History VideoGame / CrashBandicoot1996

3rd May '16 6:38:04 AM Rorosilky5
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So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you break enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and [[GoombaStomp Goomba Stomping]]. Aside from the main levels, there are also [[BonusStage Bonus Stages]] and boss fights, some of which can be real challenging unless you got pure gamer skills.

to:

So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you break enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning [[EverythingsBetterWithSpinning spinning]] and [[GoombaStomp Goomba Stomping]]. Aside from the main levels, there are also [[BonusStage Bonus Stages]] and boss fights, some of which can be real challenging unless you got pure gamer skills.



* TheAhnold: According to WhereAreTheyNowEpilogue, Koala Kong became an Hollywood actor, and is currently having sessions about his accent.

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* TheAhnold: According to WhereAreTheyNowEpilogue, Koala [[spoiler:Koala Kong became an Hollywood actor, and is currently having sessions about his accent.]]
30th Apr '16 1:22:50 AM Rorosilky5
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So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you break enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and GoombaStomp/ing. Aside from the main levels, there are also BonusStage/s and boss fights, some of which can be real challenging unless you got pure gamer skills.

to:

So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you break enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and GoombaStomp/ing. [[GoombaStomp Goomba Stomping]]. Aside from the main levels, there are also BonusStage/s [[BonusStage Bonus Stages]] and boss fights, some of which can be real challenging unless you got pure gamer skills.
30th Apr '16 1:22:07 AM Rorosilky5
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So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you broke enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and GoombaStomp|ing. Aside from the main levels, there are also BonusStage|s( and boss fights, some of which can be real challenging unless you got pure gamer skills.

to:

So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you broke break enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and GoombaStomp|ing. GoombaStomp/ing. Aside from the main levels, there are also BonusStage|s( BonusStage/s and boss fights, some of which can be real challenging unless you got pure gamer skills.
30th Apr '16 1:16:37 AM Rorosilky5
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Added DiffLines:

So begins [[ProtagonistTitle Crash Bandicoot]] for the [=PSX=], which is the very first game in the [[Franchise/CrashBandicoot series]]. The goal is simple: Destroy crates and defeat enemies as you reach your goal. If you broke enough crates, you'll earn a Gem in each level. Getting a certain amount of clear gems will earn you the 100% completion ending, though we won't spoil it for you. This game also has some EarlyInstallmentWeirdness as there's no sliding or belly-flopping. Just traditional spinning and GoombaStomp|ing. Aside from the main levels, there are also BonusStage|s( and boss fights, some of which can be real challenging unless you got pure gamer skills.
30th Apr '16 1:09:10 AM Rorosilky5
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* ExcusePlot: Your girlfriend(Tawna) has been kidnapped by Cortex and Brio's scientist {{Mooks}} and is about to be experimented, go rescue her.
12th Dec '15 11:43:47 AM Kytseo
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* CuttingTheKnot: [[https://youtu.be/oKfOU0AKXH4?t=10m4s One of the gem platforms]] allows you to skip an entire stage (and gives you a metric crapton of extra lives on top of that).
1st Dec '15 11:11:13 AM MegaMarioMan
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* AnimationBump: Defied. Some hand drawn animated FMVs were made for the game, but never inserted, Sony wanting to push the 3D format.

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* AnimationBump: Defied. Some hand drawn animated FMVs [=FMVs=] were made for the game, but never inserted, Sony wanting to push the 3D format.
6th Nov '15 3:31:13 PM totoofze47
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* LongSongShortScene: Papu Papu being an easy WarmUpBoss, his boss theme usually doesn't get to loop before players beat him, unless they deliberately stall the fight.
11th Oct '15 6:49:47 PM Cannox
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[[caption-width-right:300:It all has to start somewhere...]]
24th Sep '15 7:59:32 AM erforce
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* SurpriseSlideStaircase: One of the recurring obstacles of the "Slippery Climb" level are stairs that turn into slides that lead you to the nearest spiked doom.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.CrashBandicoot1996