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Creating Red Link to encourage others to create a page for Termina!


A sequel was announced on August 6, 2019. The next game in development is ''Fear & Hunger: Termina'', taking place in the year 1942 after the second great war, taking a jump from medieval horror to modern times, with a demo released on November 20th.

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A sequel was announced on August 6, 2019. The next game in development is ''Fear ''[[VideoGames/FearAndHungerTermina Fear & Hunger: Termina'', Termina]]'', taking place in the year 1942 after the second great war, taking a jump from medieval horror to modern times, with a demo released on November 20th.
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It is available for purchase on [[https://store.steampowered.com/app/1002300/Fear__Hunger/ Steam]] and [[https://mirohaver.itch.io/fear-hunger itch.io]]. The demo is available [[https://mirohaver.itch.io/fear-hunger-termina here]].

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It is available for purchase on [[https://store.steampowered.com/app/1002300/Fear__Hunger/ Steam]] and [[https://mirohaver.itch.io/fear-hunger itch.io]]. The demo for ''Termina'' is available [[https://mirohaver.itch.io/fear-hunger-termina here]].
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* FinalDeath: Once a party member's Body hits zero, that's the end of the line for them and are permanently removed from the party.

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* FinalDeath: Once a party member's Body hits zero, that's the end of the line for them and are permanently removed from the party. Nas'Hrah is an exception, as he's a disembodied head fueled by his own magic.

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A sequel was announced on August 6, 2019. The next game in development is ''Fear & Hunger: Termina'', taking place in the year 1942 after the second great war, taking a jump from medieval horror to modern times, with a demo coming later in the year.

It is available for purchase on [[https://store.steampowered.com/app/1002300/Fear__Hunger/ Steam]] and [[https://mirohaver.itch.io/fear-hunger itch.io]].

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A sequel was announced on August 6, 2019. The next game in development is ''Fear & Hunger: Termina'', taking place in the year 1942 after the second great war, taking a jump from medieval horror to modern times, with a demo coming later in the year.

released on November 20th.

It is available for purchase on [[https://store.steampowered.com/app/1002300/Fear__Hunger/ Steam]] and [[https://mirohaver.itch.io/fear-hunger itch.io]].
io]]. The demo is available [[https://mirohaver.itch.io/fear-hunger-termina here]].


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* CuttingOffTheBranches: Ending A is canon, as evidenced by [[spoiler:the God of Fear and Hunger existing and mentions of the Cruel Age]].
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* CosmicHorrorStory: [[spoiler: A more subtle version of it, but still. The few old gods that still exist are either evil or completely insane and apathetic to the condition of the world, and even the traces of Gro Goroth are strong enough to drive you insane by simply showing humanity’s true form. And the new gods? Either madmen who lust for power or well-intentioned men who BECAME mad and started lusting for power after their ascension. The only silver lining in this is that you have the opportunity of becoming a fairly benevolent new god, at the cost of your human form]]
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Made a fix to fix the previous mistake.


** As of version 1.2.1, the elite guards will throw you into a room with one itself if the protagonist or their party is defeated. Unlike the normal guards who would [[spoiler:rape the protagonist and cut off their legs, the elite guards will decide to have their own fun, leaving them to crawl around while it takes pleasure in walking over to them pummeling them into a bloody pulp with its morning star until they stop moving altogether. There is also no way out of the room as the door requires a key, nor can you access the menu.]]

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** As of version 1.2.1, the elite guards will throw you into a room with one itself if the protagonist or their party is defeated. Unlike the normal guards who would [[spoiler:rape the protagonist and cut off their legs, the elite guards will decide to have their own fun, leaving them to crawl around while it takes pleasure in walking over to them pummeling them into a bloody pulp with its morning star star, the first time pummeling removing an arm until they stop moving altogether. There is also no way out of the room as the door requires a key, nor can you access the menu.menu at any point.]]
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Mistake on my part. Particular monster doesn't actually rip your arm off.


** As of version 1.2.1, the elite guards will throw you into a room with one itself if the protagonist or their party is defeated. Unlike the normal guards who would [[spoiler:rape the protagonist and cut off their legs, the elite guards will go further and ''rip off an arm'' as well, leaving them to crawl painfully and slowly while it takes pleasure in pummeling them into a bloody pulp until they stop moving altogether. There is also no way out of the room as the door requires a key, nor can you access the menu.]]

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** As of version 1.2.1, the elite guards will throw you into a room with one itself if the protagonist or their party is defeated. Unlike the normal guards who would [[spoiler:rape the protagonist and cut off their legs, the elite guards will go further and ''rip off an arm'' as well, decide to have their own fun, leaving them to crawl painfully and slowly around while it takes pleasure in walking over to them pummeling them into a bloody pulp with its morning star until they stop moving altogether. There is also no way out of the room as the door requires a key, nor can you access the menu.]]

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* ControllableHelplessness: If the player character ends up losing all their limbs and hasn't died, they won't be able to do anything. An option to quit breathing or hold on will appear, but holding on will do nothing, leading to the option to quit breathing to appear again.

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* ControllableHelplessness: ControllableHelplessness:
**
If the player character ends up losing all their limbs and hasn't died, they won't be able to do anything. An option to quit breathing or hold on will appear, but holding on will do nothing, leading to the option to quit breathing to appear again.again.
** As of version 1.2.1, the elite guards will throw you into a room with one itself if the protagonist or their party is defeated. Unlike the normal guards who would [[spoiler:rape the protagonist and cut off their legs, the elite guards will go further and ''rip off an arm'' as well, leaving them to crawl painfully and slowly while it takes pleasure in pummeling them into a bloody pulp until they stop moving altogether. There is also no way out of the room as the door requires a key, nor can you access the menu.]]
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->''Ma'habre - The city of the gods. You have seen it, haven't you? Since the day you embarked on this macabre quest of yours you have seen visions of this city in your sleep.''

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->''Ma'habre - The city of the gods. You have seen it, haven't you? Since the day you embarked on this macabre quest of yours yours, you have seen visions of this city in your sleep.''



* ScrewThisImOuttaHere: [[spoiler:After you find the captain regardless of whether he is alive or not, you can head back out through the fog where you started the journey.]]

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* ScrewThisImOuttaHere: [[spoiler:After you find the captain regardless of whether he is alive or not, you can head back out through the fog where you started the journey.journey for Ending E.]]

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Fixing indentation issues.


* BrokeYourArmPunchingOutCthulhu: After defeating Traces Of Gro-goroth in a brutal, drawn out battle, he'll seem more confused at the protagonist's resistance than anything else. If they clarify that they wish to "Crush the old Gods", he will inform the protagonist that not only is he a mere infinitesimal portion of Gro-goroth, but that he's more than capable of crushing ''them'' in that very moment. He then proceeds to shatter the protagonist's mind with eldritch knowledge of humanity's true form, resulting in Ending B.

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* BrokeYourArmPunchingOutCthulhu: BrokeYourArmPunchingOutCthulhu:
**
After defeating Traces Of Gro-goroth in a brutal, drawn out battle, he'll seem more confused at the protagonist's resistance than anything else. If they clarify that they wish to "Crush the old Gods", he will inform the protagonist that not only is he a mere infinitesimal portion of Gro-goroth, but that he's more than capable of crushing ''them'' in that very moment. He then proceeds to shatter the protagonist's mind with eldritch knowledge of humanity's true form, resulting in Ending B.
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* BatmanGambit: Le'garde's plan relies on the cooperation of someone else who entered the dungeon of Fear and Hunger. While this is understandable with D'arce, it's much less so with Ragnvaldr, who ''hates'' Le'garde and came to the dungeon simply to kill him. Even then, there's the possibility of not arriving soon enough, which is incidentally the outcome of Hard mode no matter how fast you rush to him.

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* BatmanGambit: Le'garde's plan relies on the cooperation of someone else who entered the dungeon of Fear and Hunger. Hunger, as well as working with someone who is both strong and willing to work with someone who can't provide any details about themself. While this is understandable with D'arce, his former second in command who has feelings for him, it's much less so with Ragnvaldr, who ''hates'' Le'garde and came to the dungeon simply to kill him. Even then, there's the possibility of not arriving soon enough, which is incidentally the outcome of Hard mode no matter how fast you rush to him.



* ButThouMust: Inverted. You cannot do anything sexual with the Young Girl, due to her fear of it. [[spoiler:This is presumably because fusing with an ordinary human would have very terrible results for someone of her power.]] Nor can you [[ask her out as a date for the dance]].

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* ButThouMust: Inverted. You cannot do anything sexual with the Young Girl, due to her fear of it. [[spoiler:This is presumably because fusing with an ordinary human would have very terrible results for someone of her power.]] Nor can you [[ask [[spoiler:ask her out as a date for the dance]].

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* BatmanGambit: Le'garde's plan relies on the cooperation of someone else who entered the dungeon of Fear and Hunger. While this is understandable with D'arce, it's much less so with Ragnvaldr, who ''hates'' Le'garde and came to the dungeon simply to kill him. Even then, there's the possibility of not arriving soon enough, which is incidentally the outcome of Hard mode no matter how fast you rush to him.



* ButThouMust: Inverted. You cannot do anything sexual with the Young Girl, due to her fear of it. [[spoiler:This is presumably because fusing with an ordinary human would have very terrible results for someone of her power.]] Nor can you [[ask her out as a date for the dance]].



* CrapsackWorld

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* CrapsackWorldCrapsackWorld: Which can get worse, depending on which ending you get. [[spoiler:Ending D2 has you eventually lead a golden age, although it's only after the dark age ends that you begin it. The Yellow God's ending improves it as well, though much more directly by using his divine abilities to win a war]].
* DownerEnding: Many. Only one of them is unambiguously good, and even then it takes a ''lot'' of suffering to happen.

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* BeyondTheImpossible: A meta example. Before the S endings were added, the creator thought that beating the game on hard was legitimately impossible. Then [[https://www.twitch.tv/tolomeo Tolomeo]] did it on his stream, multiple times, including with the worst character.



* EndOfAnEra: While the new era varies depending on the ending, the game takes place at this time. [[spoiler:You also directly end the era as well.]]



* GoMadFromTheRevelation: [[spoiler:Ending B has you witness the true form of humanity. Your body breaks down and shuts off bodily functions simply to try to cope with it, which ends up killing you.]]
* GuideDangIt: Some of the S endings. For example, one of them requires you to beat the game with Le'garde in your party...except this is on hard mode, so he begins the game deceased.



* LastSecondEndingChoice: Ending D has you choose answers to two questions right before getting it, which greatly set the tone it takes.



* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character on Hard Mode.

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* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character on Hard Mode. Ending D has four different versions as well, which change depending on your answers.



* OlderIsBetter: The Old Gods are a lot stronger than the New Gods. [[spoiler:Ending A has you aid in the birth of the God of Fear and Hunger, who is notable for being on par with the strength of the old gods.]]



* PrisonRape: [[spoiler: A potential outcome if the player character is defeated by one of the guards, and should they still have their stinger intact. You'll be treated to your character taken to the prison floor to be not only raped, but also have their ''legs cut off'' afterwards, and left in the cell with only some Body remaining.]]

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* PrisonRape: [[spoiler: A [[spoiler:A potential outcome if the player character is defeated by one of the guards, and should they still have their stinger intact. You'll be treated to your character taken to the prison floor to be not only raped, but also have their ''legs cut off'' afterwards, and left in the cell with only some Body remaining.]]



* ScrewThisImOuttaHere: [[spoiler: After you find the captain regardless of whether he is alive or not, you can head back out through the fog where you started the journey.]]

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* ScrewThisImOuttaHere: [[spoiler: After [[spoiler:After you find the captain regardless of whether he is alive or not, you can head back out through the fog where you started the journey.]]]]
* ShaggyDogStory: Ending [[spoiler:B]] has you accomplish absolutely nothing of value. This is not the worst ending, either.
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** If the protagonist defeats Le'garde [[spoiler: after he ascends to godhood, they will proceed to leave the dungeon; but they're so scarred and traumatized by their experience that they have increasingly vivid and realistic dreams of the dungeon, to the point where they can't even distinguish them from reality any more.]]

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** If the protagonist defeats Le'garde [[spoiler: after [[spoiler:after he ascends to godhood, they will proceed to leave the dungeon; but they're so scarred and traumatized by their experience that they have increasingly vivid and realistic dreams of the dungeon, to the point where they can't even distinguish them from reality any more.]]


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* GameBreakingBug: Crashes are somewhat common, occurring every so often, which is very problematic because you can't save on Hard.
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A sequel was announced on August 6, 2019. The next game in development is ''Fear & Hunger: Termina'', taking place in the year 1942 after the second great war, taking a jump from medieval horror to modern times, with a demo coming later in the year.
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** Upon defeating the God of Fear And Hunger, the protagonist will abruptly drop dead.

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** Upon defeating the God of Fear And Hunger, the protagonist will abruptly drop dead.collapse. They will reawaken in a dark field, and after a brief dialogue with the God Of Fear And Hunger, they pass away.
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* BrokeYourArmPunchingOutCthulhu: After defeating Traces Of Gro-goroth in a brutal, drawn out battle, he'll seem more confused at the protagonist's resistance than anything else. If they clarify that they wish to "Crush the old Gods", he will inform the protagonist that not only is he a mere infinitesimal portion of Gro-goroth, but that he's more than capable of crushing ''them'' in that very moment. He then proceeds to shatter the protagonist's mind with eldritch knowledge of humanity's true form, resulting in Ending B.
** Upon defeating the God of Fear And Hunger, the protagonist will abruptly drop dead.
** If the protagonist defeats Le'garde [[spoiler: after he ascends to godhood, they will proceed to leave the dungeon; but they're so scarred and traumatized by their experience that they have increasingly vivid and realistic dreams of the dungeon, to the point where they can't even distinguish them from reality any more.]]
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''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen and released On December 11, 2018. The player assumes the role of one of four adventurers who are after a certain man that had been imprisoned in the dungeons of Fear & Hunger.

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''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen and released On on December 11, 2018. The player assumes the role of one of four adventurers who are after a certain man that had been imprisoned in the dungeons of Fear & Hunger.

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* InfantImmortality: Cruelly averted in the case for the girl that you rescue from her cage on the first floor of the dungeons. [[spoiler:In the dream after sleeping inside the Tower of the Endless, if you enter a certain area in Rondon, you'll be treated to a child crawling desperately from the shadows, only to be pulled back in and eaten alive, in the shadows a meow being heard and the face of what looks to be a cat monster.]]

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* InfantImmortality: Cruelly averted in the case for the girl that you rescue from her cage on the first floor of the dungeons. dungeons and the demon child. [[spoiler:In the dream after sleeping inside the Tower of the Endless, if you enter a certain area in Rondon, you'll be treated to a child crawling desperately from the shadows, only to be pulled back in and eaten alive, in alive by the shadows a meow being heard and the face Pocket Cat, with no trace of what looks to be a cat monster.either of them afterward.]]



* MultipleChoicePast: All playable characters' backstories can be determined by the player which will grant them certain abilities.

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* MultipleChoicePast: All playable characters' backstories can be determined by the player which will grant them certain abilities.abilities, with certain choices allowing them to learn to dash should you choose to rush straight in.



* PrisonRape: A potential outcome if the player character is defeated by one of the guards, and should they still have their stinger intact. You'll be treated to your character taken to the prison floor to be not only raped, but also have their ''legs cut off'', and left in the cell with only some Body remaining.

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* PrisonRape: [[spoiler: A potential outcome if the player character is defeated by one of the guards, and should they still have their stinger intact. You'll be treated to your character taken to the prison floor to be not only raped, but also have their ''legs cut off'', off'' afterwards, and left in the cell with only some Body remaining.]]



* RomanticFusion: It's possible to appease Sylvian, the god of love and fertility by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats. [[spoiler:It's possible to fuse again with another character willing to fuse a second time, becoming The Abominable Marriage, a character with the highest attack stat for any playable character, at the cost of being unable to equip any armor.]]
* SanitySlippage: As you delve in the dungeons of Fear & Hunger, your mind stat for everyone in your party will gradually decrease, with certain fears causing it to drop faster. Should the player's character mind reach 50, they will learn Suicide and should it drop further to zero, they will end up forming Panophobia, a fear of everything. There are ways to subvert the drop, in the form of not only alcoholic drinks, but standing close to a lit candle or torch will also gradually restore mind for everyone in your party.

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* RomanticFusion: It's possible to appease Sylvian, the god of love and fertility by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats. [[spoiler:It's possible to fuse again with another character willing to fuse a second time, party member, becoming The Abominable Marriage, a character with the highest attack stat for any playable character, at the cost of being unable to equip any armor.]]
* SanitySlippage: As you delve in the dungeons of Fear & Hunger, your mind stat for everyone in your party will gradually decrease, with certain fears causing it to drop faster. Should the player's character mind reach 50, they will learn Suicide and should it drop further to zero, they will end up forming Panophobia, a fear of everything. There are ways to subvert the drop, recover Mind, in the form of not only alcoholic drinks, drinks and using a pipe to smoke tobacco or opium for the player character, but standing close to a lit candle or torch will also gradually restore mind for everyone in your party.party.
* ScrewThisImOuttaHere: [[spoiler: After you find the captain regardless of whether he is alive or not, you can head back out through the fog where you started the journey.]]



* TimedMission: [[spoiler:Once you begin your quest into the dungeons on Normal Mode, you have thirty minutes to find and rescue The Captain, Le'garde from his prison in the catacombs. Any longer and by the time you do find him, he'll be found dead, [[SlashedThroat his throat slit like a pig]]. Averted in Hard Mode, due to him being dead already, regardless of how fast you get to the catacombs.]]

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* TimedMission: [[spoiler:Once you begin your quest into the dungeons on Normal Mode, you have thirty minutes to find and rescue The Captain, Le'garde from his prison cell in the catacombs. Any longer and by the time you do find him, he'll be found dead, [[SlashedThroat his throat slit like a pig]]. Averted in Hard Mode, due to him being dead already, regardless of how fast you get to the catacombs.his cell.]]



* WouldHurtAChild: The monsters and denizens of the dungeons will have absolutely no compunction in attacking and even killing the girl if she's in your party. [[YouBastard The same can even be said for the player, should they choose to]] [[HumanSacrifice sacrifice her in a ritual circle to gain affinity for Gro-goroth]], [[spoiler:or even feed her to the Human Hydra for absolutely no gain whatsoever]].

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* WouldHurtAChild: The monsters and denizens of the dungeons will have absolutely no compunction in attacking and even killing the girl and demon child if she's they're in your party. [[YouBastard The same can even be said for the player, should they choose to]] [[HumanSacrifice sacrifice her them in a ritual circle to gain affinity for Gro-goroth]], [[spoiler:or even feed her the girl to the Human Hydra for absolutely no gain benefit whatsoever]].
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* CrapsackWorld

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''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen in 2018. The player assumes the role of a mercenary, knight, dark priest or outlander who is after a certain man in the Dungeon of Fear & Hunger.

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->''Ma'habre - The city of the gods. You have seen it, haven't you? Since the day you embarked on this macabre quest of yours you have seen visions of this city in your sleep.''
-->--'''Release Trailer'''

''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen in and released On December 11, 2018. The player assumes the role of a mercenary, knight, dark priest or outlander one of four adventurers who is are after a certain man that had been imprisoned in the Dungeon dungeons of Fear & Hunger.



!! Tropes:

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!! Tropes:
This game provides examples of:



* ControllableHelplessness: If the player character ends up losing all his limbs and hasn't died, they won't be able to do anything. An option to quit breathing or hold on will appear, but holding on will do nothing, leading to the option to quit breathing to appear again.
* FinalDeath: Once a party member's Body hits zero, that's the end of the line for them and are removed from the party.

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* ControllableHelplessness: If the player character ends up losing all his their limbs and hasn't died, they won't be able to do anything. An option to quit breathing or hold on will appear, but holding on will do nothing, leading to the option to quit breathing to appear again.
* FinalDeath: Once a party member's Body hits zero, that's the end of the line for them and are permanently removed from the party.



* HumanSacrifice: You can sacrifice party members in any unused ritual circle to gain affinity for Gro-goroth.
* InfantImmortality: Cruelly averted in the case for the girl that you rescue from her cage on the first floor of the dungeons. [[spoiler:In the dream after sleeping inside the Tower of the Endless, if you enter a certain area in Rondon, you'll be treated to a child crawling desperately from the shadows, only to be pulled back in and eaten alive, in the shadows a meow being heard and the face of what looks to be a cat monster.]]



* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character for Hard Mode.

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* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character for on Hard Mode.



* PrisonRape: A potential outcome if the player character is defeated by one of the guards, and should they still have their stinger intact. You'll be treated to your character taken to the prison floor to be not only raped, but also have their ''legs cut off'', and left in the cell with only some Body remaining.



* RomanticFusion: It's possible to appease Sylvian by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats.

to:

* RomanticFusion: It's possible to appease Sylvian Sylvian, the god of love and fertility by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats.stats. [[spoiler:It's possible to fuse again with another character willing to fuse a second time, becoming The Abominable Marriage, a character with the highest attack stat for any playable character, at the cost of being unable to equip any armor.]]



* TimedMission: [[spoiler:Once you begin your quest into the dungeons on Normal Mode, you have thirty minutes to find and rescue The Captain, Le'garde from the catacombs. Any longer and by the time you do find him, he'll be found dead, with his throat slit. Averted in Hard Mode, due to him being dead already, regardless of how fast you get to the catacombs.]]

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* TimedMission: [[spoiler:Once you begin your quest into the dungeons on Normal Mode, you have thirty minutes to find and rescue The Captain, Le'garde from his prison in the catacombs. Any longer and by the time you do find him, he'll be found dead, with [[SlashedThroat his throat slit.slit like a pig]]. Averted in Hard Mode, due to him being dead already, regardless of how fast you get to the catacombs.]]



----

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----* WouldHurtAChild: The monsters and denizens of the dungeons will have absolutely no compunction in attacking and even killing the girl if she's in your party. [[YouBastard The same can even be said for the player, should they choose to]] [[HumanSacrifice sacrifice her in a ritual circle to gain affinity for Gro-goroth]], [[spoiler:or even feed her to the Human Hydra for absolutely no gain whatsoever]].
----
->''FEAR & HUNGER''

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* AnArmAndALeg: With dismemberment being a major part of combat, battles take a strategic approach. The body parts of a majority of enemies can be selected, and can be destroyed if enough damage is done. This is especially important when dealing with enemies capable of doing the same as dismemberment can happen to your party members as well, resulting in not only limb loss but bleeding as well. Some accessories can subvert this trope, arm guards for preventing arm loss, leg guards for preventing leg loss and [[spoiler:the Salmonsnake Soul for preventing not only the loss of limbs, but also bleeding in addition]].

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* AnArmAndALeg: With dismemberment being a major part of combat, battles take a strategic approach. The body parts of a majority of enemies can be selected, and can be destroyed if enough damage is done. This is especially important when dealing with enemies capable of doing the same as dismemberment can happen to your party members as well, resulting in not only limb loss but bleeding as well. Some accessories can subvert this trope, arm guards for preventing arm loss, leg guards for preventing leg loss and [[spoiler:the [[spoiler:averted with the Salmonsnake Soul for preventing not only bleeding, but also preventing the loss of limbs, but also bleeding in addition]].all limbs]].



* CognizantLimbs: Every enemy in the dungeon has individual parts to be targeted.

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* CognizantLimbs: Every enemy A vast majority of enemies in the dungeon has have individual parts to be targeted.



* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character.

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* MultipleEndings: There are many endings denoted by letters that one can get from the game from E to A, and S endings for each character.character for Hard Mode.


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* TimedMission: [[spoiler:Once you begin your quest into the dungeons on Normal Mode, you have thirty minutes to find and rescue The Captain, Le'garde from the catacombs. Any longer and by the time you do find him, he'll be found dead, with his throat slit. Averted in Hard Mode, due to him being dead already, regardless of how fast you get to the catacombs.]]
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* MultipleEndings: There are many endings denoted by letters that one can get from the game. A, B, C-I, C-II, D, E and one S ending for each of the character classes.

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* MultipleEndings: There are many endings denoted by letters that one can get from the game. game from E to A, B, C-I, C-II, D, E and one S ending endings for each of the character classes.character.

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* AnArmAndALeg: The player character and their party are susceptible to loosing their limbs from enemy attacks. Losing an arm means you can't wield two-handed weapons or a shield, while losing both legs reduces your speed to a crawl.
* AmputationStopsSpread: There are enemies which are capable of attacks that can infect the limbs of your party members. While green herbs can cure those infections, bonesaws can also deal with them and should be used as a last resort.
* AndNowForSomethingCompletelyDifferent: [[spoiler:Obtaining Ending C-II will provide the player with a means to unlock Dungeon Nights mode which is a HighSchoolAU DatingSim version of the game.]]

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* AnArmAndALeg: The player character and their party are susceptible to loosing their limbs from enemy attacks. Losing an arm means you can't wield two-handed weapons or a shield, while losing both legs reduces your speed to a crawl.
* AmputationStopsSpread: There are many enemies which are capable of attacks that can infect infecting the limbs of your party members. While members, which if not dealt with will eventually lead to their deaths. Bonesaws found in the dungeon can be used stop the spread at the cost of losing an arm or a leg. However, using green herbs can subvert this if you are able to find them, being able to cure those infections, bonesaws infections without limb loss.
* AnArmAndALeg: With dismemberment being a major part of combat, battles take a strategic approach. The body parts of a majority of enemies
can be selected, and can be destroyed if enough damage is done. This is especially important when dealing with enemies capable of doing the same as dismemberment can happen to your party members as well, resulting in not only limb loss but bleeding as well. Some accessories can subvert this trope, arm guards for preventing arm loss, leg guards for preventing leg loss and [[spoiler:the Salmonsnake Soul for preventing not only the loss of limbs, but also deal with them and should be used as a last resort.
bleeding in addition]].
* AndNowForSomethingCompletelyDifferent: [[spoiler:Obtaining Ending C-II [[spoiler:Beating the game for any ending on any difficulty and waiting for the credits to end will provide the player with a the means to unlock Dungeon Nights mode which is of starting a HighSchoolAU DatingSim version of the game.]]



* CallAHitPointASmeerp: Body and Mind are counterparts to both Health and Mana respectively, and are both set at 100 each, for the player's character as well as for every character that can be recruited. Certain enemies can also permanently decrease those stats, and [[spoiler:sacrificing blood for Gro-goroth on a ritual circle causes a loss of 30 maximum body for the main character]].



* ControllableHelplessness: If the player character ends up losing all his limbs and hasn't died, they won't be able to do anything. An option to quit breathing or hold on will appear, but holding on will do nothing, leading to the option to quit breathing to appear again.
* FinalDeath: Once a party member's Body hits zero, that's the end of the line for them and are removed from the party.



* MultipleEndings: There are several endings denoted by letters that one can get from the game.
** Ending A
** Ending B
** Ending C-I
** Ending C-II
** Ending D
** Ending E
** Ending S

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* MultipleEndings: There are several many endings denoted by letters that one can get from the game.
** Ending A
** Ending B
** Ending C-I
** Ending C-II
** Ending D
** Ending E
** Ending S
game. A, B, C-I, C-II, D, E and one S ending for each of the character classes.



* RealityEnsues: As the player character and their party lose limbs, they will no longer be able to wield two-handed weapons or shields if they lose an arm and won't be able to equip any weapons at all if they lose both arms. If the player character loses a leg, they will lose the ability to dash if they had learned it, and movement will be reduced to a crawl if they end up losing both legs.



* SanitySlippage: The Mind stat serves as the counterpart for [=MPs=] in this game and losing it chips away one's sanity.

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* SanitySlippage: The Mind As you delve in the dungeons of Fear & Hunger, your mind stat serves as for everyone in your party will gradually decrease, with certain fears causing it to drop faster. Should the counterpart player's character mind reach 50, they will learn Suicide and should it drop further to zero, they will end up forming Panophobia, a fear of everything. There are ways to subvert the drop, in the form of not only alcoholic drinks, but standing close to a lit candle or torch will also gradually restore mind for [=MPs=] everyone in this game and losing it chips away one's sanity.your party.


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* WeCannotGoOnWithoutYou: If the player character's Body reaches zero, regardless of the state of everyone else in the party, the game will end. For certain situations, this is a very terrifying prospect to deal with in and out of battle.
* WizardNeedsFoodBadly: The player and their party members all have a hunger stat, which must be kept at bay with foods you find throughout the dungeons. Should it reach 50 for a member, their body stat will drop by 10 and will cause them to do less damage. If it reaches 100, the character will die of starvation.
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* AmputationStopsSpread: There are enemies which are capable of attacks that can infect the limbs of your party members. While green herbs can cure those infections, bonesaws can also deal with them and should be used as a last resort.


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* [[HeroOfAnotherStory Heroes Of Another Story]]: Another set of knights have recently ventured only to get separated and lost in various locations [[spoiler:with one even losing his mind.]]


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* SanitySlippage: The Mind stat serves as the counterpart for [=MPs=] in this game and losing it chips away one's sanity.
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Should the ancient city be entirely spoilered out? I'm not sure.

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Should the ancient city be entirely spoilered out? I'm not sure.


* KillTheGod: [[spoiler:It's possible to defeat not one but several Gods of the world to obtain several endings, going beyond your goal of simply finding a man. For the Old Gods, you can defeat (the traces of) Gro-goroth. As for the New Gods, all of them can be defeated except for Nilvan.]]



* RomanticFusion: It's possible to appease Sylvian by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats.

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* OminousMusicBoxTune: The Ancient City of Ma'habre [[spoiler:in the past]] contains this.
* RomanticFusion: It's possible to appease Sylvian by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats.stats.
* SoulJar: Soul stones can be found in the dungeons. The player can harvest souls from dead party members or enemies, imbuing the stones with unique effects or even creating plot-important stones.
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''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen in 2019. The player assumes the role of a mercenary, knight, dark priest or outlander who is after a certain man in the Dungeon of Fear & Hunger.

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''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen in 2019.2018. The player assumes the role of a mercenary, knight, dark priest or outlander who is after a certain man in the Dungeon of Fear & Hunger.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/c4ingw_9.jpg]]
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Page creation!

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%%This page is very much a WIP! Please add as much information as you know of and every time the game updates.

''Fear & Hunger'' is a horror dungeon crawler game developed by Miro Haverinen in 2019. The player assumes the role of a mercenary, knight, dark priest or outlander who is after a certain man in the Dungeon of Fear & Hunger.

It is available for purchase on [[https://store.steampowered.com/app/1002300/Fear__Hunger/ Steam]] and [[https://mirohaver.itch.io/fear-hunger itch.io]].

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!! Tropes:

* AnArmAndALeg: The player character and their party are susceptible to loosing their limbs from enemy attacks. Losing an arm means you can't wield two-handed weapons or a shield, while losing both legs reduces your speed to a crawl.
* AndNowForSomethingCompletelyDifferent: [[spoiler:Obtaining Ending C-II will provide the player with a means to unlock Dungeon Nights mode which is a HighSchoolAU DatingSim version of the game.]]
* ArtShift: [[spoiler:Dungeon Nights mode, which has a more solid-coloured, {{Animesque}} style.]]
* CognizantLimbs: Every enemy in the dungeon has individual parts to be targeted.
* HeadsOrTails: Outcomes of certain enemy attacks, encounters and loot discoveries are mainly determined by this.
* MultipleChoicePast: All playable characters' backstories can be determined by the player which will grant them certain abilities.
* MultipleEndings: There are several endings denoted by letters that one can get from the game.
** Ending A
** Ending B
** Ending C-I
** Ending C-II
** Ending D
** Ending E
** Ending S
* OffWithHisHead: Aiming for an enemy's head immediately will result in this and so does [[spoiler:Crow Mauler choosing to Peck on members of the party]].
* RomanticFusion: It's possible to appease Sylvian by sexual intercourse with a willing partner, fusing the player and the other party into a being known as the Marriage which has higher base stats.

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