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History VideoGame / DragonsDogma

22nd Apr '16 5:50:09 AM Prfnoff
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'''Dragon's Dogma''' is an [[WideOpenSandbox open world]] [[ActionRPG action roleplaying game]] that was developed by Capcom Europe for the PlayStation 3 and Xbox 360. It was released in May 2012.

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'''Dragon's Dogma''' ''Dragon's Dogma'' is an [[WideOpenSandbox open world]] [[ActionRPG action roleplaying game]] that was developed by Capcom Creator/{{Capcom}} Europe for the PlayStation 3 UsefulNotes/PlayStation3 and Xbox 360.UsefulNotes/{{Xbox 360}}. It was released in May 2012.
20th Apr '16 2:22:46 PM aartbastiaan
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* IgnoredExpert: Your pawns will almost certainly fill this role a great many times. That is because they ''actually give extremely valuable advice'' in contrast to what companions tend to do in other games. Often their remarks are the only way of knowing what exactly you're supposed to do next, and missing it can lead to all kinds of nasty situations.
7th Apr '16 11:46:47 AM Joylock
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* TitleDrop: You will obtain the sword, Dragon's Dogma, after defeating the Dragon with a sword.

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* TitleDrop: You will obtain the sword, Dragon's Dogma, after defeating the Dragon with a sword. It's the best sword in the game, not including the ''Dark Arisen'' expansion content.
5th Apr '16 3:54:58 PM NervousShark
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->''[[DareToBeBadass If you would face me, take up arms,]] [[BackFromTheDead Newly Arisen.]]''

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->''[[DareToBeBadass If ->''If you would face me, take up arms,]] [[BackFromTheDead arms, Newly Arisen.]]''''
5th Apr '16 8:10:23 AM Joylock
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* YeOldeButcheredeEnglishe: Generally averted. Characters use quite a few archaic terms from the middle ages, but use sensible, modern day cadence and sentence structure.
5th Apr '16 8:05:54 AM Joylock
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* FantasyCultureCounterpart: Gransys and its capital Gran Soran seems to be largely a standard pseudo-medieval European setting, though the people in your hometown seem to be analogous to Spanish[=/=]Mediterranean in appearance and culture, while the foreign nations represented by Mercedes, Julien, and Aelinore all seem to be French-influenced.

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* FantasyCultureCounterpart: FantasyCounterpartCulture: Gransys and its capital Gran Soran seems to be largely a standard pseudo-medieval European setting, though the people in your hometown seem to be analogous to Spanish[=/=]Mediterranean in appearance and culture, while the foreign nations represented by Mercedes, Julien, and Aelinore all seem to be French-influenced.
5th Apr '16 8:05:09 AM Joylock
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Added DiffLines:

* FantasyCultureCounterpart: Gransys and its capital Gran Soran seems to be largely a standard pseudo-medieval European setting, though the people in your hometown seem to be analogous to Spanish[=/=]Mediterranean in appearance and culture, while the foreign nations represented by Mercedes, Julien, and Aelinore all seem to be French-influenced.


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* PurelyAestheticGender: Gender has no effect on how (all but one) characters react to you, nor does it limit which characters you can romance (including [[spoiler: the Duke's wife]] making a move on you in a sidequest]]). The only exception is the leader of the female-only bandit clan in the northwest, who attacks male characters on sight (though they can fool her by wearing women's clothing and shaving their beards). A handful of pieces of armor can also only be worn by females.
4th Apr '16 3:44:57 AM Joylock
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* DistaffCounterpart: In terms of major love interests (those who have special dialogue in the endgame cutscenes), the game has 3 female love interests and 3 male love interests that fulfill very similar roles[=/=]archetypes. There's your kindhearted childhood friend (Quina[=/=]Valmiro), a traveling merchant with an unusual personality (Madeline[=/=]Reynaud), and a fighter[=/=]knight of noble lineage (Mercedes[=/=]Julien). Besides these 6, there are also 2 additional female love interests (Selene and Aelinore).
1st Apr '16 8:45:51 PM Joylock
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** NPCs respawn 7 days after being killed (as long as they don't die a plot-related death), which prevents you from making the game UnwinnableByMistake by going on a massacre. It also means the knights and merchants that patrol the roads won't run out, despite often being killed by random wandering monsters.

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** NPCs [=NPCs=] respawn 7 days after being killed (as long as they don't die a plot-related death), which prevents you from making the game UnwinnableByMistake by going on a massacre. It also means the knights and merchants that patrol the roads won't run out, despite often being killed by random wandering monsters.



** EscortQuest characters are particularly bad, especially those who have no attacks of their own (which is most of them). They'll consistently run straight at enemies for no reason and take hits, and you can't even order them to regroup to get them to stop doing that like you can with your pawns. Escort quests in generally are essentially impossible without a healing mage in the party to keep the braindead escorts alive.

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** EscortQuest EscortMission characters are particularly bad, especially those who have no attacks of their own (which is most of them). They'll consistently run straight at enemies for no reason and take hits, and you can't even order them to regroup to get them to stop doing that like you can with your pawns. Escort quests in generally are essentially impossible without a healing mage in the party to keep the braindead escorts alive.
1st Apr '16 8:44:22 PM Joylock
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** The game has a [[WarpWhistle Fast Travel]] system using the Ferrystone item and Portcrystals, though initially you can only fast travel back to Gran Soren. Late in the game and into New Game + you get portable Portcrystals which you can place anywhere you want, if you buy Dark Arisen (and you already have a save from vanilla Dragon's Dogma) you get the eternal ferrystone, a permanent, reusable ferrystone, and even without the OldSaveBonus, the price of Ferrystones has been reduced to 1/10th of their original price, the Black Cat now sells an infinite amount of them and you find multiple portable Portcrystals by just playing the game normally.

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** The game has a [[WarpWhistle Fast Travel]] system using the Ferrystone item and Portcrystals, though initially you can only fast travel back to Gran Soren. Late in the game and into New Game + you get portable Portcrystals which you can place anywhere you want, if you buy Dark Arisen (and you already have a save from vanilla Dragon's Dogma) Dogma or are playing the PC version) you get the eternal ferrystone, a permanent, reusable ferrystone, and even without the OldSaveBonus, the price of Ferrystones has been reduced to 1/10th of their original price, the Black Cat now sells an infinite amount of them and you find multiple portable Portcrystals by just playing the game normally.normally.
** NPCs respawn 7 days after being killed (as long as they don't die a plot-related death), which prevents you from making the game UnwinnableByMistake by going on a massacre. It also means the knights and merchants that patrol the roads won't run out, despite often being killed by random wandering monsters.


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** EscortQuest characters are particularly bad, especially those who have no attacks of their own (which is most of them). They'll consistently run straight at enemies for no reason and take hits, and you can't even order them to regroup to get them to stop doing that like you can with your pawns. Escort quests in generally are essentially impossible without a healing mage in the party to keep the braindead escorts alive.
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