History VideoGame / FinalFantasyII

16th Nov '17 3:15:02 PM MeiwakunaBoku
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* AndNowForSomeoneCompletelyDifferent: Soul of Rebirth has [[spoiler:Minwu]] as the central protagonist, taking place right after [[spoiler:he dies.]]


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* PostEndGameContent: Beating the game unlocks Soul of Rebirth, and also access to the Arcane Labyrinth in the [=PSP=] version.
12th Oct '17 5:49:52 PM thatother1dude
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* RealityEnsues: A [[http://www.siliconera.com/2014/10/20/final-fantasys-first-ultima-spell-useless/ story on Ultima]] suggests that it was never glitched in the original game and that a programmer intentionally made it weak to evoke this.


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* WorthlessTreasureTwist: A [[http://www.siliconera.com/2014/10/20/final-fantasys-first-ultima-spell-useless/ story on Ultima]] suggests one programmer [[AscendedGlitch chose not to fix the bug]] that made it nearly useless in the original Famicon version (and even ''prevented others'' from fixing it) because he thought an ancient technique would logically be unimpressive compared to spells developed later on.
3rd Oct '17 10:07:55 AM LordHyper
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* RealityEnsues: A [[http://www.siliconera.com/2014/10/20/final-fantasys-first-ultima-spell-useless/ story on Ultima]] suggests that it was never glitched in the original game and that a programmer intentionally made it weak to evoke this.
23rd Jun '17 4:32:27 AM NightShade96
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* SceneryDissonance: Type 1. Hell looks like a pink and green crystalline palace.
15th Jun '17 5:59:35 AM Silverblade2
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''[[WarWasBeginning is at an end]].''

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''[[WarWasBeginning is ''is at an end]].end.''
2nd Jun '17 9:44:22 PM JMQwilleran
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** NoFairCheating
6th Apr '17 10:19:03 PM Bugfragged
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* SoProudOfYou: [[spoiler:In the ''Soul of Rebirth'' ending, the deceased party expresses this towards the main party and their loved ones.]]
-->Minwu: "If anyone can change our legacy of violence, they can."
6th Feb '17 2:24:06 PM geekkun
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This game is where many FF staples began: Chocobos, Dragoons, the recurring character named Cid and his ubiquitous airship[[note]]This was {{retcon}}ned in the re-release of ''VideoGame/FinalFantasyI'', where he is mentioned as the creator of that game's airship and is involved in the game's lore.[[/note]], and the NonlinearSequel concept. It also got remade on the UsefulNotes/WonderSwan, UsefulNotes/PlayStation, UsefulNotes/GameBoyAdvance, PSP, and iPhone..

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This game is where many FF staples began: Chocobos, Dragoons, the recurring character named Cid and his ubiquitous airship[[note]]This was {{retcon}}ned in the re-release of ''VideoGame/FinalFantasyI'', where he is mentioned as the creator of that game's airship and is involved in the game's lore.[[/note]], and the NonlinearSequel concept. It also got remade on the UsefulNotes/WonderSwan, UsefulNotes/PlayStation, UsefulNotes/GameBoyAdvance, PSP, and iPhone..
iPhone.



* AbortedArc: A major subplot is the party unsealing the bindings on the forbidden Ultima Tome which teaches the ultimate magic Ultima, and the Mysidian library mentions Ultima was originally crafted to destroy the risen palace of hell Pandaemonium. It appears, but once you acquire it Ultima has no storyline relevance and usage of it is entirely optional.

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* AbortedArc: A major subplot is the party unsealing the bindings on the forbidden Ultima Tome which teaches the ultimate magic Ultima, and the Mysidian library mentions Ultima was originally crafted to destroy the risen palace of hell Pandaemonium. It appears, but once you acquire it it, Ultima has no storyline relevance and usage of it is entirely optional.



* AbsurdlyHighLevelCap: Weapon and Spell proficiencies max at Level 16. Odds are by the end of the game, most of your skills will be no higher than level 10, ''if'' they're commonly-used skills. Because of the AntiGrinding rank system, actually getting a skill to Level 16 practically requires either hunting down random-encounter [[BossInMookClothing Bosses in Mook Clothing]] or prolonging fights to absurd degrees.

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* AbsurdlyHighLevelCap: Weapon and Spell proficiencies max proficiency maxes at Level 16. Odds are are, by the end of the game, most of your skills will be no higher than level 10, ''if'' they're commonly-used skills. Because of the AntiGrinding rank system, actually getting a skill to Level 16 practically requires either hunting down random-encounter [[BossInMookClothing Bosses in Mook Clothing]] or prolonging fights to absurd degrees.



* BeefGate: The world map is mostly one giant continent, and it is possible to wander too far if you're not careful and end up curb-stomped by high-level random encounters.

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* BeefGate: The world map is mostly one giant continent, and it is possible to wander too far if you're not careful and end up being curb-stomped by high-level random encounters.



* BigBadWannabe: Leon, who took control of the empire after the Emperor's death. When the party confronts him he is immediately usurped by the revived Emperor.

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* BigBadWannabe: Leon, who took control of the empire after the Emperor's death. When the party confronts him him, he is immediately usurped by the revived Emperor.



* CrutchCharacter: Minwu. Although his stats are very high when you first obtain them, he leaves before he gets to become useful. When you play as him in Soul of Rebirth, he becomes normalized, since he is the main character. Interestingly, this can be ''inverted'' if you grind your main three characters a lot, giving them at least twice as much HP as the fourth character when they join.

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* CrutchCharacter: Minwu. Although his stats are very high when you first obtain them, recruit him, he leaves before he gets to become useful. When you play as him in Soul of Rebirth, he becomes normalized, since he is the main character. Interestingly, this can be ''inverted'' ''inverted,'' however, if you grind your main three characters a lot, giving them at least twice as much HP as the fourth character when they join.



** Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a BalefulPolymorph when used on your party members, while against enemies it functions as a OneHitKill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it that spell and the gear from the Captains can carry you through the whole game.

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** Grind until you can defeat the Captains roaming the streets of Fynn. They don't disappear when beaten and they drop Curse and Toad Tomes, as well as Flame Bows and Golden Armor, all of which aren't normally available until quite a bit later, as well as a fair bit of money. The Toad spell, in contrast to its normal usage, is only a BalefulPolymorph when used on your party members, while against enemies it functions as a OneHitKill. Only a few enemies are resistant to it and almost nothing is immune, not even most bosses, so with a few levels in it it, that spell and the gear from the Captains can carry you through the whole game.



* DualWielding: Everyone can do this with any weapon save for bows. It can even be done with shields, sacrificing the ability to attack for increased Evasion.

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* DualWielding: Everyone can do this with any weapon weapon, save for bows. It can even be done with shields, sacrificing the ability to attack for increased Evasion.



* EvolvingAttack: Weapon and spell skill levels. Weapons get more hits (with unarmed attacks doing more damage), and spells get stronger and have flashier animations.

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* EvolvingAttack: Weapon and spell skill levels. Weapons get more hits (with unarmed attacks doing more damage), and while spells get stronger and have flashier animations.



* ReviveKillsZombie: The first FF game to utilize it.

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* ReviveKillsZombie: The first FF Final Fantasy game to utilize it.
15th Dec '16 3:59:49 AM Kindle4Light
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* AllThereInTheManual: Although the game is story driven and has a complex plot for being made in 1988, character development is minimal, and most details about your party, their personalities, and the people they work for and fight against are derived from the novelization of the story that was published shortly after the game launched. [[NoExportForYou In Japan, naturally.]]

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* AllThereInTheManual: AllThereInTheManual:
**
Although the game is story driven and has a complex plot for being made in 1988, character development is minimal, and most details about your party, their personalities, and the people they work for and fight against are derived from the novelization of the story that was published shortly after the game launched. [[NoExportForYou In Japan, naturally.]]



* LoveableRogue: Leila. She tries to hold you up when you first meet her, but once she [[DefeatMeansFriendship joins the team]], she apparently loses her every villainous desire and proves herself to be a trustworthy ally. She even briefly leads the rebel army while [[spoiler:Princess Hilda is imprisoned and Prince Gordon joins the heroes to rescue her.]]

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* LoveableRogue: LoveableRogue:
**
Leila. She tries to hold you up when you first meet her, but once she [[DefeatMeansFriendship joins the team]], she apparently loses her every villainous desire and proves herself to be a trustworthy ally. She even briefly leads the rebel army while [[spoiler:Princess Hilda is imprisoned and Prince Gordon joins the heroes to rescue her.]]



* NintendoHard: The original Famicom version is quite brutal. The remakes have eased up the difficulty of the main game.

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* NintendoHard: NintendoHard:
**
The original Famicom version is quite brutal. The remakes have eased up the difficulty of the main game.



* OminousFloatingCastle: The Cyclone is a flying fortress which generates an artificial tornado around itself.

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* OminousFloatingCastle: OminousFloatingCastle:
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The Cyclone is a flying fortress which generates an artificial tornado around itself.



* PlotlineDeath: No less than three player characters bite it during the course of the game - [[spoiler:Josef is the first to go, getting crushed to death by a boulder after the party takes care of Borghen. Next is Minwu, who has to sacrifice all his life energy to give the party access to Ultima. Finally, Ricard sticks around Palamecia Castle for a few fatal minutes in order to allow the party time to escape while the resurrected Emperor is busy tearing the place apart.]]

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* PlotlineDeath: PlotlineDeath:
**
No less than three player characters bite it during the course of the game - [[spoiler:Josef is the first to go, getting crushed to death by a boulder after the party takes care of Borghen. Next is Minwu, who has to sacrifice all his life energy to give the party access to Ultima. Finally, Ricard sticks around Palamecia Castle for a few fatal minutes in order to allow the party time to escape while the resurrected Emperor is busy tearing the place apart.]]



* RetroactiveLegacy: Originally, Kain from ''[[VideoGame/FinalFantasyIV FFIV]]'' shared the same surname Ricard as an in-joke/ShoutOut. The GBA remake of ''II'' continued the injoke by giving its playable dragoon the surname Highwind, and the little boy who survived the poisoning of Deist the name Kain.

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* RetroactiveLegacy: RetroactiveLegacy:
**
Originally, Kain from ''[[VideoGame/FinalFantasyIV FFIV]]'' shared the same surname Ricard as an in-joke/ShoutOut. The GBA remake of ''II'' continued the injoke by giving its playable dragoon the surname Highwind, and the little boy who survived the poisoning of Deist the name Kain.



* ShoutOut: In the rerelease, Cid's tiny airship is gobbled up by the Dreadnought in another homage to Square's favorite film, ''Film/ANewHope''.

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* ShoutOut: ShoutOut:
**
In the rerelease, Cid's tiny airship is gobbled up by the Dreadnought in another homage to Square's favorite film, ''Film/ANewHope''.



* SpellMyNameWithAnS: Frioniel was changed to Firion in the English translation for name-space restrictions; Leonhart to Leon for the same reason. Guy was named Gus in the PSX translation, but then renamed to Guy for the GBA. Same goes for Minwu (renamed "Mindu" in the PSX version).

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* SpellMyNameWithAnS: SpellMyNameWithAnS:
**
Frioniel was changed to Firion in the English translation for name-space restrictions; Leonhart to Leon for the same reason. Guy was named Gus in the PSX translation, but then renamed to Guy for the GBA. Same goes for Minwu (renamed "Mindu" in the PSX version).



* {{Stripperiffic}}: Maria wears half a shirt with a metal cup covering one breast, being the first heroine in a long line of these in the series. Her appearance in the Origins and PSP FMV cutscene shows her wearing a completely different outfit with more to it.

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* {{Stripperiffic}}: {{Stripperiffic}}:
**
Maria wears half a shirt with a metal cup covering one breast, being the first heroine in a long line of these in the series. Her appearance in the Origins and PSP FMV cutscene shows her wearing a completely different outfit with more to it.
12th Oct '16 1:10:22 AM Miracle@StOlaf
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* ValuesResonance: It really cannot be overstated how ahead of the curve this game was in terms of story. A complex cast of characters, a soap-opera-esque plot, and a charismatic and intelligent villain all in a SNES era RPG.
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