History VideoGame / EvolutionTheWorldOfSacredDevice

7th Dec '16 9:09:34 PM MacronNotes
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* ForMassiveDamage: Insecticide spray against insect based enemies.
1st Sep '16 5:42:43 PM Thatguy62
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* %%BagOfSharing

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* %%BagOfSharing



* %%InformedEquipment

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* %%InformedEquipment
1st Sep '16 5:41:51 PM Thatguy62
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* BagOfSharing
* BattleThemeMusic

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* BagOfSharing
%%BagOfSharing
* BattleThemeMusicBattleThemeMusic: In addition to a boss and final boss theme, the battle music changes depending on the situation of the battle (normal battle, Mag's party has the advantage or the enemy has the advantage)



* CharacterLevel

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* %%* CharacterLevel



* InformedEquipment

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* InformedEquipment%%InformedEquipment



* LethalLavaLand: The Sheol ruins is located inside of a volcano, complete wit lava in the upper floors.



* RunDontWalk: Though they had a button to walk, it wasn't needed and doesn't do anything.
* SavePoint

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* RunDontWalk: Though they had a button to walk, it wasn't isn't needed and doesn't do anything.
* SavePointSavePoint: located in certain spots in town and on the final floor of a dungeon.



* SpaceZone: The Descent Ruins, on the latter floors, have a cosmic theme, with stars in a void.



* TopDownView

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* TopDownViewTopDownView:
28th Aug '16 12:06:26 PM BlueGuy
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''Evolution: The World of Sacred Device'' (known as ''Shinkisekai Evolution'' in Japan) is a console role-playing game for the UsefulNotes/SegaDreamcast. It was developed by StingEntertainment and published by Ubisoft in North America and Europe. In Japan it was published by ESP (Entertainment Software Publishers). It also had a downscaled port for the NeoGeoPocket titled ''Evolution: Eternal Dungeons''.

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''Evolution: The World of Sacred Device'' (known as ''Shinkisekai Evolution'' in Japan) is a console role-playing game for the UsefulNotes/SegaDreamcast. It was developed by StingEntertainment and published by Ubisoft in North America and Europe. In Japan it was published by ESP (Entertainment Software Publishers). It also had a downscaled port for the NeoGeoPocket UsefulNotes/NeoGeoPocket titled ''Evolution: Eternal Dungeons''.
16th Dec '15 7:46:02 PM Discar
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* MacGuffinGirl: Linear.
28th Nov '15 10:29:22 PM nombretomado
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''Evolution: The World of Sacred Device'' (known as ''Shinkisekai Evolution'' in Japan) is a console role-playing game for the SegaDreamcast. It was developed by StingEntertainment and published by Ubisoft in North America and Europe. In Japan it was published by ESP (Entertainment Software Publishers). It also had a downscaled port for the NeoGeoPocket titled ''Evolution: Eternal Dungeons''.

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''Evolution: The World of Sacred Device'' (known as ''Shinkisekai Evolution'' in Japan) is a console role-playing game for the SegaDreamcast.UsefulNotes/SegaDreamcast. It was developed by StingEntertainment and published by Ubisoft in North America and Europe. In Japan it was published by ESP (Entertainment Software Publishers). It also had a downscaled port for the NeoGeoPocket titled ''Evolution: Eternal Dungeons''.
19th Sep '15 9:35:38 PM nombretomado
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This game had one sequel, ''Evolution 2: Far Off Promise'', and a NintendoGamecube remake, ''VideoGame/EvolutionWorlds''.

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This game had one sequel, ''Evolution 2: Far Off Promise'', and a NintendoGamecube UsefulNotes/NintendoGameCube remake, ''VideoGame/EvolutionWorlds''.
7th Apr '14 9:15:55 PM Aiguille
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This game had one sequel, ''Evolution 2: Far Off Promise'', and a NintendoGamecube remake, ''EvolutionWorlds''.

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This game had one sequel, ''Evolution 2: Far Off Promise'', and a NintendoGamecube remake, ''EvolutionWorlds''.''VideoGame/EvolutionWorlds''.
17th Nov '13 11:36:15 AM Kytseo
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Added DiffLines:

* AmericanKirbyIsHardcore: The above is the US box art. [[http://www.gamefaqs.com/dreamcast/197249-evolution/images/box-13766 This is the Japanese box art]], [[http://www.gamefaqs.com/dreamcast/197249-evolution/images/box-103617 this is the EU box art]].
30th Sep '13 1:29:33 PM fobarimperius
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** Linear is like this during the main campaign, and must always be in your party no matter what until the postgame. Before the postgame during the TheVeryDefinitelyFinalDungeon, you are required to have at least two other characters in your party at all times, and Mag must be one of them while Linear cannot be for story reasons



* LightningBruiser: Mag is easily the swiss army knife of your party. He dishes out great damage, gets very good skills and cyframe parts (more than any other character), can even gain healing parts, and easily makes up the best part of your team no matter what. It's ironic considering he's required to be in the team at all times.



* OnlyInItForTheMoney: If you do a mission with just Mag and Linear, your entire win bonus goes straight into your pocket. If Gre is in your party, he'll make you use 30% of your bonus to pay towards your debt (which you should do anyway so you're not losing anything) and after it's paid off, he'll never make you do anything with your money again. Chain, on the other hand, takes 30% of your bonus for herself, and Pepper takes 60%! The worst part, you never get this money back to you, so it's basically losing massive chunks of change for having people in your party! When you net 100,000 in the game (which is sizeable money) and then Pepper takes 60,000, that's a massive loss! The worst part: bonuses are a one time thing, going back and beating the dungeon again means nothing, the money is gone.

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* OnlyInItForTheMoney: If you do a mission with just Mag and Linear, your entire win bonus goes straight into your pocket. If Gre is in your party, he'll make you use 30% of your bonus to pay towards your debt (which you should do anyway so you're not losing anything) and after it's paid off, he'll never make you do anything with your money again. Chain, on the other hand, takes 30% of your bonus for herself, and Pepper takes 60%! 60%. The worst part, you never get this money back to you, back, so it's basically losing massive chunks of change for having people in your party! When party. If you were to net an incredible 100,000 in the game (which is sizeable money) and then had Pepper takes 60,000, that's a massive loss! in your party, you lose 60,000. The worst part: bonuses are a one time thing, going back and beating the dungeon again means nothing, the money is gone.gone. You'd think they'd have it at least available for item purchase but nope, Mag's gotta spend his cash on Naolin's and Red Viper. It pretty much makes it not worth taking them at all for any stage, or swapping them out just at the boss fight for either Gre, or just Mag and Linear. It doesn't matter anyways, they scale to your level and gain TP for fights despite being back home.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.EvolutionTheWorldOfSacredDevice