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* BlamedForBeingRailroaded: The game blames the [[MortonsFork Morton's Forked]] Player Character: in [[spoiler:St. Charles]], you are [[WarmBloodbagsAreEverywhere starved for blood]] and hear a child crying in pain. If you try to help, you lose control of your HorrorHunger and kill them; if not, you abandon the injured child. Either way, you get [[TorchesAndPitchforks run out of town by a mob]].

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* BlamedForBeingRailroaded: The game blames the [[MortonsFork Morton's Forked]] Player Character: you for a MortonsFork: in [[spoiler:St. Charles]], you are [[WarmBloodbagsAreEverywhere starved for blood]] and hear a child crying in pain. If you try to help, you lose control of your HorrorHunger and kill them; if not, you abandon the injured child. Either way, you get [[TorchesAndPitchforks run out of town by a mob]].



* ComfortTheDying: The PlayerCharacter can choose to comfort their grandmother on her deathbed by talking with her, leave her to [[DyingAlone die alone]], or brush off her hopes of seeing an afterlife.

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* ComfortTheDying: The PlayerCharacter player character can choose to comfort their grandmother on her deathbed by talking with her, leave her to [[DyingAlone die alone]], or brush off her hopes of seeing an afterlife.



* HollywoodAtheist: In ''Choice of the Vampire'', the choices necessary to reduce your level of superstition generally involve openly mocking religion. You can be quiet about your lack of belief, but the stat won't go down as far that way.

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* HollywoodAtheist: In ''Choice of the Vampire'', the choices necessary to that reduce your level of superstition generally involve openly mocking religion. You can be quiet about your lack of belief, but the stat won't go down as far that way.



* KissOfTheVampire: Humans go into a pleasurable stupor while they're being fed from -- enough so that you drink a lover's blood in lieu of having sex and they won't notice the difference. As a practical bonus, this helps vampires acquire repeat donors.



* MayflyDecemberRomance: You can romance up to four mortals in series: Clotho, a voodoo priestess in New Orleans you can meet during the 1820s; Silas Hope, a Confederate soldier in Vicksburg during the UsefulNotes/AmericanCivilWar; a second Clotho in Memphis during the 1870s, who is the great-niece of the original and is only romanceable if you never met the first Clotho; and Annie, a bearded woman in a travelling circus who you meet in St. Louis during the 1890s/1900s. It's somewhat downplayed as you're still rather young by vampire standards, but the first Clotho {{lampshade|Hanging}}s the trope if she asks to become a vampire as well.

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* MayflyDecemberRomance: You can romance up to four mortals in series: mortals: Clotho, a voodoo priestess in New Orleans you can meet during the 1820s; Silas Hope, a Confederate soldier in Vicksburg during the UsefulNotes/AmericanCivilWar; a second Clotho in Memphis during the 1870s, who is the great-niece of the original and is only romanceable if you never met the first Clotho; and Annie, a bearded woman in a travelling circus who you meet in St. Louis during the 1890s/1900s. It's somewhat downplayed as you're still rather young by vampire standards, but the first Clotho {{lampshade|Hanging}}s the trope if she asks to become a vampire as well.



* ReligiousVampire: Zig-zagged. Some vampires are militant atheists, some have adopted a vampire-themed pagan belief system, and others are devout Christians, one of whom warns the PlayerCharacter against disregarding the Church's teachings. To muddy the waters, only religious vampires are affected by HolyBurnsEvil, raising the question of [[MaybeMagicMaybeMundane what precisely is causing the effect]].

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* RelationshipValues: Most [=NPCs=] have an approval rating towards you that is adjusted behind the scenes in response to your actions, affecting their dialogue and even some of the story branches available to you.
* ReligiousVampire: Zig-zagged. Some vampires are militant atheists, some have adopted a vampire-themed pagan belief system, and others are devout Christians, one of whom warns the PlayerCharacter player character against disregarding the Church's teachings. To muddy the waters, only religious vampires are affected by HolyBurnsEvil, raising the question of [[MaybeMagicMaybeMundane what precisely is causing the effect]].



* TorchesAndPitchforks: The citizens of [[spoiler:St. Charles]] [[BlamedForBeingRailroaded blame the railroaded player character]] for a MortonsFork regarding an injured child and assemble a mob to run them out of town; if you try to face them, [[spoiler:you're [[NonStandardGameOver inevitably killed]]]]. Your manservant even comments on how you're getting your just desserts (if your KarmaMeter is low), or on what {{Ungrateful Bastard}}s the townspeople are (if it's high).

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* TorchesAndPitchforks: The citizens of [[spoiler:St. Charles]] [[BlamedForBeingRailroaded blame the railroaded player character]] for a MortonsFork regarding an injured child and assemble a mob to run them out of town; if you try to face them, [[spoiler:you're [[NonStandardGameOver inevitably killed]]]]. Your manservant even comments on how you're getting your just desserts (if your KarmaMeter is low), or on what {{Ungrateful Bastard}}s the townspeople are (if it's high).high).
* TrademarkFavoriteFood: Some vampires have strong opinions about which class of people to drink from. Estefania talks up the sophisticated pleasures of poets and artists; Jesse appreciates being referred to a reputable brothel; and the player character can pick almost anything and choose whether or not to reveal their preferences.
* TurbulentPriest: A priest in St. Charles decides you're some kind of unholy influence on the townspeople and tries to rally them against you. You can arrange for him to be run out of town or simply eat him -- though his religious vestments [[HolyBurnsEvil might pose an obstacle]].



* UnwantedGiftPlot: In Clotho's RomanceSidequest, the PlayerCharacter can buy her either [[DistractedByTheLuxury jewellery]], {{flowers|OfRomance}}, or... a goat. {{Subverted|Trope}} since the goat turns out to be a practical gift that she likes the most.

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* UnwantedGiftPlot: In Clotho's RomanceSidequest, the PlayerCharacter player character can buy her either [[DistractedByTheLuxury jewellery]], {{flowers|OfRomance}}, or... a goat. {{Subverted|Trope}} since the goat turns out to be a practical gift that she likes the most.

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** Silas Hope is an Confederate soldier and amatuer poet, who while willing to become a vampire if told is insistent of taking care of the men under his command before doing so. [[spoiler:If you let him leave he will be killed in a battle and if you try to force the transformation onto him he will kill himself.]]

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** Silas Hope is an Confederate soldier and amatuer amateur poet, who while willing to become a vampire if told is insistent of taking care of the men under his command before doing so. [[spoiler:If you let him leave he will be killed in a battle and if you try to force the transformation onto him he will kill himself.]]



* BreakHisHeartToSaveHim: [[spoiler:You have to do this to all your mortall love interests if you want them to live. Otherwise, they die.]]
* ChildEater: Children are one option for the vampire PlayerCharacter's TrademarkFavoriteFood, but come with a hefty hit to the KarmaMeter and the unambiguous disgust of [[EvenEvilHasStandards every other vampire]] you mention it to.

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* BreakHisHeartToSaveHim: [[spoiler:You have to do this to all [[spoiler:Unless you break up with each of your mortall mortal love interests if you want interests, circumstances contrive to get them to live. Otherwise, they die.killed prematurely -- whether by murder, AccidentalSuicide by sunlight, or simply as a casualty of war.]]
* ChildEater: Children are one option for the vampire PlayerCharacter's You can choose children as your TrademarkFavoriteFood, but come the choice comes with a hefty hit to the KarmaMeter and the unambiguous disgust of [[EvenEvilHasStandards every other vampire]] you mention it to.



* ClapYourHandsIfYouBelieve: The player character is only repelled by crosses and hallowed ground if they believe they will be -- or, [[MaybeMagicMaybeMundane perhaps]], if they ''don't'' [[FightOffTheKryptonite believe]] they ''won't'' be.



* ExactlyWhatItSaysOnTheTin: You play as a vampire in America

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* ExactlyWhatItSaysOnTheTin: You play as a vampire in AmericaAmerica.



* GayOption: The game offers romance options of both genders, irrespective of the player character's gender.



* HolyBurnsEvil: Zig-zagged in a case of MaybeMagicMaybeMundane -- you're repelled by crosses and hallowed ground ''unless'' you're an atheist. If you confront the priest in St. Charles, he'll use this in an attempt to fight you off.



* IDoNotDrinkWine: If the vampire PlayerCharacter tries to eat human food to preserve the {{Masquerade}}, they either vomit it up immediately and messily or, if they're exceptionally tough, keep it down just long enough to vomit in private.

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* IDoNotDrinkWine: If the vampire PlayerCharacter tries you try to eat human food to preserve the {{Masquerade}}, they you either vomit it up immediately and messily or, if they're you're exceptionally tough, keep it down just long enough to vomit in private.



* {{Irony}}: In ''Choice of the Vampire'', you decide that [[TheSiege Vicksburg]] is a good place to wait out the [[UsefulNotes/TheAmericanCivilWar squabbles between slave and free states]]. [[ForegoneConclusion It is not.]]

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* {{Irony}}: In ''Choice of the Vampire'', you You decide that [[TheSiege Vicksburg]] is a good place to wait out the [[UsefulNotes/TheAmericanCivilWar squabbles between slave and free states]]. [[ForegoneConclusion It is not.]]



* MaybeMagicMaybeMundane: A priest brandishes a crucifix at the main character, who is weakened and repelled -- unless they're an atheist. Whether a religious vampire is defeated by the [[ClapYourHandsIfYouBelieve placebo effect]] or a skeptical vampire's own convictions let them FightOffTheKryptonite is ambiguous, and the vampire community treats the matter with some caution as a result.

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* MaybeMagicMaybeMundane: A priest brandishes a crucifix at the main character, Crosses and holy ground only repel vampires who is weakened and repelled -- unless they're an atheist. Whether aren't atheists, leaving it ambiguous whether a religious vampire is defeated by the [[ClapYourHandsIfYouBelieve placebo effect]] or a skeptical vampire's own convictions let them FightOffTheKryptonite is ambiguous, and the FightOffTheKryptonite. The vampire community treats the matter with some caution as a result.



* PlayingUpTheStereotype: Clotho cultivates an extravagant [[HollywoodVoodoo Voodoo Priestess]] mystique, complete with a heavy accent that she can drop on a whim, to attract customers in 1830s New Orleans. She's a sincere practitioner, but much more reserved in her private life.

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* PlayingUpTheStereotype: Clotho cultivates an extravagant [[HollywoodVoodoo Voodoo Priestess]] mystique, complete with a heavy accent that she can drop on a whim, to attract customers in 1830s New Orleans. She's a sincere practitioner, practitioner but is much more reserved in her private life.



* PunchClockVillain: Silas is naturally this on account of being part of the Confederacy. However he's actually aware that his cause is unjust and that they will lose war, and is only fighting out of a desire to protect his friends and family as much as he can. This is why he's willing to court a woman of color or even a man, if somewhat hesitant and worried about the consequences of this being discovered, since he doesn't really believe in the values the Confederacy believe in.
* ReassignedToAntarctica: Samantha Withers being sent to Vicksburg is treated as this.
* RefugeInAudacity: An ancient vampire governor asks the fledgling player character's opinion on who should be the next lord of the city. They can name themselves, in which case the governor astonishes the appalled crowd by laughing in admiration of their sheer pluck. However, if the fledgling is a ''total'' nobody in vampire society at the time, she'll coldly snub them, so the trope only stretches so far.

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* PunchClockVillain: Silas is naturally this on account of being part of the Confederacy. However he's actually aware that his cause is unjust and that they will lose the war, and is only fighting out of a desire to protect his friends and family as much as he can. This is why he's willing to court a woman of color or even a man, if somewhat hesitant and worried about the consequences of this being discovered, since he doesn't really believe in the values the Confederacy believe in.
* ReassignedToAntarctica: Samantha Withers being sent to Withers' position in Vicksburg is treated as this.
a sinecure to get her away from vampire society. She plays a lot of cards to stave off the boredom.
* RefugeInAudacity: An ancient vampire governor asks the fledgling player character's your opinion on who should be the next lord of the city. They You can name themselves, yourself, in which case the governor astonishes the appalled crowd by laughing in admiration of their your sheer pluck. However, if the fledgling is you're a ''total'' nobody in vampire society at the time, she'll coldly snub them, you, so the trope only stretches so far.



* SinisterMinister: You can be as evil as possible and still not only be a priest, but fervorous in your devotion to god.

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* SinisterMinister: You can be as evil as possible and still not only be a priest, but fervorous fervent in your devotion to god.

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* BoyMeetsGhoul: There are several mortals whom you can befriend and woo. [[spoiler:It never ends well.]]
** There are two versions of a woman named Clotho: one during the 1830s in New Orleons and her grand-niece in the 1870s in Memphis. While there are some similarities there are plenty of differences between them, [[spoiler:the main one being that the first Clotho wants to become a vampire while the second would refuse the chance even while dying]].

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* BoyMeetsGhoul: There are several mortals whom you can befriend and woo. [[spoiler:It never ends usually doesn't end well.]]
** There are two versions of a woman named Clotho: one during the 1830s in New Orleons Orleans and her grand-niece in the 1870s in Memphis. While there are some similarities there are plenty of differences between them, [[spoiler:the main one being that the first Clotho wants to become a vampire while the second would refuse the chance even while dying]].



** Annie is a bearded woman and circus performer, who [[spoiler:will be killed by an insane West]].

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** Annie is a bearded woman and circus performer, who [[spoiler:will be killed by an insane West]].West if you fail to obtain Memeskia's permission to turn her. {{Subverted|Trope}} if you do get his permission, as you turn Annie without fuss, and she quickly integrates into vampire society]].



* CharacterCustomization: There's a ''lot'' in this game; you have a say in your race, religion (or lack of), creativity, political views (both mortal and undead), romance, favorite type of human to eat...

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* CharacterCustomization: There's a ''lot'' in this game; you have a say in your race, religion (or lack of), thereof), creativity, political views (both mortal and undead), romance, [[BreadEggsMilkSquick favorite type of human to eat...eat]]...



* MayflyDecemberRomance: You can romance up to four mortals in series: Clotho, a voodoo priestess in New Orleans you can meet during the 1820s; Silas Hope, a Confederate soldier in Vicksburg during the UsefulNotes/AmericanCivilWar; a second Clotho in Menphis druing the 1870s, who is the great-niece of the original and is only romanceable if you never met the first Clotho; and Annie, a bearded woman in a travelling circus who you meet in St. Louis during the 1890s/1900s. It's somewhat downplayed as you're still rather young by vampire standards, but the first Clotho {{lampshade|Hanging}}s the trope if she asks to become a vampire as well.

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* MayflyDecemberRomance: You can romance up to four mortals in series: Clotho, a voodoo priestess in New Orleans you can meet during the 1820s; Silas Hope, a Confederate soldier in Vicksburg during the UsefulNotes/AmericanCivilWar; a second Clotho in Menphis druing Memphis during the 1870s, who is the great-niece of the original and is only romanceable if you never met the first Clotho; and Annie, a bearded woman in a travelling circus who you meet in St. Louis during the 1890s/1900s. It's somewhat downplayed as you're still rather young by vampire standards, but the first Clotho {{lampshade|Hanging}}s the trope if she asks to become a vampire as well.


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* TyphoidMary: Your former manservant, who is turned either by you or Samantha Withers, becomes this as a vampire, as he was sick with yellow fever when he was turned. Being undead, he's unaffected by the disease -- but his victims are not.
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* PoliticallyCorrectHistory: Averted, the series acknowledges how your different backgrounds affect how others see you. While racism and sexism was obviously common, New Orleans in real life was a pretty diverse place to live in the early 19th century that a non-white and/or female PC could live reasonably well. Not long after leaving New Orleans however, these kind of PCs will often be confronted by the racism and sexism of the world. Also classism is very real, and therefore a PC with a rich background won't be accepted by those from a poorer background and vice versa.

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* PoliticallyCorrectHistory: Averted, the series acknowledges how your different backgrounds affect how others see you. While racism and sexism was obviously common, New Orleans in real life was a pretty diverse place to live in the early 19th century that a non-white and/or female PC could live reasonably well. Not long after leaving New Orleans however, these kind of PCs [=PCs=] will often be confronted by the racism and sexism of the world. Also classism is very real, and therefore a PC with a rich background won't be accepted by those from a poorer background and vice versa.

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* PoliticallyCorrectHistory: Averted, the series acknowledges how your different backgrounds affect how others see you. While racism and sexism was obviously common, New Orleans in real life was a pretty diverse place to live in the early 19th century that a non-white and/or female PC could live reasonably well. Not long after leaving New Orleans however, these kind of PCs will often be confronted by the racism and sexism of the world. Also classism is very real, and therefore a PC with a rich background won't be accepted by those from a poorer background and vice versa.



* PunchClockVillain: Silas is naturally this on account of being part of the Confederacy. However he's actually aware that his cause is unjust and that they will lose war, and is only fighting out of a sense of loyalty. This is why he's willing to court a woman of color or even a man, if somewhat hesitant and worried about the consequences of this being discovered, since he doesn't really believe in the values the Confederacy believe in.

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* PunchClockVillain: Silas is naturally this on account of being part of the Confederacy. However he's actually aware that his cause is unjust and that they will lose war, and is only fighting out of a sense of loyalty.desire to protect his friends and family as much as he can. This is why he's willing to court a woman of color or even a man, if somewhat hesitant and worried about the consequences of this being discovered, since he doesn't really believe in the values the Confederacy believe in.
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Pubished by VideoGame/ChoiceOfGames and written by Jason Stevan Hill. The series previously consisted of ''[[http://www.choiceofgames.com/vampire/ Choice of the Vampire]]'' and the sequel, ''[[https://www.choiceofgames.com/vampire-2-fall-of-memphis/ Choice of Vampire: The Fall of Memphis]]'', but with the release of part 4, ''[[https://www.choiceofgames.com/2020/10/continuing-development-on-vampire/ St. Louis, Unreal City]]'', it all became one game.

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Pubished Published by VideoGame/ChoiceOfGames Creator/ChoiceOfGames and written by Jason Stevan Hill. The series previously consisted of ''[[http://www.choiceofgames.com/vampire/ Choice of the Vampire]]'' and the sequel, ''[[https://www.choiceofgames.com/vampire-2-fall-of-memphis/ Choice of Vampire: The Fall of Memphis]]'', but with the release of part 4, ''[[https://www.choiceofgames.com/2020/10/continuing-development-on-vampire/ St. Louis, Unreal City]]'', it all became one game.
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[[quoteright:720:https://static.tvtropes.org/pmwiki/pub/images/vampire_1.jpg]]
%%[[caption-width-right:720:some caption text]]

Pubished by VideoGame/ChoiceOfGames and written by Jason Stevan Hill. The series previously consisted of ''[[http://www.choiceofgames.com/vampire/ Choice of the Vampire]]'' and the sequel, ''[[https://www.choiceofgames.com/vampire-2-fall-of-memphis/ Choice of Vampire: The Fall of Memphis]]'', but with the release of part 4, ''[[https://www.choiceofgames.com/2020/10/continuing-development-on-vampire/ St. Louis, Unreal City]]'', it all became one game.

Beginning in the Battle of UsefulNotes/NewOrleans in 1815, you play a newly turned vampire who must now figure out what they will do with the rest of their unlife and find their place in the Society. So far the series has covered almost an entire century as the PC travels to many cities, interacts with many reoccurring vampire characters, encounters historical people and deals with the sudden revolution in the Society that's causing everyone to pick sides.
----
!!Tropes:
* BlackGalOnWhiteGuyDrama: Can be acknowledged with two mortals you can date. Silas, a Confederate soldier, is willing to court a female PC but points out that things could be bad if they were discovered, while the second Clotho can show some worry about courting a white PC, with the narration stating they got some stares, but quicky moves past it.
* BlamedForBeingRailroaded: The game blames the [[MortonsFork Morton's Forked]] Player Character: in [[spoiler:St. Charles]], you are [[WarmBloodbagsAreEverywhere starved for blood]] and hear a child crying in pain. If you try to help, you lose control of your HorrorHunger and kill them; if not, you abandon the injured child. Either way, you get [[TorchesAndPitchforks run out of town by a mob]].
* BoyMeetsGhoul: There are several mortals whom you can befriend and woo. [[spoiler:It never ends well.]]
** There are two versions of a woman named Clotho: one during the 1830s in New Orleons and her grand-niece in the 1870s in Memphis. While there are some similarities there are plenty of differences between them, [[spoiler:the main one being that the first Clotho wants to become a vampire while the second would refuse the chance even while dying]].
** Silas Hope is an Confederate soldier and amatuer poet, who while willing to become a vampire if told is insistent of taking care of the men under his command before doing so. [[spoiler:If you let him leave he will be killed in a battle and if you try to force the transformation onto him he will kill himself.]]
** Annie is a bearded woman and circus performer, who [[spoiler:will be killed by an insane West]].
* BreakHisHeartToSaveHim: [[spoiler:You have to do this to all your mortall love interests if you want them to live. Otherwise, they die.]]
* ChildEater: Children are one option for the vampire PlayerCharacter's TrademarkFavoriteFood, but come with a hefty hit to the KarmaMeter and the unambiguous disgust of [[EvenEvilHasStandards every other vampire]] you mention it to.
* CharacterCustomization: There's a ''lot'' in this game; you have a say in your race, religion (or lack of), creativity, political views (both mortal and undead), romance, favorite type of human to eat...
* ClapYourHandsIfYouBelieve: The player character is only repelled by crosses and hallowed ground if they believe they will be -- or, [[MaybeMagicMaybeMundane perhaps]], if they ''don't'' [[FightOffTheKryptonite believe]] they ''won't'' be.
* ComfortTheDying: The PlayerCharacter can choose to comfort their grandmother on her deathbed by talking with her, leave her to [[DyingAlone die alone]], or brush off her hopes of seeing an afterlife.
* DeadManWriting: [[spoiler:If Clotho is killed by your Dominus]], you can find a letter in their remains detailing how they knew this was coming, and asking you not to blame yourself.
* ExactlyWhatItSaysOnTheTin: You play as a vampire in America
* ForegoneConclusion: You become a vampire, Vicksburg goes under siege, and [[TitleDrop Memphis falls]].
* FriendlyNeighborhoodVampires: You can try to be one, especially if you have a high Compassion. It's {{deconstructed|Trope}} at one point, though. [[spoiler:If you're a friendly lord in St. Charles, the game throws you into a situation where your neighbors expect your help so often that you're unable to hunt, and you're put into a MortonsFork where you either have to leave a child to die, or try to help and end up unable to control your HorrorHunger and kill the child while feeding.]]
* FunetikAksent: Often used in ''Choice of the Vampire''.
* HollywoodAtheist: In ''Choice of the Vampire'', the choices necessary to reduce your level of superstition generally involve openly mocking religion. You can be quiet about your lack of belief, but the stat won't go down as far that way.
* HypnoticEyes: Some vampires possess the ability to use these. You can learn how to do it yourself.
* IDoNotDrinkWine: If the vampire PlayerCharacter tries to eat human food to preserve the {{Masquerade}}, they either vomit it up immediately and messily or, if they're exceptionally tough, keep it down just long enough to vomit in private.
* IHateYouVampireDad: It's possible to turn on you Dominus at the start of the game and kill him out of hate for what he did to you.
* {{Irony}}: In ''Choice of the Vampire'', you decide that [[TheSiege Vicksburg]] is a good place to wait out the [[UsefulNotes/TheAmericanCivilWar squabbles between slave and free states]]. [[ForegoneConclusion It is not.]]
* JerkWithAHeartOfGold: Jesse is an asshole, no doubt, but if [[spoiler:Clotho is killed by your Dominus]], and if you're on decent terms with him, he'll try, in his own rough way, to comfort you.
* LesbianVampire: You can play as one.
* LoverNotAFighter: Though faithful to his principles, army is not for the meek Silas.
* MaybeMagicMaybeMundane: A priest brandishes a crucifix at the main character, who is weakened and repelled -- unless they're an atheist. Whether a religious vampire is defeated by the [[ClapYourHandsIfYouBelieve placebo effect]] or a skeptical vampire's own convictions let them FightOffTheKryptonite is ambiguous, and the vampire community treats the matter with some caution as a result.
* MayflyDecemberRomance: You can romance up to four mortals in series: Clotho, a voodoo priestess in New Orleans you can meet during the 1820s; Silas Hope, a Confederate soldier in Vicksburg during the UsefulNotes/AmericanCivilWar; a second Clotho in Menphis druing the 1870s, who is the great-niece of the original and is only romanceable if you never met the first Clotho; and Annie, a bearded woman in a travelling circus who you meet in St. Louis during the 1890s/1900s. It's somewhat downplayed as you're still rather young by vampire standards, but the first Clotho {{lampshade|Hanging}}s the trope if she asks to become a vampire as well.
* MeaningfulGift: {{Downplayed|Trope}} as it's an educated guess, but when {{romanc|eSidequest}}ing the voodoo priestess Clotho, you can decide that a goat would be a more practical gift than jewellery or flowers. She seems pleasantly surprised.
* MeaningfulName: Silas '''Hope'''.
* MortonsFork:
** When romancing Clotho, [[spoiler:either you petition your Dominus to turn her into a vampire and she gets killed instead, or you turn her yourself and your Dominus kills her in retribution]].
** When romancing Silas, [[spoiler:if you wait to turn him into a vampire, he dies in battle the next day; if you turn him against his will, he goes berserk and runs into the sunlight]].
** You are inevitably run out of [[spoiler:St. Charles]] if you settle there; the last straw that incites a TorchesAndPitchforks mob is either [[spoiler:you ignoring an injured child's cries for help, or going to help him but inevitably losing control of your HorrorHunger when you see his blood. This is notable as a later addition, since in the original game, the mob would run you out even if you were a [[FriendlyNeighborhoodVampire benign]] and popular philanthropist.]]
* OptionalSexualEncounter: If you have a good enough relationship with him, you and Jesse can participate in a "thrilling hunt" during ''The Fall of Memphis''.
* OurVampiresAreDifferent: ''Choice of the Vampire'' actually fits in pretty well with the standard modern vampires -- they can't go out in sunlight, must drink blood to live, and can have some supernatural powers. Whether they're affected by holy symbols depends on their own beliefs.
* ParanormalRomance: Optionally, with you being the paranormal one in the relationship.
* PlayingUpTheStereotype: Clotho cultivates an extravagant [[HollywoodVoodoo Voodoo Priestess]] mystique, complete with a heavy accent that she can drop on a whim, to attract customers in 1830s New Orleans. She's a sincere practitioner, but much more reserved in her private life.
* ProneToTears: Samantha Withers cries quite easily.
* PunchClockVillain: Silas is naturally this on account of being part of the Confederacy. However he's actually aware that his cause is unjust and that they will lose war, and is only fighting out of a sense of loyalty. This is why he's willing to court a woman of color or even a man, if somewhat hesitant and worried about the consequences of this being discovered, since he doesn't really believe in the values the Confederacy believe in.
* ReassignedToAntarctica: Samantha Withers being sent to Vicksburg is treated as this.
* RefugeInAudacity: An ancient vampire governor asks the fledgling player character's opinion on who should be the next lord of the city. They can name themselves, in which case the governor astonishes the appalled crowd by laughing in admiration of their sheer pluck. However, if the fledgling is a ''total'' nobody in vampire society at the time, she'll coldly snub them, so the trope only stretches so far.
* ReligiousVampire: Zig-zagged. Some vampires are militant atheists, some have adopted a vampire-themed pagan belief system, and others are devout Christians, one of whom warns the PlayerCharacter against disregarding the Church's teachings. To muddy the waters, only religious vampires are affected by HolyBurnsEvil, raising the question of [[MaybeMagicMaybeMundane what precisely is causing the effect]].
* ScaryBlackMan: Apollo Carothers seems like one at first glance, though he's quite amicable and kind unless you get on his bad side. By the end of The Fall of Memphis, though, he's rather more unstable.
* SickeninglySweethearts: You and Silas.
* SinisterMinister: You can be as evil as possible and still not only be a priest, but fervorous in your devotion to god.
* SpikedBlood: The player character can choose to specify that they enjoy feeding on drunks because the intoxication is carried through their blood, giving it a certain flavour.
* TorchesAndPitchforks: The citizens of [[spoiler:St. Charles]] [[BlamedForBeingRailroaded blame the railroaded player character]] for a MortonsFork regarding an injured child and assemble a mob to run them out of town; if you try to face them, [[spoiler:you're [[NonStandardGameOver inevitably killed]]]]. Your manservant even comments on how you're getting your just desserts (if your KarmaMeter is low), or on what {{Ungrateful Bastard}}s the townspeople are (if it's high).
* UndyingLoyalty: It's possible to cultivate this in several people, depending on your actions, including Jesse, Samantha, and Estefania.
* UnwantedGiftPlot: In Clotho's RomanceSidequest, the PlayerCharacter can buy her either [[DistractedByTheLuxury jewellery]], {{flowers|OfRomance}}, or... a goat. {{Subverted|Trope}} since the goat turns out to be a practical gift that she likes the most.
* UselessUsefulSkill: Unfortunately, things like "technology" and "lore" seem to have little purpose at all in the game beyond some choices in certain situations.
* VagueAge: The PC's age is never specified, though it is presumably somewhere between late twenties to early thirties. The German background mentions your father fought during the American Revolution and you were presumably born after which would make the character 28 or 29 at the latest. However other backgrounds don't give any clues to your character's age.
* VoluntaryShapeshifting: Another power you can learn, though you can only shapeshift certain body parts instead of completely becoming an animal and it results in you losing some compassion.
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