History VideoGame / FireEmblemTheSacredStones

26th Jul '17 6:03:29 AM sheika
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* BadassPacifist: Tethys. Has no direct offensive capability[[labelnote:*]]barring a GoodBadBug that allows any unit to learn Dark Magic[[/labelnote]], but she can give those who do the ability to kick ass more than once. Also, Innes tells her and Gerik to flee at one point when certain death looks likely, and like Gerik, she stands her ground.

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* BadassPacifist: Tethys. Has no direct offensive capability[[labelnote:*]]barring capability[[note]]barring a GoodBadBug that allows any unit to learn Dark Magic[[/labelnote]], Magic[[/note]], but she can give those who do the ability to kick ass more than once. Also, Innes tells her and Gerik to flee at one point when certain death looks likely, and like Gerik, she stands her ground.



* BittersweetEnding: Erika and Ephraim manage to end the war with Grado and prevent the Demon King's return, assuming leadership of Renais afterwards. But their father was killed in the conflict and they had to fight and kill their [[BigBadFriend best friend Lyon]], who was responsible for starting the war and causing the Demon King's revival. [[note]]And it's implied that he's the one that killed their father.[[/note]] Several countries have been devastated by the war, including Renais and Grado; and many people have lost their lives. Then Grado is further devastated by an earthquake shortly after the war.

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* BittersweetEnding: Erika and Ephraim manage to end the war with Grado and prevent [[spoiler:prevent the Demon King's return, return]], assuming leadership of Renais afterwards. But their father was killed in the conflict conflict, and they had to fight [[spoiler:fight and kill their [[BigBadFriend best friend Lyon]], who was responsible for starting the war and causing the Demon King's revival. [[note]]And it's implied that he's the one that killed their father.[[/note]] [[/note]]]] Several countries have been devastated by the war, including Renais and Grado; and many people have lost their lives. Then Grado is further devastated by an earthquake shortly after the war.



** '''Dozla''' of all people is one. Being a Berserker, he naturally hits hard and crits very often. Albeit having good HP and HP growth, he has horrible Speed and Speed gains (meaning he gets hit VERY OFTEN, and is more likely to get hit TWICE), and at best average Defense, he gets a good start, but his growth is barely better than his Speed growth, which means if he gets hit, he takes a load more damage compared to say, Ross.

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** '''Dozla''' of all people is one. Being a Berserker, he naturally hits hard and crits very often. Albeit having good HP and HP growth, he has horrible Speed and Speed gains (meaning he gets hit VERY OFTEN, very often, and is more likely to get hit TWICE), twice), and at best average Defense, he gets a good start, but his growth is barely better than his Speed growth, which means if he gets hit, he takes a load more damage compared to say, Ross.



** Weirdly, both [[spoiler:Innes and Lyon]] love Eirika, and they feel ([[spoiler:Lyon]] in a flashback and [[spoiler:Innes in his support conversations]]) that they have to compete with Ephraim, her ''brother'', for her hand.

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** Weirdly, both [[spoiler:Innes and Lyon]] love Eirika, and they feel ([[spoiler:Lyon]] in a flashback and [[spoiler:Innes in his support conversations]]) that they have to compete with Ephraim, her ''brother'', ''[[IncestSubtext brother]]'', for her hand.



* MyCountryRightOrWrong: Half of Grado's generals, specifically the three who aren't newcomers. Duessel eventually realizes that continuing to serve Vigarde in is current state is ''not'' acting in Grado's best interests and switches sides; Glen seems to eventually realize the same thing [[HeelFaceDoorSlam but Valter doesn't let him do anything with this realization]]. Selena, for all her doubts, remains loyal to Vigarde until the bitter end.

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* MyCountryRightOrWrong: Half of Grado's generals, specifically the three who aren't newcomers. Duessel eventually [[spoiler:eventually realizes that continuing to serve Vigarde in is current state is ''not'' acting in Grado's best interests and switches sides; Glen sides]]; [[spoiler:Glen seems to eventually realize the same thing [[HeelFaceDoorSlam but Valter doesn't let him do anything with this realization]].realization]]]]. Selena, for all her doubts, remains loyal to Vigarde until the bitter end.



* PoorCommunicationKills: If only Vigarde had let Lyon tell his friends about the earthquake that he had predicted, Lyon's whole DespairEventHorizon and all of the resulting tragedy might have been averted.

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* PoorCommunicationKills: If only Vigarde had [[spoiler:had let Lyon tell his friends about the earthquake that he had predicted, Lyon's whole DespairEventHorizon and and]] all of the resulting tragedy might have been averted.



** Joshua is the "SixthRanger" as the secret prince of Jehanna who poses as a wayward gambler until his identity is revealed (in Eirika's path at least)

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** Joshua [[spoiler:Joshua is the "SixthRanger" as the secret prince of Jehanna who poses as a wayward gambler until his identity is revealed (in Eirika's path at least)least)]].



* TragicVillain: Read above.



* YouCantFightFate: Lyon had a vision of an earthquake that would destroy Grado sometime in the future. This vision prompts him to start messing with Grado's Sacred Stone for the purpose of preventing it. He ends up starting a war instead and the earthquake happens in the epilogue, which is viewed as Grado's divine punishment for starting the war.

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* YouCantFightFate: Lyon had a vision of an earthquake that would destroy Grado sometime in the future. This [[spoiler:This vision prompts him to start messing with Grado's Sacred Stone for the purpose of preventing it. He ends up starting a war instead and the earthquake happens in the epilogue, which is viewed as Grado's divine punishment for starting the war. ]]
10th Jun '17 11:22:10 AM MayIncon
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* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, monsters as enemies, and branched promotions. The two-protagonist setting and their ideals also brings Alm and Celica to mind, and the Arena theme is based from ''Gaiden''[='=]s battle theme.

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* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, monsters as enemies, trainee classes and branched promotions. The two-protagonist setting and their ideals also brings Alm and Celica to mind, and the Arena theme is based from ''Gaiden''[='=]s battle theme.
28th May '17 11:39:49 PM MayIncon
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''Fire Emblem: The Sacred Stones'' is the eighth ''VideoGame/FireEmblem'' game, released on the UsefulNotes/GameBoyAdvance in 2004. It is the only game with a completely self-contained story; no other ''VideoGame/FireEmblem'' takes place in the universe of this game.

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''Fire Emblem: The Sacred Stones'' is the eighth ''VideoGame/FireEmblem'' game, released on the UsefulNotes/GameBoyAdvance in 2004.2004 following ''VideoGame/FireEmblemTheBlazingBlade''. It is the only game with a completely self-contained story; no other ''VideoGame/FireEmblem'' takes place in the universe of this game.
28th May '17 8:12:08 AM MayIncon
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* LevelGrinding: The primary reason fans dislike this one, as every other game (bar ''Gaiden'') has only Arena Abuse (risky without save states), Boss Abuse (takes forever, also risky and limited by weapon durability), and infinite reinforcements (very rare, generally happens very late or is intended to be very dangerous and also limited by durability) allow for more XP than "normal".

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* LevelGrinding: The primary reason fans dislike this one, as every other game prior this one (bar ''Gaiden'') has only Arena Abuse (risky without save states), Boss Abuse (takes forever, also risky and limited by weapon durability), and infinite reinforcements (very rare, generally happens very late or is intended to be very dangerous and also limited by durability) allow for more XP than "normal".



* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, monsters as enemies, and branched promotions.

to:

* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, monsters as enemies, and branched promotions. The two-protagonist setting and their ideals also brings Alm and Celica to mind, and the Arena theme is based from ''Gaiden''[='=]s battle theme.
1st Apr '17 11:28:52 PM Karxrida
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* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, and branched promotions.

to:

* SpiritualSuccessor: The game takes several mechanics from ''VideoGame/FireEmblemGaiden'' (which are present in most [=RPGs=] but not in ''VideoGame/FireEmblem''), such as infinite XP, use of a world map, monsters as enemies, and branched promotions.
15th Mar '17 10:23:14 PM Karxrida
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* AlwaysAccurateAttack: The Sniper class has the Sure Strike ability, which ensures the next attack will always hit. Unfortunately, the Snipers you have will have high enough accuracy, so it's rather useless.
** But of course, the ''enemy'' Snipers will get some mileage out of the technique.

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* AlwaysAccurateAttack: The Sniper class has the Sure Strike ability, which ensures the next attack will always hit. Unfortunately, the Snipers you have get will have high enough accuracy, so it's rather useless.
** But of course,
useless unless it's in the ''enemy'' Snipers will get some mileage out hands of the technique.AI.



* TheAlliance: What the player party eventually becomes, having members from all the nations to fight Grado [[spoiler: and then the Demon King.]]
** When the game starts, Frelia and the Renais government-in-exile (read Eirika) are trying to hold off Grado.

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* TheAlliance: What the player TheAlliance:
** Your
party eventually becomes, having obtains members from all every nation on the nations continent to fight Grado [[spoiler: and [[spoiler:and then the Demon King.]]
King]].
** When the game starts, Frelia and the Renais government-in-exile (read (read: Eirika) are trying to hold off Grado.



* BadassArmy: The group as a whole.

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* %%* BadassArmy: The group as a whole.



* BadassFamily: Ephraim and Eirika, Innes and Tana, Vanessa and Syrene, Forde and Franz, Garcia and Ross, and Tethys and Ewan.

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* %%* BadassFamily: Ephraim and Eirika, Innes and Tana, Vanessa and Syrene, Forde and Franz, Garcia and Ross, and Tethys and Ewan.



* BadAssLongCoat: Colm comes closest in the official artwork, though Joshua's Swordmaster sprite counts too.
* BadassLongRobe: Saleh and Lute.
* BadassMustache: Moulder.

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* BadAssLongCoat: %%* BadassLongCoat: Colm comes closest in the official artwork, though Joshua's Swordmaster sprite counts too.
* %%* BadassLongRobe: Saleh and Lute.
* %%* BadassMustache: Moulder.



* BadassPreacher: Artur, Natasha, L'Arachel, and Moulder. Riev counts for the villain team.
* BadassPrincess: Eirika, Tana, and L'Arachel.
* BadassTeacher: Saleh (as Ewan's magic instructor) and Duessel (as Ephraim's combat instructor)

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* %%* BadassPreacher: Artur, Natasha, L'Arachel, and Moulder. Riev counts for the villain team.
* %%* BadassPrincess: Eirika, Tana, and L'Arachel.
* %%* BadassTeacher: Saleh (as Ewan's magic instructor) and Duessel (as Ephraim's combat instructor)



* {{BFS}}: Mercenaries battle sprites count, but Generals take the cake.
* BoisterousBruiser: '''DOZLA.'''
** Ross is one in training.

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* {{BFS}}: Mercenaries The battle sprites count, but for Mercenaries show them holding huge swords. %%but Generals take the cake.
* %%* BoisterousBruiser: '''DOZLA.'''
** %%** Ross is one in training.
15th Mar '17 10:17:28 PM Karxrida
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** Like Canas in ''VideoGame/FireEmblemElibe'', Knoll says that it's actually ancient magics, not evil.

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** Like Canas in ''VideoGame/FireEmblemElibe'', ''VideoGame/FireEmblemTheBlazingBlade'', Knoll says that it's actually ancient magics, not evil.



** Ephraim is basically [[VideoGame/FireEmblemElibe Hector]], but with lances instead of axes. It's not unheard of for him to cap out ''several'' stats even before promoting.

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** Ephraim is basically [[VideoGame/FireEmblemElibe Hector]], Hector, but with lances instead of axes. It's not unheard of for him to cap out ''several'' stats even before promoting.
15th Mar '17 10:15:37 PM Karxrida
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** The powerful Luna tome from ''VideoGame/FireEmblemTheBlazingBlade'' had its accuracy cut in half, its CriticalHit rate reduced substantially, and had its price hiked up so it's bank-breaking to purchase.

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** The powerful Luna tome from ''VideoGame/FireEmblemTheBlazingBlade'' has had its accuracy cut in half, its CriticalHit rate cut in half, its accuracy reduced substantially, and had its price hiked up so it's bank-breaking to purchase.
15th Mar '17 10:13:43 PM Karxrida
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* {{Nerf}}: The game-breakingly powerful Luna spell from the previous game (which could let its wielders take out even the end bosses like last week's trash) is made more cumbersome in this game, having its accuracy cut substantially as well as being rather bank-breaking to purchase. Paladins are also a little weaker in this game than they were in VideoGame/FireEmblemElibe due to losing the use of Axes to help differentiate them from the Great Knight, though it's consistent with pre-Elibe games.

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* {{Nerf}}: {{Nerf}}:
**
The game-breakingly powerful Luna spell tome from the previous game (which could let its wielders take out even the end bosses like last week's trash) is made more cumbersome in this game, having ''VideoGame/FireEmblemTheBlazingBlade'' had its accuracy cut substantially as well as being rather in half, its CriticalHit rate reduced substantially, and had its price hiked up so it's bank-breaking to purchase. purchase.
**
Paladins are also a little weaker in this game than they were in VideoGame/FireEmblemElibe due to losing the can no longer use of Axes to help differentiate them from the Great Knight, though it's consistent with pre-Elibe games. Knight.
13th Mar '17 4:46:09 AM Wuz
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* ScriptBreaking: It's possible to get some support conversations that refer to characters that haven't joined your party yet. Notably Neimi's A-level support with Gilliam refers to Cormag being intimidated by her stare, even if Cormag is still a soldier of Grado.

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* ScriptBreaking: It's possible to get some support conversations that refer to characters that haven't joined your party yet. Notably Neimi's A-level support with Gilliam refers to Cormag being intimidated by her stare, even if Cormag is still a soldier of Grado.[[note]]This was a translation error. The Japanese script refers to "Coma", which is the Japanese name of Colm, whom Neimi DOES know.[[/note]]
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