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* TwentyBearAsses: Rina's first quest for you is to fetch her thirty Digistalks. Your reward? The ''exact same'' Digistalks.

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* TwentyBearAsses: TwentyBearAsses:
** Several characters in the Ohguino Wasteland demand 20 of a certain item before joining the city. Gets a LampshadeHanging with the Tyrannomon in the Ohguino Wasteland Dori Tunnel, who asks you to fetch them 20 Best Meats. If you do this, he'll say he hadn't actually expected you to actually do it.
**
Rina's first quest for you is to fetch her thirty Digistalks. Your reward? The ''exact same'' Digistalks.



** Gets a LampshadeHanging with the Tyrannomon in the Ohguino Wasteland Dori Tunnel, who asks you to fetch them 20 Best Meats. If you do this, he'll say he hadn't actually expected you to actually do it.
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* GetAHoldOfYourselfMan: If the partners' Digifriend is high enough and one of them gains a StatusEffect, the unaffected may smack it back to its senses.
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* AwesomeButImpractical: Upgrading the town square, which places a neat seasonal decor at the center and allows the player to buy season-based items from Agumon. It only levels up once and the upgrade finishes instantly, but the materials are rather demanding that they are better off spent on upgrading other facilities. And the Square downgrades once the season changes, and an upgrade done in one season will not carry over the next seasonal cycle, so this just serves as a way to dump materials after everything else has been fully upgraded.

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* AwesomeButImpractical: Upgrading the town square, which places a neat seasonal decor at the center and allows the player to buy season-based items from Agumon. It only levels up once and the upgrade finishes instantly, but the materials required are rather demanding that they are better off spent on upgrading other facilities. And the Square downgrades once the season changes, and an upgrade done in one season will not carry over the next seasonal cycle, so this just serves as a way to dump materials after everything else has been fully upgraded.

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* AwesomeButImpractical: Upgrading the town square, which places a neat seasonal decor at the center and allows the player to buy season-based items from Agumon. It only levels up once and the upgrade finishes instantly, but the materials are rather demanding that they are better off spent on upgrading other facilities. And the Square downgrades once the season changes, and an upgrade done in one season will not carry over the next seasonal cycle, so this just serves as a way to dump materials after everything else has been fully upgraded.



* UnstoppableRage: In a postgame quest, Rosemon finds her castle overrun with squatters and various Digimon either drunk or high as kites, and gets so furious she goes straight to Burst Mode. The player is required to fight her to calm her down.

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* UnstoppableRage: In a postgame quest, Rosemon finds her castle overrun with squatters and various Digimon either drunk or high as kites, and gets so furious she goes straight to Burst Mode. The player is required to fight her to calm her down. Once this is done the first time, the player can repeat this event every in-game Sunday.

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* {{Cap}}: In the player's inventory, up to 99 of an item type (while carrying slots are limited to 60 at max upgrade). However, the 99-limit is not imposed for items stored in Warehouse.

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* {{Cap}}: {{Cap}}:
**
In the player's inventory, up to 99 of an item type (while carrying slots are limited to 60 at max upgrade). However, the 99-limit is not imposed for items stored in Warehouse.Warehouse.
** HP and MP max out at 99999, while other battle stats max out at 9999.
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** After recruiting Vikemon, he gains a new favor the player can take, which requires having a Black Digitrout in the inventory. Should the player try to pull a DevelopersForesight and initiate the sidequest by talking to him with said fish already in the inventory, he will acknowledge it, but then do nothing about it. Turns out this is another translation issue. Vikemon will only ask this favor if the player does not have any Black Digitrout to begin with, so the player has to remove/store the fish first, ''then'' talk to Vikemon to initiate his favor.

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** After recruiting Vikemon, he gains a new favor the player can take, which requires having a three Black Digitrout in the inventory. Should the player try to pull a DevelopersForesight and initiate the sidequest by talking to him with said fish already in the inventory, he will acknowledge it, them, but then do nothing about it.them. Turns out this is another translation issue. Vikemon will only ask this favor if the player does not have any Black Digitrout to begin with, with (as this turns out to be a fishing challenge involving it), so the player has to remove/store the fish first, ''then'' talk to Vikemon to initiate his favor.
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** After recruiting Vikemon, he gains a new favor the player can take, which requires having a Black Digitrout in the inventory. Should the player try to pull a DevelopersForesight and initiate the sidequest by talking to him with said fish already in the inventory, he will acknowledge it, but then do nothing about it. Turns out this is another translation issue. Vikemon will only ask this favor if the player does not have any Black Digitrout to begin with, so the player has to remove/store the fish first, ''then'' talk to Vikemon to initiate his favor.
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* CharacterNameLimits: Name inputs are limited to 8 characters.
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*** "From Another World" pits the player against Botamon, Punimon, Tokomon, Angemon, and Jijimon, the full residents of Jijimon's House in the original ''Digimon World''.

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*** "From Another World" pits the player against Botamon, Punimon, Tokomon, Angemon, and Jijimon, the full residents of Jijimon's House in the original ''Digimon World''. It also restricts partner stage up to Perfect/Ultimate, the highest stage that can be reached in that game.
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*** "From Another World" pits the player against Botamon, Punimon, Tokomon, Angemon, and Jijimon, the full residents of Jijimon's House in the original ''Digimon World''.
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** An EX Scenario fight [[spoiler:against Samudramon post-Reincarnation]] is stated to be a HopelessBossFight as [[spoiler:even Tsuzuki and Noir are unable to defeat him, and]] when the player gets to the battle themselves, both partners start off at 0 MP (and does not [[RegeneratingMana regenerate]]). [[spoiler:As asked by Tsuzuki, the player simply has to do nothing in the battle (for 30 seconds, and hope the partners stay alive the whole time). When the second part of the battle starts, they can fight Samudramon as normal.]]

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** An EX Scenario fight [[spoiler:against Samudramon post-Reincarnation]] is stated to be a HopelessBossFight as [[spoiler:even Tsuzuki and Noir are unable to defeat him, and]] when the player gets to the battle themselves, both partners start off at 0 MP (and does do not [[RegeneratingMana regenerate]]). [[spoiler:As asked by Tsuzuki, the player simply has to do nothing in the battle (for 30 seconds, and hope the partners stay alive the whole time). When the second part of the battle starts, they can fight Samudramon as normal.]]
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* PaletteSwap: The infamous ones from ''Digimon'' media appear here, and there are even more of them. It is not just something like UndergroundMonkey (like how [=SnowAgumon=] is just an Agumon that lives in cold areas) either. How about red and yellow recolors of Veedramon, for example? And yes, the player can raise these themselves. Though the recolors are unrecruitable still, a few give out subquests.

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* PaletteSwap: The infamous ones from ''Digimon'' media appear here, and there are even more of them. It is not just something like UndergroundMonkey (like how [=SnowAgumon=] is just an Agumon that lives in cold areas) either. How about red and yellow gold recolors of Veedramon, for example? And yes, the player can raise these themselves. Though the recolors are unrecruitable still, a few give out subquests.

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* InconsistentDub: In the English localization, is the machine-type speciality called Apparatus (on the menu, most other in-game references) or Weapon (in-battle)?



* LuckBasedMission: Battles that ban orders. When it is not simply NoItemUseForYou, certain Colosseum challenges have this as a rule. This leaves the player's partners in the mercy of RandomNumberGod.



* NoItemUseForYou: Certain battles ban item use. Colosseum challenges with this restriction note this on the Rule info.



* RegeneratingHealth: The "Health Runner" Tamer Skill allows the partners' HP to regenerate while running on the map.
* RegeneratingMana: In-battle, MP slowly regenerates when not full. The player can also induce this outside battles by activating the Tamer Skill "Invigorating Runner", which regenerates MP while running on the map.



* SeeminglyHopelessBossFight: The Paildramon at MOD Cape sets as a condition for fighting him that the player's partners have one-fifth their usual health and MP. It's pretty much designed to ensure the only way to win is [=ExE=] Evolution.

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* SeeminglyHopelessBossFight: SeeminglyHopelessBossFight:
**
The Paildramon at MOD Cape sets as a condition for fighting him that the player's partners have one-fifth their usual health and MP. It's pretty much designed to ensure the only way to win is [=ExE=] Evolution.Evolution.
** An EX Scenario fight [[spoiler:against Samudramon post-Reincarnation]] is stated to be a HopelessBossFight as [[spoiler:even Tsuzuki and Noir are unable to defeat him, and]] when the player gets to the battle themselves, both partners start off at 0 MP (and does not [[RegeneratingMana regenerate]]). [[spoiler:As asked by Tsuzuki, the player simply has to do nothing in the battle (for 30 seconds, and hope the partners stay alive the whole time). When the second part of the battle starts, they can fight Samudramon as normal.]]
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* GuideDangIt: The game never explains the enemy level mechanics properly. The levels do indicate enemy strength, but the Digimon's form stage (bar KingMook cases) also affects how strong it really is. Excepting {{Joke Character}}s, a level 3 Rookie is far weaker than a level 3 Champion, for example. In short, it uses a rank-based level system in a game that does not use CharacterLevel to begin with.
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** If a battle is timed, the timer will freeze when a SignatureMove is being executed, which prevents wasted time from battle animation. This also applies to battles against the [=GaoGamon=] family required for recruitment, which impose a very short time limit for it to be considered won, even though no timer is displayed.
** The in-universe clock only ticks when it is on-screen and the player is not in the middle of any action (like when a message box pops up and interrupts all movement). This means battles do not consume time. Averted for fishing, which consumes time regardless of success or failure.
** For an example specific to this game, exploring any BonusDungeon in the Dimensional District freezes the clock in exchange of making it a TimedMission, so the player does not have to worry about wasted in-game time exploring these locations.
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* SuspiciouslySpecificDenial: One post-game subquest deals with a Digimon that pollutes the Ruins Lake. A "[=MegaSeadramon=]" (actually [=WaruSeadramon=]) dwelling there keeps denying that ever happening after the player received a [=DigiMail=] from Botamon and then Koromon about the complaint, even trying to convince the player to just call him "[=MegaSeadramon (Lake)=]" (yes, including the "(Lake)" part), never mind [[PaletteSwap his darker color scheme and black head]] and the fact he is the only one that is always idle on that area.
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** The Psychemon brothers in Ohguino Wastelands combine this with YouNoTakeCandle in the English localization, resulting in all-caps dialogue with purposefully incorrect grammar.
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* TimeLimitBoss: Later on in the game, starting with Faulty Ex Machina, some Digimon will only join the city if you beat them in sixty seconds. The BrutalBonusLevel bosses are this too as the Dimension dungeons are all TimeBasedMission.

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* TimeLimitBoss: Later on in the game, starting with Faulty Ex Machina, some Digimon will only join the city if you beat them in sixty seconds. The BrutalBonusLevel bosses are this too as the Dimension dungeons are all TimeBasedMission.TimedMission.

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* IllNeverTellYouWhatImTellingYou: An unintentional version by the Woodmon holding [=ShineGreymon=] captive, who tells the player Rosemon's plan by accident.



* IllNeverTellYouWhatImTellingYou: An unintentional version by the Woodmon holding [=ShineGreymon=] captive, who tells the player Rosemon's plan by accident.



* LaughingMad: Infermon cackles (silently) before divivolving into Diaboromon.



* LaughingMad: Infermon cackles (silently) before divivolving into Diaboromon.



* MeatVersusVeggies: Taken to the extreme with the Digimon found in the Ohguino Wastelands who have managed to turn the debate into a full-on war. Interestingly, in the digital world, meat literally grows from the ground, so the whole war was started over something as petty as personal taste.



* MeatVersusVeggies: Taken to the extreme with the Digimon found in the Ohguino Wastelands who have managed to turn the debate into a full-on war. Interestingly, in the digital world, meat literally grows from the ground, so the whole war was started over something as petty as personal taste.



* NoIndoorVoice: All the champion level and higher NPC insect Digimon speak like this.



* NoIndoorVoice: All the champion level and higher NPC insect Digimon speak like this.



** Few of the recruits serving a similar role can feel like this too, since the player accepts it whether they want it or not. Examon steals 10,000 bits in exchange for extra time, and Crusadermon extends partners' life but takes 1 minute off the timer. At least the player can learn the effects the first time and will only interact with them during repeat encounters if needed.



* TimeLimitBoss: Later on in the game, starting with Faulty Ex Machina, some Digimon will only join the city if you beat them in sixty seconds.

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* TimeLimitBoss: Later on in the game, starting with Faulty Ex Machina, some Digimon will only join the city if you beat them in sixty seconds. The BrutalBonusLevel bosses are this too as the Dimension dungeons are all TimeBasedMission.

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* TwentyBearAsses: Rina's first quest for you is to fetch her thirty Digistalks. Your reward? The ''exact same'' Digistalks.



** When a SignatureMove or Digifuse is called, the user will be immune to all attacks until it is done executing the move, preventing wasted Order Power. Be careful as this also applies to the enemy side.



* DitchingTheDubNames: It seems the names for the black Agumon and Gabumon {{NPC}}s are their Japanese ones in the 2023 UpdatedReRelease, as they no longer address themselves as Blackosaurus and Blackie.



* DubNameChange: Zig-zagged in [=KaiserGreymon's=] case. Even though the original Japanese name is used everywhere else, dialogue during the recruitable [=KaiserGreymon's=] quest refers to him as [=EmperorGreymon=]. [[BlindIdiotTranslation This leads to him introducing himself as [=EmperorGreymon=], while the tag on the dialogue box identifies him as [=KaiserGreymon=].]]

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* DubNameChange: Zig-zagged in [=KaiserGreymon's=] case. Even though the original Japanese name is used everywhere else, dialogue during the recruitable [=KaiserGreymon's=] quest refers to him as [=EmperorGreymon=]. [[BlindIdiotTranslation This leads to him introducing himself as [=EmperorGreymon=], while the tag on the dialogue box identifies him as [=KaiserGreymon=].]]]] This seems to be not the case in the 2023 UpdatedReRelease, as his name tag correctly says [=EmperorGreymon=].



* FantasticFruitsAndVegetables: Ginseng with arms and bird-shaped pink radishes are just some of the many weird ingredients the player can gather and feed to their Digimon. And then there are the colorful fruits (some cube-shaped) and nuts, which somehow work as perfect substitutes for rice, eggs, cooking oil, salt, etc.



* ItemDropMechanic: Enemy Digimon outside Colosseum challenges may drop items upon defeat. The bosses in the {{Brutal Bonus Level}}s will always drop either [[RareCandy stat chips]] or powerful Digivolution Cores.



* PaletteSwap: The infamous ones from ''Digimon'' media appear here, and there are even more of them. It is not just something like UndergroundMonkey (like how [=SnowAgumon=] is just an Agumon that lives in cold areas) either. How about red and yellow recolors of Veedramon, for example? And yes, the player can raise these themselves. Though the recolors are unrecruitable still, a few give out subquests.
* PauseScumming: Digimons will chase you on the overworld and when they touch you it forces you into a battle. The Digimon is pushed slightly further away from you when you pause, so if you wanted a digimon off your trail you can pause repeatedly.



* PauseScumming: Digimons will chase you on the overworld and when they touch you it forces you into a battle. The Digimon is pushed slightly further away from you when you pause, so if you wanted a digimon off your trail you can pause repeatedly



* RareCandy: Some ingredients and all the stat chips add points to the partners' stats if consumed.
* RemilitarizedZone: The zone belonging to the Meat faction of the Ohguino Wastelands. It's filled with weapons and barricades facing the enemy and the music is a cheerful military march, and most of the Digimon fighting are buff as you'd expect of Digimon going to war. (The Veggie faction is simultaneously more elegant and more sinister.)



* RemilitarizedZone: The zone belonging to the Meat faction of the Ohguino Wastelands. It's filled with weapons and barricades facing the enemy and the music is a cheerful military march, and most of the Digimon fighting are buff as you'd expect of Digimon going to war. (The Veggie faction is simultaneously more elegant and more sinister.)



* SaveGameLimits: Three save slots are available.



* TwentyBearAsses: Rina's first quest for you is to fetch her thirty Digistalks. Your reward? The ''exact same'' Digistalks.
* TheVeryDefinitelyFinalDungeon: Infinite Cauldron, which is only unlocked in Chapter 3, and is where Tsuzuki aims to finish his plan. It's swarming with very powerful Digimon, and several recruitable ones.


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* TheVeryDefinitelyFinalDungeon: Infinite Cauldron, which is only unlocked in Chapter 3, and is where Tsuzuki aims to finish his plan. It's swarming with very powerful Digimon, and several recruitable ones.
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* FakeDifficulty: The difficulty modes don't really affect anything substantial other than the tedium of training, [[FakeLongevity essentially just extending the amount of time and effort required to proceed through the game]] the higher you go. The Easy setting is the same as the default setting from the Vita version, while Normal and Hard (unlocked by beating the game) only lower the amount of parameter boosts you get from training, as well as also lowering your Digimon's lifespan so that they die quicker. Enemy Digimon strength and AI aren't affected by difficulty.

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* FakeDifficulty: The difficulty modes (until the 2023 ports) don't really affect anything substantial other than the tedium of training, [[FakeLongevity essentially just extending the amount of time and effort required to proceed through the game]] the higher you go. The Easy setting is the same as the default setting from the Vita version, while Normal and Hard (unlocked by beating the game) only lower the amount of parameter boosts you get from training, as well as also lowering your Digimon's lifespan so that they die quicker. Enemy Digimon strength and AI aren't affected by either aforementioned difficulties. The 2023 UpdatedReRelease-exclusive Beginner difficulty is the only one to lower enemy difficulty.
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* InterfaceScrew:
** The {{Brutal Bonus Level}}s accessible from the Dimensional District disable map (but not the mini-map) and saving. Combined with a time limit (which ticks down even in battles), the player does not have much freedom in figuring out which path goes to which without a guide.
** Using DG Dimension V3, whether it was done by partner or enemy, will make the entire UI vanish throughout the attack, which means the player cannot intervene in any way until the attack ends.
* InterfaceSpoiler: Despite NPC warnings that Frost Cathedral's layout is complicated, considering it is this world's [[VideoGame/DigimonWorld Ice Sanctuary]] which is known for its complex warp-based navigation (and its origin game's lack of map did not help either), opening the Map via the menu shows every path pointing to which room. Each arrow placement corresponds to the warp placement, so no need to guess how to get to particular rooms.


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** A few Colosseum challenges are themed around past games:
*** "We Are Cyber Sleuths" has Palmon, Terriermon, and Hagurumon as opponents. They are the starter Digimon in ''VideoGame/DigimonStoryCyberSleuth''.
*** "Original Digital Monsters" has [=MetalGreymon=] (Blue), Tyrannomon, Seadramon, Devimon, and Meramon, all of which are Digimon that debuted in the Ver. 1 virtual pet.
*** "Redigitization" has Gaomon, Biyomon, Angewomon, [=LadyDevimon=], and [=BlackWarGreymon=] as opponents, all main Digimon from ''VideoGame/DigimonWorldReDigitize''.
*** "True Ogre Troops" has the player fight Ogremon, Agumon, Gabumon, and [=WaruSeadramon=], which are the Digimon the player has to fight in order to recruit Ogremon in ''VideoGame/DigimonWorld''.
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The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]]. A new port for the Nintendo Switch and Steam is set to be released on February 22, 2023. This version adds the Beginner difficulty setting which actually lowers enemy difficulty and a run button. It also includes all DownloadableContent already available.

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The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]]. A new port for the Nintendo Switch and Steam is set to be released on February 22, 2023. This version adds the Beginner difficulty setting which actually lowers enemy difficulty and a run button. It also includes all DownloadableContent already available.

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* ATasteOfPower: The beginning of the game has the player fight a Machinedramon with a [=WarGreymon=] and a [=MetalGarurumon=], who then fuse into Omnimon. Suffice to say, after that it's a while before you get anywhere near that level of power again.


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* AntiGrinding: The higher the partner's stats, the less stat points gained from training or, if the enemy is relatively weaker than the partner, battling. Fan guides tend to recommend StatGrinding through battling once the partners are at least Rookie level to avoid this dilemma, since the in-universe clock does not tick during battles (thus battles potentially reward more points per hour compared to training).


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* ArbitraryMissionRestriction: Certain recruits/sidequests require having a partner/item/skill/previous condition that fulfils a certain condition. While some are justified, a few enter this territory for how, well, arbitrary the requirements are despite the player seemingly already having a matching condition. Take Darkdramon's recruitment requirement. The first requirement is having a partner with a punching attack, but the allowed species are GuideDangIt in nature if one does not have a [=BanchoLeomon=] (his rival) of their own, as players first assumed it to be any Digimon of the Hand-to-Hand attribute and wonder why only certain species work.


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* {{Cap}}: In the player's inventory, up to 99 of an item type (while carrying slots are limited to 60 at max upgrade). However, the 99-limit is not imposed for items stored in Warehouse.


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* ATasteOfPower: The beginning of the game has the player fight a Machinedramon with a [=WarGreymon=] and a [=MetalGarurumon=], who then fuse into Omnimon. Suffice to say, after that it's a while before you get anywhere near that level of power again.

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The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]]. A new port for the Nintendo Switch and Steam is set to be released on February 22, 2023.

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The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]]. A new port for the Nintendo Switch and Steam is set to be released on February 22, 2023.
2023. This version adds the Beginner difficulty setting which actually lowers enemy difficulty and a run button. It also includes all DownloadableContent already available.



* YearInsideHourOutside: Time moves much faster in the Digital World, to the point where only a few hours have passed in the real world over the course of the game's main scenario.

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* YearInsideHourOutside: Time moves much faster in the Digital World, to the point where only a few hours have passed in the real world over the course of the game's main scenario.scenario.
* ZipMode: The Dash Mode variant where the player can hold down a button to make the protagonist run instead of jog is added to the UpdatedReRelease ports.
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** After joining Floatia, Shoutmon will state that he's technically not a Rookie, which references ''Anime/DigimonFusion''[='s=] lack of levels in its adaptation of the franchise.[[note]]Ironically, Shoutmon would later be officially classified as a Rookie in an update to the ''Digimon Reference Book'' that gave official levels to Digimon introduced in ''Fusion.''

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** After joining Floatia, Shoutmon will state that he's technically not a Rookie, which references ''Anime/DigimonFusion''[='s=] lack of levels in its adaptation of the franchise.[[note]]Ironically, Shoutmon would ''would'' later be officially classified as a Rookie in an update to the ''Digimon Reference Book'' that gave official levels to Digimon introduced in ''Fusion.''''[[/note]]
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The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]].

to:

The game was released on the March 17th 2016 in Japan, with a western release exclusively on [=PS4=] in early 2017. The first trailer can be viewed [[https://www.youtube.com/watch?v=2I6tBz_Kz_k here]].
here]]. A new port for the Nintendo Switch and Steam is set to be released on February 22, 2023.
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** [[DownplayedTrope Downplayed:]] Yukimura's first line of "Before you ask someone's name, isn't it polite to give your own name, first?" in itself is mundane. The real shock comes from that coming from a Guilmon with a ''much'' deeper and mature voice. This would be a surprise to those used to the much more childish Guilmon from ''Anime/DigimonTamers''.

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** [[DownplayedTrope Downplayed:]] Yukimura's Downplayed]] with Yukimura. His first line of "Before you ask someone's name, isn't it polite to give your own name, first?" in itself is mundane. The real shock comes from that coming from a Guilmon with a ''much'' deeper and mature voice. This would be a surprise to those used to the much more childish Guilmon from ''Anime/DigimonTamers''.

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That is not a spoiler, but that does change the way you normally think of Guilmon.


* WhamLine: Tsuzuki, on seeing Mameo, exclaims "You! That brat!", [[spoiler:cluing in that he is possessed by Analogman.]]

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* WhamLine: WhamLine:
** [[DownplayedTrope Downplayed:]] Yukimura's first line of "Before you ask someone's name, isn't it polite to give your own name, first?" in itself is mundane. The real shock comes from that coming from a Guilmon with a ''much'' deeper and mature voice. This would be a surprise to those used to the much more childish Guilmon from ''Anime/DigimonTamers''.
**
Tsuzuki, on seeing Mameo, exclaims "You! That brat!", [[spoiler:cluing in that he is possessed by Analogman.]]
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* RibcageRidge: The Corpseway in the Bony Resort is the path connecting the Bony Drive and the Graveyard, running right under what seems to be the skeleton of an unidentified gigantic Digimon.

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