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The game was made available for arcades as well as UsefulNotes/{{Amiga}} consoles, UsefulNotes/AmstradCPC, Creator/{{Atari}}, UsefulNotes/Commodore64 and UsefulNotes/ZXSpectrum.

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The game was made available for arcades as well as UsefulNotes/{{Amiga}} Platform/{{Amiga}} consoles, UsefulNotes/AmstradCPC, Platform/AmstradCPC, Creator/{{Atari}}, UsefulNotes/Commodore64 Platform/Commodore64 and UsefulNotes/ZXSpectrum.Platform/ZXSpectrum.
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* HeroicSacrifice: At the end, Bahamoot encases Kayus in some sort of bubble/force field and floats him away, then rams himself into Zambaquous's chest to destroy him permanently. The last shot is of Kayus unconscious on a cliff with the boss fortress burning in the distance.

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Grammar, other stuff


* AmbushingEnemy: The cavern stages has anemone-like growth on the walls, who seems like part of the game's natural scenery. But the moment King Kayus flies near, they turn out to be a cluster of enemies gathered together in a clump who then reveals themselves to attack.
* AttackOfTheMonsterAppendage: King Kayus and Bahamoot battles an absolute ''behemoth'' of a dragon as the game's third boss, and the entire battle have them fighting it's head.
* BigCreepyCrawlies: Most of the mook-grade enemies are giant insects, including absolutely gargantian insectoid bosses at the end of each stage.

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* AmbushingEnemy: The cavern stages stage has anemone-like growth on the walls, who which seems like part of the game's natural scenery. But the moment King Kayus flies near, they turn out to be a cluster of enemies gathered together in a clump who together, which then reveals themselves to break off and attack.
* AttackOfTheMonsterAppendage: King Kayus and Bahamoot battles an absolute ''behemoth'' of a dragon as the game's third boss, and boss. Only its head appears on screen most of the entire battle have them fighting it's head.battle.
* BigCreepyCrawlies: Most of the mook-grade enemies are giant insects, including absolutely gargantian insectoid bosses at the end of each stage.insects.



* BreathWeapon: Bahamoot can breath streams of flames, incinerating every enemy in the way.
* ChargedAttack: Holding down the fire button allows Bahamoot to fire a concentrated fireball that deals heavier damage.

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* BreathWeapon: With the Red Orb power-up, Bahamoot can breath streams breathe a short-range stream of flames, incinerating every enemy in the way.
way, and its ChargedAttack is also fired from its mouth regardless of which power-up it's using.
* ChargedAttack: Holding down the fire button allows Bahamoot to fire shoot a concentrated fireball that deals heavier damage.



* CollisionDamage: Plays both ways - Bahamoot is invulnerable and can damage or destroy enemies just by ''touching'' it's rider King Kayus on the other hand is quite vulnerable and can be hurt when bumping into enemies. Most of the game have players trying to control Bahamoot so the dragon's body forms a protective shield around the King.
* DistantFinale: The game's epilogue is set '''200''' years later. [[spoiler:King Kayus has predictably passed on, where he's known to future generations as "[[LegendFadesToMyth The Last Dragon King]]". Meanwhile, Bahamoot returns to his slumber and have not awoken since]].
* DragonRider: A variant; your character, King Kayus, is the hero riding the dragon Bahamoot. Bahamoot is invincible, but Kayus isn't. Thus you must fly the dragon in a specific way so that its body can protect the rider against enemy shots.

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* CollisionDamage: Plays both ways - -- Bahamoot is invulnerable and can damage or destroy enemies just by ''touching'' it's rider it. On the other hand, King Kayus on the other hand (the rider) is quite vulnerable and can be hurt when bumping into enemies.enemies and walls. Most of the game have players trying to control Bahamoot so the dragon's body forms a protective shield around the King.
* DistantFinale: The game's epilogue is set '''200''' years later. [[spoiler:King [[spoiler:Bahamoot has ascended and turned into a star, while King Kayus has predictably passed on, where he's benevolently ruled for two centuries before dying. He is then carried to the heavens by a shining dragon, implied to be Bahamoot's spirit. He's known to future generations as "[[LegendFadesToMyth The Last Dragon King]]". Meanwhile, Bahamoot returns to his slumber and have not awoken since]].
King]]".]]
* DragonRider: A variant; your Your character, King Kayus, is the hero riding the dragon Bahamoot. Bahamoot is invincible, but Kayus isn't. Thus you must fly the dragon in a specific way so that its body can protect the rider against enemy shots.



* HomingProjectile: The Silver pickup turns Bahamoot's default attacks into firing organic homing missiles.
* OneHitPointWonder: King Kayus dies in a single hit, unlike his steed Bahamoot.
* OnlyTheChosenMayRide: Bahamoot is the steed of King Kayus, and no one else

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* HomingProjectile: The Silver pickup Orb power-up turns Bahamoot's default attacks into firing organic homing missiles.missiles that look like little dragon heads.
* OneHitPointWonder: King Kayus dies in a single hit, unlike his steed Bahamoot.
Bahamoot, who cannot be damaged at all.
* OnlyTheChosenMayRide: Bahamoot is the steed of King Kayus, and no one elseelse.



* SegmentedSerpent: Bahamoot the dragon's default form. There are similar, lesser dragon enemies who's depicted as segments - upon killing them their separated body parts even tries damaging King Kayus!
* ShowsDamage: On all the bosses, once Kayus and Bahamoot have damaged them enough, either with their bodies and shells cracking apart, losing limbs (for insect-like bosses) or for the giant flying skull, it's jaws (both of them) falling off.
* SpreadShot: A power-up for both King Kayus and Bahamoot, where their fireballs / arrows can fire away in a widespread arc.
* TailSlap: Owing to Bahamoot's serpentine features, players can control King Kayus to use it's tail as a very effective melee weapon.

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* SegmentedSerpent: Bahamoot the dragon's default form. There are similar, lesser dragon enemies who's depicted as segments - -- upon killing them their separated body parts even tries damaging King Kayus!
* ShowsDamage: On all the bosses, once Kayus and Bahamoot have damaged them enough, either with their bodies and shells cracking apart, losing limbs (for insect-like bosses) or for the giant flying skull, it's jaws (both of them) falling off.
explode in a last-ditch attempt to kill you.
* SpreadShot: A ShockAndAwe: The Blue Orb power-up for both King turns Bahamoot's weapon into a curtain of lightning that shoots straight downward.
* ShowsDamage: On all the bosses, once
Kayus and Bahamoot, where Bahamoot have damaged them enough, either with their fireballs / arrows can fire away in a widespread arc.bodies and shells cracking apart, losing limbs (for insect-like bosses) or for the giant flying skull, its jaws (both of them) falling off.
** Also subverted by the flying skull, which starts out as a tiny enemy, and at first shows damage by growing larger and larger with each explosion until it reaches its full-sized two-jawed skull form.
* SpreadShot:
** When on foot, King Kayus' weapon shoots in three directions if it's powered-up enough.
** The Gold Orb power-up is a variation of this. Bahamut's shots are fired from each individual segment, in whatever direction that segment is currently facing.
* TailSlap: Owing to Bahamoot's serpentine features, features and invulnerability, players can control King Kayus to use it's its tail as a very effective melee weapon.
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* OneHitPointWonder: KIng Kayus dies in a single hit, unlike his steed Bahamoot.

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* OneHitPointWonder: KIng King Kayus dies in a single hit, unlike his steed Bahamoot.
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* TailWhip: Owing to Bahamoot's serpentine features, players can control King Kayus to use it's tail as a very effective melee weapon.

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* TailWhip: TailSlap: Owing to Bahamoot's serpentine features, players can control King Kayus to use it's tail as a very effective melee weapon.
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--> Thus began the age for men...
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Set in Medieval TImes, in the HighFantasy-inspired Agamen Empire; an ancient demon called King Zambaquous is awakening from his slumber. You're King Kayus, the 15-year-old boy-king of Agamen, who managed to summon the ancient dragon Bahamoot, and granted control of the mighty dragon, with your trusty crossbow in hand, you set off on a quest to battle the forces of evil.

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Set in Medieval TImes, Times, in the HighFantasy-inspired Agamen Empire; an ancient demon called King Zambaquous is awakening from his slumber. You're King Kayus, the 15-year-old boy-king of Agamen, who managed to summon the ancient dragon Bahamoot, and granted control of the mighty dragon, with your trusty crossbow in hand, you set off on a quest to battle the forces of evil.
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Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/86797_dragon_breed_atari_st_front_cover.jpg]]
[[caption-width-right:350:Who's a ''nice'' dragon?]]

''Dragon Breed'' is a HorizontalScrollingShooter made for the arcades by Creator/{{Irem}} and Creator/{{Activision}}.

Set in Medieval TImes, in the HighFantasy-inspired Agamen Empire; an ancient demon called King Zambaquous is awakening from his slumber. You're King Kayus, the 15-year-old boy-king of Agamen, who managed to summon the ancient dragon Bahamoot, and granted control of the mighty dragon, with your trusty crossbow in hand, you set off on a quest to battle the forces of evil.

The game was made available for arcades as well as UsefulNotes/{{Amiga}} consoles, UsefulNotes/AmstradCPC, Creator/{{Atari}}, UsefulNotes/Commodore64 and UsefulNotes/ZXSpectrum.
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!! ''Dragon Breed'' contains examples of:

* AmbushingEnemy: The cavern stages has anemone-like growth on the walls, who seems like part of the game's natural scenery. But the moment King Kayus flies near, they turn out to be a cluster of enemies gathered together in a clump who then reveals themselves to attack.
* AttackOfTheMonsterAppendage: King Kayus and Bahamoot battles an absolute ''behemoth'' of a dragon as the game's third boss, and the entire battle have them fighting it's head.
* BigCreepyCrawlies: Most of the mook-grade enemies are giant insects, including absolutely gargantian insectoid bosses at the end of each stage.
* BottomlessMagazines: King Kayus' bow never runs dry of arrows, and he can even spam shots while on foot.
* BreathWeapon: Bahamoot can breath streams of flames, incinerating every enemy in the way.
* ChargedAttack: Holding down the fire button allows Bahamoot to fire a concentrated fireball that deals heavier damage.
* AChildShallLeadThem: Downplayed with the "child" part, but according to supplementary materials, the player's character King Kayus is a 15-year-old monarch and highly capable warrior on a solo quest to save his kingdom.
* CollisionDamage: Plays both ways - Bahamoot is invulnerable and can damage or destroy enemies just by ''touching'' it's rider King Kayus on the other hand is quite vulnerable and can be hurt when bumping into enemies. Most of the game have players trying to control Bahamoot so the dragon's body forms a protective shield around the King.
* DistantFinale: The game's epilogue is set '''200''' years later. [[spoiler:King Kayus has predictably passed on, where he's known to future generations as "[[LegendFadesToMyth The Last Dragon King]]". Meanwhile, Bahamoot returns to his slumber and have not awoken since]].
* DragonRider: A variant; your character, King Kayus, is the hero riding the dragon Bahamoot. Bahamoot is invincible, but Kayus isn't. Thus you must fly the dragon in a specific way so that its body can protect the rider against enemy shots.
* FlyingFace:
** The boss of the volcano level is a giant flying ''skull'' even larger than Bahamoot. With two mouths, somehow.
** [[spoiler:The FinalBoss, Zambaquous, appears as a single giant head encased behind a forcefield during his battle. He gradually gains a lower body as the battle goes on]].
* HomingProjectile: The Silver pickup turns Bahamoot's default attacks into firing organic homing missiles.
* OneHitPointWonder: KIng Kayus dies in a single hit, unlike his steed Bahamoot.
* OnlyTheChosenMayRide: Bahamoot is the steed of King Kayus, and no one else
* OurDragonsAreDifferent: Bahamoot, despite being a dragon in a medieval-inspired setting, has the serpentine features of Oriental dragons.
* SegmentedSerpent: Bahamoot the dragon's default form. There are similar, lesser dragon enemies who's depicted as segments - upon killing them their separated body parts even tries damaging King Kayus!
* ShowsDamage: On all the bosses, once Kayus and Bahamoot have damaged them enough, either with their bodies and shells cracking apart, losing limbs (for insect-like bosses) or for the giant flying skull, it's jaws (both of them) falling off.
* SpreadShot: A power-up for both King Kayus and Bahamoot, where their fireballs / arrows can fire away in a widespread arc.
* TailWhip: Owing to Bahamoot's serpentine features, players can control King Kayus to use it's tail as a very effective melee weapon.
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