History VideoGame / DungeonsAndDragonsOnline

18th Jan '16 12:36:21 PM Dosbilliam
Is there an issue? Send a Message


** Update 29 wildly changed this with randomized loot[[http://ddowiki.com/page/Update_29_randomly_generated_loot#Weapon_Damage]]; now the Vorpal prefix can apply to ''any'' melee weapon (and possibly ranged weapons) including blunt weapons like maces...and even handwraps, so your punch is so sharp it can literally cut someone's head off.

to:

** Update 29 wildly changed this with randomized loot[[http://ddowiki.com/page/Update_29_randomly_generated_loot#Weapon_Damage]]; now the Vorpal prefix can apply to ''any'' melee weapon (and possibly or ranged weapons) weapon, even on minimum level 1, including blunt weapons like maces...and even handwraps, so your punch is so sharp it can literally cut someone's head off.
18th Jan '16 12:01:12 AM Dosbilliam
Is there an issue? Send a Message


** Update 29 wildly changed this with randomized loot[[http://ddowiki.com/page/Update_29_randomly_generated_loot#Weapon_Damage]]; now the Vorpal prefix can apply to ''any'' melee weapon (and possibly ranged weapons) including blunt weapons like maces...and even handwraps, so your punch is so sharp it can literally punch someone's head off.

to:

** Update 29 wildly changed this with randomized loot[[http://ddowiki.com/page/Update_29_randomly_generated_loot#Weapon_Damage]]; now the Vorpal prefix can apply to ''any'' melee weapon (and possibly ranged weapons) including blunt weapons like maces...and even handwraps, so your punch is so sharp it can literally punch cut someone's head off.
17th Jan '16 11:33:14 PM Dosbilliam
Is there an issue? Send a Message

Added DiffLines:

**Update 29 wildly changed this with randomized loot[[http://ddowiki.com/page/Update_29_randomly_generated_loot#Weapon_Damage]]; now the Vorpal prefix can apply to ''any'' melee weapon (and possibly ranged weapons) including blunt weapons like maces...and even handwraps, so your punch is so sharp it can literally punch someone's head off.
10th Nov '15 11:56:06 AM Mhazard
Is there an issue? Send a Message


** An alternative is one who decided to start as {{Necromancer}} (Wizard sub-class), not only they can summon undead via Pale Master skill tree, theCommand Undead spell can be outright lethal due to its low cost (LV2 Archmage Skill Tree specialisation variant only), more than enough to arrange a ZergRush. And above all, you have access to spells which turns you into undead, which means ''poison immunity''.



* TheUndead: They tend to be GoddamnBats to rogues, because a +5 Holy Shortsword of Disruption is a mite costly at lower levels (and can't be used anyway until [[TookALevelInBadass you're MUCH higher in character level]]).

to:

* TheUndead: They tend to be GoddamnBats to rogues, because a +5 Holy Shortsword of Disruption is a mite costly at lower levels (and can't be used anyway until [[TookALevelInBadass you're MUCH higher in character level]]). On the other hand, they are loveable for wizards, especially if you have Command Undead (LV2 Necromancy specialisation spell) to turn them into your temporarily allies. Bonus point for Skeletal Knight summon for Wizard class.
12th Jun '15 3:22:36 PM sabremeister
Is there an issue? Send a Message

Added DiffLines:

** Somewhat justified, in that Stormreach is built on the ruins of a Giant civilisation
22nd Apr '15 3:27:17 PM DarkStorm
Is there an issue? Send a Message


* SummonMagic: Every spellcaster has access to either the Summon Monster or Summon Nature's Ally line of spells, and any player can hire a mercenary to fight beside them. There's an associated Feat (Augment Summoning) that makes all summoned creatures and hirelings more powerful.

to:

* SummonMagic: Every spellcaster spellcasting class except Paladin and Artificer has access to either the Summon Monster or Summon Nature's Ally line of spells, Artificers can summon [[TheTurretMaster a stationary fire-shooting turret]], and any player can hire a mercenary to fight beside them. There's an associated Feat (Augment Summoning) that makes all summoned creatures and hirelings more powerful.
22nd Apr '15 1:07:50 PM DarkStorm
Is there an issue? Send a Message

Added DiffLines:

* SummonMagic: Every spellcaster has access to either the Summon Monster or Summon Nature's Ally line of spells, and any player can hire a mercenary to fight beside them. There's an associated Feat (Augment Summoning) that makes all summoned creatures and hirelings more powerful.
27th Feb '15 10:54:37 AM SeptimusHeap
Is there an issue? Send a Message


For additional examples, see {{Eberron}} for the general setting, and [[DungeonsandDragons the Dungeons and Dragons page]] for general gameplay tropes.

to:

For additional examples, see {{Eberron}} TabletopGame/{{Eberron}} for the general setting, and [[DungeonsandDragons [[TabletopGame/DungeonsandDragons the Dungeons and Dragons page]] for general gameplay tropes.
17th Feb '15 3:56:00 AM helltamirre
Is there an issue? Send a Message

Added DiffLines:

** One of the quests has you launching yourself from a [[CatapultToGlory ballistae]] to get into enemy settlement. Good time to get your Feather Falling boots on? No. If you keep them on, one of the ballistae will launch you in a wolf pack led by MiniBoss Alfa. Others? They'll just send you to the other side of the level to run back again.
5th Oct '14 1:44:34 AM m8e
Is there an issue? Send a Message


* ShoutOut: Stuffed to the gills with them. From Music/HeavyMetal references all over the place such as a [[Music/{{Scorpions}} scorpion boss named Schenker]] to a quest called [[Music/VanHalen Running with the Devils]] to a bard themed sword with the enscription [[Music/{{Rush}} Anthem of the heart; Anthem of the mind]] to Franchise/StarWars flavored quotes in NPC text to {{MythologyGag}}'s to other D&D properties (for example, in the quest Fear Factory there's an optional locked door behind which first you find [[spoiler: a dead Acrobat. Further down you fight an undead Cavalier, Ranger, Magician, and Barbarian. Popular theory is the Thief sold them out.]] Makes the [[spoiler: end of {{WesternAnimation/DungeonsandDragons}} ]] a bit HarsherInHindsight.)

to:

* ShoutOut: Stuffed to the gills with them. From Music/HeavyMetal HeavyMetal references all over the place such as a [[Music/{{Scorpions}} scorpion boss named Schenker]] to a quest called [[Music/VanHalen Running with the Devils]] to a bard themed sword with the enscription [[Music/{{Rush}} Anthem of the heart; Anthem of the mind]] to Franchise/StarWars flavored quotes in NPC text to {{MythologyGag}}'s to other D&D properties (for example, in the quest Fear Factory there's an optional locked door behind which first you find [[spoiler: a dead Acrobat. Further down you fight an undead Cavalier, Ranger, Magician, and Barbarian. Popular theory is the Thief sold them out.]] Makes the [[spoiler: end of {{WesternAnimation/DungeonsandDragons}} ]] a bit HarsherInHindsight.)
This list shows the last 10 events of 106. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.DungeonsAndDragonsOnline