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* BeeAfraid: At one point, Mickey comes face-to-face with a bee who attempts to sting him while he takes a nap in the room where he first finds the remote control. The player character must use the cursor to guide Mickey away from the bee itself, and if he succeeds in evading it, the bee knocks over a flower bed and leaves through the open window, revealing a mirror shard.
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* WallRun: A particular mirror shard is floating too high for Mickey to reach by jumping, but climbing a massive spiral staircase triggers a button mashing mini-game to run up the stairs in a certain time limit. If successful, Mickey picks up enough speed to run up the wall. He appears ignorant of the feat at first, doing so with his eyes closed in celebration. But Mickey seizes the opportunity to kick off the wall and grab the shard.
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* AntiVillain: [[spoiler:The ghost was lonely and brought Mickey to his world to have someone to play with. If you collect all the mirror shards, he happily follows Mickey home so he won't be alone and friendless anymore]].
* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and [[PleaseDontLeaveMe begs Mickey to stay]], of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "[[NiceGuy no hard feelings]]" before heading through the portal itself, [[BittersweetEnding slowly sulking off into the astral plane as the ghost waves him goodbye.]] However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]

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* AntiVillain: [[spoiler:The ghost was lonely and brought Mickey to his world to have someone to play with. Despite [[ThePrankster all the pranks he pulled at Mickey's expense]], he won't stop Mickey from leaving after his initial plea to stay, waving goodbye from beyond the mirror portal as Mickey crosses the in-between space. If you collect all the mirror shards, [[GoldenEnding Mickey will stop partway and beckon the ghost to follow]] and he happily follows Mickey home so he won't be alone and friendless anymore]].
* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and [[PleaseDontLeaveMe begs Mickey to stay]], of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told tells him "[[NiceGuy no hard feelings]]" before heading through the portal itself, [[BittersweetEnding slowly sulking off into the astral plane as the ghost waves him goodbye.]] However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]
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* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since [[OldSaveBonus you can unlock it early before even starting a new game]] by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameBoyAdvance.]]

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* PostEndGameContent: [[spoiler:Upon finishing the game once and saving, you unlock a bonus room which allows you to replay the minigames, listen to the in-game music and rewatch cutscenes that you've unlocked. Subverted since [[OldSaveBonus you can unlock it early before even starting a new game]] by transferring data from the first ''VideoGame/DisneysMagicalQuest'' game for the UsefulNotes/GameBoyAdvance.Platform/GameBoyAdvance.]]
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* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and begs Mickey to stay, of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "no hard feelings" before heading through the portal itself, [[BittersweetEnding slowly sulking off into the astral plane as the ghost waves him goodbye.]] However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]

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* ButNowIMustGo: Once Mickey repairs the mirror portal that leads back to his bedroom, [[spoiler:the ghost apologizes for his actions and [[PleaseDontLeaveMe begs Mickey to stay, stay]], of which he can either [[IChooseToStay choose to stay]] or head through the portal back home. If the latter is chosen, Mickey bids his farewell to the ghost and told him "no "[[NiceGuy no hard feelings" feelings]]" before heading through the portal itself, [[BittersweetEnding slowly sulking off into the astral plane as the ghost waves him goodbye.]] However, [[GoldenEnding the ghost can follow Mickey to his room if he repairs the mirror completely]].]]



* OrWasItADream: [[spoiler:Just as Mickey leaves his bedroom to go get something to eat, the ghost is seen hanging from the ceiling as it giggles before fading to black. This requires getting all of the shards to see, though. Otherwise it ends with Mickey leaving his room normally.]]

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* OrWasItADream: [[spoiler:Just as Mickey leaves his bedroom to go get something to eat, the ghost is seen hanging from the ceiling fan as it giggles an ornament, giggling mischievously before fading the fade to black. This requires getting all of the shards to see, though. Otherwise it ends with Mickey leaving his room normally.]]
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''Disney's Magical Mirror Starring Mickey Mouse'' (known in Japanese as ''Mickey Mouse no Fushigi na Kagami'', or "Mickey Mouse's Mysterious Mirror") is a 2002 UsefulNotes/NintendoGameCube AdventureGame created by Creator/DisneyInteractiveStudios with help from Creator/{{Capcom}}, starring WesternAnimation/MickeyMouse, of course. It is considered a loose adaptation of the 1936 cartoon ''WesternAnimation/ThruTheMirror''.

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''Disney's Magical Mirror Starring Mickey Mouse'' (known in Japanese as ''Mickey Mouse no Fushigi na Kagami'', or "Mickey Mouse's Mysterious Mirror") is a 2002 UsefulNotes/NintendoGameCube Platform/NintendoGameCube AdventureGame created by Creator/DisneyInteractiveStudios with help from Creator/{{Capcom}}, starring WesternAnimation/MickeyMouse, of course. It is considered a loose adaptation of the 1936 cartoon ''WesternAnimation/ThruTheMirror''.



This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a UsefulNotes/GameBoyAdvance [[UpdatedRerelease remaster]] of the original [[UsefulNotes/SuperNintendoEntertainmentSystem Super Nintendo]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.

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This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance [[UpdatedRerelease remaster]] of the original [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Nintendo]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.
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This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a [[UsefulNotes/GameBoyAdvance GBA]] [[UpdatedRerelease remaster]] of the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.

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This game also features cross-compatibility with ''[[VideoGame/DisneysMagicalQuest Disney's Magical Quest Starring Mickey and Minnie]]'', a [[UsefulNotes/GameBoyAdvance GBA]] UsefulNotes/GameBoyAdvance [[UpdatedRerelease remaster]] of the original [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] Super Nintendo]] game, allowing the player to unlock certain items in-game if bought from that game's in-game shops. Examples include a stool (both in the first room and library) to completely bypass the tricks that require getting a key from a high place, a broom that allows you to fly over to the old mansion and back without having to do the gear sequence, as well as extra star containers found in certain spots.
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* PowderGag: In the kitchen area, a cupboard can be opened to show a pot of flour about to tip over, and activating its trick results in Mickey having his entire body covered up in flour. He returns to normal immediately after picking up the coin.

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