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History VideoGame / FiveNightsAtCandys

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* GenerationXerox: [[spoiler:The paycheck at the end reveals you've been playing as ''Mary'' Schimidt.]]

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* GenerationXerox: [[spoiler:The paycheck at the end reveals you've been playing as ''Mary'' Schimidt.Schmidt.]]
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* BigBad: [[spoiler: RAT.]]

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* BigBad: [[spoiler: RAT.]]RAT]] is the one responsible for everything going to hell in a hand basket.



%%* ColorCodedForYourConvenience: Much like the original [=FNaF=] series, which have their specific ColorMotif, this game has a small liking to [[PurpleIsPowerful purple]].

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%%* * ColorCodedForYourConvenience: Much like the original [=FNaF=] series, which have their specific ColorMotif, this game has shows a small liking to towards [[PurpleIsPowerful purple]].purple]] in regards to their primary mascots.



%%* DistaffCounterpart: Cindy to Candy.

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%%* * DistaffCounterpart: Cindy was clearly designed to be the female equivalent of Candy.



** [[spoiler:RAT shares a lot of similarities with Springtrap from ''VideoGame/FiveNightsAtFreddys3''. He's an extremely withered and old looking animatronic, who is a lot older than the ones shown (as one of the post-night minigames show RAT was already showing signs of age in 1964). Both have human bodies in them that can be seen under rare circumstances, and both like to hide to make themselves harder to find.]]

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** [[spoiler:RAT shares a lot of similarities with Springtrap from ''VideoGame/FiveNightsAtFreddys3''. He's an extremely withered and old looking animatronic, who is who's a lot older than the ones shown (as one of the post-night minigames show RAT was already showing signs of age in 1964). Both have human bodies in them that can be seen under rare circumstances, and both like to hide to make themselves harder to find.]]
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* BlackSpeech: Like the original ''VideoGame/FiveNightsAtFreddys'', the Night 5 phone call contains a muffled and severely distorted speech. [[spoiler:Ironically, if you reverse it, it is anything but a Black Speech: it's a passage from the Old Testament, specifically, Leviticus 19:11-12.]]

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* BlackSpeech: Like the original ''VideoGame/FiveNightsAtFreddys'', ''VideoGame/FiveNightsAtFreddys1'', the Night 5 phone call contains a muffled and severely distorted speech. [[spoiler:Ironically, if you reverse it, it is anything but a Black Speech: it's a passage from the Old Testament, specifically, Leviticus 19:11-12.]]
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'''''Five Nights At Candy's''''' is a fan game based on the ''[[VideoGame/FiveNightsAtFreddys Five Nights at Freddy's]]'' franchise. Creator Emil "Ace" Macko made it using the Clickfusion 2.5 engine--the same engine used by Scott Cawthon to make the ''Freddy's'' games--and released it on the 18th of July 2015 (days before the surprise release of ''Videogame/FiveNightsAtFreddys4''). If [[https://www.youtube.com/watch?v=OAAtkilNpkY the trailer]] leaves you wanting more, you can find the game on [[http://gamejolt.com/games/five-nights-at-candy-s-official/70253 Gamejolt]]. A full remake of the game was released on August 14th, 2019, which you can find [[https://gamejolt.com/games/five-nights-at-candy-s-remastered/426659 here.]]

Macko initially stated that he had no plans to make a sequel, yet thanks to [=FNaF 4=] and how it introduced a new style of gameplay, he officially changed his mind, with ''VideoGame/FiveNightsAtCandys2'' being released on February 28th, 2016. This was followed by a third installment, ''VideoGame/FiveNightsAtCandys3'', which was released on March 3rd, 2017.

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'''''Five Nights At at Candy's''''' is a fan game based on the ''[[VideoGame/FiveNightsAtFreddys Five Nights at Freddy's]]'' ''Franchise/FiveNightsAtFreddys'' franchise. Creator Emil "Ace" Macko made it using the Clickfusion 2.5 engine--the engine -- the same engine used by Scott Cawthon to make the ''Freddy's'' games--and games -- and released it on the 18th of July 2015 (days before the surprise release of ''Videogame/FiveNightsAtFreddys4'').''VideoGame/FiveNightsAtFreddys4''). If [[https://www.youtube.com/watch?v=OAAtkilNpkY the trailer]] leaves you wanting more, you can find the game on [[http://gamejolt.com/games/five-nights-at-candy-s-official/70253 Gamejolt]]. A full remake of the game was released on August 14th, 2019, which you can find [[https://gamejolt.com/games/five-nights-at-candy-s-remastered/426659 here.]]

Macko initially stated that he had no plans to make a sequel, yet thanks to [=FNaF 4=] ''[=FNaF 4=]'' and how it introduced a new style of gameplay, he officially changed his mind, with ''VideoGame/FiveNightsAtCandys2'' being released on February 28th, 2016. This was followed by a third installment, ''VideoGame/FiveNightsAtCandys3'', which was released on March 3rd, 2017.
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** Two new easter eggs referencing Dawko and ''VideoGame/{{Popgoes}}''. The LetsPlay/{{Markiplier}} easter egg from the original also has a new script.

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** Two new easter eggs referencing Dawko and ''VideoGame/{{Popgoes}}''. The LetsPlay/{{Markiplier}} WebVideo/{{Markiplier}} easter egg from the original also has a new script.
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** By clicking on the mustache drawing in Cam 11, a LetsPlay/{{Markiplier}} animatronic will appear on the office TV and proclaim "I'm the king of ''Five Nights at Freddy's''!" In the Remastered version, this changes to a quote from Markiplier's own LetsPlay of the original FNAC: "Waaaai-hey-hey-hey there. Hi! How you doin', kitty-cat?"

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** By clicking on the mustache drawing in Cam 11, a LetsPlay/{{Markiplier}} WebVideo/{{Markiplier}} animatronic will appear on the office TV and proclaim "I'm the king of ''Five Nights at Freddy's''!" In the Remastered version, this changes to a quote from Markiplier's own LetsPlay of the original FNAC: "Waaaai-hey-hey-hey there. Hi! How you doin', kitty-cat?"
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* ObviousRulePatch: The cameras have a night vision mode you can use to actually see the contents of the various rooms. However, using this mode is unnecessary for the main cast because [[ByTheLightsOfTheirEyes their glowing white eyes show up in the dark]], meaning you can just stay put in the office (and check on Blank) until a pair of white pinpricks appear outside the doors. Night Four introduces Old Candy [[spoiler:(and Night Six adds RAT)]], who lack eyes entirely; since their nonexistent eyes don't glow on the cameras or at the doors, using night vision is required to track them and close the doors at the right time.

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