History VideoGame / EternalDarkness

11th Jun '17 11:27:40 AM ImperialMajestyXO
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* [[ZeroEffortBoss Anticlimax Boss]]: A morbidly hilarious inversion. One chapter begins with TheDragon summoning a giant guardian that looks like it'll be one hell of a boss fight. You open the door to its chamber with a message to the effect of: "Shall you put an end to this heresy?" There's a huge build-up with the dragon, with the characters declaring their intent to throw down -- then the guardian unceremoniously stomps you flat (or makes YourHeadASplode), and admonishes the dragon to not cramp its style. That's right: ''Your character'' is the anticlimax encounter. You get to fight them with a different character later along the timeline, however.

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* [[ZeroEffortBoss Anticlimax Boss]]: A [[BlackComedy morbidly hilarious hilarious]] inversion. One chapter begins with TheDragon summoning a giant guardian that looks like it'll be one hell of a boss fight. You open the door to its chamber with a message to the effect of: "Shall you put an end to this heresy?" There's a huge build-up with the dragon, with the characters declaring their intent to throw down -- then the guardian unceremoniously stomps you flat (or makes YourHeadASplode), and admonishes the dragon to not cramp its style. That's right: ''Your character'' is the anticlimax encounter. You get to fight them with a different character later along the timeline, however.



* ArtisticLicenseHistory: Though his death is a mystery even today, Charlemagne the Frank is assassinated in UsefulNotes/{{France}}, in a cathedral that shouldn't exist for 400 years, rather than historical UsefulNotes/{{Germany}} to further the Ancient's plans; his death does correspond, however, to the time he died in the real world.

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* ArtisticLicenseHistory: Though his death is a mystery even today, Charlemagne UsefulNotes/{{Charlemagne}} the Frank is assassinated in UsefulNotes/{{France}}, in a cathedral that shouldn't exist for 400 years, rather than historical UsefulNotes/{{Germany}} to further the Ancient's plans; his death does correspond, however, to the time he died in the real world.
17th May '17 12:30:27 PM penguinist
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** Bonethives puppet their skin suits around while the original owner is still consious and aware.

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** Bonethives Bonethieves puppet their skin suits around while the original owner is still consious and aware.



** OurDemonsAreDifferent: Trappers, Bonethieves, Horrors, lesser guardians and Gatekeepers are all minor {{Eldritch Abomination}}s alighned with the head Blasphemous Alien God they represent. Chattur'gha Gatekeepers even look like steteotypical demons.

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** OurDemonsAreDifferent: Trappers, Bonethieves, Horrors, lesser guardians and Gatekeepers are all minor {{Eldritch Abomination}}s alighned aligned with the head Blasphemous Alien God they represent. Chattur'gha Gatekeepers even look like steteotypical demons.



*** Alexandra in partiular is akin to Ganondorf, of the reason that both had altered the timelines within their lives. [[spoiler: Even if Mantorok and Demise did most of the heavy work.]]

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*** Alexandra in partiular particular is akin to Ganondorf, of the reason that both had altered the timelines within their lives. [[spoiler: Even if Mantorok and Demise did most of the heavy work.]]
1st Apr '17 2:05:57 PM IndirectActiveTransport
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* DeflectorShields: The "Damage Field" spell; the enemies' usage of it usually blocks off some hallway and must be dispelled to proceed with a given chapter's plot. You do ot to give you a safe place to catch your breath or pilot minions from.

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* DeflectorShields: The "Damage Field" spell; the enemies' usage of it usually blocks off some hallway and must be dispelled to proceed with a given chapter's plot. You do ot it to give you a safe place to catch your breath or pilot minions from.



* EldritchAbomination: Exactly ''what'' the Ancients are, where they come from, or why they do what they do is left largely unanswered.

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* EldritchAbomination: Exactly ''what'' the Ancients are, where they come from, or why they do what they do is left largely unanswered. However many there are isn't specified but there is evidence for no more than five and four of them are doing a good job of keeping encounters with human beings to a minimum. And if a human does encounter a mere remnant of evidence one exists, four times out of five it will be an unpleasant experience.



* MindRape: Getting spotted by a zombie, horror, bonethief, or Gatekeeper results in them getting GlowingEyesOfDoom and your character going utterly nutterly-butterly.

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* MindRape: Getting spotted by a zombie, horror, bonethief, or Gatekeeper or other guardian results in them getting GlowingEyesOfDoom and your character going utterly nutterly-butterly.



** OurDemonsAreDifferent: Trappers, Bonethieves, Horrors, and Gatekeepers are all minor {Eldritch Abomination}}s alighned with the head Blasphemous Alien God they represent. Chattur'gha Gatekeepers even look like steteotypical demons.
** OurVampiresAreDifferent: An invisible, vaguely humanoid creature with four jaws. It sucks blood by magicking out of people, and turns them into zombies.

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** OurDemonsAreDifferent: Trappers, Bonethieves, Horrors, lesser guardians and Gatekeepers are all minor {Eldritch {{Eldritch Abomination}}s alighned with the head Blasphemous Alien God they represent. Chattur'gha Gatekeepers even look like steteotypical demons.
** OurVampiresAreDifferent: An invisible, vaguely humanoid creature with four jaws. It sucks blood by magicking it out of people, and turns them into zombies.
29th Mar '17 12:11:35 PM DraconicPenguin
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* DisneyOwnsThisTrope: Creator/{{Nintendo}} patented the various fourth wall breaking sanity effects.

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* DisneyOwnsThisTrope: Creator/{{Nintendo}} patented [[https://www.google.com/patents/US6935954 patented]] the various fourth wall breaking sanity effects.
15th Mar '17 8:50:20 AM crazysamaritan
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* AmbiguousReligions: Karim is transported to the "Forbidden City" from Persia, 565 A.D. When he interacts with one of the shrines, the text box description calls it "blasphemous", which suggests he considers the shrine an insult to his religion, which is most likely a form of Zoroastrianism.
8th Feb '17 1:37:39 PM Sabrewing
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** The Two-Handed Sword used by Anthony, Paul and Peter Jacob can take down a Horror in a few swings, and it's insanely good compared to the weak melee weapons the former two get earlier (a Scramasax and a Mace, respectively).

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** The Two-Handed Two-Edged Sword used by Anthony, Paul and Peter Jacob can take down a Horror in a few swings, and it's insanely good compared to the weak melee weapons the former two get earlier (a Scramasax and a Mace, respectively).
3rd Feb '17 1:41:38 PM poi99
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* AlternateHistory: Maybe. Though his death is a mystery even today, Charlemagne the Frank is assassinated in UsefulNotes/{{France}}, in a cathedral that shouldn't exist for 400 years, rather than historical UsefulNotes/{{Germany}} to further the Ancient's plans; his death corresponds to the time he died in the real world.



* AWizardDidIt: Anything "weird" that happens during the game (including the fact that the Tome appears to jump through time to make stories that happened in the future available to characters in the past) can easily be written off as "EldritchAbomination time / space magic made it possible." The True Ending suggests more specifically that [[spoiler: the proverbial "wizard" here is Mantorok.]]

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* AWizardDidIt: Anything "weird" ArtisticLicenseHistory: Though his death is a mystery even today, Charlemagne the Frank is assassinated in UsefulNotes/{{France}}, in a cathedral that happens during shouldn't exist for 400 years, rather than historical UsefulNotes/{{Germany}} to further the game (including Ancient's plans; his death does correspond, however, to the fact that the Tome appears to jump through time to make stories that happened he died in the future available to characters in the past) can easily be written off as "EldritchAbomination time / space magic made it possible." The True Ending suggests more specifically that [[spoiler: the proverbial "wizard" here is Mantorok.]]real world.


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* AWizardDidIt: Anything "weird" that happens during the game (including the fact that the Tome appears to jump through time to make stories that happened in the future available to characters in the past) can easily be written off as "EldritchAbomination time / space magic made it possible." The True Ending suggests more specifically that [[spoiler: the proverbial "wizard" here is Mantorok.]]
27th Jan '17 10:48:50 PM Ganerumo
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** Almost leads to OutOfTheFryingPan when [[spoiler: Alex realizes she just opened the door to an equally dangerous entity that doesn't have an adversary and that has plans to also enslave mankind]] but avoided when [[spoiler: her grandfather intervenes to bind the Ancient, preventing any of this from happening]].


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** Also, Pious despite being an experienced fighter and quite cunning tactician is still compelled to grab an artifact that's defying the laws of physics and so powerful it radiates energy across the room with his bare hands, leading to his corruption and the events of the game to unfold.
*** This is even avoided by all other characters in the game who claim an artifact, as they all feel the air itself become corrosive near it, and wrap it in some sort of fabric or protective housing.
27th Jan '17 10:36:15 PM Ganerumo
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* BlessedWithSuck: Sure sounds cool to get a tome of incredible power and knowledge, which not only gives you access to magic spells, but can also store seemingly unlimited amounts of knowledge, both past and future, and gives you the ability to write whatever you want in it for other wielders of the tome to read. It sounds less cool when you realize the drawback is instant, unavoidable servitude to an elder god and automatic enlistment into a cosmic war that you have to take part in, which is very likely to cost you your sanity, your life, or worse.
26th Dec '16 5:30:54 PM ADrago
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** The LostForever items, especially the Mantorok rune, which is easy to miss, but only in the sense that the game doesn't prevent you from progressing without it. Some of the codices that give you the names of the runes and the formulae can be this. Even knowing that a rune codex or spell scroll will always be in the first chapter that requires the spell's use isn't always enough to know where to find the exact spider web that covers the tablet is.

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** The LostForever {{Permanently Missable|Items}} items, especially the Mantorok rune, which is easy to miss, but only in the sense that the game doesn't prevent you from progressing without it. Some of the codices that give you the names of the runes and the formulae can be this. Even knowing that a rune codex or spell scroll will always be in the first chapter that requires the spell's use isn't always enough to know where to find the exact spider web that covers the tablet is.



* LostForever:
** While you need certain spells to advance the plot, you can discover them on your own without the codices or the scrolls, and if you don't get them in the chapters in which they're available, they're lost forever.
** Ellia's chapter: The Short Sword after it breaks, if you fail to save the guard in the sublevel of the temple.
** Anthony's chapter: The Two-Edged Sword, if you fail to save the monk in the first sublevel of the catacombs.
** Karim's chapter: The Ruby Statuette.
** Maximilian's chapter: The autopsies.
** Edwin's chapter: The Mantorok rune and codex.
** Roberto's chapter: The Sapphire Statuette.
** Edward's chapter: The Elephant Gun, if you fail to save the servant in the master bedroom.
** Michael's chapter: The Enchanted Gladius.


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* PermanentlyMissableContent:
** While you need certain spells to advance the plot, you can discover them on your own without the codices or the scrolls, and if you don't get them in the chapters in which they're available, they're permanently missable.
** Ellia's chapter: The Short Sword after it breaks, if you fail to save the guard in the sublevel of the temple.
** Anthony's chapter: The Two-Edged Sword, if you fail to save the monk in the first sublevel of the catacombs.
** Karim's chapter: The Ruby Statuette.
** Maximilian's chapter: The autopsies.
** Edwin's chapter: The Mantorok rune and codex.
** Roberto's chapter: The Sapphire Statuette.
** Edward's chapter: The Elephant Gun, if you fail to save the servant in the master bedroom.
** Michael's chapter: The Enchanted Gladius.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.EternalDarkness