioritise profits, difficult work environments... the list goes on. [[spoiler:It veers even '''further''' into this after the VANNI mask is taken off, showing that Fazbear Entertainment had the bright idea to integrate a whole VR experience in a ''really'' unsafe environment like the ruined Pizza Place.]]

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