History VideoGame / ChronoTrigger

23rd Feb '17 10:52:36 PM TheomanZero
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* CampfireCharacterExploration: A sidequest that starts with leaving Robo in the past to plant a forest ends with the party around a campfire. There's little they talk about, but it ends up with Lucca discovering a gate to the past to the day her mother lost her legs trying to turn off a machine. If the player is quick enough, Lucca can save her mother, restoring her legs in the present. Robo then comes up to he and comforts her whether or not she succeeded, and gives her an item he made.

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* CampfireCharacterExploration: A sidequest that starts with leaving Robo in the past to plant a forest ends with the party around a campfire. There's little they talk about, but it ends up with Lucca discovering a gate to the past to the day her mother lost her legs trying to turn off a machine. If the player is quick enough, Lucca can save her mother, restoring her legs in the present. Robo then comes up to he her and comforts her whether or not she succeeded, and gives her an item he made.



* CaptureAndReplicate: Yakra VIII captures the Chancellor and poses as him mainly to serve as an ObstructiveBeaurocrat in his aim to destabilize the kingdom. You can expose and kill him and free the real Chancellor during the Rainbow Shell subquest.

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* CaptureAndReplicate: Yakra VIII captures the Chancellor and poses as him mainly to serve as an ObstructiveBeaurocrat ObstructiveBureaucrat in his aim to destabilize the kingdom. You can expose and kill him and free the real Chancellor during the Rainbow Shell subquest.
9th Feb '17 8:44:37 PM MasamiPhoenix
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* AnEconomyIsYou: Exaggerated by the game design, which has most towns and settlements fully visible from the world map, rather than the traditional "step on map tile -> enter city" design.

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* AnEconomyIsYou: Exaggerated Highlighted by the game design, which has most towns fact that no matter what time zone you are in people will sell roboting arm attachments, guns, and settlements fully visible from the world map, rather than the traditional "step on map tile -> enter city" design.crossbows.
9th Feb '17 8:36:27 PM MasamiPhoenix
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** Frog has an ability called Tongue Slash, where he grabs the enemy with his tongue, drags them to him, and slashes them, knocking them back to their starting point. If you try it on a stationary object, like the winches in the fight against Ozzie, Frog will instead pull ''himself'' to the object, crashing into it and still dealing a chunk of damage.
9th Feb '17 8:10:34 PM MasamiPhoenix
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* AutomaticNewGame: Chrono Trigger for the SNES has this with a clock pendulum showing up right when you turn on the game, then you're sent to the "Action/Wait" battle style selection before you name your main character. And then it's a stupidly long opening scene. But no file selection if there's no save data! And the DS version has an extra cutscene before the extra-long (due to the dual screens) pendulum/logo.

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* AutomaticNewGame: Chrono Trigger for the SNES has this with a clock pendulum showing up right when you turn on the game, then you're sent to the "Action/Wait" battle style selection before you name your main character. And then it's a stupidly long opening scene. But no file selection if If there's no save data! And data it goes straight into the DS version has an extra cutscene before action/wait options and then begins the extra-long (due to the dual screens) pendulum/logo.games opening cinematics.
9th Feb '17 6:58:54 AM morenohijazo
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* SuddenlyVoiced: In one ending, Marle and Lucca rate several guys from ''Chrono Trigger'', and they'll inform you which are studs, and which are duds. When it comes time to rate Crono, the genuine article crashes the proceedings.



* SuddenlyVoiced: In one ending, Marle and Lucca rate several guys from ''Chrono Trigger'', and they'll inform you which are studs, and which are duds. When it comes time to rate Crono, the genuine article crashes the proceedings.
* TalkingAnimal: The rat in the Arris Dome talks, for no reason.



* TechnoWreckage: The various Domes in the future. All of the factories [[RagnarokProofing are still humming]] along, probably because of Mother Brain and cohorts maintaining them.

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* TechnoWreckage: TalkingAnimal: The various Domes rat in the future. All of the factories [[RagnarokProofing are still humming]] along, probably because of Mother Brain and cohorts maintaining them.Arris Dome talks, for no reason.



* TechnoWreckage: The various Domes in the future. All of the factories [[RagnarokProofing are still humming]] along, probably because of Mother Brain and cohorts maintaining them.



* TurnsRed: Some bosses use stronger counters when low on HP. Crono's shade uses Rend, which ''doubles'' the damage it deals, while the Dream Devourer goes from removing all the attacker's MP to confusing and damaging everyone.



* TreacherousCheckpoint: There's a SewerLevel full of subterranean monsters who will attack the party if they make any sound. After avoiding various noise-making hazards Crono and friends may gladly walk into a SavePoint, which makes a characteristic "ding"... which the monsters "hear" and rush out to attack. Once the monsters are defeated however, it works as well as any other save point.



* TurnsRed: Some bosses use stronger counters when low on HP. Crono's shade uses Rend, which ''doubles'' the damage it deals, while the Dream Devourer goes from removing all the attacker's MP to confusing and damaging everyone.



* UnfinishedBusiness: Frog's friend Cyrus lives on as a restless -- and very dangerous -- ghost after his murder, but Frog can help him rest in peace, recharging the Masamune in the process.

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* UnfinishedBusiness: UnfinishedBusiness:
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Frog's friend Cyrus lives on as a restless -- and very dangerous -- ghost after his murder, but Frog can help him rest in peace, recharging the Masamune in the process.
5th Feb '17 7:08:18 AM Doug86
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** Also, if you are playing the SNES version of the Rainbow Shell sidequest, when Marle and the others head down to the Guardia Castle basement, the snakes are named DumbAndDumber. (In the DS version, they are Slither and Squirm).

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** Also, if you are playing the SNES version of the Rainbow Shell sidequest, when Marle and the others head down to the Guardia Castle basement, the snakes are named DumbAndDumber.Film/DumbAndDumber. (In the DS version, they are Slither and Squirm).
1st Feb '17 3:22:18 PM mizorefan
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* TragicBromance: Frog and Cyrus were very close friends before Magus killing the latter. As result, Frog started to change his personality since he blamed himself for Cyrus' death.
21st Jan '17 2:55:57 PM Malady
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* EvolutionaryStasis: Humans haven't changed one iota in 65 million years aside from the development of magic, and there's a number of other species that haven't changed at all either except for [[PaletteSwap color]]. Justified when you fight the final boss - turns out Lavos has personally controlled humanity's evolution since its crash landing in 65 Million BC. Apparently the original form of man serves it best for [[PlanetEater its meal]].
18th Jan '17 12:30:28 AM Polokun
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* TitleDrop: When [[spoiler: Gaspar gives you the [[MacGuffinTitle Chrono Trigger]]]].

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* TitleDrop: When [[spoiler: Gaspar gives you the [[MacGuffinTitle Chrono Trigger]]]].Trigger]], a creation made of pure potential in the form of an egg that Gaspar says may or may not bring Crono back to life]].
17th Jan '17 12:45:33 PM Javer
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* TrainingBoss: Spekkio, whom you can battle over and over after you meet him.

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* TrainingBoss: Spekkio, whom you can battle over and over after you meet him. (However, you won't get anything for it after the first victory against each of his forms.)
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ChronoTrigger