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History VideoGame / Crimsonland

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The initial version of the game was a strictly [[UsefulNotes/IBMPersonalComputer PC]] shareware game, and it came out on all the way in 2003. However, an significantly updated, commercial version of the game was eventually released more than a decade later, and was ported to all the major platforms since then: UsefulNotes/Playstation4, UsefulNotes/PlaystationVita and [[UsefulNotes/IOSGames mobile]] [[UsefulNotes/AndroidGames platforms]] in 2014, UsefulNotes/Playstation3 and UsefulNotes/XboxOne in 2015, and UsefulNotes/NintendoSwitch in 2017.

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The initial version of the game was a strictly [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] shareware game, and it came out on all the way in 2003. However, an significantly updated, commercial version of the game was eventually released more than a decade later, and was ported to all the major platforms since then: UsefulNotes/Playstation4, UsefulNotes/PlaystationVita Platform/Playstation4, Platform/PlaystationVita and [[UsefulNotes/IOSGames [[Platform/{{IOS}} mobile]] [[UsefulNotes/AndroidGames [[Platform/{{Android}} platforms]] in 2014, UsefulNotes/Playstation3 Platform/Playstation3 and UsefulNotes/XboxOne Platform/XboxOne in 2015, and UsefulNotes/NintendoSwitch Platform/NintendoSwitch in 2017.

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* AntiFrustrationFeatures: While weapons are dropped randomly, the first enemy that you kill is guaranteed to drop a weapon, meaning you won't have to rely on the pistol for too long..

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* AntiFrustrationFeatures: While weapons are dropped randomly, the first enemy that you kill is guaranteed to drop a weapon, meaning you won't have to rely on the pistol for too long..long.
* ArmoredButFrail: The Highlander perk makes you NoSell 95% of attacks that hit you. The other 5% however will [[OneHitPointWonder instantly kill you]].
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* WeaponOfChoice: Invoked with the "My Favourite Weapon" Perk. Getting this gives your gun +2 clip size, and prevents other weapon pickups from appearing for the rest of the run.
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* ZergRush: To say that the enemies appear in massive numbers is an understatement.

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* ZergRush: To say that the In Survival mode, enemies will appear in massive greater and greater numbers is an understatement.until the entire screen can be filled with them.

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