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''Dropsy'' is a {{Point And Click| Game}} AdventureGame developed by Creator/JayTholen and Creator/AJollyCorpse and published by Devolver Digital in 2015. In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for the deadly circus fire that happened before the start of the game, and rejects him and his warm damp hugs. Dropsy has to [[ClearMyName clear his name]] and uncovers secrets about his past on the way.
to:
''Dropsy'' is a [[{{Surrealism}} surrealist]] {{Point And Click| Game}} AdventureGame developed by Creator/JayTholen and Creator/AJollyCorpse and published by Devolver Digital in 2015. In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for the deadly circus fire that happened before the start of the game, and rejects him and his warm damp hugs. Dropsy has to [[ClearMyName clear his name]] and uncovers secrets about his past on the way.
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->''Dropsy is that clown,\\
That folks around town,\\
Are wrong about,\\
And he cares for them all anyway,\\
With his signature smile,\\
And warm, damp loving embrace''
That folks around town,\\
Are wrong about,\\
And he cares for them all anyway,\\
With his signature smile,\\
And warm, damp loving embrace''
to:
->''Dropsy is that clown,\\
clown\\
That folks aroundtown,\\
town\\
Are wrongabout,\\
about\\
And he cares for them allanyway,\\
anyway\\
With his signaturesmile,\\
smile\\
And warm, damp lovingembrace''
embrace.''
That folks around
Are wrong
And he cares for them all
With his signature
And warm, damp loving
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* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism. [[spoiler:Though it might have something to do with his extra-terrestrial origins.]]
to:
* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism.mental disability. [[spoiler:Though it might have something to do with his extra-terrestrial origins.]]
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* FakeOutOpening: The game starts out a lot more nightmareish than it ends up being.
to:
* FakeOutOpening: The game starts out inside one of Dropsy's trauma influenced dreams and is a result a lot more nightmareish than the game proper it ends up being.
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* NightmareDreams: The fire that burned down his circus left him with some serious trauma.
to:
* NightmareDreams: The fire that burned down his Dropsy's circus left him with some serious trauma.trauma, something that is reflected by his dreams.
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->''Dropsy is that clown,\\
That folks around town,\\
Are wrong about,\\
And he cares for them all anyway,\\
With his signature smile,\\
And warm, damp loving embrace''
That folks around town,\\
Are wrong about,\\
And he cares for them all anyway,\\
With his signature smile,\\
And warm, damp loving embrace''
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None
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* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how strange, weird, or intimidating someone is, Dropsy wants nothing more than to be their friend and make them happy.
to:
* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how strange, grumpy, weird, or intimidating someone is, Dropsy wants nothing more than to be their friend and make them happy.
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Changed line(s) 7 (click to see context) from:
* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how strange, weird, intimidating, or just plain someone is, Dropsy wants nothing more than to be their friend and make them happy.
to:
* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how strange, weird, intimidating, or just plain intimidating someone is, Dropsy wants nothing more than to be their friend and make them happy.
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* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't and is actually a NonIronicClown through and through.
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* MonsterClown: Subverted.Defied. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't and is actually a NonIronicClown through and through.
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* SetPiecePuzzle: Many, many of them.
to:
* SetPiecePuzzle: Many, many of them.The game has a few, though {{Lock and Key Puzzle}}s dominate.
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Moved to YMMV to deal with annoying note.
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* UglyCute: Dropsy can be seen as this.
* UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
* UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
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* TheWoobie: Poor Dropsy... when he hangs his head in frustration, you just wanna give him a big hug.
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* CrapsackWorld: Not only is Dropsy universally hated, but nearly all characters seem unhappy in one way or another. Dropsy tries to help them solve their problems.
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* WorldHalfFull: At first, not only is Dropsy universally hated, but nearly all characters seem unhappy in one way or another. Dropsy tries to help them solve their problems, generally successfully.
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* WideOpenSandbox: The game has elements of this, as Dropsy have the ability to explore pretty much the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there are a few puzzles and areas that first open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
to:
* WideOpenSandbox: The game has elements of this, as Dropsy have has the ability to explore pretty much the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there are a few puzzles and areas that first open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
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* SpeakingSimlish: Everyone speaks like as you are supposed to work out what they are saying from their {{Rebus Bubble}}s.
to:
* SpeakingSimlish: Everyone speaks like as you are the player is supposed to work out what they are saying from their {{Rebus Bubble}}s.
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* WideOpenSandbox: The game has elements of this, as Dropsy have the ability to explore pretty much the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there is a few puzzles and areas that first open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
to:
* WideOpenSandbox: The game has elements of this, as Dropsy have the ability to explore pretty much the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there is are a few puzzles and areas that first open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
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* {{Cuddlebug}}: Dropsy can hug just about anyone and anything.
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* HeroWithBadPublicity: Dropsy starts off as this, having been blamed for the deadly circus fire.
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* TheWoobie: Poor Dropsy... when he hangs his head in frustration, you just wanna give him a big hug.
to:
* TheWoobie: Poor Dropsy... when he hangs his head in frustration, you just wanna give him a big hug.hug.
----
----
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Changed line(s) 42 (click to see context) from:
* WideOpenSandbox: The game has elements of this, as Dropsy have the ability to explore the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there is a few puzzles that first appears as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
to:
* WideOpenSandbox: The game has elements of this, as Dropsy have the ability to explore pretty much the entire map and solve most puzzles in any order the player wish right from the beginning of the game, though there is a few puzzles and areas that first appears open up as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
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Changed line(s) 42 (click to see context) from:
* WideOpenSandbox: The game has elements of this, as you have the ability to explore the entire map and solve most puzzles in any order you wish, though there is a few puzzles that first appears the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
to:
* WideOpenSandbox: The game has elements of this, as you Dropsy have the ability to explore the entire map and solve most puzzles in any order you wish, the player wish right from the beginning of the game, though there is a few puzzles that first appears as the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
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Added DiffLines:
* WideOpenSandbox: The game has elements of this, as you have the ability to explore the entire map and solve most puzzles in any order you wish, though there is a few puzzles that first appears the plot progresses. Jay Tholen has cited ''VideoGame/FalloutNewVegas'' as his main inspiration for these gameplay elements.
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Added DiffLines:
* SpeakingSimlish: Everyone speaks like as you are supposed to work out what they are saying from their {{Rebus Bubble}}s.
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Changed line(s) 1,2 (click to see context) from:
''Dropsy'' is a ''PointAndClickGame'' developed by Creator/JayTholen and Creator/AJollyCorpse and published by Devolver Digital in 2015. In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for the deadly circus fire that happened before the start of the game, and rejects him and his warm damp hugs. Dropsy has to [[ClearMyName clear his name]] and uncovers secrets about his past on the way.
to:
''Dropsy'' is a ''PointAndClickGame'' {{Point And Click| Game}} AdventureGame developed by Creator/JayTholen and Creator/AJollyCorpse and published by Devolver Digital in 2015. In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for the deadly circus fire that happened before the start of the game, and rejects him and his warm damp hugs. Dropsy has to [[ClearMyName clear his name]] and uncovers secrets about his past on the way.
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* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism.
to:
* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism. [[spoiler:Though it might have something to do with his extra-terrestrial origins.]]
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* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
to:
* MissingMom: Dropsy's mother was one of the victims of the circus tent fire. Dropsy is still haunted by her death.
* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He reallyisn't.isn't and is actually a NonIronicClown through and through.
* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really
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* UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
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* UncannyValley: UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
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On second thought, a poor fit.
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* CreepyGood: Dropsy's unsettling appearance and awkward demeanor make him no friends, but his kindness and good deeds certainly do.
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* CreepyGood: Dropsy's unsettling appearance and awkward demeanor make him no friends, but his kindness and good deeds certainly do.
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* Adorkable: Dropsy's cute in a weird way.
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* Adorkable: {{Adorkable}}: Dropsy's cute in a weird way.
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''Dropsy'' is an AdventureGame by Jay Thalen, successfully Kickstarted in 2013 and released in 2015. Dropsy is a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], falsely blamed for his circus burning down five years ago. His singular desire to help people slowly draws him into a grand misadventure to clear his name.
to:
''Dropsy'' is an AdventureGame a ''PointAndClickGame'' developed by Jay Thalen, successfully Kickstarted in 2013 Creator/JayTholen and released Creator/AJollyCorpse and published by Devolver Digital in 2015. Dropsy is In the game, players explore the surreal world as Dropsy, a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], falsely blamed who just wants to hug everyone and make them happy. Unfortunately, everyone he meets holds him accountable for his the deadly circus burning down five years ago. His singular desire to help people slowly draws fire that happened before the start of the game, and rejects him into a grand misadventure and his warm damp hugs. Dropsy has to [[ClearMyName clear his name.
name]] and uncovers secrets about his past on the way.
While inspired by classic [[AdventureGame adventure games]] like VideoGame/MonkeyIsland, Dropsy has some aspects that are unique to the genre, like the complete lack of text. Dialog is instead shown in little speech bubbles with icons above the characters' heads.
While inspired by classic [[AdventureGame adventure games]] like VideoGame/MonkeyIsland, Dropsy has some aspects that are unique to the genre, like the complete lack of text. Dialog is instead shown in little speech bubbles with icons above the characters' heads.
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Added line(s) 9 (click to see context) :
* Adorkable: Dropsy's cute in a weird way.
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* ArtStyleDissonance: The game's art looks like it's for kids, but it gets very creepy at times.
* TheBeastmaster: The player can use Dropsy's animal companions to perform small tasks [[spoiler: like retrieving a coin from under the fridge]].
* BrokenBridge: This being an open-world game, there are relatively few of them, though.
* ClownCar: [[spoiler: Dropsy gets one later in the game to fast-travel.]]
* CrapsackWorld: Not only is Dropsy universally hated, but nearly all characters seem unhappy in one way or another. Dropsy tries to help them solve their problems.
* CreepyCircusMusic: Especially at the very beginning of the game.
* DialogueTree: Averted. Dropsy can't speak, and there's no text in the game, anyway.
* FakeOutOpening: The game starts out a lot more nightmareish than it ends up being.
* ForHappiness: Dropsy's main motivation throughout the game.
* FriendToAllChildren: Subverted. Dropsy loves kids [[spoiler:(one of the puzzles has him help a little girl whose flower has died),]] but they are afraid of thim.
* FriendToAllLivingThings: Dropsy isn't very popular with humans, but animals just love him.
* TheBeastmaster: The player can use Dropsy's animal companions to perform small tasks [[spoiler: like retrieving a coin from under the fridge]].
* BrokenBridge: This being an open-world game, there are relatively few of them, though.
* ClownCar: [[spoiler: Dropsy gets one later in the game to fast-travel.]]
* CrapsackWorld: Not only is Dropsy universally hated, but nearly all characters seem unhappy in one way or another. Dropsy tries to help them solve their problems.
* CreepyCircusMusic: Especially at the very beginning of the game.
* DialogueTree: Averted. Dropsy can't speak, and there's no text in the game, anyway.
* FakeOutOpening: The game starts out a lot more nightmareish than it ends up being.
* ForHappiness: Dropsy's main motivation throughout the game.
* FriendToAllChildren: Subverted. Dropsy loves kids [[spoiler:(one of the puzzles has him help a little girl whose flower has died),]] but they are afraid of thim.
* FriendToAllLivingThings: Dropsy isn't very popular with humans, but animals just love him.
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* GentleGiant: Dropsy, of course.
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* MonsterClown: After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
to:
* HeartIsAnAwesomePower: Dropsy's inability to do anything remotely mean may seem very limiting at first, but as the game progresses, you realize you can actually make a difference in other peoples' lives.
* ICantReachIt: The tire in the bird's nest, for example.
* ICantUseTheseThingsTogether: Dropsy being mute, his version of this trope is just a shrug.
* LockAndKeyPuzzle: This being an adventure game, it happens a lot.
* LoyalAnimalCompanion: Dropsy's faithful dog, Eughh[[spoiler:, and later, Birdy and Mousy]].
* ManChild: Subverted with Dropsy's childlike innocence and purity.
* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
* ICantReachIt: The tire in the bird's nest, for example.
* ICantUseTheseThingsTogether: Dropsy being mute, his version of this trope is just a shrug.
* LockAndKeyPuzzle: This being an adventure game, it happens a lot.
* LoyalAnimalCompanion: Dropsy's faithful dog, Eughh[[spoiler:, and later, Birdy and Mousy]].
* ManChild: Subverted with Dropsy's childlike innocence and purity.
* MonsterClown: Subverted. After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
* NoNameGiven: Due to the textless nature of the game, no characters have an official name, except for Dropsy himself.
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* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, it fits Dropsy's difficulties interacting with the world.
to:
* NoSenseOfPersonalSpace: Dropsy just doesn't understand why anyone would reject his hugs.
* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, it fits Dropsy's difficulties interacting with theworld.world.
* SetPiecePuzzle: Many, many of them.
* SurrealHumor: The game runs on this.
* UglyCute: Dropsy can be seen as this.
* UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
* WouldntHurtAChild: Or anyone else, for that matter.
* TheWoobie: Poor Dropsy... when he hangs his head in frustration, you just wanna give him a big hug.
* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, it fits Dropsy's difficulties interacting with the
* SetPiecePuzzle: Many, many of them.
* SurrealHumor: The game runs on this.
* UglyCute: Dropsy can be seen as this.
* UncannyValley: Dropsy's weirdly-shaped body, floppy arms and [[UncannyValleyMakeup clown paint]] put him right in the Valley for many players.
* WouldntHurtAChild: Or anyone else, for that matter.
* TheWoobie: Poor Dropsy... when he hangs his head in frustration, you just wanna give him a big hug.
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* GeniusDitz: An AdventureGame protagonist will, by definition, be solving a lot of puzzles and noticing a lot of overlooked things. Dropsy is no exception, managing to solve many townspeople's problems by just listening, being observant, thinking outside the box, and just caring.
to:
* GeniusDitz: An AdventureGame protagonist will, by definition, be solving a lot of puzzles and noticing a lot of overlooked things. Dropsy is no exception, managing to solve many townspeople's problems by just listening, being observant, thinking outside the box, and just caring.most of all, [[AllLovingHero caring]].
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* AllLovingHero: Dropsy himself. There's a dedicated hug button for a reason: no matter how strange, weird, intimidating, or just plain someone is, Dropsy wants nothing more than to be their friend and make them happy.
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Let\'s get it started...
Added DiffLines:
''Dropsy'' is an AdventureGame by Jay Thalen, successfully Kickstarted in 2013 and released in 2015. Dropsy is a [[TheGrotesque terrifying-looking]] but [[NonIronicClown lovable clown]], falsely blamed for his circus burning down five years ago. His singular desire to help people slowly draws him into a grand misadventure to clear his name.
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!!Dropsy provides examples of:
* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism.
* GeniusDitz: An AdventureGame protagonist will, by definition, be solving a lot of puzzles and noticing a lot of overlooked things. Dropsy is no exception, managing to solve many townspeople's problems by just listening, being observant, thinking outside the box, and just caring.
* TheGrotesque: Dropsy is obese, bald, and has only a handful of yellowed teeth remaining, but is incredibly kind-hearted despite it all.
* MonsterClown: After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
* NamelessNarrative: Since everything is communicated in [[RebusBubble rebuses]].
* NightmareDreams: The fire that burned down his circus left him with some serious trauma.
* NonIronicClown: Dropsy himself, able to perform a surprising variety of tricks and eager to please.
* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, it fits Dropsy's difficulties interacting with the world.
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!!Dropsy provides examples of:
* AmbiguousDisorder: It's not clear what, exactly, is up with Dropsy, but he comes across as possessing some kind of autism.
* GeniusDitz: An AdventureGame protagonist will, by definition, be solving a lot of puzzles and noticing a lot of overlooked things. Dropsy is no exception, managing to solve many townspeople's problems by just listening, being observant, thinking outside the box, and just caring.
* TheGrotesque: Dropsy is obese, bald, and has only a handful of yellowed teeth remaining, but is incredibly kind-hearted despite it all.
* MonsterClown: After being falsely blamed for burning down his circus, Dropsy is seen as this. He really isn't.
* NamelessNarrative: Since everything is communicated in [[RebusBubble rebuses]].
* NightmareDreams: The fire that burned down his circus left him with some serious trauma.
* NonIronicClown: Dropsy himself, able to perform a surprising variety of tricks and eager to please.
* RebusBubble: The game has very little legible text and no coherent voice acting -- everything is communicated this way. It can make things a bit hard to decipher at first, but then, it fits Dropsy's difficulties interacting with the world.