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''Digimon Adventure: Anode Tamer'' and ''Digimon Adventure: Cathode Tamer'' are [[OneGameForThePriceOfTwo a pair of counterpart]] games based on the ''{{Digimon}}'' franchise, released exclusively on the Bandai WonderSwan in 1999. They later received a CompilationRerelease in 2001 for the WonderSwan Color, ''Digimon Anode/Cathode Tamer: Veedramon Version'', which received an English translation in Hong Kong.

The games collectively are the first instalment in [[DigimonWonderSwanSeries a series of]] ''Digimon'' games following the transdimensional adventures of Ryo Akiyama, who would later make several cameo appearances in ''DigimonAdventure02'' and [[CanonImmigrant become a main character of]] ''DigimonTamers''. On New Years' Eve 1999, Ryo is playing on his new laptop when he is interrupted by a blackout, and taken into the Digital World by [[DigimonAdventure Taichi Yagami's Agumon]]. After a brief skirmish with a wild Digimon, Agumon and [[TheObiWan Gennai]] explain that the rise of a powerful new enemy, Millenniummon, has resulted in the imprisonment of all the Chosen Children and the revival of many dangerous enemies, and that it's now up to Ryo to amass an army of Digimon and lead them to victory against Millenniummon.

The games are a simplified take on the TurnBasedStrategy genre, with some of the maintenance elements of the ''Digimon'' virtual pets thrown into the mix. Both the player and the enemy control only three {{Mons}} each with limited offensive commands available. The player can charge and use energy from Taichi's borrowed Digivice to capture and "purify" an enemy Digimon and convince it to join Ryo's army.

The games were followed up with ''DigimonAdventure02TagTamers'', continuing Ryo's adventures and tying into the backstory of [[DigimonAdventure02 Ken Ichijouji]].

----
!! Tropes present in ''DigimonAnodeCathodeTamer:
* AllThereInTheManual: This game is one of the ''many'' [[NoExportForYou unexported]] manuals about exactly who the hell [[DigimonTamers that Ryo guy]] is and why he's such a good Tamer.
* ComMons: It's difficult to not end up getting a ''lot'' of Veedramon from Gennai. It stands out in that you'll end up with a hell of a lot of them even though you can't find and purify them in dungeons.
* CompilationRerelease: ''Veedramon Version''.
** DepartmentOfRedundancyDepartment: You have to wonder why they bothered compiling both versions together given they're virtually identical.
* HarmfulToMinors: Ryo not only realises by the ''first'' encounter with a Digimon (Kuwagamon, again) that he can get killed easily, he faces every villain alone, and each of them promises to give him a painful, gruesome death.
* NoExportForYou: The games are the only instalment of its series to come even vaguely close to averting this - an English translation does exist of ''Veedramon Version'' (and by extension all versions), but was released solely in Hong Kong where there actually was an English-speaking WonderSwan market.

to:

''Digimon Adventure: Anode Tamer'' and ''Digimon Adventure: Cathode Tamer'' are [[OneGameForThePriceOfTwo a pair of counterpart]] games based on the ''{{Digimon}}'' franchise, released exclusively on the Bandai WonderSwan in 1999. They later received a CompilationRerelease in 2001 for the WonderSwan Color, ''Digimon Anode/Cathode Tamer: Veedramon Version'', which received an English translation in Hong Kong.

The games collectively are the first instalment in [[DigimonWonderSwanSeries a series of]] ''Digimon'' games following the transdimensional adventures of Ryo Akiyama, who would later make several cameo appearances in ''DigimonAdventure02'' and [[CanonImmigrant become a main character of]] ''DigimonTamers''. On New Years' Eve 1999, Ryo is playing on his new laptop when he is interrupted by a blackout, and taken into the Digital World by [[DigimonAdventure Taichi Yagami's Agumon]]. After a brief skirmish with a wild Digimon, Agumon and [[TheObiWan Gennai]] explain that the rise of a powerful new enemy, Millenniummon, has resulted in the imprisonment of all the Chosen Children and the revival of many dangerous enemies, and that it's now up to Ryo to amass an army of Digimon and lead them to victory against Millenniummon.

The games are a simplified take on the TurnBasedStrategy genre, with some of the maintenance elements of the ''Digimon'' virtual pets thrown into the mix. Both the player and the enemy control only three {{Mons}} each with limited offensive commands available. The player can charge and use energy from Taichi's borrowed Digivice to capture and "purify" an enemy Digimon and convince it to join Ryo's army.

The games were followed up with ''DigimonAdventure02TagTamers'', continuing Ryo's adventures and tying into the backstory of [[DigimonAdventure02 Ken Ichijouji]].

----
!! Tropes present in ''DigimonAnodeCathodeTamer:
* AllThereInTheManual: This game is one of the ''many'' [[NoExportForYou unexported]] manuals about exactly who the hell [[DigimonTamers that Ryo guy]] is and why he's such a good Tamer.
* ComMons: It's difficult to not end up getting a ''lot'' of Veedramon from Gennai. It stands out in that you'll end up with a hell of a lot of them even though you can't find and purify them in dungeons.
* CompilationRerelease: ''Veedramon Version''.
** DepartmentOfRedundancyDepartment: You have to wonder why they bothered compiling both versions together given they're virtually identical.
* HarmfulToMinors: Ryo not only realises by the ''first'' encounter with a Digimon (Kuwagamon, again) that he can get killed easily, he faces every villain alone, and each of them promises to give him a painful, gruesome death.
* NoExportForYou: The games are the only instalment of its series to come even vaguely close to averting this - an English translation does exist of ''Veedramon Version'' (and by extension all versions), but was released solely in Hong Kong where there actually was an English-speaking WonderSwan market.
[[redirect:VideoGame/DigimonAdventureAnodeCathodeTamer]]

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