Is there an issue? Send a MessageReason:
Fixing a sinkhole
Changed line(s) 10 (click to see context) from:
The game can be played [[http://www.clickerheroes.com/ here]] [[http://www.clicker-heroes.com/ here]]or [[http://store.steampowered.com/app/363970/ can be downloaded for free via]] UsefulNotes/{{Steam}} and even UsefulNotes/XboxOne.
to:
The game can be played [[http://www.clickerheroes.com/ here]] [[http://www.clicker-heroes.com/ here]]or [[http://store.steampowered.com/app/363970/ can be downloaded for free via]] UsefulNotes/{{Steam}} free]] via Platform/{{Steam}} and even UsefulNotes/XboxOne.Platform/XboxOne.
Is there an issue? Send a MessageReason:
Duplicate trope, merged description.
Changed line(s) 42 (click to see context) from:
* ChestMonster: The Treasure Chest enemy. They appear rarely and they drop a lot of gold. Thankfully, they don't run away.
to:
* ChestMonster: The Treasure Chest enemy. They appear rarely and they drop a lot of gold. Thankfully, Clicking on a chest reveals a mouth, but like all monsters, they don't run away.can't do anything to harm you.
Deleted line(s) 49 (click to see context) :
* ChestMonster: Clicking on a chest reveals a mouth, but like all monsters, they can't do anything to harm you.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup
Changed line(s) 131 (click to see context) from:
* OurCentaursAreDifferent: Chiron is a centaur with a bow, much like the same-named centaur of myth. However, he does not fit the ArcherArchetype at all. He instead has a MoneyFetish--well, even more so than the player's other heroes.
to:
* OurCentaursAreDifferent: Chiron is a centaur with a bow, much like the same-named centaur of myth. However, he does not fit the ArcherArchetype at all. He instead has a MoneyFetish--well, even more so than the player's other heroes.
Is there an issue? Send a MessageReason:
None
Changed line(s) 39 (click to see context) from:
** Since pushing through the Zones as deep as possible becomes the most efficient method of gaining Hero Souls, any and all Outsiders not named Borb ended up falling to wayside by the time you've entered the late game (approximate the moment when you've reached near the peak of your Transcendent Power or you've unlocked Xavira) since the ability to gain more Hero Souls per run simply cannot compare to the value you get from the most recent zones as even while the chances of encountering a Primal Boss without levelling Atman is as low as 5%, the Hero Soul you get from defeating it in the current zone does not matter once you encounter another one in deeper Zones. Aside from levelling a couple of DPS and Hero Soul-focused Outsiders to make Early Game far less of a hassle, it is recommended to put all the Ancient Souls you've accumulated into Borb as the ability to reduce the monster you encounter per Zone cannot replicated by any other Ancients of Outsiders since Kumawakamaru would have already maxed out by the time you've reached to the later stages of the game.
to:
** Since pushing through the Zones as deep as possible becomes the most efficient method of gaining Hero Souls, any and all Outsiders not named Borb ended up falling to wayside by the time you've entered the late game (approximate the moment when you've reached near the peak of your Transcendent Power or you've unlocked Xavira) since the ability to gain more Hero Souls per run simply cannot compare to the value you get from the most recent zones as even while the chances of encountering a Primal Boss without levelling Atman is as low as 5%, the Hero Soul you get from defeating it in the current zone does not matter once you encounter another one in deeper Zones. Zones and not to mention that your other Outsiders simply won't be able to keep up with your current pace. Aside from levelling a couple of DPS and Hero Soul-focused Outsiders to make Early Game far less of a hassle, it is recommended to put all the Ancient Souls you've accumulated into Borb as the ability to reduce the monster you encounter per Zone cannot replicated by any other Ancients of or Outsiders since Kumawakamaru would have already maxed out by the time you've reached to the later stages of the game.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Since pushing through the Zones as deep as possible becomes the most efficient method of gaining Hero Souls, any and all Outsiders not named Borb ended up falling to wayside by the time you've entered the late game (approximate the moment when you've reached near the peak of your Transcendent Power or you've unlocked Xavira) since the ability to gain more Hero Souls per run simply cannot compare to the value you get from the most recent zones as even while the chances of encountering a Primal Boss without levelling Atman is as low as 5%, the Hero Soul you get from defeating it in the current zone does not matter once you encounter another one in deeper Zones. Aside from levelling a couple of DPS and Hero Soul-focused Outsiders to make Early Game far less of a hassle, it is recommended to put all the Ancient Souls you've accumulated into Borb as the ability to reduce the monster you encounter per Zone cannot replicated by any other Ancients of Outsiders since Kumawakamaru would have already maxed out by the time you've reached to the later stages of the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 172 (click to see context) from:
** Gog resembles a fat version of [[Characters/MortalKombat1 Goro]] from the ''Franchise/MortalKombat'' franchise.
to:
** Gog resembles a fat version of [[Characters/MortalKombat1 [[Characters/MortalKombat1992 Goro]] from the ''Franchise/MortalKombat'' franchise.
Is there an issue? Send a MessageReason:
An Axe To Grind is no longer a trope
Changed line(s) 131 (click to see context) from:
* OurMinotaursAreDifferent: Moloch is designed as a minotaur, and he gets a UseYourHead, HornAttack, and AnAxeToGrind upgrades.
to:
* OurMinotaursAreDifferent: Moloch is designed as a minotaur, and he gets a UseYourHead, HornAttack, and AnAxeToGrind axe upgrades.
Is there an issue? Send a MessageReason:
Weapons Of Choice is now a disambig
Changed line(s) 64 (click to see context) from:
* DemolitionsExpert: Bomber Max brews his own bombs as his WeaponOfChoice.
to:
* DemolitionsExpert: Bomber Max brews his own bombs as his WeaponOfChoice.weapons.
Changed line(s) 173 (click to see context) from:
** Gog wields a sword, sai, staff, and nunchucks, the four different WeaponsOfChoice for the ''Franchise/TeenageMutantNinjaTurtles''.
to:
** Gog wields a sword, sai, staff, and nunchucks, the four different WeaponsOfChoice weapons for the ''Franchise/TeenageMutantNinjaTurtles''.
Is there an issue? Send a MessageReason:
Up To Eleven is a defunct trope
Changed line(s) 31 (click to see context) from:
* BlingOfWar: Midas has all gold armor, but takes it UpToEleven once gilded. Gilded heroes in general look much blingier than their standard counterparts.
to:
* BlingOfWar: Midas has all gold armor, but takes it UpToEleven up to eleven once gilded. Gilded heroes in general look much blingier than their standard counterparts.
Is there an issue? Send a MessageReason:
Deleted line(s) 99 (click to see context) :
* ALoadOfBull: Moloch is designed as a minotaur, and he gets a UseYourHead, HornAttack, and AnAxeToGrind upgrades.
Added DiffLines:
* OurMinotaursAreDifferent: Moloch is designed as a minotaur, and he gets a UseYourHead, HornAttack, and AnAxeToGrind upgrades.
Is there an issue? Send a MessageReason:
None
Changed line(s) 172 (click to see context) from:
** Gog resembles a fat version of [[Characters/MortalKombat1Part2 Goro]] from the ''Franchise/MortalKombat'' franchise.
to:
** Gog resembles a fat version of [[Characters/MortalKombat1Part2 [[Characters/MortalKombat1 Goro]] from the ''Franchise/MortalKombat'' franchise.
Is there an issue? Send a MessageReason:
None
Changed line(s) 36,37 (click to see context) from:
* CantCatchUp: Defied. It may ''seem'' that Treebeast, Ivan and earlier heroes may be outclassed... until you find out that starting level 200, for every 25 levels, their damage is multiplied by four, and for every 1000 levels, their damage is multiplied by 10. They can even outdamage Frostleaf if you get them to 1000. (In fact, the hero with the greatest damage-to-cost potential before the addition of the new heroes was The Masked Samurai.) However, each hero will stop getting damage multipliers once they reach level 8000 (used to be 4000), meaning the fastest way to gain DPS once you've done that to every single hero is via Dark Ritual.
** However, even with this boost, there are still couple of heroes whom despite having the same 4x multipliers for each 25 levels, cannot catch up the DPS of the other heroes at all and this is mostly because most of their upgrades are based on supporting other heroes. This is most prominent with Amenhotep, and it initially looks to be the case with Betty Clicker and King Midas, but [[MagikarpPower upgrades from the late-game Wepwawet make them extraordinarily powerful.]]
** However, even with this boost, there are still couple of heroes whom despite having the same 4x multipliers for each 25 levels, cannot catch up the DPS of the other heroes at all and this is mostly because most of their upgrades are based on supporting other heroes. This is most prominent with Amenhotep, and it initially looks to be the case with Betty Clicker and King Midas, but [[MagikarpPower upgrades from the late-game Wepwawet make them extraordinarily powerful.]]
to:
* CantCatchUp: Defied. It may ''seem'' that Treebeast, Ivan and earlier CantCatchUp:
** This is inevitable due being an Idle game but as you are able to unlock more expensive heroesmay be outclassed... until you find out that starting level 200, for with higher damage output, the older heroes tend to fall behind as their cost-DPS ratio starts getting more and more inefficient due to their significant increase in costs even after purchasing all their upgrades. The game tries to avert this by adding a 4x Multiplier to each hero every 25 levels, their damage is multiplied by four, and for levels as well as an additional 10x Multiplier every 1000 levels, their damage is multiplied by 10. They can even outdamage Frostleaf if you get them to 1000. (In fact, the hero with the greatest damage-to-cost potential before the addition of the new levels until 8000 which allow heroes was The such as Masked Samurai.) However, each hero will stop getting damage multipliers once they reach level 8000 (used Samurai to be 4000), meaning the fastest way to gain DPS once you've done that to every single hero is via Dark Ritual.
** However,remain relevant but even with this boost, there are still couple of heroes whom despite having then due to the same 4x multipliers for each 25 levels, cannot catch up the DPS of the other heroes at all and this is mostly because most of their upgrades are based on supporting other heroes. This is most prominent with Amenhotep, and it initially looks cost-to-level inefficiency, they'll eventually fall behind to be the case with Betty Clicker and King Midas, but [[MagikarpPower upgrades from the late-game Wepwawet make them extraordinarily powerful.]]newer ones.
** This is inevitable due being an Idle game but as you are able to unlock more expensive heroes
** However,
Is there an issue? Send a MessageReason:
None
Changed line(s) 73 (click to see context) from:
* FieryRedhead: Cadmia, the red Ranger, who is described as being "born and bred to fight."z
to:
* FieryRedhead: Cadmia, the red Ranger, who is described as being "born and bred to fight."z"
Is there an issue? Send a MessageReason:
None
Changed line(s) 42 (click to see context) from:
* ColourfulThemeNaming: Several of the rangers have names corresponding to their color:
to:
* ColourfulThemeNaming: Several of the rangers Rangers have names corresponding to their color:
Changed line(s) 49 (click to see context) from:
* TheChosenOne: Alabaster, the white ranger, who was "destined to become the savior of realms."
to:
* TheChosenOne: Alabaster, the white ranger, Ranger, who was "destined to become the savior of realms."
Changed line(s) 73 (click to see context) from:
* FieryRedhead: Cadmia, the red Ranger, who is described as being "born and bred to fight."
to:
* FieryRedhead: Cadmia, the red Ranger, who is described as being "born and bred to fight.""z
* RingOfPower: The Dimensional Rangers' rings, which draw power from their wielders' emotions and give them powers like ThinkingUpPortals and TimeTravel.
Changed line(s) 163 (click to see context) from:
** The gilded versions of the ringed warriors (Dread Knight, Atlas, Terra, Orntchya, Lilin, Cadmia, Alabaster and Astraea) wear masks similar to {{Toku}} heroes, such as ''Franchise/KamenRider'' or the ''Franchise/PowerRangers''.
to:
** The gilded versions of the ringed warriors Dimensional Rangers (Dread Knight, Atlas, Terra, Orntchya, Lilin, Cadmia, Alabaster and Astraea) wear masks similar to {{Toku}} heroes, such as ''Franchise/KamenRider'' or the ''Franchise/PowerRangers''.
Is there an issue? Send a MessageReason:
None
** Going from Wepwawet to Tsuchi is even more drastic, with Wepwawet's price tag having 250 0's and Tsuchi's having ''500''.
Changed line(s) 48 (click to see context) from:
* ComicallyMissingThePoint: Brittany the Beach Princess has The Great Forest Seer perform a ritual that makes meat suitable for a vegan to eat.
to:
* TheChosenOne: Alabaster, the white ranger, who was "destined to become the savior of realms."
* ComicallyMissingThePoint:Brittany the Brittany, Beach Princess has The Great Forest Seer perform a ritual that makes meat suitable for a vegan to eat.
* ComicallyMissingThePoint:
Changed line(s) 55 (click to see context) from:
* CrouchingMoronHiddenBadass: Brittany, Beach Princess is a typical valley girl ditz, who has vegan meat made for her. She's also in the power five, meaning she's one of the most effiecent heroes to level up in terms of cost to DPS (The other four are Treebeast, Ivan, The Masked Samurai and The Great Forest Seer).
to:
* CrouchingMoronHiddenBadass: Brittany, Beach Princess is acts like a typical ditzy valley girl ditz, who has vegan meat made for her. She's girl, but she's also in the power five, meaning she's one of the most effiecent efficient heroes to level up in terms of cost to DPS (The other four are Treebeast, Ivan, The Masked Samurai and The Great Forest Seer).
Changed line(s) 64 (click to see context) from:
* DrunkenMaster: Ivan the Drunken Brawler. His upgrades involve him getting various kinds of alcohol (even embalming fluid), and he even gives you the Powersurge skill which temporarily doubles your damage for 30 seconds.
to:
* DrunkenMaster: Ivan the Drunken Brawler. His upgrades involve him getting various kinds of alcohol (even embalming fluid), and he even gives you the Powersurge skill which temporarily doubles will double your damage for 30 seconds.
* FieryRedhead: Cadmia, the red Ranger, who is described as being "born and bred to fight."
* FourTemperamentEnsemble: The late-game Ace Scouts are explicitly described as this: Rose is phlegmatic, Sophia is melancholic, Blanche is sanguine, and Dorothy is choleric.
Changed line(s) 84,85 (click to see context) from:
** The heroes from patch 1.0e10 continue this trend, with the exception of Cadu und Ceus. They both have the same price. Beause you are supposed to hire and level them both at the same time. (They even have upgrades for each other's damage instead of their own.)
** The four heroes introduced in 1.0e11, somewhat defy this pattern. While there are still huge differences between their starting prices, the difference between their starting prices and the the levels when they reach their upgrades are even bigger, meaning you will take turns leveling them until the next one's upgrade becomes available.
** The four heroes introduced in 1.0e11, somewhat defy this pattern. While there are still huge differences between their starting prices, the difference between their starting prices and the the levels when they reach their upgrades are even bigger, meaning you will take turns leveling them until the next one's upgrade becomes available.
to:
** The heroes from patch 1.0e10 continue this trend, with the exception of Cadu und Ceus. They both have the same price. Beause price, because you are supposed to hire and level them both at the same time. (They even have upgrades for each other's damage instead of their own.)
** The four heroes introduced in 1.0e11, 0e11 somewhat defy this pattern. While there are still huge differences between their starting prices, the difference between their starting prices and the the levels when they reach their upgrades are even bigger, meaning you will take turns leveling them until the next one's upgrade becomes available.
** The four heroes introduced in 1.
Changed line(s) 139 (click to see context) from:
* RaisedByWolves: Beastman was abandoned in the wilderness as a child, and was apparently raised by, well, beasts.
to:
* RaisedByWolves: Beastman Beastlord was abandoned in the wilderness as a child, and was apparently raised by, well, beasts.
Changed line(s) 172 (click to see context) from:
* SupremeChef: Betty Clicker, who provides DPS buffs. One of King Midas' reasons for joining you is to try some of her desserts.
to:
** The Ace Scouts are named after the main characters from ''Series/TheGoldenGirls'', and also wield weaspons from ''Franchise/TeenageMutantNinjaTurtles''.
* SupremeChef: Betty Clicker, who provides DPSbuffs.buffs with her cooking. One of King Midas' reasons for joining you is to try some of her desserts.
* SupremeChef: Betty Clicker, who provides DPS
Changed line(s) 174 (click to see context) from:
* TimeLimitBoss: Each boss has a time limit which you must defeat it in if you want to pass. Fail to defeat it within the limit and it resets. By default the limit is 30 seconds, but by summoning and upgrading Chronos this time limit can be increased.
to:
* TimeLimitBoss: Each boss has a time limit which you must defeat it in if you want to pass. Fail to defeat it within the limit and it resets. By default the limit is 30 seconds, but by summoning and upgrading Chronos will increase it.
* TimeMaster: Astraea's ring gives her thistime limit can be increased.power, allowing her to travel through and manipulate time.
* TimeMaster: Astraea's ring gives her this
Changed line(s) 176 (click to see context) from:
* WhatTheHellHero: The FlavorText of Amenhotep's Genesis Research upgrade has him scolding you for [[spoiler:"letting [[GodOfEvil Abbadon]] grow too powerful"]], which leads to him preparing for Ascension.
to:
* WhatTheHellHero: The FlavorText of Amenhotep's Genesis Research upgrade has him scolding you for [[spoiler:"letting [[GodOfEvil Abbadon]] Abaddon]] grow too powerful"]], which leads to him preparing for Ascension.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
** If a mercenary dies while on a quest, it costs a number of rubies to revive them. However, the higher the level they were at the time of death, the more rubies it costs. Eventually, the cost will rise so high that you'll have no choice but to [[FinalDeath bury them]] rather than revive them.
to:
** If a mercenary dies while on a quest, it costs a number of rubies to revive them. However, the higher the level they were at the time of death, the more rubies it costs. Eventually, the cost will rise so high that you'll have no choice but to [[FinalDeath [[KilledOffForReal bury them]] rather than revive them.
Deleted line(s) 71 (click to see context) :
* FinalDeath: Mercenaries have a chance of dying when questing. If they die, you can either revive them by spending rubies, or you can bury them forever, which means that particular mercenary won't be coming back.
Added DiffLines:
* KilledOffForReal: Mercenaries have a chance of dying when questing. If they die, you can either revive them by spending rubies, or you can bury them forever, which means that particular mercenary won't be coming back.
Is there an issue? Send a MessageReason:
Moving to Trivia per TRS
Deleted line(s) 65 (click to see context) :
* DummiedOut: Cid has a gilded sprite, but it's impossible to get her gilded in normal gameplay.
Is there an issue? Send a MessageReason:
None
Changed line(s) 145 (click to see context) from:
* RoboticReveal: The boss Tako, Head of the Octopi. His first form looks relatively natural, but the rematch reveals him to be mechanical. The achievement the player gets for beating him on the rematch says, [[MemeticMutation "This even his final form."]]
to:
* RoboticReveal: The boss Tako, Head of the Octopi. His first form looks relatively natural, but the rematch reveals him to be mechanical. The achievement the player gets for beating him on the rematch says, [[MemeticMutation "This isn't even his final form."]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 157 (click to see context) from:
** Cid, the Helpful Adventurer, is named after the recurring Franchise/FinalFantasy character.
to:
** Cid, the Helpful Adventurer, is named after the recurring Franchise/FinalFantasy ''Franchise/FinalFantasy'' character.
Changed line(s) 160,161 (click to see context) from:
** The gilded versions of the ringed warriors (Dread Knight, Atlas, Terra, Orntchya, Lilin, Cadmia, Alabaster and Astraea) wear masks similar to {{Toku}} heroes, such as Franchise/KamenRider or the Franchise/PowerRangers.
*** Also, they get their powers from rings that draw power from their emotions, just like the rings of power from the ComicBook/GreenLantern mythos.
*** Also, they get their powers from rings that draw power from their emotions, just like the rings of power from the ComicBook/GreenLantern mythos.
to:
** The gilded versions of the ringed warriors (Dread Knight, Atlas, Terra, Orntchya, Lilin, Cadmia, Alabaster and Astraea) wear masks similar to {{Toku}} heroes, such as Franchise/KamenRider ''Franchise/KamenRider'' or the Franchise/PowerRangers.
''Franchise/PowerRangers''.
*** Also, they get their powers from rings that draw power from their emotions, just like the rings of power from theComicBook/GreenLantern ''ComicBook/GreenLantern'' mythos.
*** Also, they get their powers from rings that draw power from their emotions, just like the rings of power from the
Changed line(s) 169 (click to see context) from:
** Gog wields a sword, sai, staff, and nunchucks, the four different WeaponsOfChoice for the Franchise/TeenageMutantNinjaTurtles.
to:
** Gog wields a sword, sai, staff, and nunchucks, the four different WeaponsOfChoice for the Franchise/TeenageMutantNinjaTurtles.''Franchise/TeenageMutantNinjaTurtles''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 112 (click to see context) from:
* MundaneUtility: With just a touch of his hands, Refri Jerator's Icy Touch upgrade allows him to freeze enemies on the spot... and chill drinks more efficiently.
to:
* MundaneUtility: MundaneUtility:
** With just a touch of his hands, Refri Jerator's Icy Touch upgrade allows him to freeze enemies on the spot... and chill drinks more efficiently.
** With just a touch of his hands, Refri Jerator's Icy Touch upgrade allows him to freeze enemies on the spot... and chill drinks more efficiently.
Changed line(s) 114 (click to see context) from:
* MythologyGag: One of the possible Epic-tier Relics the player can get is a Cloudstone Necklace. ''VideoGame/{{Cloudstone}}'' was Playsaurus's previous video game.
to:
* MythologyGag: One of the possible Epic-tier Relics the player can get is a Cloudstone Necklace. ''VideoGame/{{Cloudstone}}'' ''Cloudstone'' was Playsaurus's previous video game.
Changed line(s) 141 (click to see context) from:
* ResetButton: Amenhotep's Ascension ability creates a new, identical universe, while destroying the current one.
to:
* ResetButton: ResetButton:
** Amenhotep's Ascension ability creates a new, identical universe, while destroying the current one.
** Amenhotep's Ascension ability creates a new, identical universe, while destroying the current one.