History VideoGame / FireEmblem

27th Mar '17 9:37:48 PM MayIncon
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** ''Fates'' and ''Heroes'' puts daggers into their own weapon class, separate from swords.
23rd Mar '17 10:17:32 PM Karxrida
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* AuthorityEqualsAsskicking:
** ''Path of Radiance'' and ''Radiant Dawn'': Elincia, first Princess and later Queen, is a phenomenally useful and powerful unit; the Laguz Royals seem to follow this as well, although in the case of the Beast and Bird Tribes it is stated to be more AsskickingEqualsAuthority.
** Ike, as leader of the Greil Mercenaries, takes this trope and runs with it, being the most powerful unit in both games, which is saying something. His father, who founded the mercenary troupe Ike now runs, was [[spoiler:once the highest-ranked general in Daein, a notoriously militarized country]]. And then there's the Black Knight, who trained under [[spoiler:Greil]], and was TheDragon to the first game's BigBad. All three characters spent some time as the strongest human in the world.
** Anyone who has played the GBA games has found that the lords Hector and Ephraim, from [=FE7=] and [=FE8=] respectively, can be serious physical powerhouses, capable of dishing out damage and either not taking any at all or not getting hit at all, also respectively. It should also be noted that in the first level you play as Ephraim in [=FE8=], you must siege a castle with an army less than one fifth the size of the enemy's (not entirely new for FE, except that you only have 4 units, Ephraim included) and Ephraim can generally stand his ground, if not kill everything on the map without so much as dropping a bead of sweat.
** In a hilarious way, [=FE12=] Marth, while not as powerful as his [=FE1=] counterparts, has a vastly superior base and growth compared to his younger counterparts. And it should be noted that he actually has authority at the time of the story.
** Honestly, this trope applies to the entire series, seeing as how the Lord characters are more than likely going to be one of the better units you can use in terms of stats, skills, and weaponry. As well as how the boss characters are usually significantly stronger than any of the generic enemies.

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* AuthorityEqualsAsskicking:
** ''Path
AuthorityEqualsAsskicking: As a rule of Radiance'' and ''Radiant Dawn'': Elincia, first Princess and later Queen, is a phenomenally useful and powerful unit; the Laguz Royals seem to follow this as well, although in the case of the Beast and Bird Tribes it is stated to be more AsskickingEqualsAuthority.
** Ike, as leader of the Greil Mercenaries, takes this trope and runs with it, being the most powerful unit in both games, which is saying something. His father, who founded the mercenary troupe Ike now runs, was [[spoiler:once the highest-ranked general in Daein, a notoriously militarized country]]. And then there's the Black Knight, who trained under [[spoiler:Greil]], and was TheDragon to the first game's BigBad. All three characters spent some time as the strongest human in the world.
** Anyone who has played the GBA games has found that the lords Hector and Ephraim, from [=FE7=] and [=FE8=] respectively, can be serious physical powerhouses, capable of dishing out damage and either not taking
thumb, any at all or not getting hit at all, also respectively. It should also be noted that in the first level you play as Ephraim in [=FE8=], you must siege a castle with an army less than one fifth the size sort of the enemy's (not entirely new for FE, except that you only have 4 units, Ephraim included) and Ephraim can generally stand his ground, if not kill everything on the map without so much as dropping a bead of sweat.
** In a hilarious way, [=FE12=] Marth, while not as powerful as his [=FE1=] counterparts, has a vastly superior base and growth compared to his younger counterparts. And it should be noted that he actually has
authority at figure or leader in the time of the story.
** Honestly, this trope applies to the entire series, seeing as how the Lord characters are more than
series is very likely going to be one of the better units you can use a capable combatant just because they're in terms of stats, skills, and weaponry. As well as how the boss characters are usually significantly stronger than any of the generic enemies.charge.
21st Mar '17 1:57:43 PM Karxrida
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* ''VideoGame/FireEmblemRadiantDawn'' (UsefulNotes/{{Wii}}, 2007). The tenth game and a sequel to ''Path of Radiance''. Introduces a mechanic where discrepancies in terrain height would affect combat (though this was never used again) and reimplements 3rd-tier CharacterClass promotions.

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* ''VideoGame/FireEmblemRadiantDawn'' (UsefulNotes/{{Wii}}, 2007). 2007): The tenth game and a sequel to ''Path of Radiance''. Introduces a mechanic where discrepancies in terrain height would affect combat (though this was never used again) and reimplements 3rd-tier CharacterClass promotions.promotions from ''Gaiden''.
21st Mar '17 12:35:19 PM IdentityUnknown
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** The localization of Eirika and Ephraim's final support in ''The Sacred Stones'' had some IncestSubtext written in[[note]]In the Japanese version, Ephraim gives Eirika an AffectionateGestureToTheHead, while the English version has him gently stroke her face[[/note]], but ''Fire Emblem Heroes'' torpedoed it with Eprahim's lines in the first Paralogue dismissing the "disgusting rumors" about him and his sister.

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** The localization of Eirika and Ephraim's final support in ''The Sacred Stones'' had some IncestSubtext written in[[note]]In the Japanese version, Ephraim gives Eirika an AffectionateGestureToTheHead, while the English version has him gently stroke her face[[/note]], but ''Fire Emblem Heroes'' torpedoed it in the localization with Eprahim's lines in the first Paralogue dismissing the "disgusting rumors" about him and his sister.sister. Except in the Japanese version, where the text was the same except ''without'' him calling the rumors "disgusting."
20th Mar '17 11:08:26 PM Karxrida
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[[folder:Spin-Offs]]

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[[folder:Spin-Offs]][[folder:Spin-Off Material]]
20th Mar '17 10:12:30 PM Karxrida
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[[foldercontrol]]


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20th Mar '17 10:11:36 PM Karxrida
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The main entries of the series are:

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The main entries of the series are:[[folder:Main Games]]




Spin-off materials related to the franchise include the following:

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\nSpin-off materials related to the franchise include the following:[[/folder]]
[[folder:Spin-Offs]]




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[[/folder]]
20th Mar '17 8:53:48 PM Karxrida
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* ''VideoGame/FireEmblemTellius'': With this series, ''Path of Radiance'' on the UsefulNotes/NintendoGameCube and ''Radiant Dawn'' released on the UsefulNotes/{{Wii}}, ''Fire Emblem'' made its long-awaited return to home consoles, starting in 2005 with another new universe. Starring Ike, the series first non-noble born main character, ''Path of Radiance'' marked the franchise first attempt at making the VideoGame3DLeap and the first home console game in the series released outside of Japan. Ike would later be the first ''Fire Emblem'' character to come to ''VideoGame/SuperSmashBros'' after his game was released stateside, with the release of ''Super Smash Bros. Brawl''.[[/index]]

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* ''VideoGame/FireEmblemTellius'': With this ''VideoGame/FireEmblemPathOfRadiance'' (UsefulNotes/NintendoGameCube, 2005): The ninth game in the series, ''Path of Radiance'' taking place on the UsefulNotes/NintendoGameCube and ''Radiant Dawn'' released on continent of Tellius. Stars Ike, the UsefulNotes/{{Wii}}, first {{protagonist}} to not be royalty or nobility. Also the first console ''Fire Emblem'' made its long-awaited return to home consoles, starting in 2005 with another new universe. Starring Ike, be released internationally and the series first non-noble born main character, to make the VideoGame3DLeap.
* ''VideoGame/FireEmblemRadiantDawn'' (UsefulNotes/{{Wii}}, 2007). The tenth game and a sequel to
''Path of Radiance'' marked the franchise first attempt at making the VideoGame3DLeap and the first home console game Radiance''. Introduces a mechanic where discrepancies in the series released outside of Japan. Ike terrain height would later be the first ''Fire Emblem'' character to come to ''VideoGame/SuperSmashBros'' after his game affect combat (though this was released stateside, with the release of ''Super Smash Bros. Brawl''.never used again) and reimplements 3rd-tier CharacterClass promotions.
[[/index]]
20th Mar '17 8:02:35 PM Karxrida
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''For the game in the series released under the title ''Fire Emblem'' in western countries, see ''VideoGame/FireEmblemTheBlazingBlade''''.

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''For [-''For the game in the series released under the title ''Fire Emblem'' in western countries, see ''VideoGame/FireEmblemTheBlazingBlade''''.
''VideoGame/FireEmblemTheBlazingBlade''''.-]
17th Mar '17 10:45:07 AM ILikeRobots
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** ''Shadows of Valentia'' and ''Gaiden'' are a strange (and funny) case: In the Japanese version, the character [[DubNameChange renamed]] Leon is called Leo; the Nohrian Prince from ''Fates'' is Leon in the Japanese version, and Leo in the English version. Additionally, the mercenary Kamui (named such in both languages) has the same name as the [[HalfHumanHybrid half-dragon]] Avatar Kamui in the Japanese version of ''Fates'' (renamed Corrin in the English version).

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** ''Shadows of Valentia'' and ''Gaiden'' are a strange (and funny) case: case. In the Japanese version, versions, the character [[DubNameChange renamed]] Leon in the English version is called Leo; the Nohrian Prince from ''Fates'' is Leon in the Japanese version, and Leo in the English version. Additionally, the mercenary Kamui (named such in both languages) has the same name as the [[HalfHumanHybrid half-dragon]] Avatar Kamui in the Japanese version of ''Fates'' (renamed Corrin in the English version).
This list shows the last 10 events of 322. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.FireEmblem