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* DualBoss[=/=]MirrorBoss: The Giant Knight boss, appropriately enough, can use his mirror shield to summon another player to fight alongside him, similar to the Old Monk gimmick in ''DemonsSouls''.
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* HornyVikings: Seen in the gameplay demo and concept art. They wield and throw giant axes.
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* HornyVikings: Seen in the gameplay demo and concept art. They wield and throw giant axes.
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* ShockAndAwe: The Giant Knight boss can cast lighting over a fairly large area.
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with [[http://www.neogaf.com/forum/showthread.php?t=573989 March 2014 Release Date]]. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=pV8mbFxZHO4 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with the [[http://www.neogaf.com/forum/showthread.php?t=573989 March 2014 Release Date]]. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=pV8mbFxZHO4 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=pV8mbFxZHO4 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set.[[http://www.neogaf.com/forum/showthread.php?t=573989 March 2014 Release Date]]. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=pV8mbFxZHO4 here.]]
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Added page quote from trailer, replaced first trailer link with a link from Namco Bandai\'s youtube page because the current video was taken down.
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.
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* VideoGameSetpiece: There is a bigger emphasis on these in ''Dark Souls II''. In The Dragon Mansion, we see a giant dragon skeleton come to life and attack the player, shattering itself in the process.
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* HellishHorse: Two of them pull the Silver Chariot. And trample over you.
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* HellishHorse: Two of them pull A two-headed one pulls the Silver Chariot. And trample tramples over you.
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* [[DoNotRunWithAGun Do Not Run With A Bow]]: Averted. Archery previously required the player to be completely stationary while aiming and firing. This time around the player can, at the very least, back away from enemies while firing arrows from a shortbow.
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's being developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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''Dark Souls II'' is the follow up to 2011's ''VideoGame/DarkSouls''. Just like it's predecessor, it's developed by Creator/FromSoftware and published by Creator/NamcoBandai. The game is currently in development for Xbox360, PS3, and PC with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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* {{BFS}}: It's a series staple. The demo showed the player wearing one. One enemy used giant axes. Others used giant maces.
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* {{BFS}}: It's a series staple. The demo showed the player wearing wielding one. One enemy used giant axes. Others used giant maces.
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* BFS: It's a series staple. The demo showed the player wearing one. One enemy used giant axes. Others used giant maces.
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* BFS: {{BFS}}: It's a series staple. The demo showed the player wearing one. One enemy used giant axes. Others used giant maces.
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* BFS: It's a series staple. The demo showed the player wearing one. One enemy used giant axes. Others used giant maces.
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* HornyVikings: Seen in the gameplay demo and concept art. They wield and throw giant axes.
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* OneHitKill: There were several we saw in the trailer. Getting hit with the giant axe and being run over by the Chariot Master.
* OurDwarvesAreAllTheSame: The Dwarf Viking seen in the demo.
* SceneryGorn: Still prevalent from the previous game.
* OurDwarvesAreAllTheSame: The Dwarf Viking seen in the demo.
* SceneryGorn: Still prevalent from the previous game.
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* [[ThrowingYourSwordAlwaysWorks Throwing Your Axe Always Works]]: Both averted and played straight. The Viking Dwarf looking enemy throws it's giant axes at you, leaving itself unarmed. However the player was able to deflect it with an attack. [[OneHitKill The other one worked though.]]
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* SceneryPorn: [[http://www.forbes.com/pictures/egjd45ejkie/dark-souls-2-67/ Current screenshots]] show that his is still prevalent.
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* SceneryPorn: [[http://www.forbes.com/pictures/egjd45ejkie/dark-souls-2-67/ Current screenshots]] show that his this is still prevalent.
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* NoFlowInCGI: [[AvertedTrope Averted]]. The 12 minute debut has the drapes on the {{Player Character}}s armor flow in a very fluid way.
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* NoFlowInCGI: [[AvertedTrope Averted]]. The 12 minute debut has the drapes on the {{Player Character}}s armor flow in with a very fluid way.surprising degree of fluidity.
* SceneryPorn: [[http://www.forbes.com/pictures/egjd45ejkie/dark-souls-2-67/ Current screenshots]] show that his is still prevalent.
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* SpikedWheels: The Silver Chariot has them.
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* SpikedWheels: The Silver Chariot has them. All the better for trampling you.
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* HellishHorse: Two of them pull the Silver Chariot. And trample over you.
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* CameraLockOn: Returns from the previous game, slightly tweaked. The Gameplay Demo [[http://24.media.tumblr.com/0343875f5b52f3414390eb4bf0a5ffd6/tumblr_ml21qxgiAX1rw30exo1_400.gif shows]] the player turning around and sprinting away from the Silver Chariot without breaking lockon.
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* NoFlowInCGI: [[AvertedTrope Averted]]. The 12 minute debut has the drapes on the {{Player Character}}s armor flow in a very fluid way.
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* ShoutOut: Knowing the few previous references the developers have made [[JojosBizarreAdventure Silver Chariot]] likely is one to the Stand of the same name.
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VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
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** AbandonedLaboratory: The tentatively named "Mansion of Dragons" from the [=IGN=] gameplay demo, where captured dragons were experimented on.
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** AbandonedLaboratory: The tentatively named "Mansion of Dragons" from the [=IGN=] gameplay demo, where captured dragons were experimented on.on.
** HauntedHouse: The tentatively named "Mansion of Dragons". There is still some life left in the skeletons littering the zone.
** HauntedHouse: The tentatively named "Mansion of Dragons". There is still some life left in the skeletons littering the zone.
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* ArtificialBrilliance: The enemy AI is much more advanced than the first ''Dark Souls''.
** Enemies have a lot more reactions to how they are attacked.
** Enemies can now break through walls.
** Enemies have a lot more reactions to how they are attacked.
** Enemies can now break through walls.
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* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make them drop backwards on the player, squashing them under the hard and heavy shell.
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* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking In a display of the more advanced AI, attacking them from behind will make them drop backwards on the player, squashing them under the hard and heavy shell.
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* OncePerEpisode: A Dragon guarded bridge.
* SpikedWheels: The Silver Chariot has them.
* SpikedWheels: The Silver Chariot has them.
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* OncePerEpisode: A Dragon guarded bridge.
bridge. Taken UpToEleven in regards to ''Dark Souls'' and even ''Demon's Souls'', in that the bridge in question is a [[OhCrap easy to break rope bridge]] and the place it's leading to has dragons hovering around it.
* SpikedWheels: The Silver Chariot hasthem.them.
* VideogameSettings
** AbandonedLaboratory: The tentatively named "Mansion of Dragons" from the [=IGN=] gameplay demo, where captured dragons were experimented on.
* SpikedWheels: The Silver Chariot has
* VideogameSettings
** AbandonedLaboratory: The tentatively named "Mansion of Dragons" from the [=IGN=] gameplay demo, where captured dragons were experimented on.
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* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make drop backwards on the player, squashing them.
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* DualWielding: Now a viable option compared to the previous games where it was useless most of the time.
* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make them drop backwards on the player, squashingthem.them under the hard and heavy shell.
* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make them drop backwards on the player, squashing
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* {{Cyclops}}
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* NonMaliciousMonster: The Cyclops can easily break out the cell he is stuck in, but he only does so when the player antagonizes him.
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* BigRedDevil: In the second trailer, there are some dramatic and very rapid screen flashes. A BigRedDevil [[http://24.media.tumblr.com/8d1c5c0944e499fa19901c462331d655/tumblr_ml2483fsQd1s0szs2o1_1280.png appears]] in one of those flashes.
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* BigRedDevil: In the second trailer, there are some dramatic and very rapid screen flashes. A BigRedDevil [[http://24.media.tumblr.com/8d1c5c0944e499fa19901c462331d655/tumblr_ml2483fsQd1s0szs2o1_1280.png appears]] in one of those flashes.flashes.
* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make drop backwards on the player, squashing them.
* OncePerEpisode: A Dragon guarded bridge.
* SpikedWheels: The Silver Chariot has them.
* HeavilyArmoredMook: The Turtle-like enemies who wield giant maces. Attacking them from behind will make drop backwards on the player, squashing them.
* OncePerEpisode: A Dragon guarded bridge.
* SpikedWheels: The Silver Chariot has them.
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This seems to be this game\'s tagline.
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[[caption-width-right:350: Prepare To Die. Again.]]
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[[caption-width-right:350: Prepare To Die. Again.]]
Go Beyond Death]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darksoulsIItropes_2371.png]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darksoulsIItropes_2371.org/pmwiki/pub/images/darksoulstropes2_3400.png]]
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VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date set.
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VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date set.
set. The game was first announced at the Spike Video Game Awards, watch the trailer [[https://www.youtube.com/watch?v=rPJaJ5ys_G0 here.]]
The second trailer is [[https://www.youtube.com/watch?v=FmqxZrqk3bc here.]]
The game's 12 minute world debut can be seen [[http://www.ign.com/videos/2013/04/10/dark-souls-2-gameplay-reveal-12-minute-demo here.]]
The second trailer is [[https://www.youtube.com/watch?v=FmqxZrqk3bc here.]]
The game's 12 minute world debut can be seen [[http://www.ign.com/videos/2013/04/10/dark-souls-2-gameplay-reveal-12-minute-demo here.]]
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!!The game provides examples of:
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!!The game provides examples of:of:
* BigRedDevil: In the second trailer, there are some dramatic and very rapid screen flashes. A BigRedDevil [[http://24.media.tumblr.com/8d1c5c0944e499fa19901c462331d655/tumblr_ml2483fsQd1s0szs2o1_1280.png appears]] in one of those flashes.
* BigRedDevil: In the second trailer, there are some dramatic and very rapid screen flashes. A BigRedDevil [[http://24.media.tumblr.com/8d1c5c0944e499fa19901c462331d655/tumblr_ml2483fsQd1s0szs2o1_1280.png appears]] in one of those flashes.
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VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date set.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/darksoulsIItropes_2371.png]]
[[caption-width-right:350: Prepare To Die. Again.]]
VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release dateset.set.
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!!The game provides examples of:
[[caption-width-right:350: Prepare To Die. Again.]]
VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date
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!!The game provides examples of:
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VideoGame/DarkSoulsII is the follow up to 2011's DarkSouls. The game is currently in development with no release date set.