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''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games (the German makers of the ''VideoGame/GianaSisters'' series and comprised of most of the former staff of the company that made ''[[VideoGame/{{Gothic}} Arcania: Gothic 4]]'') and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.

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''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games (the German makers of the ''VideoGame/GianaSisters'' series and comprised of most of the former staff of the company that made ''[[VideoGame/{{Gothic}} Arcania: Gothic 4]]'') and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]], UsefulNotes/Playstation4 Platform/PlayStation4 and UsefulNotes/XboxOne Platform/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.
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Misplaced, moving to the correct tab


* ObviousBeta: The release version of the game is known for a bunch of glitches. The dog sled in particular attracted plenty of flak due to frequently clipping through the ground. Other issues include crashes, freezing during loading screens, ranged enemy attacks occasionally bypassing obstacles, and getting stuck in textures during certain activities.
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* AmbiguousTimePeriod: It's unclear how much time has passed since the Eclipse destroyed modern civilization. From Ash's daughter's age, it seems like no more than a year or two at most has passed, but then some of the conversations you have with your followers seem bizarre unless years or even decades have passed.

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* AmbiguousTimePeriod: It's unclear how much time has passed since the Eclipse destroyed modern civilization. From Ash's daughter's age, it seems like no more than a year or two at most has passed, but then some of the conversations you have with your followers seem bizarre unless years or even decades have passed. [[spoiler:Considering he has a thoroughly broken mind and Alice is a hallucination, being DeadAllAlong, this discrepancy seems to have been [[IntendedAudienceReaction on purpose]].]]
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An Axe To Grind is no longer a trope


* AnAxeToGrind: One of your trustiest weapons, which also has a practical resource-gathering function.
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* AlliterativeFamily: Father and daughter pair, Ash and Alice.
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* CosmicHorrorStory: The plot is set in a ApocalypseHow/Class3A (bordering on ApocalypseHow/Class5) scenario where an EldritchAbomination with [[ForTheEvulz nakedly-malevolent intentions]] finds its way to Earth [[HyperspaceIsAScaryPlace by the accidental machinations of human science]] before it proceeds to wipe out mankind through an EndlessWinter and a ZombieApocalypse. The protagonist is nothing but the {{Big Bad}}'s plaything, giving him ResurrectiveImmortality just to watch him fight, suffer and die again and again for no other reason than its own personal amusement.
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* ResourcesManagementGameplay: Unlike most survival games, resources are limited and don't respawn, so there is a built-in time limit to finish the game before you completely deplete the world of food and firewood and starve[=/=]freeze to death as a result.

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* ResourcesManagementGameplay: Unlike most survival games, resources are limited and don't respawn, so there is a built-in time limit to finish the game before you completely deplete the world of food and firewood and starve[=/=]freeze to death as a result. Once you finish the game and trigger the ending cutscene, your main camp stops using up food and fuel as resources, allowing you to explore the world at your leisure.
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* ResourcesManagementGameplay: Unlike most survival games, resources are limited and don't respawn, so there is a built-in time limit to finish the game before you completely deplete the world of food and firewood and starve[=/=]freeze to death as a result.
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* MooksButNoBosses: The game doesn't have any boss fights or even any major scripted events other than the events in which you meet and recruit individual followers. Though some of the tougher Blighted enemies are definitely dangerous enough to be considered a BossInMooksClothing.

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* MooksButNoBosses: The game doesn't have any boss fights or even any major scripted events other than the events in which you meet and recruit individual followers. Though some of the tougher Blighted enemies are definitely dangerous enough to be considered a BossInMooksClothing.BossInMooksClothing, as well as being relatively rare. In fact, there are only about 6 Crushers and 6 Feeders in the entire game, about 1 Crusher per zone, and most of the Feeders are encountered in the final zone.
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* ContinuingIsPainful: Running out of lives means having to restart the entire game all over again. Pretty devastating considering that it's a SurvivalSandbox game in which you can spend hours building up your base and harvesting resources.
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* DamageSponge: The blighted enemies always require several stamina bars' worth of attacks in order to put down.

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* DamageSponge: The blighted enemies always require several stamina bars' worth of attacks in order to put down. The Crushers are by far the toughest; they take significantly reduced damage from arrows, and have several times as much health as the basic Reapers.



* ObviousBeta: The release version of the game is known for a bunch of glitches. The dog sled in particular attracted plenty of flak due to frequently clipping through the ground. Other issues include crashes, ranged enemy attacks occasionally bypassing obstacles, and getting stuck in textures during certain activities.
* OverlyLongTongue: The Feeder attacks by grabbing prey with its tongue to pull them close to its mouth.

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* ObviousBeta: The release version of the game is known for a bunch of glitches. The dog sled in particular attracted plenty of flak due to frequently clipping through the ground. Other issues include crashes, freezing during loading screens, ranged enemy attacks occasionally bypassing obstacles, and getting stuck in textures during certain activities.
* OverlyLongTongue: The Feeder attacks by grabbing prey with its tongue to pull them close to its mouth. It's got a range of well over 100 feet.



* ThatsNoMoon: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it. Tua mentions that some survivors have started worshipping the "evil moon".

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* ThatsNoMoon: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it. Tua mentions that some survivors have started worshipping the "evil "trash moon".



* WizardNeedsFoodBadly: Since it's a survival game, finding food is crucial, both to feed yourself, and the followers you'll find.

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* WizardNeedsFoodBadly: Since it's a survival game, finding food is crucial, both to feed yourself, and the followers you'll find. Finding firewood to keep you and your followers warm comes a close second.

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''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games (the makers of the ''VideoGame/GianaSisters'' series and comprised of most of the former staff of the company that made ''[[VideoGame/{{Gothic}} Arcania: Gothic 4]]'') and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games (the German makers of the ''VideoGame/GianaSisters'' series and comprised of most of the former staff of the company that made ''[[VideoGame/{{Gothic}} Arcania: Gothic 4]]'') and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.



* AmbiguousTimePeriod: It's unclear how much time has passed since the Eclipse destroyed modern civilization. From Ash's daughter's age, it seems like no more than a year or two at most has passed, but then some of the conversations you have with your followers seem bizarre unless years or even decades have passed.



* BossInMooksClothing: Stalkers, Crushers, and Feeders all qualify. Fortunately, they don't respawn.



* TheCorruption: The Blight, which corrupts resources and turns living things into monsters.

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* TheCorruption: The Blight, which corrupts resources and turns living things and the recently deceased into monsters.



* HealingPotion: Can be crafted from herbs

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* HealingPotion: Can be crafted from herbsherbs.



* PaletteSwap: The upgraded versions of certain Blighted monsters amount to this.

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* PaletteSwap: The upgraded versions of certain Blighted monsters the Spitter and Reaper (called the Impaler and Soul Reaper) amount to this.



* ThatsNoMoon: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it.

to:

* ThatsNoMoon: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it. Tua mentions that some survivors have started worshipping the "evil moon".
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None


''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games (the makers of the ''VideoGame/GianaSisters'' series and comprised of most of the former staff of the company that made ''[[VideoGame/{{Gothic}} Arcania: Gothic 4]]'') and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.
Is there an issue? Send a MessageReason:
None


''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[VideoGame/DarkSouls]]''-inspired combat, and is every bit as unforgiving as that sounds.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[VideoGame/DarkSouls]]''-inspired ''VideoGame/DarkSouls''-inspired combat, and is every bit as unforgiving as that sounds.
Is there an issue? Send a MessageReason:
None


''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[Franchise/DarkSouls]]'' inspired combat, and is every bit as unforgiving as that sounds.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[Franchise/DarkSouls]]'' inspired ''[[VideoGame/DarkSouls]]''-inspired combat, and is every bit as unforgiving as that sounds.
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None


''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[Franchise/DarkSouls]]''-inspired combat, and is every bit as unforgiving as that sounds.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019. In essence, it's a SurvivalSandbox game with ''[[Franchise/DarkSouls]]''-inspired ''[[Franchise/DarkSouls]]'' inspired combat, and is every bit as unforgiving as that sounds.

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''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019.

to:

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019.
2019. In essence, it's a SurvivalSandbox game with ''[[Franchise/DarkSouls]]''-inspired combat, and is every bit as unforgiving as that sounds.



* DeadAllAlong: The ending reveals that [[spoiler: Ash's daughter was a Blight Zombie the entire time chilling out in the crypt you start the game in, with the daughter that hangs out with you throughout the game actually being a hallucination of his broken mind.]]



* GoneHorriblyWrong: The origins of the snow apocalypse and the Blight.

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* GoneHorriblyWrong: The origins of the snow apocalypse and the Blight. [[spoiler: Specifically, scientists studying the space-time continuum opened a rift in space-time through which the Inner Voice came into our world. After a few weeks gestating in the ruins of the research facility, it burst out in the form of the Eclipse and ended the world. Dr. David Nash made things worse after pleading with the Inner Voice to resurrect his family after they were killed in a tsunami caused by the Eclipse; of course the Inner Voice turned out to be a JackassGenie and Nash ended up with a Blight Zombie wife and daughter and the Inner Voice now tied to him.]]


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* MooksButNoBosses: The game doesn't have any boss fights or even any major scripted events other than the events in which you meet and recruit individual followers. Though some of the tougher Blighted enemies are definitely dangerous enough to be considered a BossInMooksClothing.
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Compare to ''VideoGame/FrozenState'', which is also a SurvivalSandbox set in a frozen post-apocalyptic world, and which also features both RPGElements and {{Roguelike}} elements.

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It is set in a ravaged world of PostApocalyptic winter, where players take on the role of Ash, a man who already died once, but was then revived by a mysterious Inner Voice in a ritual that leaves them with six more lives ("Flames of Hope"). You can gain additional ones through cleansing Blight nests, but losing all of them forces you to restart the game, with at most a few perks ("Permanent Blessings") being carried over.

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It is set in a ravaged world of PostApocalyptic winter, where players take on the role of Ash, a man who had already died once, but was then revived by a mysterious Inner Voice in a ritual that leaves them him with six more lives ("Flames of Hope"). You can gain additional ones through cleansing Blight nests, but losing all of them forces you [[PermaDeath to restart the game, game]], with at most a few perks ("Permanent Blessings") being carried over.


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* {{Golem}}: A Crusher is essentially the Blight managing to assemble a pile of rocks into a golem.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/fade_to_silence.png]]

''Fade to Silence'' is a self-described Survival-[[RolePlayingGame RPG]], developed by Black Forest Games and published by [=THQ=] Nordic on [[UsefulNotes/IBMPersonalComputer PC]], UsefulNotes/Playstation4 and UsefulNotes/XboxOne on April 30th, 2019.

It is set in a ravaged world of PostApocalyptic winter, where players take on the role of Ash, a man who already died once, but was then revived by a mysterious Inner Voice in a ritual that leaves them with six more lives ("Flames of Hope"). You can gain additional ones through cleansing Blight nests, but losing all of them forces you to restart the game, with at most a few perks ("Permanent Blessings") being carried over.

Having been given a new chance at life, Ash attempts to not just make it through for himself and his daughter Alice, but also establish a refuge for others. The task is complicated by the presence of The Blight, whose corrupted monsters constantly seek to end the group. Moreover, they always know where you are, as they are led by the same Inner Voice that revived you, and now observes the proceedings through your body for its twisted amusement. Still, even they are vulnerable to the weather, and both you and them must fear the blizzard more than anything else.

!! Tropes present in Fade to Silence:
* AnAxeToGrind: One of your trustiest weapons, which also has a practical resource-gathering function.
* ChargedAttack: Present, though they obviously consume more stamina.
* CheerfulChild: Ash's daughter Alice has a practically unbreakable optimism.
* CombatTentacles: A feature of the many Blighted monsters.
* TheCorruption: The Blight, which corrupts resources and turns living things into monsters.
* DamageSponge: The blighted enemies always require several stamina bars' worth of attacks in order to put down.
* DialogueTree: You converse with the other survivors in this manner when you first meet them on the expeditions.
* GoneHorriblyWrong: The origins of the snow apocalypse and the Blight.
* HealingPotion: Can be crafted from herbs
* ItemCrafting: Present. It involves not just the creation of everyday tools and weapons, but also the combination of Blighted monsters' essence with the plants (mutated or not) to create various potions.
* {{Knockback}}: Heavy attacks will knock your enemies back. However, the Blighted monsters can in turn knock Ash down, and may even stunlock him in this manner.
* LemonyNarrator: The Inner Voice, which will mock just about your every action.
* ObviousBeta: The release version of the game is known for a bunch of glitches. The dog sled in particular attracted plenty of flak due to frequently clipping through the ground. Other issues include crashes, ranged enemy attacks occasionally bypassing obstacles, and getting stuck in textures during certain activities.
* OverlyLongTongue: The Feeder attacks by grabbing prey with its tongue to pull them close to its mouth.
* PaletteSwap: The upgraded versions of certain Blighted monsters amount to this.
* RidiculouslyFastConstruction: Averted. It takes hours of in-game time to build even the basic structures. Luckily, you are not the one doing it, as your followers are assigned to these tasks instead. Unluckily, they may end up getting interrupted by an attack of the Blight, or the blizzard.
* SmashMook: Aptly named Crushers are these.
* SprintMeter: There's a stamina bar, as expected of the genre. Notably, it's separate from the "exhaustion" bar.
* ThatsNoMoon: There's an enormous orb always floating in the sky in your sight. It quite resembles a moon at first. Then, you find out it's called The Eclipse after it starts raining down Blight whenever you happen to pass right under it.
* UnnecessaryCombatRoll: Present, along with being able to block and parry attacks.
* WizardNeedsFoodBadly: Since it's a survival game, finding food is crucial, both to feed yourself, and the followers you'll find.
* ZombiePukeAttack: Blighted Spitters attack in this manner.
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