Follow TV Tropes

Following

History VideoGame / FireEmblemTheBindingBlade

Go To

OR

Added: 724

Changed: 618

Is there an issue? Send a MessageReason:
None


** While the game does introduce the support system that would become a franchise cornerstone, the game curiously only supports paired endings for Roy; everyone else's endings are unaffected by supports, which can lead to a few narrative oddities (such as Fir, for example, being a heartbreaker, as she goes off to further her mastery of the sword after the game's events, leaving her potential suitors in the dust).



* StoryBranching: Roy goes through either Sacae or Ilia depending on whether or not your pair of nomads or pegasus knights, respectively, have higher cumulative experience. You also recruit different characters on each path--the leader of Sue and Shin's clan in Sacae, Thite and Shanna's older sister in Ilia.

to:

* SpellMyNameWithAnS: ''Binding'' is a bit worse about it than a number of other ''FE'' entries due to just how long the game's gone without an official release, and how long the fans only had katakana and a few sources of romanized names in JP materials to rely on (with some of those clearly not matching the katakana - "Thite" being a classic example). The whole cast only got official names once ''Fire Emblem Heroes'' rolled around with its Choose Your Legend event.
* StoryBranching: Roy goes through either Sacae or Ilia depending on whether or not your pair of nomads or pegasus knights, respectively, have higher cumulative experience. You also recruit different characters on each path--the leader of Sue and & Shin's clan in Sacae, Thite and Thea & Shanna's older sister in Ilia.
Is there an issue? Send a MessageReason:
None


* HeroMustSurvive: Lilina and Douglas must survive their join chapters so that the side chapters to obtain Durandal and Aureola respectively can be obtained.

to:

* HeroMustSurvive: Lilina and Douglas must survive their join chapters so that the side chapters to obtain Durandal and Aureola respectively can be obtained.unlocked.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeroMustSurvive: Lilina and Douglas must survive their join chapters so that the side chapters to obtain Durandal and Aureola respectively can be obtained.

Added: 386

Changed: 213

Is there an issue? Send a MessageReason:
None


* TheQuisling: Etruria is turned into a puppet state for Bern after their king is struck with grief and then taken hostage. All of its generals except Cecilia obey Bern's orders, though they end up joining Roy's army one by one.

to:

* TheQuisling: TheQuisling:
** Several members of the Lycian Houses betray their alliance to side with Bern, either due to being afraid of Bern's military might or tempted with the promise of power.
**
Etruria is turned into a puppet state for Bern after their king is struck with grief and then taken hostage. All of its generals except Cecilia obey Bern's orders, though they end up joining Roy's army one by one.
Is there an issue? Send a MessageReason:
None


One day, the country of Bern decides to make unprovoked attacks on its neighbors Sacae and Ilia, and after successfully conquering them sets its sights for Lycia. Roy, son of Marquess Eliwood of the Lycian territory of Pherae, is tasked with leading the army in place of his ill father to defend his homeland and ward off the invading forces. What starts off as a fight against a hostile nation turns into quest to gather the Divine Weapons of legend, uncover the truth about an ancient war against dragons known as The Scouring, and save the world from destruction.

to:

One day, the country of Bern decides to make unprovoked attacks on its neighbors Sacae and Ilia, and after successfully conquering them sets its sights for Lycia. Roy, son of Marquess Eliwood of the Lycian territory of Pherae, is tasked with leading the army in place of his ill father to defend his homeland and ward off the invading forces. What starts off as a fight against a hostile nation turns into a quest to gather the Divine Weapons of legend, uncover the truth about an ancient war against dragons known as The Scouring, and save the world from destruction.



* ArcNumber: The game tends to do things in threes such as having three high ranking generals for Etruria and Bern. Most notably there tends to be three characters of one class, each fulfilling a different niche.

to:

* ArcNumber: The game tends to do things in threes threes, such as having three high ranking high-ranking generals for Etruria and Bern. Most notably notably, there tends to be three characters of one class, each fulfilling a different niche.



*** In ''particular'', there's the fact that Lyn, the heroine of the prequel, is completely absent and unmentioned. That's because, when ''Binding'' was developed, she simply didn't exist; Rutger, Fir and Karel are the fast sword-swingers of this title, and Lyn came into existence for ''Blazing'' as a good point-of-view character for the planned Anglophone-friendly intro campaign and was "meant" to simply fade into the background after the game. This has always stood out a little bit, but with the passing of time, the advent of ''VideoGame/FireEmblemHeroes'' and Lyn becoming not just one of the most popular characters in the franchise but one of ''Nintendo's'' most popular characters, full stop, her complete absence is now an elephant in the room. Between a few snatches of info in ''Blazing'' and ''Heroes'', there are guesses as to what happened to her (the most popular being that [[spoiler:she's the mother of either Lilina or Sue and, either way, perished trying to defend Sacae from Zephiel after taking up the Mulagir]]) but since she simply didn't exist when ''Binding'' was written, there's no definitive answer.

to:

*** In ''particular'', there's the fact that Lyn, the heroine of the prequel, is completely absent and unmentioned. That's because, when ''Binding'' was developed, she simply didn't exist; Rutger, Fir Fir, and Karel are the fast sword-swingers of this title, and Lyn came into existence for ''Blazing'' as a good point-of-view character for the planned Anglophone-friendly intro campaign and was "meant" to simply fade into the background after the game. This has always stood out a little bit, but with the passing of time, the advent of ''VideoGame/FireEmblemHeroes'' ''VideoGame/FireEmblemHeroes'', and Lyn becoming not just one of the most popular characters in the franchise franchise, but one of ''Nintendo's'' most popular characters, full stop, her complete absence is now an elephant in the room. Between a few snatches of info in ''Blazing'' and ''Heroes'', there are guesses as to what happened to her (the most popular being that [[spoiler:she's the mother of either Lilina or Sue and, either way, perished trying to defend Sacae from Zephiel after taking up the Mulagir]]) Mulagir]]), but since she simply didn't exist when ''Binding'' was written, there's no definitive answer.



%%* FantasticRacism: Bern mounts a genocidal campaign against the tribes of Sacae; Sue and Rutger are both witnesses to the atrocity.

to:

%%* * FantasticRacism: Bern mounts a genocidal campaign against the tribes of Sacae; Sue and Rutger are both witnesses to the atrocity.
Is there an issue? Send a MessageReason:
None


* ContinuityReboot: The Archanea,Valentia, and Jugdral games were all in the same universe, while ''The Binding Blade'' and its prequel take place in an entirely new universe.

to:

* ContinuityReboot: The Archanea,Valentia, Archanea, Valentia, and Jugdral games were all in the same universe, while ''The Binding Blade'' and its prequel take place in an entirely new universe.
Is there an issue? Send a MessageReason:
None


* ContinuityReboot: The Archanea and Jugdral games were all in the same universe, while ''The Binding Blade'' and its prequel take place in an entirely new universe.

to:

* ContinuityReboot: The Archanea Archanea,Valentia, and Jugdral games were all in the same universe, while ''The Binding Blade'' and its prequel take place in an entirely new universe.
Is there an issue? Send a MessageReason:
None


* BagOfSpilling: Justified. Twenty years pass between the two games, meaning there is plenty of time for characters to lose their edge through old age, injury, and inaction.

to:

* BagOfSpilling: Justified.A retroactive example with ''The Blazing Blade'', and justified. Twenty years pass between the two games, meaning there is plenty of time for characters to lose their edge through old age, injury, and inaction.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ContinuityReboot: The Archanea and Jugdral games were all in the same universe, while ''The Binding Blade'' and its prequel take place in an entirely new universe.

Added: 318

Changed: 341

Is there an issue? Send a MessageReason:
None


** In this game, there are no unpromoted classes capable of using light magic, something that isn't the case with the other types of magic. Later Game Boy Advance installments feature the monk class, which is an unpromoted class that uses light magic, essentially giving light magic an equivalent to mages and shamans.

to:

** Thieves revert to not being able to class change, even though the Jugdral games allow them to do so.
** In this game, there are no unpromoted classes capable of using light magic, something that isn't the case with the other types of magic. Later Game Boy Advance installments feature the monk Monk class, which is an unpromoted class that uses light magic, essentially giving light magic an equivalent to mages Mages and shamans.Shamans.



* ElementalWeapon: The four physical Divine Weapons have epithets associated with a different element: Durandal the Blazing Blade, Armads the Thunder Axe, Maltet the Blizzard Spear, and Murgleis the Wind Bow.

to:

* ElementalWeapon: The four physical Divine Weapons have epithets associated with a different element: Durandal the Blazing Blade, Armads the Thunder Axe, Maltet the Blizzard Spear, and Murgleis Mulagir the Wind Bow.
Is there an issue? Send a MessageReason:
None


*** In ''particular'', there's the fact that Lyn, the heroine of the prequel, is completely absent and unmentioned. That's because, when ''Binding'' was developed, she simply didn't exist; Fir and Karel are the fast sword-swingers of this title, and Lyn came into existence for ''Blazing'' as a good point-of-view character for the planned Anglophone-friendly intro campaign and was "meant" to simply fade into the background after the game. This has always stood out a little bit, but with the passing of time, the advent of ''VideoGame/FireEmblemHeroes'' and Lyn becoming not just one of the most popular characters in the franchise but one of ''Nintendo's'' most popular characters, full stop, her complete absence is now an elephant in the room. Between a few snatches of info in ''Blazing'' and ''Heroes'', there are guesses as to what happened to her (the most popular being that [[spoiler:she's the mother of either Lilina or Sue and, either way, perished trying to defend Sacae from Zephiel after taking up the Mulagir]]) but since she simply didn't exist when ''Binding'' was written, there's no definitive answer.

to:

*** In ''particular'', there's the fact that Lyn, the heroine of the prequel, is completely absent and unmentioned. That's because, when ''Binding'' was developed, she simply didn't exist; Rutger, Fir and Karel are the fast sword-swingers of this title, and Lyn came into existence for ''Blazing'' as a good point-of-view character for the planned Anglophone-friendly intro campaign and was "meant" to simply fade into the background after the game. This has always stood out a little bit, but with the passing of time, the advent of ''VideoGame/FireEmblemHeroes'' and Lyn becoming not just one of the most popular characters in the franchise but one of ''Nintendo's'' most popular characters, full stop, her complete absence is now an elephant in the room. Between a few snatches of info in ''Blazing'' and ''Heroes'', there are guesses as to what happened to her (the most popular being that [[spoiler:she's the mother of either Lilina or Sue and, either way, perished trying to defend Sacae from Zephiel after taking up the Mulagir]]) but since she simply didn't exist when ''Binding'' was written, there's no definitive answer.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** In ''particular'', there's the fact that Lyn, the heroine of the prequel, is completely absent and unmentioned. That's because, when ''Binding'' was developed, she simply didn't exist; Fir and Karel are the fast sword-swingers of this title, and Lyn came into existence for ''Blazing'' as a good point-of-view character for the planned Anglophone-friendly intro campaign and was "meant" to simply fade into the background after the game. This has always stood out a little bit, but with the passing of time, the advent of ''VideoGame/FireEmblemHeroes'' and Lyn becoming not just one of the most popular characters in the franchise but one of ''Nintendo's'' most popular characters, full stop, her complete absence is now an elephant in the room. Between a few snatches of info in ''Blazing'' and ''Heroes'', there are guesses as to what happened to her (the most popular being that [[spoiler:she's the mother of either Lilina or Sue and, either way, perished trying to defend Sacae from Zephiel after taking up the Mulagir]]) but since she simply didn't exist when ''Binding'' was written, there's no definitive answer.

Added: 381

Changed: 565

Removed: 503

Is there an issue? Send a MessageReason:
None


* ArcNumber: The game tends to do things in threes such as having three high ranking generals for Etruria and Bern. Most notably there tends to be three characters of one class, each fulfilling a different niche.



** Oddly, [[AntiCavalry horseslaying weapons]] such as the Rapier or Halberd do not get a damage bonus on Troubadours and Nomads. This was fixed in the future GBA games.



* RuleOfThree: The game tends to do things in threes such as having three high ranking generals for Etruria and Bern. Most notably there tends to be three characters of one class, each fulfilling a different niche.
* SortingAlgorithmOfEvil: In Chapter 3, Zephiel, Idenn, and Narcian--all of them very powerful fighters--are all present at Araphen Castle. Idenn, the FinalBoss, offers to take out Roy's band of low-level fighters and mercenaries, but Zephiel declines and departs with her, leaving the matter to Narcian. ''He'' promptly turns the matter over to a low-level knight so he can lech on Clarine. This happens again in Chapter 13, but instead to a low-level Wyvern Lord and a large force of Etrurian cavalry.

to:

* RuleOfThree: The game tends to do things in threes such as having three high ranking generals for Etruria and Bern. Most notably there tends to be three characters of one class, each fulfilling a different niche.
* SortingAlgorithmOfEvil: In Chapter 3, Zephiel, Idenn, Idunn, and Narcian--all of them very powerful fighters--are all present at Araphen Castle. Idenn, the FinalBoss, offers to take out Roy's band of low-level fighters and mercenaries, but Zephiel declines and departs with her, leaving the matter to Narcian. ''He'' promptly turns the matter over to a low-level knight so he can lech on Clarine. This happens again in Chapter 13, but instead to a low-level Wyvern Lord and a large force of Etrurian cavalry.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RuleOfThree: The game tends to do things in threes such as having three high ranking generals for Etruria and Bern. Most notably there tends to be three characters of one class, each fulfilling a different niche.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NintendoHard: Hard Mode can be quite the overwhelming challenge, with some levels being just short of [[VideoGame/FireEmblemThracia776 Thracia 776]] levels of hard.
Is there an issue? Send a MessageReason:
None


* RecurringElement: There are many aspects of ''The Binding Blade'' that are extremely similar to previous games, notably ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''Videogame/FireEmblemGenealogyOfTheHolyWar''. Some of the characters (Milady is a very blatant {{Expy}} of Minerva in terms of class, looks, and personality and Altena in terms of relationship to Gale) and parts of the plot. (mostly about Idenn being the "Dark Dragon", the various political coup's, all of the liberation that Roy does) The game does tackle all of this in a different enough manner to not be a total repeat, but it's clear that there was a lot of inspiration taken from previous titles.

to:

* RecurringElement: There are many aspects of ''The Binding Blade'' that are extremely similar to previous games, notably ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''Videogame/FireEmblemGenealogyOfTheHolyWar''. Some of the characters (Milady is a very blatant {{Expy}} of Minerva in terms of class, looks, and personality and Altena in terms of relationship to Gale) and parts of the plot. (mostly about Idenn being the "Dark Dragon", the various political coup's, coups, the legendary warriors and their weapons, all of the liberation that Roy does) The game does tackle all of this in a different enough manner to not be a total repeat, but it's clear that there was a lot of inspiration taken from previous titles.
Is there an issue? Send a MessageReason:
None


** Sacae is based on Mongolia with a dash of Japan. It's a far-eastern nation with a notable tradition of horseback riding and archery, and a religion that worships the sky and earth. For the Japanese aspect, Myrmidons/Swordmasters clearly use katanas and those characters, especially Karel, are heavy with "wandering samurai" tropes.

to:

** Sacae is based on Mongolia with a dash of Japan. It's a far-eastern nation with a notable tradition of horseback riding and archery, and a religion that worships the sky and earth. However, for a people based on Mongolians, they mind their own business most of the time and are in fact invaded by Bern, instead of [[HordesFromTheEast being the ones doing the invading]] like their real life counterparts. For the Japanese aspect, Myrmidons/Swordmasters clearly use katanas and those characters, especially Karel, are heavy with "wandering samurai" tropes.
Is there an issue? Send a MessageReason:
None


* RecurringElement: There are many aspects of ''The Binding Blade'' that are extremely similar to ''VideoGame/FireEmblemMysteryOfTheEmblem'', including some of the characters (Milady is a very blatant {{Expy}} of Minerva in terms of class, looks, and personality) and parts of the plot (mostly about Idenn being the "Dark Dragon", all of the liberation that Roy does).

to:

* RecurringElement: There are many aspects of ''The Binding Blade'' that are extremely similar to ''VideoGame/FireEmblemMysteryOfTheEmblem'', including some previous games, notably ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''Videogame/FireEmblemGenealogyOfTheHolyWar''. Some of the characters (Milady is a very blatant {{Expy}} of Minerva in terms of class, looks, and personality) personality and Altena in terms of relationship to Gale) and parts of the plot plot. (mostly about Idenn being the "Dark Dragon", the various political coup's, all of the liberation that Roy does).does) The game does tackle all of this in a different enough manner to not be a total repeat, but it's clear that there was a lot of inspiration taken from previous titles.

Added: 260

Changed: 585

Removed: 456

Is there an issue? Send a MessageReason:
None


%%* DarkIsNotEvil: Raigh, Sophia, and Niime, the three dark magic users of the game. The last of these is the mother of Canas from the prequel, who is a strong believer in this trope.

to:

%%* * DarkIsNotEvil: The Shamans Raigh, Sophia, and Niime, the three dark magic users of the game. The last of these is the mother of Canas from the prequel, who is a strong believer in this trope.



%%* {{Expy}}: Many of the characters strongly resemble characters from the first game. [[http://i183.photobucket.com/albums/x198/pvpnk8/FE6and11comparison.png This is a rather good example]], [[http://www.serenesforest.net/general/relation.html as is this]].
* FaceOfAThug: Gonzales is an ugly character in a series that usually plays BeautyEqualsGoodness straight, but he's actually a kindhearted man who only associates with bandits because of his difficulty in being accepted anywhere else.

to:

%%* {{Expy}}: Many of the characters strongly resemble characters from the first game. [[http://i183.photobucket.com/albums/x198/pvpnk8/FE6and11comparison.png This is a rather good example]], [[http://www.serenesforest.net/general/relation.html as is this]].
* FaceOfAThug: Gonzales is an ugly character in a series that usually plays BeautyEqualsGoodness straight, but he's actually a kindhearted man who only associates with bandits because of his difficulty in being accepted anywhere else. Garret also has one for how unruly a life he has led marring it.



%%** Chapter 11A. It's technically possible to save all the houses, archers, and pegasus knights, but you have to have made your team really buff beforehand, make a reckless charge forward, and then a reckless charge back.



** Roartz also takes Zelot's wife Juno hostage if he flees to Ilia, but the Lycian Army can free her and recruit her before anything bad happens.



* LastOfHisKind: Jahn claims to be the last dragon, even his battle theme is named after that fact. Technically, there are other dragons around, [[spoiler:but Idenn is not a "true" dragon since she became a Dark Dragon and the war dragons she created are not real dragons, either]]. However, there are dragons on the other side of the Gate and in Arcadia.

to:

* LastOfHisKind: Jahn [[spoiler:Jahn claims to be the last dragon, even his battle theme is named after that fact. Technically, there are other dragons around, [[spoiler:but Idenn but Idunn is not a "true" dragon since she became a Dark Dragon and the war dragons she created are not real dragons, either]]. either. However, there are dragons on the other side of the Gate and in Arcadia.the Dread Isles, as seen in the prequel.]]



* RetiredBadass: Roy is able to recruit some characters who have all but ended their careers such as Karel or Juno.



%%* WeatherOfWar: Including a sandstorm that hinders movement ''and'' causes fog-of-war.

to:

%%* * WeatherOfWar: Including There's a sandstorm in Chapter 14 that hinders movement ''and'' causes serves as a form of fog-of-war.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnfortunateNames: The legendary Aureola tome is uncomfortably close to "areola", which is the formal name for "nipple."
Is there an issue? Send a MessageReason:
None


* TropeCodifier: While ''[[Videogame/Thracia776 Thracia]]'' had several elements of classic ''Fire Emblem'', this game cemented what to expect from a ''Fire Emblem game'', such as the [[RecurringElement recurring tropes]] being in full-force, the plot structure of fighting a kingdom and then slaying a dragon of some sort, and a backstory that has a great deal of mythos to add to the world.

to:

* TropeCodifier: While ''[[Videogame/Thracia776 ''[[Videogame/FireEmblemThracia776 Thracia]]'' had several elements of classic ''Fire Emblem'', this game cemented what to expect from a ''Fire Emblem game'', such as the [[RecurringElement recurring tropes]] being in full-force, the plot structure of fighting a kingdom and then slaying a dragon of some sort, and a backstory that has a great deal of mythos to add to the world.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TropeCodifier: While ''[[Videogame/Thracia776 Thracia]]'' had several elements of classic ''Fire Emblem'', this game cemented what to expect from a ''Fire Emblem game'', such as the [[RecurringElement recurring tropes]] being in full-force, the plot structure of fighting a kingdom and then slaying a dragon of some sort, and a backstory that has a great deal of mythos to add to the world.

Added: 130

Removed: 124

Is there an issue? Send a MessageReason:
None


* LeaningOnTheFourthWall: A number of supports outright discuss game mechanics such as the weapon triangle and support affinities.



%%* LuckBasedMission: Hard Mode. The early chapters can be terminated easily, if you don't like having your characters dead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FourStarBadass: The Etrurian Generals and the Wyvern Generals.
Is there an issue? Send a MessageReason:
Fixing wick for name change.


* KarmaHoudini: Subverted with Erik. After helping his father's attempt to start a war in Lycia and kill Eliwood and Hector in ''The Blazing Blade'', he apparently [[CivilianVillain "reforms"]] and becomes the Marquess of Laus after his father's death. Years later he betrays Lycia ''[[TooDumbToLive again]]'', but this only leads to him getting killed by Roy.

to:

* KarmaHoudini: Subverted with Erik. After helping his father's attempt to start a war in Lycia and kill Eliwood and Hector in ''The Blazing Blade'', he apparently [[CivilianVillain [[FalselyReformedVillain "reforms"]] and becomes the Marquess of Laus after his father's death. Years later he betrays Lycia ''[[TooDumbToLive again]]'', but this only leads to him getting killed by Roy.
Is there an issue? Send a MessageReason:
None


There game also has a manga adaptation, ''Manga/FireEmblemChampionsSword'' (''Hasha no Tsurugi''), that was published in Japan from 2002 to 2005. Taking place concurrently with Roy's story, it follows a quartet of {{Canon Foreigner}}s on their quest to find the Fire Emblem.

to:

There The game also has a manga adaptation, ''Manga/FireEmblemChampionsSword'' (''Hasha no Tsurugi''), that was published in Japan from 2002 to 2005. Taking place concurrently with Roy's story, it follows a quartet of {{Canon Foreigner}}s on their quest to find the Fire Emblem.
Is there an issue? Send a MessageReason:
None


''The Binding Blade'' is notable for two major contributions to the franchise. The first is the introduction of the recurring Support feature, an expansion of the RelationshipValues introduced in ''VideoGame/FireEmblemGenealogyOfTheHolyWar''. Characters build their relationships by spending a lot of time together in battle, which unlocks special conversations between them that allow for extra characterization, CharacterDevelopment, and occasionally reveal character backgrounds. Unlocking Supports also grants boosted stats to characters with shared ranks when they stand near each other. The second contribution is more indirect -- Roy was included as a playable character in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', which helped give ''VideoGame/FireEmblem'' international exposure and led to latee games getting released outside of Japan.

to:

''The Binding Blade'' is notable for two major contributions to the franchise. The first is the introduction of the recurring Support feature, an expansion of the RelationshipValues introduced in ''VideoGame/FireEmblemGenealogyOfTheHolyWar''. Characters build their relationships by spending a lot of time together in battle, which unlocks special conversations between them that allow for extra characterization, CharacterDevelopment, and occasionally reveal character backgrounds. Unlocking Supports also grants boosted stats to characters with shared ranks when they stand near each other. The second contribution is more indirect -- Roy was included as a playable character in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', which helped give ''VideoGame/FireEmblem'' international exposure and led to latee later games getting released outside of Japan.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/maxresdefault_835.jpg]]

Added: 16316

Changed: 328

Is there an issue? Send a MessageReason:
None


[[redirect:VideoGame/FireEmblemElibe]]

to:

[[redirect:VideoGame/FireEmblemElibe]]''Fire Emblem: The Binding Blade'' - also known as ''Fire Emblem: Binding Blade'' and ''Fire Emblem: Sword of Seals'' - is the sixth game in the ''VideoGame/FireEmblem'' series, released only in Japan on the UsefulNotes/GameBoyAdvance in 2002. It takes place on the continent of Elibe, which is in a new continuity separate from all previous games.

One day, the country of Bern decides to make unprovoked attacks on its neighbors Sacae and Ilia, and after successfully conquering them sets its sights for Lycia. Roy, son of Marquess Eliwood of the Lycian territory of Pherae, is tasked with leading the army in place of his ill father to defend his homeland and ward off the invading forces. What starts off as a fight against a hostile nation turns into quest to gather the Divine Weapons of legend, uncover the truth about an ancient war against dragons known as The Scouring, and save the world from destruction.

''The Binding Blade'' is notable for two major contributions to the franchise. The first is the introduction of the recurring Support feature, an expansion of the RelationshipValues introduced in ''VideoGame/FireEmblemGenealogyOfTheHolyWar''. Characters build their relationships by spending a lot of time together in battle, which unlocks special conversations between them that allow for extra characterization, CharacterDevelopment, and occasionally reveal character backgrounds. Unlocking Supports also grants boosted stats to characters with shared ranks when they stand near each other. The second contribution is more indirect -- Roy was included as a playable character in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'', which helped give ''VideoGame/FireEmblem'' international exposure and led to latee games getting released outside of Japan.

There game also has a manga adaptation, ''Manga/FireEmblemChampionsSword'' (''Hasha no Tsurugi''), that was published in Japan from 2002 to 2005. Taking place concurrently with Roy's story, it follows a quartet of {{Canon Foreigner}}s on their quest to find the Fire Emblem.

''The Binding Blade'' is followed by ''VideoGame/FireEmblemTheBlazingBlade'', a {{prequel}} starring Roy's father Eliwood.

----
!!Tropes in ''The Binding Blade'':
* AlliterativeName: Roy's final weapon, which the game takes its title from, is either the '''S'''word of '''S'''eals or the '''B'''inding '''B'''lade.
%%* AuthorityEqualsAsskicking: [[spoiler:King Zephiel]], and to a lesser extent Murdock.
* ArtificialHuman: [[spoiler:Most of the Manaketes you will face in the game were created by Idenn.]]
* BadassAdorable: Fae's dragon form is ridiculously cute, and she attacks by sneezing flame breath on her enemies.
* BagOfSpilling: Justified. Twenty years pass between the two games, meaning there is plenty of time for characters to lose their edge through old age, injury, and inaction.
* BeautyEqualsGoodness: ''The Binding Blade'' gives us some subversions in a series that plays this trope straighter than an arrow most of the time: The axe-wielding Gonzales (whose ugliness and low intelligence make him feared), and the plain-looking Dorothy (with her small eyes and plain, boyish clothing).
%%* {{BFS}}: Eckesachs, which somehow turns into a trident when not in use.
%%* DarkIsNotEvil: Raigh, Sophia, and Niime, the three dark magic users of the game. The last of these is the mother of Canas from the prequel, who is a strong believer in this trope.
* DespairEventHorizon: King Mordred of Etruria is sunk in a depression from the death of his son Mildain and is almost apathetic about what's happening to his country. [[spoiler:He gets better when Elphin the bard reveals that he is Mildain.]]
* EarlyInstallmentWeirdness:
** Due to ''The Blazing Blade'' being a prequel, there are several instances where characters are ignorant of elements that were also key plot points twenty years ago, although it's not difficult to rationalize things away given the time the heroes spend undercover, Canas' determination to keep the events ''out'' of the history books, and the fact that Eliwood would probably not want to talk about the painful events his InfinityPlusOneSword caused.
** In this game, there are no unpromoted classes capable of using light magic, something that isn't the case with the other types of magic. Later Game Boy Advance installments feature the monk class, which is an unpromoted class that uses light magic, essentially giving light magic an equivalent to mages and shamans.
* ElementalWeapon: The four physical Divine Weapons have epithets associated with a different element: Durandal the Blazing Blade, Armads the Thunder Axe, Maltet the Blizzard Spear, and Murgleis the Wind Bow.
* TheEmpire: The game kicks off when Bern, already a powerful and militaristic kingdom, decides it's going to rule over the whole continent and invades Lycia.
%%* {{Expy}}: Many of the characters strongly resemble characters from the first game. [[http://i183.photobucket.com/albums/x198/pvpnk8/FE6and11comparison.png This is a rather good example]], [[http://www.serenesforest.net/general/relation.html as is this]].
* FaceOfAThug: Gonzales is an ugly character in a series that usually plays BeautyEqualsGoodness straight, but he's actually a kindhearted man who only associates with bandits because of his difficulty in being accepted anywhere else.
* FakingTheDead: It is revealed that [[spoiler:Zephiel]] faked his death after a failed assassination attempt in order to turn the tables on his would-be murderer, [[spoiler:King Desmond]]. This event is alluded to in the epilogue of ''The Blazing Blade''. [[spoiler:Prince Mildain of Etruria did likewise.]]
%%* FantasticRacism: Bern mounts a genocidal campaign against the tribes of Sacae; Sue and Rutger are both witnesses to the atrocity.
* FantasyCounterpartCulture:
** Sacae is based on Mongolia with a dash of Japan. It's a far-eastern nation with a notable tradition of horseback riding and archery, and a religion that worships the sky and earth. For the Japanese aspect, Myrmidons/Swordmasters clearly use katanas and those characters, especially Karel, are heavy with "wandering samurai" tropes.
** Etruia is based on Medieval Rome. It is the seat of the Church of the game's resident CrystalDragonJesus and a nation with a high level of civilization. Notably, the real life civilization of Etruria was a state in what is now Central Italy which was conquered by Rome.
** Ilia is named for the poetic name for the city-state of Troy in RealLife. Very little is known about ancient Troy except for what is found in Greek epic poetry and medieval knightly romances, which is probably why the in-game Ilia is entirely populated by mercenaries and knights.
** Bern is named after the capital of Switzerland. It may seem odd that the capital of a nation famed for neutrality would be the basis of a brutal, militaristic empire like Bern, but in the Middle Ages, Bern was a powerful and brutal city state that had conquered and ruled substantial parts of Switzerland and Continental Europe. Much like the in-game Bern, it was also famed for being mountainous and difficult to assail.
** Lycia is based directly on the real-life Lycian League, a confederation of Roman city-states bound by agreement to assist each other in times of war. Much like in the game, the real life Lycian League had problems with member states not honoring the alliance or trying to sell each other out to larger, more powerful nations.
* TheFederation: The Lycian Alliance is a confederation of independent fiefdoms that unite militarily when faced with an outside threat. (In theory.) [[spoiler:In the end, it's united into a single country under Lilina and possibly Roy.]]
* TheGrotesque: Years of mistreatment had led Gonzales to genuinely think he's a monster, as he'd been rejected by villagers and used by his lord as a mindless pile of muscles only good for spreading havoc, until Lilina saw through his [[GentleGiant scary exterior]]. A rare [[SubvertedTrope subversion]] of BeautyEqualsGoodness in the series.
* GuideDangIt: Recruiting Douglas doesn't make sense at a first glance. He starts as an enemy and proactively attacks, and nobody can make him a friendly unit by talking to him (including his prince and his adopted daughter)like other potential recruits. You have to capture the castle first.
%%** Chapter 11A. It's technically possible to save all the houses, archers, and pegasus knights, but you have to have made your team really buff beforehand, make a reckless charge forward, and then a reckless charge back.
* HiddenElfVillage: Arcadia is a small village protected by warriors and tucked away in the desert behind a big sandstorm. It's the only place humans and dragons live side-by-side since the Scouring.
* HumansAreTheRealMonsters: [[spoiler:Zephiel's firm belief that humanity is horrible is why he's able to gain allies in disaffected dragons.]] They believe that all of Elibe's suffering can be laid at mankind's doorstep, starting with The Scouring. As such, they want to purge the continent of them. And humans did strike the first blow in the Scouring after generations of peaceful coexistence.
* IHaveYourWife: King Mordred is held hostage by Bern forces [[spoiler:at the instigation of his TreacherousAdvisor, Roartz,]] to force Etruria's top generals to fight Roy's army.
* KarmaHoudini: Subverted with Erik. After helping his father's attempt to start a war in Lycia and kill Eliwood and Hector in ''The Blazing Blade'', he apparently [[CivilianVillain "reforms"]] and becomes the Marquess of Laus after his father's death. Years later he betrays Lycia ''[[TooDumbToLive again]]'', but this only leads to him getting killed by Roy.
* KissingCousins: ''Blazing Blade'' retroactively makes this a possibility for a Roy x Lilina pairing, as Florina or Farina might be Lilina's mother, and their sister Fiora might be Roy's.
* LaResistance:
** The freedom fighters of the Western Isles, trying to eject the government-sanctioned bandits that are forcing them into slavery.
** Cecilia also leads Loyalist forces against the coup in Etruria partway through the game.
* LastOfHisKind: Jahn claims to be the last dragon, even his battle theme is named after that fact. Technically, there are other dragons around, [[spoiler:but Idenn is not a "true" dragon since she became a Dark Dragon and the war dragons she created are not real dragons, either]]. However, there are dragons on the other side of the Gate and in Arcadia.
%%* LighterAndSofter: The plot, while not completely lighthearted, isn't nearly as dark as the previous two games.
* TheLoad: Roy receives his promotion via story event very late in the game. It's not hard for him to ram level 20 ''long'' before this, so he can't fight or else the rest of the party loses experience.
* LoadsAndLoadsOfCharacters: There are a lot of characters. The playable ones alone total at 62.
%%* LuckBasedMission: Hard Mode. The early chapters can be terminated easily, if you don't like having your characters dead.
* OurDragonsAreDifferent: Fire Dragons have wings made of fire.
* PermanentlyMissableContent: If you don't meet the conditions to unlock the bonus chapters, you will never see the Divine Weapons, and failing to collect just one of them means you won't face the TrueFinalBoss.
* PerpetualStorm: {{Subverted|Trope}}. Chapter 14 takes place in a desert with a perpetual sandstorm, which is supposed to protect the dragon-human settlement Arcadia from outsiders. It does eventually end once you hit Turn 25.
* PolarOppositeTwins: Raigh and Lugh, respectively. The former sports a snarky grin and has a reputation for being cold and heartless, whereas the latter is kind and cheery. Both are potent [[BlackMage magic users]], though, with the former using dark magic and the latter using anima magic.
* PrivateMilitaryContractors: Roy recruits two entire mercenary bands and gets several more independent ones. The first group was hired by Eliwood specifically to bolster Roy, the second had a contract with Hector and their leader decided Roy inherited their employ.
* TheQuisling: Etruria is turned into a puppet state for Bern after their king is struck with grief and then taken hostage. All of its generals except Cecilia obey Bern's orders, though they end up joining Roy's army one by one.
* RagtagBunchOfMisfits: Roy's army is made up of mercenaries, orphans, thieves, defectors, and genuine veterans.
* RecurringElement: There are many aspects of ''The Binding Blade'' that are extremely similar to ''VideoGame/FireEmblemMysteryOfTheEmblem'', including some of the characters (Milady is a very blatant {{Expy}} of Minerva in terms of class, looks, and personality) and parts of the plot (mostly about Idenn being the "Dark Dragon", all of the liberation that Roy does).
* RelationshipValues: ''The Binding Blade'' introduced the support system in its modern form, patterned after the marriage system from ''VideoGame/FireEmblemGenealogyOfTheHolyWar''. Certain characters build friendships or romance by ending turns next to each other, quickly for some and glacially slow for others. Characters that have built their friendships sufficiently can then partake in special conversations and receive {{status buff}}s when near each other.
* RoarBeforeBeating: A Brigand class character will let out a deafening roar before landing a critical blow. As they usually tend to be monstrous powerhouses only kept in check by their [[UnskilledbutStrong notorious inaccuracy]], you know [[OhCrap this is not going to be pretty]].
%%* RoyalRapier: Roy's rapier.
* SortingAlgorithmOfEvil: In Chapter 3, Zephiel, Idenn, and Narcian--all of them very powerful fighters--are all present at Araphen Castle. Idenn, the FinalBoss, offers to take out Roy's band of low-level fighters and mercenaries, but Zephiel declines and departs with her, leaving the matter to Narcian. ''He'' promptly turns the matter over to a low-level knight so he can lech on Clarine. This happens again in Chapter 13, but instead to a low-level Wyvern Lord and a large force of Etrurian cavalry.
* StoryBranching: Roy goes through either Sacae or Ilia depending on whether or not your pair of nomads or pegasus knights, respectively, have higher cumulative experience. You also recruit different characters on each path--the leader of Sue and Shin's clan in Sacae, Thite and Shanna's older sister in Ilia.
* TimedMission: Apart from Durandal and Aureola, the Divine Weapons are found in bonus chapters that require you to win the previous battle within a certain number of turns. Otherwise the enemy goes and trashes the shrine they're housed in to keep you out.
* TurnCoat: After Hector's defeat at Araphen, Marquess Erik of Laus sides with Bern to avoid a similar fate. [[{{Irony}} This just gets him killed by Roy's army instead.]] A number of Ostian officers also turn against their country when Hector dies.
* TheUnpronounceable: In Fae's B support with Elphin, the former mentions that her full name is something humans physically cannot understand.
-->'''Elphin''': Fae...the name has a unique feel to it. Is it your real name?\\
'''Fae''': No, Fae's real name is verrry long. But they say that it's a sound that humans can't hear. Fae's the only part that you can.
* UnwittingPawn: The Lycia Alliance army is sent to the Western Isles to fight "bandits," but their would-be foes are rebels who have very legitimate reasons for opposing the government. You are eventually informed the the reason for this "mission" is that the Etrurian official who gave it to you, Advisor Roartz, is TheQuisling.
%%* WeatherOfWar: Including a sandstorm that hinders movement ''and'' causes fog-of-war.
* WeHaveReserves: This repeatedly occurs with characters who are hired as mercenaries. Klain's soldiers suggest openly that they fling Thite's pegasus squad in as cannon fodder (which he refuses, one reason she likes him) and Dieck has some horror stories about employers using people like him as bait for enemy forces.
* TheWorfEffect: The Lycian Alliance is thoroughly routed in the first few chapters of the game, with Hector of Ostia dying of his wounds. It's [[HarsherInHindsight all the more dire]] if you played ''The Blazing Blade'' first and have firsthand experience of Hector's badassery.
* WrittenByTheWinners: The Scouring, a brutal war between humans and dragons, was started by humans after generations of peaceful coexistence. The eight human generals are now revered as the "Eight Legendary Heroes," with one even having a religion dedicated to her.
* YouAreInCommandNow: Roy leads Pherae's soldiers in his father's stead, but Hector places him in charge of the entirety of Lycia's loyal forces (such as they are) after being mortally wounded by Zephiel.
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[redirect:VideoGame/FireEmblemElibe]]

Top