History VideoGame / DungeonCrawl

11th Nov '16 9:10:05 AM ChaoticNovelist
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** The ziggurat, a side portal of [[ArcNumber 27]] wide-open floors jam-packed with enemies from almost everywhere in the game. Generally speaking, the survivability and destructive might required to clear the increasingly-difficult floors is more than enough to complete even the extended endgame with. They can be repeatedly chained, and have received constant updates to increase in population and smarten-up monster selection with each completed ziggurat- as of 0.19, [[UpToEleven just a few ziggurats can produce end floors with dozens of orbs of fire]] and [[BeyondTheImpossible the end results of a dozen can throw out hundreds of Pandemonium lords]].

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** The ziggurat, a side portal of [[ArcNumber 27]] wide-open floors jam-packed with enemies from almost everywhere in the game. Generally speaking, the survivability and destructive might required to clear the increasingly-difficult floors is more than enough to complete even the extended endgame with. They can be repeatedly chained, and have received constant updates to increase in population and smarten-up monster selection with each completed ziggurat- as of 0.19, [[UpToEleven just a few ziggurats can produce end floors with dozens of orbs of fire]] and [[BeyondTheImpossible [[SerialEscalation the end results of a dozen can throw out hundreds of Pandemonium lords]].



** Pretty much the entire extended endgame is this. In order to win, you only need three Runes of Zot, which you can get fairly easily from the two Lair branches and the Vaults or the Abyss. It's only completionists and people who want a challenge who go after the others.

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** Pretty much the The entire extended endgame is this. In order to win, you only need three Runes of Zot, which you can get fairly easily from the two Lair branches and the Vaults or the Abyss. It's only completionists and people who want a challenge who go after the others.
8th Nov '16 11:55:56 AM Ramidel
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* JokeCharacter: A literal example: for the week following 2013's April Fool's Day, the developers introduced a new class into the playable beta version of the next release. Jesters spawn in with a jester cap, quarterstaff of chaos, and a stack of cream pies that can either be eaten or be [[PieInTheFace thrown at foes to blind them.]] Of course, several people promptly [[LethalJokeCharacter beat the game with Jesters]]. Some of them even managed to [[OneHundredPercentCompletion get all 15 runes]] while doing so.

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* JokeCharacter: JokeCharacter:
**
A literal example: for the week following 2013's April Fool's Day, the developers introduced a new class into the playable beta version of the next release. Jesters spawn in with a jester cap, quarterstaff of chaos, and a stack of cream pies that can either be eaten or be [[PieInTheFace thrown at foes to blind them.]] Of course, several people promptly [[LethalJokeCharacter beat the game with Jesters]]. Some of them even managed to [[OneHundredPercentCompletion get all 15 runes]] while doing so.so.
** Chaos Knights begin the game sworn to Xom, MadGod of chaos and ItAmusedMe. Xom is as likely to screw you over as he is to help you, and a Chaos Knight gets no benefits aside from being Xom's plaything.
7th Nov '16 8:37:55 PM Ramidel
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** Lugonu is the [[ChaoticEvil Chaotic and Evil]] Formless God of the Abyss, spreading death and corruption across the world.
** Makhleb is a ChaoticEvil god of destruction, bloodshed and demons, one of the many seeking the world's destruction.

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** Lugonu is the [[ChaoticEvil Chaotic and Evil]] Formless God of the Abyss, spreading death and corruption across the world.
world. [[invoked]]
** Makhleb is a ChaoticEvil god of destruction, bloodshed and demons, one of the many seeking the world's destruction. [[invoked]]
7th Nov '16 8:18:58 PM Ramidel
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* TheGrimReaper: There are two gods of death, though the devil is quite literally in the details. Yredelemnul is the god of death and undeath and the foe of good itself, and more directly represents this trope. Kikubaaqudgha is the god of necromancy, Hell, and especially torment, and is specifically the patron of necromancers.

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* TheGrimReaper: There are two gods of death, though the devil is quite literally in the details. Yredelemnul is the god of death and undeath and the foe of good itself, and more directly represents this trope. Kikubaaqudgha is the god of necromancy, Hell, necromancy and pain, and is especially torment, and is specifically the a patron of necromancers.



* ReligionOfEvil: Since some of the gods are evil, their followers are required to be as well; some gods require you to kill as often as possible. On the other hand, mass murder is hardly restricted to evil deities - plenty of neutral gods also care not from whom the blood flows.

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* ReligionOfEvil: Since some of the Some gods are evil, tagged as evil by the game. In general, their followers are required to be as well; some gods require you to kill as often as possible. On the don't act much differently from most other hand, mass murder is hardly restricted to evil deities - plenty of neutral gods also (most gods don't care not from whom the blood flows.flows, so long as it does), but the triumvirate of Good hate these gods above all others.
** Yredelemnul is the standout example. The god of death and undeath, he also corrupts holy beings and rewards their destruction.
** Kikubaaqudgha is the god of pain, torment and necromancers.
** Beogh is the god of orcish war, bloodshed and a [[DarkMessiah messianic crusade]] to bring the world under orcish domination. Notably, he acts very much like a Good deity...''toward orcs''. Everyone else is fair game to be killed.
** Lugonu is the [[ChaoticEvil Chaotic and Evil]] Formless God of the Abyss, spreading death and corruption across the world.
** Makhleb is a ChaoticEvil god of destruction, bloodshed and demons, one of the many seeking the world's destruction.
7th Nov '16 7:33:20 PM Ramidel
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* TheGrimReaper: There are two gods of death, though the devil is quite literally in the details. Yredelemnul is the god of death and undeath and the foe of good itself, and more directly represents this trope. Kikubaaqudgha is the god of necromancy, Hell, and especially torment, and is specifically the patron of necromancers.
7th Nov '16 7:01:42 PM Ramidel
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* OurOgresAreHungrier: [[MassiveRaceSelection And playable!]] They're not {{Smash Mook}}s, however, but {{Glass Cannon}}s due to their combination of massive strength and inability to wear armor. Some are [[GeniusBruiser competent mages]] as well.

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* OurOgresAreHungrier: [[MassiveRaceSelection And playable!]] They're not {{Smash Mook}}s, however, but {{Glass Cannon}}s due to their combination of massive strength and inability to wear armor. Some are [[GeniusBruiser competent mages]] as well.well, and ogres are very good at casting spells from memory - though they're terrible at learning them in the first places.



* ReligionOfEvil: Since some of the gods are evil, their followers are required to be as well; some gods require you to kill as often as possible.

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* ReligionOfEvil: Since some of the gods are evil, their followers are required to be as well; some gods require you to kill as often as possible. On the other hand, mass murder is hardly restricted to evil deities - plenty of neutral gods also care not from whom the blood flows.
7th Nov '16 6:01:40 PM Ramidel
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* CharacterAlignment: Many gods the player can choose to worship follow a strict alignment, which dictates how the player pleases (or displeases) them. They are also tagged as such in the game.

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* CharacterAlignment: Many gods the player can choose to worship follow a strict alignment, which dictates how the player pleases (or displeases) them. They are also tagged as such in the game. [[invoked]]
5th Nov '16 2:58:15 AM ZorotheGallade
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* DefeatMeansFriendship: The main perk of worshipping Beogh, the orc-exclusive God, who will give you an increasing chance of orcs that die in your presence becoming your permanent followers (including unique orcs). At high piety you may even ask Beogh to resurrect a dead orc who will join you right away.
27th Oct '16 6:23:01 AM morenohijazo
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* CastFromCalories: It makes you hungry when you cast spell. The amount of hunger goes up with the spell's level and goes down with a certain trainable skill.
15th Oct '16 7:42:41 PM deckofeyes
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** The ziggurat, a side area only accessible by finding a portal and paying an insane amount of cash to enter. Inside you'll find room after room full of hordes of enemies and also awesome loot. If you can make it through all [[ArcNumber 27]] floors of the ziggurat then congratulations, you probably don't exist!
** Also the Hells, Pandemonium, and to some degree [[GaidenGame Dungeon Sprint]] as of 0.7. The devs seem intent on adding harder and harder ones [[RubberBandAI until they've got one that nobody can finish.]]

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** The ziggurat, a side area only accessible by finding a portal and paying an insane amount of cash to enter. Inside you'll find room after room full of hordes of enemies and also awesome loot. If you can make it through all [[ArcNumber 27]] wide-open floors of jam-packed with enemies from almost everywhere in the ziggurat then congratulations, you probably don't exist!
** Also
game. Generally speaking, the Hells, Pandemonium, survivability and destructive might required to some degree [[GaidenGame Dungeon Sprint]] clear the increasingly-difficult floors is more than enough to complete even the extended endgame with. They can be repeatedly chained, and have received constant updates to increase in population and smarten-up monster selection with each completed ziggurat- as of 0.7. The devs seem intent on adding harder 19, [[UpToEleven just a few ziggurats can produce end floors with dozens of orbs of fire]] and harder ones [[RubberBandAI until they've got one that nobody [[BeyondTheImpossible the end results of a dozen can finish.]]throw out hundreds of Pandemonium lords]].



** [[BonusDungeon Ziggurats]], which, as stated above, contain 27 floors of increasing difficulty. As of version 0.16, clearing a ziggurat makes any others you enter [[UpToEleven even harder]]!



*** The powerful Conjurations spell [[PainfullySlowProjectile Orb of Destruction]] launches a massive EnergyBall that homes in on enemies and deals ridiculous amounts of damage. Only downside is, if it leaves your line of sight, it immediately dissipates; monster-created orbs don't have that problem.

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*** The powerful Conjurations spell [[PainfullySlowProjectile Orb of Destruction]] launches a massive EnergyBall that homes in on enemies and deals ridiculous amounts of damage. Only A clear downside is, is that it'll dissapate if it leaves your the player's line of sight, it immediately dissipates; sight; monster-created orbs don't have that problem.



** Played straight. You can stand right next to lava in the game with no ill effects aside from the occasional burst of fire or poisonous smoke, though the lava bordering the edges of certain very hot areas will prevent you from flying over it using convection as a justification.

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** Played straight. You can stand right next to lava in the game with no ill effects aside from the occasional burst of fire or poisonous sight-obscuring smoke, though the lava bordering the edges of certain very hot areas will prevent you from flying over it using convection as a justification.



* Druid: The spriggan druids of the Swamp practice the expected animal empathy by summoning in other beasts on the level and plant control by [[WhenTreesAttack animating the nearby mangroves to constantly smack the player with roots and branches]].



* GreenThumb: Worshippers of Fedhas, god of plants, can move past plants, cause corpses to decompose into mushrooms, and cause plants to grow.

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* GreenThumb: Worshippers of Fedhas, god of plants, GlamourFailure: Shapeshifters don't try very hard to blend in before transforming, with no equipment prepared beforehand, no guaranteed allies for forms that travel in groups, and no real care for which branch they're in. As such, experience can move past plants, cause corpses to decompose into mushrooms, distinguish them before they ever start shapeshifting- a siren in the Vaults, for example, misses all three criteria. Shapeshifters instead rely on luck as they leap up and cause plants to grow.down hit dice criteria, as the form of a moth of wrath or dragon can work fine enough.



* GreenThumb: Worshippers of Fedhas, god of plants, can move past plants, cause corpses to decompose into mushrooms, and cause plants to grow.



** Quite a number to VideoGame/{{Doom}} . In fact, a few developers are actively trying [[https://github.com/crawl/crawl/commit/e473d029e917 to cram as many Doom references as possible.]]

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** Quite a number to VideoGame/{{Doom}} . In fact, a few developers are once actively trying [[https://github.com/crawl/crawl/commit/e473d029e917 to cram as many Doom references as possible.]]



** Treasure troves set up {{Fetch Quest}}s in exchange for unguarded loot.



* SinisterMinister: Evil priests are a common enemy class for a variety of monster races. They tend to know how to invoke their god's fervour to smite their targets for an unavoidable irresistable low amount of damage; the infamous early orc priests are particularly lethal with such smiting due to how low starting player health is.
** Also worthy of note are the demonspawn classes of Pandemonium, which all serve as {{Evil Counterpart}}s to players worshipping a variety of gods, with correlating shared divine titles and twists on their invocations. Naturally, they've focused on deities of war, death, distortion, and chaos. The sole exceptions to general title correlations are [[NamesToRunAwayFromReallyFast blood saints]], who prefer destruction. [[note]]The title is unique to player demonspawn, and is received for maximizing Invocations skill under evil gods.[[/note]]



* SquishyWizard: Played mostly straight: wizards tend to be squishy, and so do most of the races which make good wizards. Enemy exceptions include ogres and nagas (whose best casters are at least as strong as their tanks), a few demons, and the unique enemy Louise, a heavily armored human mage with a tendency to banish you to [[HyperspaceIsScary the Abyss]].

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* SquishyWizard: Played mostly straight: wizards tend to be squishy, and so do most of the races which make good wizards.who can focus hardest on magic. Enemy exceptions include ogres and nagas (whose best casters are at least as strong as their tanks), a few demons, and the unique enemy Louise, a heavily armored human mage with a tendency to banish you to [[HyperspaceIsScary the Abyss]].



** If you fall into deep water somehow, it's possible to scramble free if you aren't carrying too much stuff. It's also possible to scramble free of lava, but you'll probably die anyways unless you're highly resistant to fire.

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** If you fall into deep water somehow, it's possible to scramble free if you aren't carrying too much stuff. It's also possible to scramble free of lava, but you'll probably die anyways unless you're highly resistant to fire.such a dip includes very lethal fire damage.



*** Agnes the spriggan is made significantly more dangerous by her lajatang, which usually has the vampiric enchantment. This is a lesser example of the trope, however, as she still has her sprigganly speed and decent stats.
*** Another downplayed example: Ignacio the demon executioner. Sure he has the same super speed and dark magic all executioner demons have, but his [[AnAxeToGrind heavily enchanted executioner's axe]] takes his power to a whole new level.

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*** Agnes the spriggan is made significantly more dangerous by her lajatang, which is usually has the vampiric enchantment.seriously enchanted. This is a lesser example of the trope, however, as she still has her sprigganly speed and decent stats.
*** Another downplayed example: Ignacio the demon executioner. Sure he has the same super speed and dark magic all executioner demons have, but his [[AnAxeToGrind heavily enchanted executioner's axe]] takes his power to a whole new level.



* SuperpowerMeltdown: Have a high enough level of [[TheCorruption magical contamination]], and there's a chance you might [[StuffBlowingUp spontaneously explode]], yet it's also possible to have enough HP to survive.

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* SuperpowerMeltdown: Have a high enough level of [[TheCorruption magical contamination]], and there's a chance you might [[StuffBlowingUp spontaneously explode]], yet it's explode]]. It's not implausible to survive the (proportionate) damage, but there's a decent chance such explosions also possible to have enough HP to survive.bring debilitative mutations.



* TeleportSpam: Crimson imps, blink frogs, and Prince Ribbit (who is a blink frog) are some examples of enemies that will do this.

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* TeleportSpam: While a variety of monsters can cast blink, a handful of monsters possess little magic beyond this, leaving them to simply warp around on a whim. Crimson imps, blink frogs, and Prince Ribbit (who is a (the unique blink frog) are some examples of enemies that will do this.frog)...



** Players used to be able to control their teleports and pick roughly where on the level they wanted to end up. Certain areas (usually at the ends of branches or in the [[BonusLevelOfHell Bonus Levels of Hell]]) would have a floor-wide effect that prevented the use of controlled teleports. Controlled teleportation, is a thing of the past, however, as of version 0.17.

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** Players used to be able to control their teleports and pick roughly where on the level they wanted to end up. Certain areas (usually at the ends of branches particularly magical or in the [[BonusLevelOfHell Bonus Levels of Hell]]) demonic branches) would have a floor-wide effect that prevented the use of controlled teleports. Controlled teleportation, is a thing of the past, however, as of version 0.17.



** The Tzitzimitl, a renaming update to shadow fiends, actually subverts this- the name actually corresponds to titles for obscure Aztec gods, and thus can be pronounced with guides to Nahuatl. [[note]]Tsee-tsee-mee-tl, with tl pronounced like t with the tongue held in a postion for l)[[/note]]



** Also sometimes happens to enemies and items between updates. One notable example is the giant mosquito, which appears in [[BubblegloopSwamp the Swamp area]]. Prior to 0.8, giant mosquitoes were an annoyance at worst, and even then only in groups. Then the 0.8 update came out and they got an undead upgrade to the [[OurVampiresAreDifferent vampire mosquito]], along with a nifty LifeDrain effect applied to all their attacks.

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** Also sometimes happens to enemies and items between updates. One notable example is For example, the giant mosquito, which appears in mosquitoes of [[BubblegloopSwamp the Swamp area]]. Prior to 0.8, giant mosquitoes were an annoyance at worst, and even then only in groups. Then the 0.8 update came out and they Swamp]] got an undead upgrade to the [[OurVampiresAreDifferent vampire mosquito]], along with a nifty and LifeDrain effect applied to all their attacks.capabilities as [[OutVampiresAreDifferent vampire mosquitoes]] in 0.8.


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* WhenTreesAttack: Shambling mangroves are big threats in the Swamp. Their heavy blows are tempered by slower-than-average movement, though they have quite a few aides to compensate: unimpeded movement through the bog water that can slow down default player movement, entangling roots that slow movement down even further, and the occasional paralytic hornet nest aggravated by outside assaults...
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