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A nameless artist who's deep in a slump suddenly receives a surprise visit from a friend, who arrived with a gift for them, a peculiar painting displaying a splotch of black paint. However, after a short (and strange) conversation, the artist's friend suddenly falls dead, a mysterious girl appears in the painting, and the artist finds themselves trapped in a pocket dimension with her in total control, and has to be careful not to upset her… or else.

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A nameless artist who's deep in a slump suddenly receives a surprise visit from a friend, who arrived with a gift for them, a peculiar painting {{painting|s}} displaying a splotch of black paint. However, after a short (and strange) conversation, the artist's friend suddenly falls dead, a mysterious girl appears in the painting, and the artist finds themselves trapped in a pocket dimension with her in total control, and has to be careful not to upset her… or else.



* ApocalypticLog: Each day, the artist receives texts from the previous owners of the painting, which provides them with hints on what to draw and information about the painting's backstory. [[spoiler:The original painter finds a note from the previous artists who attempted to draw the model about how to handle her temper.]]

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* ApocalypticLog: Each day, the artist receives texts from the previous owners of the painting, which provides them with hints on what to draw and information about the painting's backstory. [[spoiler:The original painter {{painter|s}} finds a note from the previous artists who attempted to draw the model about how to handle her temper.]]
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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler:It's a habit she picked up from her model, who ''isn't'' weakened by the light, but just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister.]] TruthInTelevision, as prolonged light can damage a painting depending on its materials; paper canvases or watercolors are especially susceptible to overexposure.

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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler:It's a habit she picked up from her model, who ''isn't'' weakened by the light, but just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister.]] TruthInTelevision, as prolonged light can damage a painting depending on its materials; paper canvases or watercolors are especially susceptible to overexposure.overexposure.

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* DisproportionateRetribution: The girl operates on this trope. Your task is to draw whatever the girl wants you to draw and if you fail to meet her demands, she'll horribly kill you in the most gruesome and ironic way she can.

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* DisproportionateRetribution: The girl operates on this trope. Your task is to draw whatever the girl wants you to draw and if you fail to meet her demands, demands or make even the ''smallest'' mistake, she'll horribly kill you in the most gruesome and ironic way she can.
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* DisproportionateRetribution: The girl operates on this trope. Your task is to draw whatever the girl wants you to draw and if you fail to meet her demands, she'll horribly kill you in the most gruesome and ironic way she can.
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Gameplay is handled in two ways. The first is exploration, searching the strange dimension for items and clues, most of which are added to a sketchbook. The second is puzzle-solving, using those sketches and a color wheel to paint various things to appease the girl (or anger her, [[TheManyDeathsOfYou just to see how she'll kill you with them)]].

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Gameplay is handled in two ways. The first is exploration, searching the strange dimension for items and clues, most of which are added to a sketchbook. The second is puzzle-solving, using those sketches and a color wheel to paint various things to appease the girl (or anger her, [[TheManyDeathsOfYou just to see how she'll kill you with them)]].
them]]).



* AssimilationBackfire: [[spoiler:Not all the painting's victims are benign. On Day 6 when the girl's painting is finished with a pretty earring and the artist is allowed to leave... suddenly the delusional old man takes over the painting, rips the earring off, and forces the artist to "finish" the painting to the point they knock themselves out, ranting that the twisted and broken girl slathered with random colors (representing the model's twisted and broken body) is a masterpiece. The girl recovers on Day 7 after you give the earring back, albeit now pitch black from all the mixed colors.]]

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* AssimilationBackfire: [[spoiler:Not all of the painting's victims are benign. On Day 6 when the girl's painting is finished with a pretty earring and the artist is allowed to leave... suddenly the delusional old man takes over the painting, rips the earring off, and forces the artist to "finish" the painting to the point they knock themselves out, ranting that the twisted and broken girl slathered with random colors (representing the model's twisted and broken body) is a masterpiece. The girl recovers on Day 7 after you give the earring back, albeit now pitch black from all the mixed colors.]]



* LaserGuidedAmnesia: [[spoiler: If you choose a different color for the earring in "Ebony Painting" than the one you gave it in "The Girl With The Blue Flower?", then you get a bad ending where the artist wakes up in his workshop without any memories of the last several days.]]

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* LaserGuidedAmnesia: [[spoiler: If [[spoiler:If you choose a different color for the earring in "Ebony Painting" than the one you gave it in "The Girl With The Blue Flower?", then you get a bad ending where the artist wakes up in his workshop without any memories of the last several days.]]
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trope misuse


* AndIMustScream: [[spoiler:The model was ''still alive'' after she fell out the window, but completely broken and paralyzed -- and thus unable to protest as the old man dragged her soon-to-be corpse out of bed so her painting could be done.]]
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* LaserGuidedAmnesia: [[spoiler: If you choose a different color for the earring in "Ebony Painting" than the one you gave it in "The Girl With The Blue Flower?", then you get a bad ending where the artist wakes up in his workshop without any memories of the last several days.]]
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From what I understood, the old man was never the first victim. It was the landlord.


* {{Foreshadowing}}: In some death scenes, the girl's neck and limbs twist in unnatural ways as she kills the artist. [[spoiler:Just like the model's corpse after she jumped out the window.]]

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* {{Foreshadowing}}: In some death scenes, the girl's neck and limbs twist in unnatural ways as she kills the artist. [[spoiler:Just like the model's corpse after she jumped fell out the window.]]



* HistoryRepeats: [[spoiler:The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the same way because of the sister's "curse"… [[SubvertedTrope before immediately revealing she was just screwing around]]; they ''did'' both die by falling out the window, but their reasons differed.]]

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* HistoryRepeats: [[spoiler:The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the same way because of the sister's "curse"… [[SubvertedTrope before immediately revealing she was just screwing around]]; they ''did'' both die by falling out the window, but their reasons differed.for slightly different reasons.]]



* KarmicDeath: The girl loves to invoke irony when she kills the artist. Get her scratched by a cat? The artist gets mauled. Give her a unpeeled apple? The artist gets [[FlayingAlive skinned]]. Give her an empty birdcage? The artist gets stuffed inside one. [[spoiler:In a less ironic example, the old man was the catalyst for the model's bad situation. He was suitably the painting's first victim.]]

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* KarmicDeath: The girl loves to invoke irony when she kills the artist. Get her scratched by a cat? The artist gets mauled. Give her a unpeeled apple? The artist gets [[FlayingAlive skinned]]. Give her an empty birdcage? The artist gets stuffed inside one. [[spoiler:In a less ironic example, the old man was the catalyst for the model's bad situation. He was suitably the painting's first victim.]]

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Gameplay is handled in two ways. The first is exploration, searching the strange dimension for items and clues, most of which are added to a sketchbook. The second is puzzle-solving, using those sketches and a color wheel to paint various things to appease the girl (or anger her, [[TheManyDeathsOfYou just to see how she'll kill you with them)]].



* AbnormalLimbRotationRange: The girl's head can tilt in unnatural ways. It usually heralds when she's about to kill you. [[spoiler:It's because her model had her neck (and everything else) snapped when she died.]]
* AndIMustScream: [[spoiler:The model was ''still alive'' after she fell out the window, but completely broken and paralyzed -- and thus unable to protest as the old man dragged her soon-to-be corpse out of bed so her painting could be done.]]



* CrimeReconstruction: The framing device for death scenes is a crime scene investigator describing the ChalkOutline of your corpse. [[BlackComedy They're quite baffled by some of them.]]



* GhostlyGoals: [[spoiler:Averted. While the girl ''could've'' been the spirit of the model wreaking havoc, she's "just" a painting mimicking the model's behavior, and doesn't consider herself human or even the same person.]]
* GoryDiscretionShot: Death scenes are not directly shown, but represented by a ChalkOutline of the aftermath. This is probably for the best given that the girl is a RealityWarper, which can result in deaths that are especially gruesome, plain bizarre, or both.



* HistoryRepeats: [[spoiler:The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way… [[SubvertedTrope before immediately revealing she was just screwing around.]]]]

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* HistoryRepeats: [[spoiler:The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way… way because of the sister's "curse"… [[SubvertedTrope before immediately revealing she was just screwing around.]]]]around]]; they ''did'' both die by falling out the window, but their reasons differed.]]


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* MummiesAtTheDinnerTable: [[spoiler:After the model fell out the window, the original painter and the old man's servants can't do anything but bring her up to her room. The old man comes along, reminisces about his sister... and then proceeds to casually drag the broken, barely-alive model out of the bed and ''demand the painter get to work on her portrait''.]]


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* SpookyPainting: Aside from the obvious, [[spoiler:the painting of the girl was done with her model being ''horribly broken and mangled'' after she fell from the manor window. The painting taking on its current form is ironically ''less'' disturbing than the still image of a literal corpse that the piece originally was.]]
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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler:Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister. The girl, who is imitating the model's behavior, copies this trait.]]

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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler:Her model [[spoiler:It's a habit she picked up from her model, who ''isn't'' weakened by the light, but just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister. The girl, who is imitating the model's behavior, copies this trait.]]sister.]] TruthInTelevision, as prolonged light can damage a painting depending on its materials; paper canvases or watercolors are especially susceptible to overexposure.

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* AssimilationBackfire: [[spoiler:Not all the painting's victims are benign. On Day 6 when the girl's painting is finished with a pretty earring and the artist is allowed to leave... suddenly the delusional old man takes over the painting, rips the earring off, and forces the artist to "finish" the painting to the point they knock themselves out, ranting that the twisted and broken girl slathered with random colors (representing the model's twisted and broken body) is a masterpiece. The girl recovers on Day 7 after you give the earring back, albeit now pitch black from all the mixed colors.]]



* KarmicDeath: The girl loves to invoke irony when she kills the artist. Get her scratched by a cat? The artist gets mauled. Give her a unpeeled apple? The artist gets [[FlayingAlive skinned]]. Give her an empty birdcage? The artist gets stuffed inside one.

to:

* KarmicDeath: The girl loves to invoke irony when she kills the artist. Get her scratched by a cat? The artist gets mauled. Give her a unpeeled apple? The artist gets [[FlayingAlive skinned]]. Give her an empty birdcage? The artist gets stuffed inside one. [[spoiler:In a less ironic example, the old man was the catalyst for the model's bad situation. He was suitably the painting's first victim.]]


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* RainbowSpeak: The text of a single character is colored red. [[spoiler:That character is the old man who took in (and groomed) the model and hired the original painter.]]
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[[quoteright:319:https://static.tvtropes.org/pmwiki/pub/images/dp_poster.PNG]]
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A nameless artist who's deep in a slump suddenly receives a surprise visit from a friend, who arrived with a gift for them, a peculiar painting displaying a splotch of black paint. However, after a short (and strange) conversation, the artist's friend suddenly falls dead, a mysterious girl appears in the painting, and the artist finds themselves trapped in a pocket dimension with her in total control, and has to be careful not to upset her... or else.

to:

A nameless artist who's deep in a slump suddenly receives a surprise visit from a friend, who arrived with a gift for them, a peculiar painting displaying a splotch of black paint. However, after a short (and strange) conversation, the artist's friend suddenly falls dead, a mysterious girl appears in the painting, and the artist finds themselves trapped in a pocket dimension with her in total control, and has to be careful not to upset her... her… or else.



* ApocalypticLog: Each day, the artist receives texts from the previous owners of the painting, which provides them with hints on what to draw and information about the painting's backstory. [[spoiler: The original painter finds a note from the previous artists who attempted to draw the model about how to handle her temper.]]

to:

* ApocalypticLog: Each day, the artist receives texts from the previous owners of the painting, which provides them with hints on what to draw and information about the painting's backstory. [[spoiler: The [[spoiler:The original painter finds a note from the previous artists who attempted to draw the model about how to handle her temper.]]



* ArtImitatesLife: [[spoiler: The girl's behavior is her imitating how her model treated the original painter.]]

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* ArtImitatesLife: [[spoiler: The [[spoiler:The girl's behavior is her imitating how her model treated the original painter.]]



%%* ChekhovsGun: [[spoiler: The human shaped shadow on the floor]].

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%%* ChekhovsGun: [[spoiler: The human shaped [[spoiler:The human-shaped shadow on the floor]].floor.]]



* DefrostingIceQueen: As the days go on, the girl's demeanor towards the artist changes. She'll still be quick to murder them, but she'll speak more kindly and be less picky about what the artist draws. [[spoiler: The original painter and the model go through a similar arc, which ends more tragically as the model jumps out the window in an attempt to save the painter's drawings.]]

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* DefrostingIceQueen: As the days go on, the girl's demeanor towards the artist changes. She'll still be quick to murder them, but she'll speak more kindly and be less picky about what the artist draws. [[spoiler: The [[spoiler:The original painter and the model go through a similar arc, which ends more tragically as the model jumps out the window in an attempt to save the painter's drawings.]]



* EldritchLocation: The pocket dimension. Objects appear and disappear without reason, the artist travels between rooms via doors not connected to anything that move all over the place, and the girl has RealityWarper level control over the area and everything inside it, which she will use to kill the artist if they fail to meet her demands. [[spoiler: It also looks like the rooms in the manor the model used to live in]]
* ExactWords: Used for one puzzle while painting ''The Girl With The Blue Flower?''. The girl asks the artist to place an earring on her right ear [[spoiler: while turned so her ''left'' side is facing them]].

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* EldritchLocation: The pocket dimension. Objects appear and disappear without reason, the artist travels between rooms via doors not connected to anything that move all over the place, and the girl has RealityWarper level control over the area and everything inside it, which she will use to kill the artist if they fail to meet her demands. [[spoiler: It [[spoiler:It also looks like the rooms in the manor the model used to live in]]
in.]]
* ExactWords: Used for one puzzle while painting ''The Girl With The Blue Flower?''. The girl asks the artist to place an earring on her right ear [[spoiler: while [[spoiler:while turned so her ''left'' side is facing them]].



* FissionMailed: [[spoiler: The end of Day 4 sees the artist slowly dying from exhaustion after being unable to keep up with the girl's guessing game. They notice a peculiar shadow on the ground which show them some of the memoirs of the artist who created the cursed painting, but it seems like the present artist is doomed and the player would need to replay the game to use this information to possibly find a separate, better ending. Nope, the artist is just brought back to Day 1 again.]]
* {{Foreshadowing}}: In some death scenes, the girl's neck and limbs twist in unnatural ways as she kills the artist. [[spoiler: Just like the model's corpse after she jumped out the window.]]
* GroundhogDayLoop: Downplayed. [[spoiler: After his death at the end of Day 4, the artist finds themselves back at the first day, much to their and the girl's surprise. The artist manages to make it to Day 7, which brings them back to before their friend brings them the cursed painting, which has now changed into the mostly white painting it became at the end of Day 7.]]

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* FissionMailed: [[spoiler: The [[spoiler:The end of Day 4 sees the artist slowly dying from exhaustion after being unable to keep up with the girl's guessing game. They notice a peculiar shadow on the ground which show them some of the memoirs of the artist who created the cursed painting, but it seems like the present artist is doomed and the player would need to replay the game to use this information to possibly find a separate, better ending. Nope, the artist is just brought back to Day 1 again.]]
* {{Foreshadowing}}: In some death scenes, the girl's neck and limbs twist in unnatural ways as she kills the artist. [[spoiler: Just [[spoiler:Just like the model's corpse after she jumped out the window.]]
* GroundhogDayLoop: Downplayed. [[spoiler: After [[spoiler:After his death at the end of Day 4, the artist finds themselves back at the first day, much to their and the girl's surprise. The artist manages to make it to Day 7, which brings them back to before their friend brings them the cursed painting, which has now changed into the mostly white painting it became at the end of Day 7.]]



* HistoryRepeats: [[spoiler: The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way... [[SubvertedTrope before immediately revealing she was just screwing around.]]]]
* IdenticalStranger: [[spoiler: The man who hired the original painter adopted the model because she looked identical to his deceased sister, essentially trying to replace her. He was extremely strict with the model about her behavior, wanting her to be an exact replica of his lost sibling.]]

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* HistoryRepeats: [[spoiler: The [[spoiler:The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way... way… [[SubvertedTrope before immediately revealing she was just screwing around.]]]]
* IdenticalStranger: [[spoiler: The [[spoiler:The man who hired the original painter adopted the model because she looked identical to his deceased sister, essentially trying to replace her. He was extremely strict with the model about her behavior, wanting her to be an exact replica of his lost sibling.]]



* NamelessNarrative: The previous owners of the cursed painting [[spoiler: and the maid]] are [[EveryoneCallsHimBarkeep only referred to by their job titles]], and everyone else goes completely unnamed.

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* NamelessNarrative: The previous owners of the cursed painting [[spoiler: and [[spoiler:and the maid]] are [[EveryoneCallsHimBarkeep only referred to by their job titles]], and everyone else goes completely unnamed.



* ReplacementGoldfish: [[spoiler: The model is this to the old man, who forced her to essentially replace his deceased sister]].
* ScrewThisImOutOfHere: A couple deaths have the artist try to run, [[YouWillNotEvadeMe only for the girl to pull them back to her before finishing them off.]]
* SpoiledBrat: The girl is extremely strict, and the slightest mistakes can lead to the artist's demise. [[spoiler: After all, that's what her model was like.]]

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* ReplacementGoldfish: [[spoiler: The [[spoiler:The model is this to the old man, who forced her to essentially replace his deceased sister]].
* ScrewThisImOutOfHere: A couple deaths have the artist try to run, [[YouWillNotEvadeMe only for the girl to pull them back to her before finishing them off.
sister.]]
* ScrewThisImOutOfHere: A couple deaths have the artist try to run, [[YouWillNotEvadeMe only for the girl to pull them back to her before finishing them off]].
* SpoiledBrat: The girl is extremely strict, and the slightest mistakes can lead to the artist's demise. [[spoiler: After [[spoiler:After all, that's what her model was like.]]



* VideoGameCrueltyPotential: You have the option of screwing with the girl in various ways, giving her poisoned food or putting things in ridiculous places, and considering how she acts, you will be tempted to do it. [[VideoGameCrueltyPunishment She'll usually return the favor though. Fatally.]]
* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister. The girl, who is imitating the model's behavior, copies this trait.]]

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* VideoGameCrueltyPotential: You have the option of screwing with the girl in various ways, giving her poisoned food or putting things in ridiculous places, and considering how she acts, you will be tempted to do it. [[VideoGameCrueltyPunishment She'll usually return the favor favor, though. Fatally.]]
* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her [[spoiler:Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister. The girl, who is imitating the model's behavior, copies this trait.]]
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* CastFromHitPoints: In the pocket dimension, "putting your soul into your work" a taken bit too literally, and the artist dies if they use too much paint.

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* CastFromHitPoints: In the pocket dimension, "putting your soul into your work" a is taken bit too literally, and the artist dies if they use too much paint.
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Zero context example


* ChekhovsGun: [[spoiler: The human shaped shadow on the floor]].

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* %%* ChekhovsGun: [[spoiler: The human shaped shadow on the floor]].
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* ReplacementGoldfish: [[spoiler: The model is this to the old man, who forced her to essentially replace his deceased sister]].
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* DeathIsASlapOnTheWrist: You can retry immediately after you die. There's no consequences.
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* HeroicMime: Lampshaded by the girl. We can see the artist's thoughts, but he never speaks, even to his friend. The girl even calls the artist her silent painter.
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* FissionMailed: [[spoiler: The end of Day 4 sees the artist slowly dying from exhaustion after being unable to keep up with the girl's guessing game. They notice a peculiar shadow on the ground which show them some of the memoirs of the artist who created the cursed painting, but it seems like the present artist is doomed and the player would need to replay the game to use this information to possibly find a separate, better ending. Nope, the artist is just brought back to Day 1 again.]]
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* EldrichLocation: The pocket dimension. Objects appear and disappear without reason, the artist travels between rooms via doors not connected to anything that move all over the place, and the girl has RealityWarper level control over the area and everything inside it, which she will use to kill the artist if they fail to meet her demands. [[spoiler: It also looks like the rooms in the manor the model used to live in]]

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* EldrichLocation: EldritchLocation: The pocket dimension. Objects appear and disappear without reason, the artist travels between rooms via doors not connected to anything that move all over the place, and the girl has RealityWarper level control over the area and everything inside it, which she will use to kill the artist if they fail to meet her demands. [[spoiler: It also looks like the rooms in the manor the model used to live in]]
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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister.]]

to:

* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] once he had another replacement for his sister. The girl, who is imitating the model's behavior, copies this trait.]]

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* BilingualBonus: The Painting sessions have titles in both English and French. In addition, the French name is never a direct translation of the English title (for example, the painting called "Girl Holding An XXX" is "Fille avec cage à oiseaux"[[note]]Girl Holding A Birdcage[[/note]], with the translation providing an additional hint to the puzzle's solution.

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* BilingualBonus: The Painting sessions have titles in both English and French. In addition, the French name is never a direct translation of the English title (for example, the painting called "Girl Holding An XXX" is "translated" into "Fille avec cage à oiseaux"[[note]]Girl Holding A Birdcage[[/note]], with the translation providing an additional hint to the puzzle's solution.



* EldrichLocation: The pocket dimension. Objects appear and disappear without reason, the artist travels between rooms via doors not connected to anything that move all over the place, and the girl has RealityWarper level control over the area and everything inside it, which she will use to kill the artist if they fail to meet her demands. [[spoiler: It also looks like the rooms in the manor the model used to live in]]



* HistoryRepeats: [[spoiler: The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way... [[{{Subverted}} before immediately revealing she was just screwing around.]]]]

to:

* HistoryRepeats: [[spoiler: The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same type of note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way... [[{{Subverted}} [[SubvertedTrope before immediately revealing she was just screwing around.]]]]



* NonStandardGameOver: Each of TheManyDeathsOfYou are followed by a screen of the artist's corpse and a short snippet of the news report of their death.

to:

* NamelessNarrative: The previous owners of the cursed painting [[spoiler: and the maid]] are [[EveryoneCallsHimBarkeep only referred to by their job titles]], and everyone else goes completely unnamed.
* NonStandardGameOver: Each of TheManyDeathsOfYou are followed by a screen an artistic rendition of the artist's corpse and a short snippet of the news report of their death.



* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] as she grew up and she looked less like his sister. The girl merely copied this tic.]]

to:

* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] as she grew up and she looked less like once he had another replacement for his sister. The girl merely copied this tic.sister.]]
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* BilingualBonus: The Painting sessions have titles in both English and French. In addition, the French name is never a direct translation of the English title (for example, the painting called "Girl Holding An XXX" is "Fille avec cage à oiseaux"[[note]]Girl Holding A Birdcage[[/note]], with the translation providing an additional hint to the puzzle's solution.

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* BilingualBonus: The Painting sessions have titles in both English and French. In addition, the French name is never a direct translation of the English title (for example, the painting called "Girl Holding An XXX" is "Fille avec cage à oiseaux"[[note]]Girl Holding A Birdcage[[/note]], with the translation providing an additional hint to the puzzle's solution.



* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] as she grew up and she looked less like his sister]]. The girl merely copied this tic.]]

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* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] as she grew up and she looked less like his sister]].sister. The girl merely copied this tic.]]
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''Death Palette'' (or ''Matsuro'') is a [[AdventureGame Adventure]] [[HorrorVideoGames Horror]] game by Sleeping Museum, created for mobile devices.

A nameless artist who's deep in a slump suddenly receives a surprise visit from a friend, who arrived with a gift for them, a peculiar painting displaying a splotch of black paint. However, after a short (and strange) conversation, the artist's friend suddenly falls dead, a mysterious girl appears in the painting, and the artist finds themselves trapped in a pocket dimension with her in total control, and has to be careful not to upset her... or else.

!!''Death Palette'' contains examples of:
* ApocalypticLog: Each day, the artist receives texts from the previous owners of the painting, which provides them with hints on what to draw and information about the painting's backstory. [[spoiler: The original painter finds a note from the previous artists who attempted to draw the model about how to handle her temper.]]
* AnArmAndALeg: If you guess the wrong item during the second part of Day 4's Painting session while the correct item is a crown, the girl tears the artist's arms off.
* ArtImitatesLife: [[spoiler: The girl's behavior is her imitating how her model treated the original painter.]]
* BilingualBonus: The Painting sessions have titles in both English and French. In addition, the French name is never a direct translation of the English title (for example, the painting called "Girl Holding An XXX" is "Fille avec cage à oiseaux"[[note]]Girl Holding A Birdcage[[/note]], with the translation providing an additional hint to the puzzle's solution.
* CastFromHitPoints: In the pocket dimension, "putting your soul into your work" a taken bit too literally, and the artist dies if they use too much paint.
* ChekhovsGun: [[spoiler: The human shaped shadow on the floor]].
* DefrostingIceQueen: As the days go on, the girl's demeanor towards the artist changes. She'll still be quick to murder them, but she'll speak more kindly and be less picky about what the artist draws. [[spoiler: The original painter and the model go through a similar arc, which ends more tragically as the model jumps out the window in an attempt to save the painter's drawings.]]
* DeliberatelyMonochrome: Nearly everything in the game is black and white, with colors saved for your drawings and the girl.
* ExactWords: Used for one puzzle while painting ''The Girl With The Blue Flower?''. The girl asks the artist to place an earring on her right ear [[spoiler: while turned so her ''left'' side is facing them]].
* EyeScream: The girl tears out the artist's eyes if you sit idle during a Painting session.
* {{Foreshadowing}}: In some death scenes, the girl's neck and limbs twist in unnatural ways as she kills the artist. [[spoiler: Just like the model's corpse after she jumped out the window.]]
* GroundhogDayLoop: Downplayed. [[spoiler: After his death at the end of Day 4, the artist finds themselves back at the first day, much to their and the girl's surprise. The artist manages to make it to Day 7, which brings them back to before their friend brings them the cursed painting, which has now changed into the mostly white painting it became at the end of Day 7.]]
* HistoryRepeats: [[spoiler: The original painter's struggles trying to handle the model mirror the artist's struggles in the present. The same warning when arriving in her home, the same note warning the painters about the model's temper. The girl also claims the sister and her model died the exact same way... [[{{Subverted}} before immediately revealing she was just screwing around.]]]]
* IdenticalStranger: [[spoiler: The man who hired the original painter adopted the model because she looked identical to his deceased sister, essentially trying to replace her. He was extremely strict with the model about her behavior, wanting her to be an exact replica of his lost sibling.]]
* KarmicDeath: The girl loves to invoke irony when she kills the artist. Get her scratched by a cat? The artist gets mauled. Give her a unpeeled apple? The artist gets [[FlayingAlive skinned]]. Give her an empty birdcage? The artist gets stuffed inside one.
* LivingDrawing: The painting of the girl.
* NonStandardGameOver: Each of TheManyDeathsOfYou are followed by a screen of the artist's corpse and a short snippet of the news report of their death.
* ScrewThisImOutOfHere: A couple deaths have the artist try to run, [[YouWillNotEvadeMe only for the girl to pull them back to her before finishing them off.]]
* SpoiledBrat: The girl is extremely strict, and the slightest mistakes can lead to the artist's demise. [[spoiler: After all, that's what her model was like.]]
* TheManyDeathsOfYou: The girl is extremely picky about what she wants the artist to draw, and [[DevelopersForesight she has unique ways of killing them for nearly every way it can be screwed up]].
* VideoGameCrueltyPotential: You have the option of screwing with the girl in various ways, giving her poisoned food or putting things in ridiculous places, and considering how she acts, you will be tempted to do it. [[VideoGameCrueltyPunishment She'll usually return the favor though. Fatally.]]
* WeakenedByTheLight: The girl claims to be pained by bright light. [[spoiler: Her model just didn't want to let artists clearly draw her, afraid [[YouHaveOutlivedYourUsefulness the old man would toss her aside]] as she grew up and she looked less like his sister]]. The girl merely copied this tic.]]

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