Follow TV Tropes

Following

History VideoGame / FearAndHungerTermina

Go To

OR

Is there an issue? Send a MessageReason:
None


** The game is far, far more generous with save spots than the previous game. The train you start out on is a completely safe place where you can save, complete with a Perfected Ritual Circle for drawing All-Mer's sigil on and unlocking fast travel there. Drawing the God of Fear and Hunger's sigil on a Perfected Ritual Circle will summon it as a save point to use, and many of the beds around Prehevil are perfectly safe to sleep in if the areas is cleared of monsters. In particular, the bed in the Mayor's house is safe to sleep in once you kill the priest just outside the room, which is fairly easy to do if you nabbed a gasoline can (or even just come with backup).

to:

** The game is far, far more generous with save spots than the previous game. The train you start out on is a completely safe place where you can save, complete with a Perfected Ritual Circle for drawing All-Mer's Alll-Mer's sigil on and unlocking fast travel there. Drawing the God of Fear and Hunger's sigil on a Perfected Ritual Circle will summon it as a save point to use, and many of the beds around Prehevil are perfectly safe to sleep in if the areas is cleared of monsters. In particular, the bed in the Mayor's house is safe to sleep in once you kill the priest just outside the room, which is fairly easy to do if you nabbed a gasoline can (or even just come with backup).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HaveAGayOldTime: If you play as Daan, the intro may result in Karin calling you a "Queer eyepatched foreigner". "Queer" is clearly being used in the original meaning of "Weird" (since the setting is an AlternateUniverse of the real 1942), but it does get a few players confused due to the term's modern associations with LGBT.
Is there an issue? Send a MessageReason:
Adding an example.

Added DiffLines:

* PressStartToGameOver: Choosing to go through O'saa's full character history throws you into a text adventure it is possible to die in. If this happens, the game has a few words to say before throwing you back to the title screen:
--> Looks like your story ended before it ever even properly began...

Added: 754

Removed: 201

Is there an issue? Send a MessageReason:
None


* DidYouJustPunchOutCthulhu:
** Downplayed with the [[spoiler:New Gods. The Tormented One and the Heartless one (the strongest New God in combat so far) can be fought, and they do appear to die, but it's made clear that the New Gods are not capable of truly dying, and the only thing you'll manage is forcing them to return to the Grand Hall.]]
** Also downplayed with [[spoiler:Rher, as while you do manage to fight him off, it's stated that these are actually his traces, and that they just retreated. Still, not too bad for a mortal.]]
** Completely averted with [[spoiler:Logic, however, as all you accomplish by fighting is ensuring that [[AscendToAHigherPlaneOfExistence you get absorbed into the Artificial Green]] instead of just dying in battle.]]



* DropTheHammer: The meat mallet, which is wielded by half-cocooned men (with a chance of inflicting bleeding on each swing), and can also be used by the player (causing more critical hits than usual).
Is there an issue? Send a MessageReason:
None


* PointOfNoReturn: If you pursue Ending A, [[spoiler:the door to the White Bunker slams shut after you enter, with the narration telling you it is now your tomb. This is true whether you die from the various threats therein or [[AscendToAHigherPlane are absorbed into the Artificial Green]].]]

to:

* PointOfNoReturn: If you pursue Ending A, [[spoiler:the door to the White Bunker slams shut after you enter, with the narration telling you it is now your tomb. This is true whether you die from the various threats therein or [[AscendToAHigherPlane [[AscendToAHigherPlaneOfExistence are absorbed into the Artificial Green]].]]

Added: 272

Changed: 661

Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* DungeonBypass: With enough damage, you can skip significant chunks of the game by breaking locked [[DoorToBefore Doors to Before]]. [[spoiler:This includes the entire effigy hunt and its subsequent encounter with Rancid, cutting out roughly a third of the game in the process.]]
** Instead of finding the two keys to the gate into central Prehevil you can [[CutTheKnot cut the chain with Bolt Cutters or blast them with a Trenchgun]]. Alternatively you can use the sewers or summon vines with a Vinuska sigil and go through the deep woods instead.

to:

* DungeonBypass: DungeonBypass:
**
With enough damage, you can skip significant chunks of the game by breaking locked [[DoorToBefore Doors to Before]]. [[spoiler:This includes the entire effigy hunt and its subsequent encounter with Rancid, cutting out roughly a third of the game in the process.]]
** Instead of finding the two keys to the gate into central Prehevil you can [[CutTheKnot [[CuttingTheKnot cut the chain with Bolt Cutters or blast them with a Trenchgun]]. Alternatively you can use the sewers or summon vines with a Vinuska sigil and go through the deep woods instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Instead of finding the two keys to the gate into central Prehevil you can [[CutTheKnot cut the chain with Bolt Cutters or blast them with a Trenchgun]]. Alternatively you can use the sewers or summon vines with a Vinuska sigil and go through the deep woods instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PacifistRun: Players have discovered they can get through the game fighting only four enemies, only one of which will actually die (two on Masochism). [[labelnote:Details]]If you break the metal gate to the museum district you can skip Rancid the Sergal and only fight the mandatory bosses for ending A. Of these only the Sylvian Trooper actually dies as August will save Moonless and both Kaiser and Logic are confirmed to survive being defeated. The Platoon will be skipped if you defeat the Trooper quickly enough.[[/labelnote]]
Is there an issue? Send a MessageReason:
Adding a wick and a caption.



to:

[[caption-width-right:350:''"Termina is upon us..."'']]



** Being defeated by a Moonscorched while near a pig pen will result in that Moonscorched throwing your character inside it, wounded and only able to crawl. No matter what you do, you can only evade the pigs so much before they devour you.

to:

** Being defeated by a Moonscorched while near a pig pen will result in that Moonscorched throwing your character inside it, wounded and only able to crawl. No matter what you do, you can only evade the pigs so much before [[FedToPigs they devour you.you]].

Added: 486

Changed: 187

Is there an issue? Send a MessageReason:
None


* TheBadGuyWins: [[spoiler:Ending C results not only in the festival succeeding, but also in Per'Kele getting what he wanted — a new recruit to the Cult of Sulfur, who will be reborn in the sulfur pits.]]

to:

* TheBadGuyWins: TheBadGuyWins:
**
[[spoiler:Ending C results not only in the festival succeeding, but also in Per'Kele getting what he wanted — a new recruit to the Cult of Sulfur, who will be reborn in the sulfur pits.]]
** [[spoiler:Daan's Ending B, meanwhile, doesn't have Per'Kele getting a recruit, but it does result in Pocketcat succesfully persuading Daan into becoming a [[CloneByConversion copy of him]], effectively meaning that Daan's victory in the festival was [[AllForNothing completely meaningless]].
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Being defeated by a Moonscorched while near a pig pen will result in that Moonscorched throwing your character inside it, wounded and only able to crawl. No matter what you do, you can only evade the pigs so much before they devour you.

Added: 697

Changed: 242

Is there an issue? Send a MessageReason:
None


* DownerEnding: One character's epilogue is particularly harrowing. [[spoiler:Daan decides that life is not worth living since his trip to Prehevil doesn't really give him the answers as to why his beloved was killed. He becomes a Pocketcat out of despair.]]

to:

* DownerEnding: DownerEnding:
**
One character's Ending B epilogue is particularly harrowing. [[spoiler:Daan decides that life is not worth living since his trip to Prehevil doesn't really give him the answers as to why his beloved was killed. He becomes a Pocketcat out of despair.]]
** Another one's is only somewhat better. [[spoiler:Levi gets overwhelmed by nightmares from the war ''and'' the festival, combined with his hometown getting destroyed, which causes him to become an aimless drifter travelling across the world to escape his nightmares. The ending itself expresses doubt about whether he'll be able to finally escape them, and being an army deserter makes it impossible for him to return to the Eastern Union.
]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Talking to a Bobby will have it say that you violated the order to stay indoors. If you talk to the one in the library, you can point out that you ''are'' indoors, causing it's head to stop spinning without having to use Persuasion.
*** Notably, this dialogue wasn't actually present in the initial release, but was added in later updates after players were disappointed by the lack of a special interaction.
Is there an issue? Send a MessageReason:
Bonus Boss is a disambiguation


** Unlocking the fight with [[BonusBoss The Heartless One]] requires you to ignore the standard route through the Church of All'Mer (dropping its chandelier) and instead reach its basement through the sewers and Foundations of Decay.

to:

** Unlocking the fight with [[BonusBoss The Heartless One]] One requires you to ignore the standard route through the Church of All'Mer (dropping its chandelier) and instead reach its basement through the sewers and Foundations of Decay.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LighterAndSofter: '''No, really.''' While it's still an ''oppressively'' dark game, ''Termina'' does manage to be this in comparison to the original - the psychosexual and violent elements are relatively downplayed in favor of more abstract and impossible BodyHorror, much of the graphic content of the original is implied instead of directly shown, and the fact that [[ActionizedSequel player characters are more powerful this time around]] puts less emphasis on the pervasive theme of hopelessness.

Added: 96

Changed: 91

Is there an issue? Send a MessageReason:
None


* NonStandardGameOver: Sleeping on Day 3 will lead to [[spoiler:your character becoming one of the Moonscorched.]]

to:

* NonStandardGameOver: NonStandardGameOver:
**
Sleeping on past Day 3 will lead to [[spoiler:your character becoming one of the Moonscorched.]]
Is there an issue? Send a MessageReason:
None


* SacrificialLamb: On top of the obvious many, many potential plights of poor Tanaka, two of which could occur within fifteen minutes of leaving the train, one of two participants is guaranteed not to make it past Day 1 morning [[spoiler:as themselves. Open up Tunnel 7 and meet Abella, and Henryk will vanish entirely, emerging in the evening as the Moonscorched Gentleman. Reach the Mayor's house and aid Henryk, and Abella will become the highly aggressive Chaugnar. Presently, the only way to avoid this is either to make Abella the protagonist and save Henryk, or complete the game within the span of the first morning before Henryk can turn... A time window that also effectively dooms August unless playing as O'shaa.]]

to:

* SacrificialLamb: On top of the obvious many, many potential plights of poor Tanaka, two of which could occur within fifteen minutes of leaving the train, one of two participants is guaranteed not to make it past Day 1 morning [[spoiler:as themselves. Open up Tunnel 7 and meet Abella, and Henryk will vanish entirely, emerging in the evening as the Moonscorched Gentleman. Reach the Mayor's house and aid Henryk, and Abella will become the highly aggressive Chaugnar. Presently, the only way to avoid this is either to make Abella the protagonist and save Henryk, or complete the game within the span of the first morning before Henryk can turn... A time window that also effectively dooms August unless playing as O'shaa.O'saa.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SacrificialLamb: On top of the obvious many, many potential plights of poor Tanaka, two of which could occur within fifteen minutes of leaving the train, one of two participants is guaranteed not to make it past Day 1 morning [[spoiler:as themselves. Open up Tunnel 7 and meet Abella, and Henryk will vanish entirely, emerging in the evening as the Moonscorched Gentleman. Reach the Mayor's house and aid Henryk, and Abella will become the highly aggressive Chaugnar. Presently, the only way to avoid this is either to make Abella the protagonist and save Henryk, or complete the game within the span of the first morning before Henryk can turn... A time window that also effectively dooms August unless playing as O'shaa.]]
Is there an issue? Send a MessageReason:
Fixed a typo.


** Daan's and Levi's B endings. [[spoiler: While they do defeat Per'kele and (potentially) survive the traces of Rher, Daan is left hopeless as he never finds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal. Levi moves places constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]

to:

** Daan's and Levi's B endings. [[spoiler: While they do defeat Per'kele and (potentially) survive the traces of Rher, Daan is left hopeless as he never finds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's Pocketcat's deal. Levi moves places constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]
Is there an issue? Send a MessageReason:
None


** Daan's and Levi's B ending, [[spoiler: while they to defeat Per'kele and (potentially) survive the traces of Rher, Daan's is left hopeless as he never finds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal, Levi moves place constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]

to:

** Daan's and Levi's B ending, endings. [[spoiler: while While they to do defeat Per'kele and (potentially) survive the traces of Rher, Daan's Daan is left hopeless as he never finds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal, deal. Levi moves place places constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]



* WhatHappenedToTheMouse: The train personnel is stated to have disappeared before the passengers of the train became contestants and woke up from the shared dream. There is no explanation on what happened to them, however, [[spoiler:even in Ending A, which has the train depart Prehevil.]]

to:

* WhatHappenedToTheMouse: The train personnel is are stated to have disappeared before the passengers of the train became contestants and woke up from the shared dream. There is no explanation on what happened to them, however, [[spoiler:even in Ending A, which has the train depart Prehevil.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SoLongAndThanksForAllTheGear: If a party member dies or permanently leaves your party, all of their equipment will be gone. You can also obtain their loot drops only if you killed them in combat; any other death (including killing them with the bonesaw) will not allow for that.


Added DiffLines:

* WhatHappenedToTheMouse: The train personnel is stated to have disappeared before the passengers of the train became contestants and woke up from the shared dream. There is no explanation on what happened to them, however, [[spoiler:even in Ending A, which has the train depart Prehevil.]]
Is there an issue? Send a MessageReason:
Fixed a trope link and bulletpointing.


*** In Ending A, [[spoiler: while the remaining contestants are saved, your protagonist (and their remaining party members) get absorbed into Logic's collective unconscious, implying they lose their individuallity.]]
*** Daan's and Levi's B ending, [[spoiler: while they to defeat Per'kele and (potentially) survive the traces of Rher, Daan's is left hopeless as he never founds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal, Levi moves place constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]

to:

*** ** In Ending A, [[spoiler: while the remaining contestants are saved, your protagonist (and their remaining party members) get absorbed into Logic's collective unconscious, implying they lose their individuallity.]]
*** ** Daan's and Levi's B ending, [[spoiler: while they to defeat Per'kele and (potentially) survive the traces of Rher, Daan's is left hopeless as he never founds finds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal, Levi moves place constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]



* CosmicHorror: Similar to the first entry, though the entry emphasizes combat more that are still plenty of elements that fit.

to:

* CosmicHorror: CosmicHorrorStory: Similar to the first entry, though the entry emphasizes combat more that are still plenty of elements that fit.
Is there an issue? Send a MessageReason:
None


* BrokeYourArmPunchingOutCthullu:
*** In Ending A,[[spoiler: while the remaining contestants are saved, your protagonist (and their remaining party members) get absorbed into Logic's collective unconscious, implying they lose their individuallity.]]

to:

* BrokeYourArmPunchingOutCthullu:
BrokeYourArmPunchingOutCthulhu:
*** In Ending A,[[spoiler: A, [[spoiler: while the remaining contestants are saved, your protagonist (and their remaining party members) get absorbed into Logic's collective unconscious, implying they lose their individuallity.]]
Is there an issue? Send a MessageReason:
new tropes

Added DiffLines:

* BrokeYourArmPunchingOutCthullu:
*** In Ending A,[[spoiler: while the remaining contestants are saved, your protagonist (and their remaining party members) get absorbed into Logic's collective unconscious, implying they lose their individuallity.]]
*** Daan's and Levi's B ending, [[spoiler: while they to defeat Per'kele and (potentially) survive the traces of Rher, Daan's is left hopeless as he never founds out what happened to his wife and father-in-law and feels guilty about killing the other contestants, and the game implies he is going to take Pockecat's deal, Levi moves place constantly as he feels his past is always following him, with the game ominously stating that it may eventually catch up to him.]]


Added DiffLines:

* CosmicHorror: Similar to the first entry, though the entry emphasizes combat more that are still plenty of elements that fit.
Is there an issue? Send a MessageReason:
Adding an example.

Added DiffLines:

** Diagnosing an Elite or Flame Trooper, regardless of whether the player character or a recruited Daan does so, results in a mention of the UncannyValley, 28 years before Masahiro Mori proposed his initial theory about the effect.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakenFromADream: Despite the intro seemingly being a dream, you can still take the Janitor's rust-colored pearls and kassara. Getting the latter item, in particular, will cause your character to get shivers down their spine, as they realize the implications.
Is there an issue? Send a MessageReason:
Adding a Useful Notes link.


** [[spoiler:Daan]]'s NonstandardGameOver will have the Pocketcat call [[spoiler:him]] a "dirty degenerate furry" [[spoiler:before the former's transformation into his Moonscorched form (essentially another incarnation of the Pocketcat).]] In our world, the furry fandom wouldn't become fully established until around 40 years after the game's events.

to:

** [[spoiler:Daan]]'s NonstandardGameOver will have the Pocketcat call [[spoiler:him]] a "dirty degenerate furry" [[spoiler:before the former's transformation into his Moonscorched form (essentially another incarnation of the Pocketcat).]] In our world, the furry fandom UsefulNotes/FurryFandom wouldn't become fully established until around 40 years after the game's events.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The spell "Inverse Crown of Thorns", the last one you can recieve from Alll-Mer, costs nothing to cast and says that the pain it induces might bring you closer to him. [[spoiler:It induces pain, all right... in the form of the ''giant metal crown'' that messily bursts from your character's head. "[[NonStandardGameOver It seems that the crown of Alll-Mer was too heavy for you.]]"]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InformedEquipment:
** As in the first game, the appearance of the characters reflects what they start with, even if you give them different armors.
** The villager ghouls still have the same appearance they had when alive, causing them to appear to have a sickle even though ghouls can't use weapons. They also inexplicably have a Bremen military uniform when raised, instead of civilian clothes.
** Averted with the knives used for suicide and Gro-Goroth self-sacrifice, unlike the first game, as every protagonist will start with a kitchen knife in their inventory, even if they won't have one otherwise as a party member.
Is there an issue? Send a MessageReason:
Fixed a typo.


* PowerAtAPrice: Heroine provides a huge 30% buff to all your stats for the next few screens, in return for making you permanently addicted and losing 10% and later 30% of your stats due to withdrawal until you use it again, though that won't matter if you save it for the final area.

to:

* PowerAtAPrice: Heroine Heroin provides a huge 30% buff to all your stats for the next few screens, in return for making you permanently addicted and losing 10% and later 30% of your stats due to withdrawal until you use it again, though that won't matter if you save it for the final area.

Top