History VideoGame / ChronoTrigger

25th Jun '16 8:48:19 PM linlin110
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* GameFavoredGender: The ladies get the Prismatic Dress (all damage reduced to 1/3) and the Angel Tiara (Auto-Haste ''and'' total status immunity). In the DS, Lucca gets the Elemental Aegis, which makes her completely immune to magic.

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* GameFavoredGender: The ladies get the Prismatic Dress (all damage reduced to 1/3) and 1/3). In the DS, the ladies also get Angel Tiara (Auto-Haste ''and'' total status immunity). In the DS, immunity, and Lucca gets the Elemental Aegis, which makes her completely immune to magic.



* GenderRestrictedGear: The Prism Dress, which provides the most powerful defensive option (permanent Magic Barrier, reducing magic damage by 1/3) is only usable by Ayla, Lucca and Marle. Robo, Chrono, Frog, and Magus are out of luck.
** Of course, Robo, Crono, Frog, and Magus have the late-game option of the Nova Armor, which provides status immunity and only marginally less defense than the best armor in the game. For the ladies (in the original,) they end up needing to use up an accessory slot for status immunity instead.

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* GenderRestrictedGear: The Prism Dress, which provides the most powerful defensive option (permanent Magic Barrier, reducing magic damage by 1/3) is only usable by Ayla, Lucca and Marle. Robo, Chrono, Frog, and Magus are out of luck.
** Of course, Robo, Crono, Frog, and Magus
Magus have the late-game option of the Nova Armor, which provides status immunity and only marginally less defense than the best armor in the game. For the ladies (in the original,) they end up needing to use up an accessory slot for status immunity instead.game.
25th Jun '16 5:05:05 PM nombretomado
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** [[http://chrono.wikia.com/wiki/Tata Tata]], the would-be KidHero in the middle ages, looks like a hero from in a DragonQuest game, another franchise Toriyama did art designs for. His role derives from the Erdrick trilogy with his ''Hero's Badge'' mimicking the ''Erdrick Seal'', and his 'quest' to defeat Magus parallels with the Edrick's quest to slay Baramos (and later Zoma). His idle sprite even walks perpetually in place like the sprites from the earlier DQ games did, when no other sprite in-game does this.

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** [[http://chrono.wikia.com/wiki/Tata Tata]], the would-be KidHero in the middle ages, looks like a hero from in a DragonQuest ''VideoGame/DragonQuest'' game, another franchise Toriyama did art designs for. His role derives from the Erdrick trilogy with his ''Hero's Badge'' mimicking the ''Erdrick Seal'', and his 'quest' to defeat Magus parallels with the Edrick's quest to slay Baramos (and later Zoma). His idle sprite even walks perpetually in place like the sprites from the earlier DQ games did, when no other sprite in-game does this.
25th Jun '16 5:00:34 PM nombretomado
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** Since Toriyama did the character designs, Crono looks like [[Manga/DragonBall Goku]] (and wears a crown straight out of DragonQuest in the animated ending cinema in the Playstation port), Marle wears one of Bulma's early outfits, Ayla looks like Bad Launch, and Lucca looks like Arale from ''Manga/DoctorSlump''.

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** Since Toriyama did the character designs, Crono looks like [[Manga/DragonBall Goku]] (and wears a crown straight out of DragonQuest ''VideoGame/DragonQuest'' in the animated ending cinema in the Playstation port), Marle wears one of Bulma's early outfits, Ayla looks like Bad Launch, and Lucca looks like Arale from ''Manga/DoctorSlump''.
28th May '16 9:36:36 PM nombretomado
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* UpdatedRerelease: Ported to the PS1 with anime cutscenes, and then to the DS with NewGamePlus bonus dungeons that tie it more closely to ''VideoGame/ChronoCross'', reworked translations, ''and'' the cutscenes.

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* UpdatedRerelease: Ported to the PS1 [=PS1=] with anime cutscenes, and then to the DS with NewGamePlus bonus dungeons that tie it more closely to ''VideoGame/ChronoCross'', reworked translations, ''and'' the cutscenes.



** Dalton just kind of... disappears in the original game and the PS1 remake, with no further mention of him after his final boss fight. [[spoiler: The DS remake eventually has him come back in one of the bonus dungeons and provides a bit of an explanation as to his eventual fate.]]

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** Dalton just kind of... disappears in the original game and the PS1 [=PS1=] remake, with no further mention of him after his final boss fight. [[spoiler: The DS remake eventually has him come back in one of the bonus dungeons and provides a bit of an explanation as to his eventual fate.]]
14th Apr '16 2:54:45 PM aye_amber
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''Chrono Trigger'' was the last hurrah for the golden age of epic [[EasternRPG JRPGs]] on the SNES, and the crown jewel in a hit series of Squaresoft games that included ''VideoGame/FinalFantasyVI'', ''VideoGame/{{Secret of Mana}}'', ''VideoGame/SuperMarioRPG'', and [[VideoGame/LiveALive several]] [[VideoGame/BahamutLagoon others]] [[VideoGame/TreasureOfTheRudra that]] no one bothered to release outside [[NoExportForYou Japan]].

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''Chrono Trigger'' was the last hurrah for the golden age of epic [[EasternRPG JRPGs]] on the SNES, and the crown jewel in a hit series of Squaresoft games that included ''VideoGame/FinalFantasyVI'', ''VideoGame/{{Secret of Mana}}'', ''VideoGame/SecretOfMana'', ''VideoGame/SuperMarioRPG'', and [[VideoGame/LiveALive several]] [[VideoGame/BahamutLagoon others]] [[VideoGame/TreasureOfTheRudra that]] no one bothered to release outside [[NoExportForYou Japan]].



Square followed up ''Chrono Trigger'' with two sequels. The first, ''VisualNovel/RadicalDreamers'' for the SNES, [[NoExportForYou has not seen the light of day outside of Japan]] (though a translated ROM is available online). The second, ''VideoGame/ChronoCross'' for the {{PlayStation}} One, incorporates parts of ''Radical Dreamers''. ''Chrono Trigger'' itself has a {{PlayStation}} port that added a number of brief anime cutscenes and a few plot modifications to get it in sync with the then-still-in-development ''Chrono Cross''--but this port also had [[PortingDisaster massive technical problems]] that generally make it a waste of time. Creator/SquareEnix published a long-awaited UpdatedRerelease in late 2008 for the Nintendo DS; this re-release retained the good parts of the [=PS1=] port, re-translated the script to overcome the hurdles of both censorship and memory limitations present in the mid-1990s, and threw in some bonus dungeons and a new ending for good measure. (This port also saw a European release in 2009.)

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Square followed up ''Chrono Trigger'' with two sequels. The first, ''VisualNovel/RadicalDreamers'' for the SNES, [[NoExportForYou has not seen the light of day outside of Japan]] (though a translated ROM is available online). The second, ''VideoGame/ChronoCross'' for the {{PlayStation}} UsefulNotes/{{PlayStation}} One, incorporates parts of ''Radical Dreamers''. ''Chrono Trigger'' itself has a {{PlayStation}} UsefulNotes/{{PlayStation}} port that added a number of brief anime cutscenes and a few plot modifications to get it in sync with the then-still-in-development ''Chrono Cross''--but this port also had [[PortingDisaster massive technical problems]] that generally make it a waste of time. Creator/SquareEnix published a long-awaited UpdatedRerelease in late 2008 for the Nintendo DS; this re-release retained the good parts of the [=PS1=] port, re-translated the script to overcome the hurdles of both censorship and memory limitations present in the mid-1990s, and threw in some bonus dungeons and a new ending for good measure. (This port also saw a European release in 2009.)
28th Mar '16 9:18:59 PM Ramidel
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''Chrono Trigger'' was the last hurrah for the golden age of epic [[RolePlayingGame JRPGs]] on the SNES, and the crown jewel in a hit series of Squaresoft games that included ''VideoGame/FinalFantasyVI'', ''VideoGame/{{Secret of Mana}}'', ''VideoGame/SuperMarioRPG'', and [[VideoGame/LiveALive several]] [[VideoGame/BahamutLagoon others]] [[VideoGame/TreasureOfTheRudra that]] no one bothered to release outside [[NoExportForYou Japan]].

to:

''Chrono Trigger'' was the last hurrah for the golden age of epic [[RolePlayingGame [[EasternRPG JRPGs]] on the SNES, and the crown jewel in a hit series of Squaresoft games that included ''VideoGame/FinalFantasyVI'', ''VideoGame/{{Secret of Mana}}'', ''VideoGame/SuperMarioRPG'', and [[VideoGame/LiveALive several]] [[VideoGame/BahamutLagoon others]] [[VideoGame/TreasureOfTheRudra that]] no one bothered to release outside [[NoExportForYou Japan]].
2nd Mar '16 10:59:33 AM Daethalion
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** Gets even ''more'' ridiculous during the Rainbow Shell sidequest. Once you discover the shell, you need to get help from King Guardia XXI to move it. Have Magus leading your party, and when the King initially balks, ''Queen Leene'' will ask him to do it as a personal favor for Magus - the guy who nearly destroyed their entire kingdom!

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** Gets even ''more'' ridiculous during the Rainbow Shell sidequest. Once you discover the shell, you need to get help from King Guardia XXI to move it. [[spoiler: Have Magus leading your party, and when the King initially balks, ''Queen Leene'' will ask him to do it as a personal favor for Magus - the guy who nearly destroyed their entire kingdom!kingdom!]]
2nd Mar '16 10:58:45 AM Daethalion
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Added DiffLines:

** Gets even ''more'' ridiculous during the Rainbow Shell sidequest. Once you discover the shell, you need to get help from King Guardia XXI to move it. Have Magus leading your party, and when the King initially balks, ''Queen Leene'' will ask him to do it as a personal favor for Magus - the guy who nearly destroyed their entire kingdom!
25th Feb '16 12:15:48 AM etmoonshade
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Added DiffLines:

** Of course, Robo, Crono, Frog, and Magus have the late-game option of the Nova Armor, which provides status immunity and only marginally less defense than the best armor in the game. For the ladies (in the original,) they end up needing to use up an accessory slot for status immunity instead.
17th Feb '16 2:29:38 PM Syrika
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Added DiffLines:

* CampfireCharacterExploration: A sidequest that starts with leaving Robo in the past to plant a forest ends with the party around a campfire. There's little they talk about, but it ends up with Lucca discovering a gate to the past to the day her mother lost her legs trying to turn off a machine. If the player is quick enough, Lucca can save her mother, restoring her legs in the present. Robo then comes up to he and comforts her whether or not she succeeded, and gives her an item he made.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ChronoTrigger