History VideoGame / Doom3

15th Dec '17 6:25:25 PM ViperAcidZX
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* DamnYouMuscleMemory: ''Doom 3: BFG Edition'' maps sprinting to the left thumbstick button like most contemporary shooters. But while those shooters only require you to tap the button once, in this game you have to hold it down to sustain the sprint. This can also be confusing for those that have played the original Xbox version where the sprint button is mapped to the left trigger. On the PC version of ''BFG Edition'' at least, players can remap their controls and enable a toggle for sprinting with a config file tweak if they prefer using the left thumbstick button.

to:

* DamnYouMuscleMemory: ''Doom 3: BFG Edition'' maps sprinting to the left thumbstick button like most contemporary shooters. But while those shooters only require you to tap the button once, in this game you have to hold it down to sustain the sprint. This can also be confusing for those that have played the original Xbox version where the sprint button is mapped to the left trigger. On the PC version of ''BFG Edition'' at least, players can remap their controls and enable a toggle for sprinting with a config file tweak if they prefer using the left thumbstick button.controls.



* DestructibleProjectiles: How can you evade the homing missiles of the Revenant? Throw up a flak wall of plasma from the rapid-fire plasma rifle. If it's a straight line between you and the attacking Revenant, then the rev also gets showered in plasma bolts.

to:

* DestructibleProjectiles: How can you evade the homing missiles of the Revenant? Throw up a flak wall of plasma from the rapid-fire plasma rifle. If it's a straight line between you and the attacking Revenant, then the rev also gets showered in plasma bolts. [[spoiler:This is also how you deal with Sabaoth's BFG blasts.]]



* EmbeddedPrecursor: The Limited Collector's Edition of ''Doom 3'' and ''Resurrection of Evil'' on the original Xbox includes the original ''Doom'' and ''Doom II''. The latter also includes the Master Levels of ''Doom II''. The ''BFG Edition'' also includes the first two ''Doom'' games.

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* EmbeddedPrecursor: The Limited Collector's Edition of ''Doom 3'' and ''Resurrection of Evil'' on the original Xbox includes the original ''Doom'' and ''Doom II''. The latter also includes the Master ''Master Levels of ''Doom Doom II''. The ''BFG Edition'' also includes the first two ''Doom'' games.



* GameMod: Aside from stuff like the Duct Tape Mod, there are a Total Conversion or two. One of the most well known, ''The Dark Mod'', uses the game's engine to modernize ''VideoGame/ThiefTheDarkProject'' (well, it used to, until the mod became a standalone fangame).

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* GameMod: Aside from stuff like the Duct Tape Mod, there are a Total Conversion total conversion or two. One of the most well known, well-known, ''The Dark Mod'', uses the game's engine to modernize ''VideoGame/ThiefTheDarkProject'' (well, it used to, until the mod became a standalone fangame).



!!The Lost Mission contains examples of:
* CutAndPasteEnvironments: Many areas of the mission pack are simply made up of rooms from vanilla ''Doom 3'' copy and pasted together.
* HeroOfAnotherStory: Dr. Meyers and the Bravo Marine manage to destroy a long-range teleporter before the Doom 3 marine even completes his mission.

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!!The !!Doom 3: The Lost Mission contains examples of:
* CutAndPasteEnvironments: Many areas of the mission pack are simply made up of rooms from vanilla ''Doom 3'' copy and pasted together.
together. Justified that these were levels cut from ''Doom 3'' with some of sections being rebuilt or repurposed for the final game.
* DownerBeginner: The Lost Mission starts where Bravo Team were ambushed by demons from the main campaign, followed by a marine's lifeless body being dragged through a blood-soaked duct.
* HeroOfAnotherStory: Dr. Meyers and the Bravo Marine manage to destroy a long-range teleporter before the Doom 3 ''Doom 3'' marine even completes his mission.
10th Nov '17 8:04:31 PM ViperAcidZX
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* DiegeticInterface: When the player is wielding a machinegun, plasma gun, chaingun, or BFG-9000, the ammo counter disappears from the HUD and is replaced by a number displayed on the weapon itself.

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* DiegeticInterface: When the player is wielding a machinegun, plasma gun, chaingun, or BFG-9000, the ammo counter disappears from the HUD and is replaced by a number displayed on the weapon itself. This is however averted in the ''BFG Edition'' as the ammo counter on the HUD is always show regardless if they have their own built-in ammo counter.



* HellOnEarth: Dr. Betruger's ultimate plan is to bring the demons to earth.

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* HellOnEarth: Dr. Betruger's ultimate plan is to bring the demons to earth.Earth.



* JumpScare: Happens often - in particular, Imps love to crouch down behind doors and around corners, just waiting for you to come by so they can lunge at you.

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* JumpScare: Happens often - -- in particular, Imps love to crouch down behind doors and around corners, just waiting for you to come by so they can lunge at you.



* MeatMoss: Some areas are covered with, for lack of a better word, flesh masses that look like turds. If you shoot them, they sound like you're hitting steel - whether it's intentional or not, nobody knows.

to:

* MeatMoss: Some areas are covered with, for lack of a better word, flesh masses that look like turds. If you shoot them, they sound like you're hitting steel - -- whether it's intentional or not, nobody knows.



* MortonsFork: Combined with ButThouMust when at the planetary communications array. For half the game, your entire goal (according to Sergeant Kelly - who may or may not be acting honestly) has been to send a distress call to Earth. When you arrive, you are presented with two options; obey your orders and send the distress call or obey Swann (who technically outranks everyone) and shut down the array to keep the invasion isolated to Mars. Either choice results in the same end - if you obey Sergeant Kelly, then the distress call is sent but you're later told that this just means the demons have a free ride to Earth. Cancel the message and Swann congratulates you for seeing the bigger picture...only to be interrupted by Betruger, who overrides your control and sends the message anyway (begging the question as to why you were even necessary in the first place).

to:

* MortonsFork: Combined with ButThouMust when at the planetary communications array. For half the game, your entire goal (according to Sergeant Kelly - -- who may or may not be acting honestly) has been to send a distress call to Earth. When you arrive, you are presented with two options; obey your orders and send the distress call or obey Swann (who technically outranks everyone) and shut down the array to keep the invasion isolated to Mars. Either choice results in the same end - if you obey Sergeant Kelly, then the distress call is sent but you're later told that this just means the demons have a free ride to Earth. Cancel the message and Swann congratulates you for seeing the bigger picture...only to be interrupted by Betruger, who overrides your control and sends the message anyway (begging the question as to why you were even necessary in the first place).



* UpdatedRerelease: The ''BFG Edition'' features remastered versions of ''Doom 3'', the ''Resurrection of Evil'' expansion pack, and a new set of levels cut from the original game in the form ''The Lost Mission'' expansion, all with improved lighting and rendering, support for 3D TV displays, a new (though optional) checkpoint system, retooled some gameplay elements (e.g. more enemies to battle, the flashlight is shoulder-mounted, ammo is not as scarce), and achievement/trophy support. This also bundles the HD ports of ''The Ultimate Doom'' and ''Doom II: Hell on Earth'', which gives PC players the ability to play the previously console-exclusive ''No Rest for the Living'' episode for ''Doom II''.

to:

* UpdatedRerelease: The ''BFG Edition'' features remastered versions of ''Doom 3'', the ''Resurrection of Evil'' expansion pack, and a new set of levels cut from the original game in the form ''The Lost Mission'' expansion, all with improved lighting and rendering, support for 3D TV displays, a new (though optional) checkpoint system, retooled some gameplay elements (e.g. more enemies to battle, the flashlight is shoulder-mounted, ammo is not as scarce), and achievement/trophy support. This also bundles the HD ports of ''The Ultimate Doom'' and ''Doom II: Hell on Earth'', which also gives PC players the ability to play the previously console-exclusive ''No Rest for the Living'' episode for ''Doom II''.
6th Nov '17 4:11:28 PM ViperAcidZX
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Just like in the original game, you're a [[NoNameGiven nameless]], [[HeroicMime silent]], badass SpaceMarine, who has just been assigned to the Union Aerospace Corporation's base on UsefulNotes/{{Mars}}. Upon arriving and reporting to your sergeant, you are given your first task: find a scientist who has gone missing in the old communications facility. At first glance, the place and assignment seem [[NothingExcitingEverHappensHere as dull as dirt]], but as you speak to other marines and workers during your search, the creepier things start to seem. Many employees seem frightened and paranoid, and then there's the fact that the whole reason you were assigned here in the first place was to replace another Marine who died during an operation. You also overhear some rather suspicious conversations held by a high-ranking UAC lawyer and his lackey, and shadiest of all, the creepy and mysterious scientist [[BigBad Dr. Malcolm Betruger]], who promises that "amazing things will happen here soon". By the time you find the scientist, things are already creepy enough. But then Hell literally breaks loose, and you find yourself as one of the few people left alive in a base rapidly being overrun with grotesque monsters, reanimated and murderous former humans, and otherwordly, demonic imagery. It's up to you find and stop the source of the invasion, locate and aid any fellow survivors, and fight to stay alive.

to:

Just like in the original game, you're a [[NoNameGiven nameless]], [[HeroicMime silent]], badass SpaceMarine, who has just been assigned to the Union Aerospace Corporation's base on UsefulNotes/{{Mars}}. Upon arriving and reporting to your sergeant, you are given your first task: find a scientist who has gone missing in the old communications facility. At first glance, the place and assignment seem [[NothingExcitingEverHappensHere as dull as dirt]], but as you speak to other marines and workers during your search, the creepier things start to seem. Many employees seem frightened and paranoid, and then there's the fact that the whole reason you were assigned here in the first place was to replace another Marine who died during an operation. You also overhear some rather suspicious conversations held by a high-ranking UAC lawyer and his lackey, and shadiest of all, the creepy and mysterious scientist [[BigBad Dr. Malcolm Betruger]], who promises that "amazing things will happen here soon". happen". By the time you find the scientist, things are already creepy enough. But enough, but then Hell literally breaks loose, and you find yourself as one of the few people left alive in a base rapidly being overrun with grotesque monsters, reanimated and murderous former humans, and otherwordly, demonic imagery. It's up to you find and stop the source of the invasion, locate and aid any fellow survivors, and fight to stay alive.




to:

* AchievementSystem: Implemented into the ''BFG Edition'', which features 50 achievements on the Xbox 360 version, 65 achievements on the PC version, and 66 trophies on the [=PlayStation=] 3 version. These achievements range from "clear ''Doom 3'' under X difficulty", "find a particular item in the game", and "killing players in a specific way in multiplayer".



* AwesomeButImpractical: The laser sight that replaces the crosshair in ''Doom 3: BFG Edition'' if you're playing in 3D mode. It's a lazy, cheap hack that does ''not'' actually point at where your weapon actually fires, and also sways with your gun for further confusion. This is most noticeable in the first few levels, where you'll find it extremely difficult to get pistol headshots on zombies, or kill imps with one shotgun blast. Once you start getting automatic weapons it becomes tolerable, as you can just blast your way through the rest of the game without worrying too much about precise aim thanks to the increased ammo availability of the BFG edition.

to:

* AwesomeButImpractical: The laser sight that replaces the crosshair in ''Doom 3: BFG Edition'' if you're playing in 3D mode. It's a lazy, cheap hack that does ''not'' actually point at where your weapon actually fires, and also sways with your gun for further confusion. This is most noticeable in the first few levels, where you'll find it extremely difficult to get pistol headshots on zombies, or kill imps with one shotgun blast. Once you start getting automatic weapons it becomes tolerable, as you can just blast your way through the rest of the game without worrying too much about precise aim thanks to the increased ammo availability of the BFG edition.''BFG Edition''.



* BossArenaIdiocy: the Cyberdemon can ''only'' be harmed by the Soul Cube. The Soul Cube can ''only'' be "charged" for its attacks by killing enemies, so if you fought the Cyberdemon one-on-one, he'd be unstoppable. Luckily, he has weak minions constantly attack you, enabling you to charge up your Soul Cube again and again.

to:

* {{Bowdlerise}}: Due to the ''BFG Edition'' containing the HD ports of the classic ''Doom'' games, the altered red medical crosses and censored ''VideoGame/Wolfenstein3D'' levels also comes with them. Fans thankfully have created a patch that can be applied on the unique ''Doom'' IWAD files bundled with the ''BFG Edition''[='=]s PC version that restores the red medical crosses and uncensor the ''Wolfenstein 3D'' levels.
* BossArenaIdiocy: the The Cyberdemon can ''only'' be harmed by the Soul Cube. The Soul Cube can ''only'' be "charged" for its attacks by killing enemies, so if you fought the Cyberdemon one-on-one, he'd be unstoppable. Luckily, he has weak minions constantly attack you, enabling you to charge up your Soul Cube again and again.



* DamnYouMuscleMemory: ''Doom 3: BFG Edition'' maps sprinting to the left thumbstick button like most contemporary shooters. But while those shooters only require you to tap the button once, in this game you have to hold it down to sustain the sprint. This can also be confusing for those that have played the original Xbox version where the sprint button is mapped to the left trigger.

to:

* DamnYouMuscleMemory: ''Doom 3: BFG Edition'' maps sprinting to the left thumbstick button like most contemporary shooters. But while those shooters only require you to tap the button once, in this game you have to hold it down to sustain the sprint. This can also be confusing for those that have played the original Xbox version where the sprint button is mapped to the left trigger. On the PC version of ''BFG Edition'' at least, players can remap their controls and enable a toggle for sprinting with a config file tweak if they prefer using the left thumbstick button.



* LaughablyEvil: Believe it or not, the demons are this in an easter egg. In an easily-overlooked data terminal near the end of the game, you can download an e-mail where the demons try to instruct their fellows in how to invade:

to:

* LaughablyEvil: Believe it or not, the demons are this in an easter Easter egg. In an easily-overlooked data terminal near the end of the game, you can download an e-mail where the demons try to instruct their fellows in how to invade:



** The ancient tablets depicting the battle between the Martians the demons is the cover art of the original Doom, except Doomguy is carrying the Soul Cube rather than a submachinegun.

to:

** The ancient tablets depicting the battle between the Martians the demons is the cover art of the original Doom, except Doomguy is carrying the Soul Cube rather than a submachinegun.sub-machinegun.



* UpdatedRerelease: The ''BFG Edition'' features remastered versions of ''Doom 3'', the ''Resurrection of Evil'' expansion pack, and a new set of levels cut from the original game in the form ''The Lost Mission'' expansion, all with improved lighting and rendering, support for 3D TV displays, a new (though optional) checkpoint system, retooled some gameplay elements (e.g. more enemies to battle, the flashlight is shoulder-mounted, ammo is not as scarce), and achievement/trophy support. This also bundles the HD ports of ''The Ultimate Doom'' and ''Doom II: Hell on Earth'', which gives PC players the ability to play the previously console-exclusive ''No Rest for the Living'' episode for ''Doom II''.



* VillainBeatingArtifact: The original version requires that the player use the Soul Cube to take care of the final boss Cyberdemon. This was changed both in later patches of single-player mode and in co-op mode.
* WrongGenreSavvy: Sergeant Kelly seems to think that the invasion needs to be treated like any other enemy force, and commands Doomguy to send a transmission for reinforcements. [[spoiler: Too bad that that is ''exactly what [[BigBad Dr. Betruger]] wants'', so as to use those ships to have the demons invade Earth. It ultimately doesn't matter because he would have sent the transmission anyway if you hadn't.]]

to:

* VillainBeatingArtifact: The original version requires that the player use the Soul Cube to take care of the final boss Cyberdemon.[[FinalBoss Cyberdemon]]. This was changed both in later patches of single-player mode and in co-op mode.
* WrongGenreSavvy: Sergeant Kelly seems to think that the invasion needs to be treated like any other enemy force, and commands Doomguy to send a transmission for reinforcements. [[spoiler: Too [[spoiler:Too bad that that is ''exactly what [[BigBad Dr. Betruger]] wants'', so as to use those ships to have the demons invade Earth. It ultimately doesn't matter because he would have sent the transmission anyway if you hadn't.]]












* HeroOfAnotherStory: Dr. Meyers and the Bravo Marine manage to destroy a long-range teleporter before the Doom 3 marine even completes his mission.

to:

* HeroOfAnotherStory: Dr. Meyers and the Bravo Marine manage to destroy a long-range teleporter before the Doom 3 marine even completes his mission.mission.
----
28th Aug '17 9:52:08 PM MCGONN
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Added DiffLines:

* TheHeroDies: [[GainaxEnding Possibly.]] See EarnYourHappyEnding above.
24th Aug '17 1:45:48 PM chasemaddigan
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* LimitedSpecialCollectorsUltimateEdition: The Limited Collector's Edition on the Xbox [[EmbeddedPrecursor includes the two previous games]]. It also added a ''second'' secret level to the first episode in ''Ultimate Doom'' and another secret level in ''Doom II''. It also includes a slideshow of concept art, an episode of Creator/{{G4|TV}}'s ''Icons'' on id Software, and interviews with the developers.
21st Aug '17 10:16:18 AM Miracle@StOlaf
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** All UAC workers must use a standard issue PDA that is clunkier and less versatile than most of the cheapest tablets you could find as far back as 2012 in reality.
[[Fringe logic]] being that since UAC is a military contractor there Military spec PDA's and would be bulky to prevent damage and UAC would have had IT lockdown the feature set for business use.

to:

** All UAC workers must use a standard issue PDA that is clunkier and less versatile than most of the cheapest tablets you could find as far back as 2012 in reality. \n[[Fringe logic]] being Perhaps justified if one goes with the explanation that since UAC is a military contractor there Military spec PDA's they're military-spec [=PDAs=] and would be bulky to prevent damage and damage, while the UAC would have had their IT department lockdown the feature set for business use.
26th Jun '17 6:26:55 PM Jgorgon
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* AdaptationalWimp: Elliot Swann in the novelizations. Game!Swann is a hardass who willingly walks into the face of death, while book!Swann plays like an expy of [[Literature/JurassicPark Donald Gennaro]].

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* AdaptationalWimp: Elliot Swann in the novelizations. Game!Swann is a hardass who willingly walks into the face of death, while book!Swann plays like an expy of [[Literature/JurassicPark [[Film/JurassicPark Donald Gennaro]].Gennaro]].
* AKA47: Mostly averted due to the futuristic weapon designs, but the assault rifle is a modified FN P90, with an ''{{Film/Aliens}}''-style digital readout for remaining ammo.
26th Jun '17 5:41:03 PM Jgorgon
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Added DiffLines:

** The first encounter with a Lost Soul sees it burst out of the head of a female character. Many players mistook what was happening for that character's head and spinal column detaching from her body to attack you, which if anything is more horrifying.
26th Jun '17 5:07:07 PM Jgorgon
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Added DiffLines:

* BossArenaIdiocy: the Cyberdemon can ''only'' be harmed by the Soul Cube. The Soul Cube can ''only'' be "charged" for its attacks by killing enemies, so if you fought the Cyberdemon one-on-one, he'd be unstoppable. Luckily, he has weak minions constantly attack you, enabling you to charge up your Soul Cube again and again.


Added DiffLines:

** You'll occasionally come across what appear to be iPods in docking stations.
13th Jun '17 7:33:28 PM jeffpiatt2k4
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Added DiffLines:

[[Fringe logic]] being that since UAC is a military contractor there Military spec PDA's and would be bulky to prevent damage and UAC would have had IT lockdown the feature set for business use.
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