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Spelling/grammar fix(es), Misuse of the page/link, Fixing formatting, Sinkhole


* DyingReconcilliation: Ethan Seed, the BastardBastard of ExBigBad [[SinisterMinister Joseph Seed]] of [[VideoGame/FarCry5 the previous game]], lies dying after a prolonged battle with [[PlayerCharacter the Captain]], who shot him repeatedly after he ate a [[DangerousForbiddenPhlebotinum mystic apple]] and the darkness in his soul turned him into a monster. Joseph runs to his son's side, and Ethan begs his father's forgiveness for selling out New Eden to the Highwaymen out of resentment towards him for not making Ethan the heir to his kingdom. Joseph tearfully [[EasilyForgiven agrees]], whereupon Ethan dies in his arms, and Joseph descends into a guilt-and-grief-induced VillainousBSOD and carries his son's body away to mourn and [[SuicideByCop convince the Captain to kill him too]].

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* DyingReconcilliation: DyingReconciliation: Ethan Seed, the BastardBastard of ExBigBad [[SinisterMinister Joseph Seed]] Seed of [[VideoGame/FarCry5 the previous game]], lies dying after a prolonged battle with [[PlayerCharacter the Captain]], who shot shoots him repeatedly after he ate eats a [[DangerousForbiddenPhlebotinum mystic apple]] apple and the darkness in his soul turned turns him into a monster. Joseph runs to his son's side, and Ethan begs his father's forgiveness for selling out New Eden to the Highwaymen out of resentment towards him for not making Ethan the heir to his kingdom. Joseph tearfully [[EasilyForgiven agrees]], whereupon Ethan dies in his arms, and Joseph descends into a guilt-and-grief-induced VillainousBSOD and carries his son's body away to mourn and [[SuicideByCop convince the Captain to kill him too]].
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* DyingReconcilliation: Ethan Seed, the BastardBastard of ExBigBad [[SinisterMinister Joseph Seed]] of [[VideoGame/FarCry5 the previous game]], lies dying after a prolonged battle with [[PlayerCharacter the Captain]], who shot him repeatedly after he ate a [[DangerousForbiddenPhlebotinum mystic apple]] and the darkness in his soul turned him into a monster. Joseph runs to his son's side, and Ethan begs his father's forgiveness for selling out New Eden to the Highwaymen out of resentment towards him for not making Ethan the heir to his kingdom. Joseph tearfully [[EasilyForgiven agrees]], whereupon Ethan dies in his arms, and Joseph descends into a guilt-and-grief-induced VillainousBSOD and carries his son's body away to mourn and [[SuicideByCop convince the Captain to kill him too]].
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''Far Cry: New Dawn,'' released on February 15, 2019 for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and UsefulNotes/MicrosoftWindows, is the seventh installment in the ''Franchise/FarCry'' franchise, serving as a direct sequel to the story of ''VideoGame/FarCry5.''

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''Far Cry: New Dawn,'' released on February 15, 2019 for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, and UsefulNotes/MicrosoftWindows, Platform/MicrosoftWindows, is the seventh installment in the ''Franchise/FarCry'' franchise, serving as a direct sequel to the story of ''VideoGame/FarCry5.''
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trope was cut/disambiguated due to cleanup


* SpiritualAntithesis: The story and pacing of ''New Dawn'' very much contrasts that of the previous game. For the latter, the player is no longer rushed into chunks of the main story when antagonizing the enemy, completing missions, or liberating outposts, and is encouraged to thoroughly explore the map for resources and complete challenges. For the former, the Highwaymen are all chaotic and unapologetic in their antagonism, contrast with the Peggies who had the pretense of a righteous cause (and were somewhat correct in their paranoia). Only Mickey and Lou represent the Highwaymen in terms of conflict and battle, a [[JustForPun far cry]] from the diverse Heralds of Eden's Gate. The Captain is blessed with Joseph Seed's power-enhancing fruit, while the Deputy was constantly picked and tormented by the herald's brainwashing. Finally, [[spoiler:no matter the player's choice, the story is given a happy ending, which is a relief coming from 5's MortonsFork endings]].

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* SpiritualAntithesis: The story and pacing of ''New Dawn'' very much contrasts that of the previous game. For the latter, the player is no longer rushed into chunks of the main story when antagonizing the enemy, completing missions, or liberating outposts, and is encouraged to thoroughly explore the map for resources and complete challenges. For the former, the Highwaymen are all chaotic and unapologetic in their antagonism, contrast with the Peggies who had the pretense of a righteous cause (and were somewhat correct in their paranoia). Only Mickey and Lou represent the Highwaymen in terms of conflict and battle, a [[JustForPun [[{{Pun}} far cry]] from the diverse Heralds of Eden's Gate. The Captain is blessed with Joseph Seed's power-enhancing fruit, while the Deputy was constantly picked and tormented by the herald's brainwashing. Finally, [[spoiler:no matter the player's choice, the story is given a happy ending, which is a relief coming from 5's MortonsFork endings]].
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Chained Sinkhole.


* TheApunkalypse: Anarchic raiders, garish hairstyles, spray paint, and rusty jury-rigged weapons. [[Film/MadMax Seems]] [[VideoGame/{{Fallout}} familiar]], doesn't it?

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* TheApunkalypse: Anarchic raiders, garish hairstyles, spray paint, and rusty jury-rigged weapons. [[Film/MadMax Seems]] [[VideoGame/{{Fallout}} familiar]], familiar, [[[[Franchise/{{Fallout}} doesn't it?it]]?

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* OffscreenVillainDarkMatter: Despite the fact that the setting is a post-apocalyptic world where resources are scarce at best, the Highwayman are powerful enough to not only have forces all across the United States but also capable of having fleets of fuel-intensive vehicles such as trucks and choppers.



* SequelHook: [[spoiler:Mickey and Lou are only in charge of their particular chapter of the Highwaymen, meaning that there's still plenty of them elsewhere to menace the former Hope County.]]

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* SequelHook: [[spoiler:Mickey Mickey and Lou are only in charge of their particular chapter of the Highwaymen, meaning that there's still plenty of them elsewhere to menace the former Hope County.]]
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** The mission to recruit Sharky Boshaw (who is watching Blade at the time) is called "Film/AdventuresInBabysitting".
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* TakeYourTime: After rescuing Rush and upgrading Prosperity to Level 2, a sudden large scale attack by the Highwaymen is happening, with The Twins promising to come back even stronger and Rush presenting the mission to ask New Eden for help as an urgent thing... However the game straight up encourage you to recruit all specialists and even before you made contact with New Eden, you can steamroll the Highwayman with regular and relative ease with the large force of Highwaymen never coming back until you follow the plot.

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* TakeYourTime: After rescuing Rush and upgrading Prosperity to Level 2, a sudden large scale attack by the Highwaymen is happening, with The Twins promising to come back even stronger and Rush presenting the mission to ask New Eden for help as an urgent thing... However the game straight up encourage encourages you to recruit all the specialists beforehand, and even before you made make contact with New Eden, you can steamroll the Highwayman with regular and relative ease with the large force of Highwaymen never coming back until you follow the plot.

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* SurprisinglyRealisticOutcome: Given the general tone of the game and unlike many other forms of post-apocalyptic media, ''New Dawn'' still takes a note at the short lifespan of petroleum and oil-based fuel[[note]]For starters, using expired fuel would not power the engine, if not malfunction.[[/note]] with many machines having to rely on home-made ethanol to make up for it. Most if not all the vehicles appear to have their engines modified to run on ethanol, and some characters will comment with dismay on how an ethanol-burning engine sounds "different" from a traditional petrol-burning one.
* TakeYourTime: After rescuing Rush and upgrading Prosperity to Level 2, a sudden large scale attack by the Highwaymen is happening, with The Twins promising to come back even stronger and Rush presenting the mission to ask New Eden for help as an urgent thing... However the game straight up encourage you to recruit all specialists and even before you made contact with New Eden, you can steamroll the Highwayman with regular and relative ease with the large force of Highwaymen never coming back until you follow the plot.


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* SurprisinglyRealisticOutcome: Given the general tone of the game and unlike many other forms of post-apocalyptic media, ''New Dawn'' still takes a note at the short lifespan of petroleum and oil-based fuel[[note]]For starters, using expired fuel would not power the engine, if not malfunction.[[/note]] with many machines having to rely on home-made ethanol to make up for it. Most if not all the vehicles appear to have their engines modified to run on ethanol, and some characters will comment with dismay on how an ethanol-burning engine sounds "different" from a traditional petrol-burning one.
* TakeYourTime: After rescuing Rush and upgrading Prosperity to Level 2, a sudden large scale attack by the Highwaymen is happening, with The Twins promising to come back even stronger and Rush presenting the mission to ask New Eden for help as an urgent thing... However the game straight up encourage you to recruit all specialists and even before you made contact with New Eden, you can steamroll the Highwayman with regular and relative ease with the large force of Highwaymen never coming back until you follow the plot.
* ThrowingYourShieldAlwaysWorks: Brawler shields can be picked up by the player and thrown at enemies. Killing 5 Highwaymen in this manner unlocks the [[ComicBook/CaptainAmerica Good Job, Cap]] achievement.

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* RealityEnsues: Unlike many other forms of post-apocalyptic media, the game does note the short lifespan of petroleum and oil-based fuel[[note]]For starters, using expired fuel would not power the engine, if not malfunction.[[/note]] with many machines having to rely on home-made ethanol to make up for it. Most if not all the vehicles appear to have their engines modified to run on ethanol, and some characters will comment with dismay on how an ethanol-burning engine sounds "different" from a traditional petrol-burning one.


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* SurprisinglyRealisticOutcome: Given the general tone of the game and unlike many other forms of post-apocalyptic media, ''New Dawn'' still takes a note at the short lifespan of petroleum and oil-based fuel[[note]]For starters, using expired fuel would not power the engine, if not malfunction.[[/note]] with many machines having to rely on home-made ethanol to make up for it. Most if not all the vehicles appear to have their engines modified to run on ethanol, and some characters will comment with dismay on how an ethanol-burning engine sounds "different" from a traditional petrol-burning one.
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Clean boxart.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/far_cry_new_dawn_leaked_box_art_12_06_18.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/far_cry_new_dawn_leaked_box_art_12_06_18.jpg]] org/pmwiki/pub/images/srmamkm2bzxpsbi_rbzgrcwlid_yd2vqdek33jnxj4_350x200_1x_0.jpg]]
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* ArtisticLicenseNuclearPhysics: A majority of the specialists from Far Cry 5 were able to survive the nuclear blast without being burned horrifically and getting cancer from the radiation.

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* ArtisticLicenseNuclearPhysics: A majority of the specialists from Far Cry 5 were able to survive the nuclear blast without being burned horrifically and getting cancer from the radiation. [[spoiler: That being said, it's heavily implied that the ones not the member of the US Marshals aren't actually there during the infamous final fight against Joseph Seed]].
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The first one would be Far Cry 3.


* LaterInstallmentWeirdness: While the ''Far Cry'' games are largely implied to be in the same universe (primarily through recurring characters like Willis and Hurk), this one is the first to be a direct sequel to the events of its immediate predecessor. Gameplay wise, it's also the first of the series to feature action RPG elements.

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* LaterInstallmentWeirdness: While the ''Far Cry'' games are largely implied to be in the same universe (primarily through recurring characters like Willis and Hurk), this one is the first to be a direct sequel to the events of its immediate predecessor. Gameplay wise, it's also the first of the series to feature action RPG elements.

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** A minor complaint regarding [[VideoGame/FarCry5 the last game]] was that none of the [[AttackAnimal Fangs for Hire]] could ride in a car with you. Not so in this game; [[RightHandAttackDog Timber the Akita]] can hop into the passenger seat of a car, and even the ''sidecar'' of a motorcycle, though unfortunately none of the available vehicles have a proper space to support [[FullBoarAction Horatio the boar]].

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** A minor complaint regarding [[VideoGame/FarCry5 the last game]] was that none of the [[AttackAnimal Fangs for Hire]] could ride in a car with you. Not so in this game; [[RightHandAttackDog Timber the Akita]] [[CanineCompanion Timber]] can hop into the passenger seat of a car, and even the ''sidecar'' of a motorcycle, though unfortunately none of the available vehicles have a proper space to support [[FullBoarAction Horatio the boar]].



* {{Nerf}}: Takedown animations are even longer than before making it increasingly unviable for stealth runs especially when weapon challenges require you to master different kind of weaponry.

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* {{Nerf}}: {{Nerf}}:
**
Takedown animations are even longer than before making it increasingly unviable for stealth runs especially when weapon challenges require you to master different kind of weaponry.weaponry.
** Unlike ''Far Cry 5'', you can only bring one character from your roster, and the second button is re-tooled into the button to call your companion back.



* RealIsBrown: Strongly averted. The world is quite vibrant in color thanks to elements of the setting like the super bloom and the characters' attire. And although what's left of Hope County is surrounded by a monochrome hellscape, you will underwent expeditions towards several remnant sites throughout the United States, and they're just as vibrant as ever.

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* RealIsBrown: Strongly averted. The world is quite vibrant in color thanks to elements of the setting like the super bloom and the characters' attire. And although what's left of Hope County is surrounded by a monochrome monochrome, blasted, irradiated hellscape, you will underwent expeditions towards several remnant sites throughout the United States, and they're just as vibrant as ever.
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* TakeYourTime: After rescuing Rush and upgrading Prosperity to Level 2, a sudden large scale attack by the Highwaymen is happening, with The Twins promising to come back even stronger and Rush presenting the mission to ask New Eden for help as an urgent thing... However the game straight up encourage you to recruit all specialists and even before you made contact with New Eden, you can steamroll the Highwayman with regular and relative ease with the large force of Highwaymen never coming back until you follow the plot.

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* CutsceneIncompetence: The game would end really quickly if The Deputy just shoot or kill The Twins as early as possible.
* CutscenePowerToTheMax: Conversely, the Highwayman is portrayed as an unstoppable force of evil raiders in cutscene. Yet far before even the Deputy made contact with New Eden, once the Deputy save Thomas Rush, they can regularly overpower the Highwayman with ease after upgrading Prosperity and its features to the maximum level and unlocking the Elite tier weaponry.



* KarmaHoudiniWarranty: [[spoiler:17 years after escaping punishment for his atrocities, Joseph Seed can finally be brought to justice- either by shooting him, or letting him live with his New Eden in ruins and his son dead.]]

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* KarmaHoudiniWarranty: [[spoiler:17 years after escaping punishment for his atrocities, Joseph Seed can finally be brought to justice- either by shooting him, or letting him live with his New Eden in ruins and his son dead.nothing.]]



* {{Nerf}}: Takedown animations are even longer than before making it increasingly unviable for stealth runs especially when weapon challenges require you to master different kind of weaponry.



* RealIsBrown: Strongly averted. The world is quite vibrant in color thanks to elements of the setting like the super bloom and the characters' attire.

to:

* RealIsBrown: Strongly averted. The world is quite vibrant in color thanks to elements of the setting like the super bloom and the characters' attire. And although what's left of Hope County is surrounded by a monochrome hellscape, you will underwent expeditions towards several remnant sites throughout the United States, and they're just as vibrant as ever.
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* SequelLogoInRuins: ''New Dawn'''s subtitle is made from faded pink spray paint, and the background is the same as ''5'''s, but with everything in ruins to reflect it taking place in the post-apocalypse.

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* SequelLogoInRuins: ''New Dawn'''s Dawn''‘s subtitle is made from faded pink spray paint, and the background is the same as ''5'''s, ''5''‘s, but with everything in ruins to reflect it taking place in the post-apocalypse.
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* CallBack: The premiere trailer has a shot of a survivor finding a pair of Joseph Seed's iconic sunglasses in a ruined church. The words "Father was right" can also be seen graffitied onto a fallen weather vane.

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* CallBack: The premiere trailer has a shot of a survivor finding a pair of Joseph Seed's iconic sunglasses in a ruined church. The words "Father was right" can also be seen graffitied onto a fallen weather vane.

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** Two of the books found in the shelves of Prosperity are [[VideoGame/FarCry3 Trials of the Rakyat]] and [[VideoGame/FarCry3BloodDragon Blood Dragon 2]]: [[OddlyNamedSequel2ElectricBoogaloo Darling]] [[VideoGame/MetalGearRisingRevengeance Revengeance.]]
** Doubles as a CallBack to ''Videogame/FarCry3'', Thomas Rush's jacket has a [[Videogame/ModernWarfare Task Force 141]] patch on it.



*** Two of the books found in the shelves of Prosperit are [[VideoGame/FarCry3 Trials of the Rakyat]] and [[VideoGame/FarCry3BloodDragon Blood Dragon 2]]: [[OddlyNamedSequel2ElectricBoogaloo Darling]] [[VideoGame/MetalGearRisingRevengeance Revengeance.]]

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* ForTheEvulz: The Twins are going on and on about having to squeeze the world dry of resources, but other sources imply that the Highwaymen as a whole are actually self-sufficient. They have reliable food and water supplies, enough electricity to blast their music into the world 24/7, and all that ethanol you keep looting from their outposts? They produce the stuff and bring it with them when they reconquer a base. Taking all this into account means that they RapePillageAndBurn because they like it, not because they have to.
* FullBoarAction: One of the new Fangs for Hire is Horatio, a wild boar who can gore your enemies.

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* ForTheEvulz: The Twins are going on and on about having to squeeze the world dry of resources, but other sources imply it is outright confirmed since the first supply drop that the Highwaymen as a whole are actually self-sufficient. They have reliable food and water supplies, enough electricity to blast their music into the world 24/7, and all that ethanol you keep looting from their outposts? They produce the stuff and bring it with them when they reconquer a base.you "scavenge" an outpost to let them take it over with stronger guards. Taking all this into account means that they RapePillageAndBurn because they like it, not because they have to.
* FullBoarAction: One of the new Fangs for Hire is Horatio, a wild boar who can gore your enemies.enemies.
* GameMod: Like ''Far Cry 5'' before, it has "Scavenger Mod" that incorporates selections of new content and changes to apply.
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Work titles are always in italics.


* SequelLogoInRuins: New Dawn's subtitle is made from faded pink spray paint, and the background is the same as 5's, but with everything in ruins to reflect it taking place in the post-apocalypse.

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* SequelLogoInRuins: New Dawn's ''New Dawn'''s subtitle is made from faded pink spray paint, and the background is the same as 5's, ''5'''s, but with everything in ruins to reflect it taking place in the post-apocalypse.
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* SequelLogoInRuins: ''New Dawn'''s subtitle is made from faded pink spray paint, and the background is the same as ''5'''s, but with everything in ruins to reflect it taking place in the post-apocalypse.

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* SequelLogoInRuins: ''New Dawn'''s New Dawn's subtitle is made from faded pink spray paint, and the background is the same as ''5'''s, 5's, but with everything in ruins to reflect it taking place in the post-apocalypse.
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* DangerouslyGarishEnvironment: The game has a lavish setting filled with vibrant flora that blooms around the post-apocalytic landscape. It's this setting where the player must defend his turf against the brutal Highwaymen.
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* NeverSmileAtACrocodile: At least one crocodile lives in John Seed's partially flooded bunker, along with a few [[SnakesAreSinister rattlesnakes]].

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* NeverSmileAtACrocodile: At least one crocodile lives in John Seed's partially flooded bunker, along with a few [[SnakesAreSinister rattlesnakes]]. There's a lot more of them swimming around in the swamp near the crashed government plane that Roger Cadoret brings the Captain to investigate.

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* SlaveryIsASpecialKindOfEvil: You didn't really think the Highwaymen manufacture their war materiel themselves, did you? They use slave labor for that, probably all the people they captured but couldn't (or didn't want to) induce into their ranks. Ambient chatter in their local ammo plant paints a grim picture of innocent people being worked to death, kept like cattle under horrible conditions and given barely enough food to survive, if even that.

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* SlaveryIsASpecialKindOfEvil: You didn't really think the Highwaymen manufacture their war materiel material themselves, did you? They use slave labor for that, probably all the people they captured but couldn't (or didn't want to) induce into their ranks. Ambient chatter in their local ammo plant paints a grim picture of innocent people being worked to death, kept like cattle under horrible conditions and given barely enough food to survive, if even that.that.
* SomewhereAHerpetologistIsCrying: In order to recruit Selene, you have to collect her medical supplies from John Seed's flooded bunker, which has a few rattlesnakes and a crocodile living in it. Apart from the fact that [[MisplacedWildlife American crocodiles are only found in Florida, not Montana]], it would not be healthy for a bunch of reptiles, including a crocodile as large as that, to live in an underground bunker far away from sunlight.

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* FiendishFish: The lakes in Hope County are occupied by demon fish from earlier games that will attack you and any Guns for Hire to step into their water.



* NeverSmileAtACrocodile: There are a few crocodiles you can kill in this game, out of place though they may seem.

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* NeverSmileAtACrocodile: There are At least one crocodile lives in John Seed's partially flooded bunker, along with a few crocodiles you can kill in this game, out of place though they may seem.[[SnakesAreSinister rattlesnakes]].

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