History VideoGame / CastlevaniaHarmonyOfDespair

3rd Sep '17 2:10:21 PM Luigifan
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The "[[ExcusePlot plot]]" involves [[TomeOfEldritchLore a cursed book]] known as the Grimoire, where the story of Castlevania has come to life within. However, the written personas of [[DreamMatchGame the various heroes and villains]] of the series have also come to life and must fight to put an end to the curse (or take over the book.) There is up to six-player online co-op on both versions, and up to four-player local co-op on the [=PS3=] version, and while players do not have to stick together, it is somewhat encouraged due to the [[CombinationAttack Dual Crushes]] and the [[NintendoHard difficulty.]]

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The "[[ExcusePlot plot]]" involves [[TomeOfEldritchLore a cursed book]] known as the Grimoire, where the story of Castlevania has come to life within. However, the written personas of [[DreamMatchGame the various heroes and villains]] of the series have also come to life and must fight to put an end to the curse (or take over the book.) book). There is up to six-player online co-op on both versions, and up to four-player local co-op on the [=PS3=] version, and while players do not have to stick together, it is somewhat encouraged due to the [[CombinationAttack Dual Crushes]] and the [[NintendoHard difficulty.]]



* '''Chapter One: Caught in the Cradle of Decay''': Based on the Dark Chapel, Condemned Tower, and Cursed Clock Tower, as well as the underground section of The Lost Village from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "Ruined Castle Corridor" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and the hidden item is the Bell. The boss is Gergoth from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and his theme music is "Into the Dark Night" from the same game. Notable items you can obtain here include Combo Boots, Blue Knuckles, Mjollnjr, Spiked Armor and Spiked Boots.
* '''Chapter Two: Lord of Unseen Strings''': Based on the Lost Village, Demon Guest House, and Garden of Madness from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "After Confession" from the same game, and the hidden item is the Crown. The boss is Puppet Master from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and he shares "Into the Dark Night" with Gergoth as his theme music. Notable items you can obtain here include the Holbein Dagger, Healing Mail, Muramasa and Thief Rings.

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* '''Chapter One: Caught in the Cradle of Decay''': Based on the Dark Chapel, Condemned Tower, and Cursed Clock Tower, as well as the underground section of The Lost Village from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "Ruined Castle Corridor" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and the hidden item is the Bell. The boss is Gergoth from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and his theme music is "Into the Dark Night" from the same game. Notable items you can obtain here include Combo Boots, Blue Knuckles, Mjollnjr, Spiked Armor Armor, and Spiked Boots.
* '''Chapter Two: Lord of Unseen Strings''': Based on the Lost Village, Demon Guest House, and Garden of Madness from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "After Confession" from the same game, and the hidden item is the Crown. The boss is Puppet Master from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and he shares "Into the Dark Night" with Gergoth as his theme music. Notable items you can obtain here include the Holbein Dagger, Healing Mail, Muramasa Muramasa, and Thief Rings.



* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include Daybreak, the Alucard Sword, Feather Gear, Orlox's Suit, Gold Rings, and Gungner.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is also from the same game. Notable items you can obtain here include the Holy Veil, Death's Robe, Death Scythe, Ancient Mail and Berserker Mail.

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* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land Nation of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include Daybreak, the Alucard Sword, Feather Gear, Orlox's Suit, Gold Rings, and Gungner.
Gungnir.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is Battle", also from the same game. Notable items you can obtain here include the Holy Veil, Death's Robe, Death Scythe, Ancient Mail Mail, and Berserker Mail.



* '''Chapter Eight: The One Who Is Many''': Based on the Underground Caverns, Abandoned Pit, and Catacombs from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "The Lost Portrait" from the same game, and the hidden item is the Lucky Cat. The boss is Legion from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and its theme music is "Poetic Death", better known as "Death's Ballad" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Was released on January 12, 2011. Notable items you can obtain here include Simon's Cloak, Apollonian Rings, Artemisian Rings, Impervious Helms and Globus.

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* '''Chapter Eight: The One Who Is Many''': Based on the Underground Caverns, Abandoned Pit, and Catacombs from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "The Lost Portrait" from the same game, and the hidden item is the Lucky Cat. The boss is Legion from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and its theme music is "Poetic Death", better known as "Death's Ballad" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Was released on January 12, 2011. Notable items you can obtain here include Simon's Cloak, Apollonian Rings, Artemisian Rings, Impervious Helms Helms, and Globus.



* '''Chapter Ten: Origins''': Based on all the levels from the original ''VideoGame/{{Castlevania|I}}''. Music is "Vampire Killer" from the same game, and the hidden item is an 8-bit Crown. All enemies and bosses are [[{{Retraux}} in their original 8-bit sprites,]] and you can even unlock the original eight-bit music after beating the level. The bosses are R. Phantom Bat, R. Queen Medusa, R. Mummy Man, R. The Creature, R. Grim Reaper, and R. The Count. The first five do not have themes, but upon reaching the staircase to Retro Dracula's room the music changes to "Nothing to Lose" from the first game. Was released January 26, 2011. Notable items you can obtain here include Retro Gear (Helm, Armor, Boots, and Cape), Valmanway +1, Dextro Custos, Sinestro Custos, and Claimh Solais +1.

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* '''Chapter Ten: Origins''': Based on all the levels from the original ''VideoGame/{{Castlevania|I}}''. Music is "Vampire Killer" from the same game, and the hidden item is an 8-bit Crown. All enemies and bosses are [[{{Retraux}} in their original 8-bit sprites,]] and you can even unlock the original eight-bit music after beating the level. The bosses are R. Phantom Bat, R. Queen Medusa, R. Mummy Man, R. The Creature, R. Grim Reaper, and R. The Count. The first five do not have themes, but upon reaching the staircase to Retro Dracula's room room, the music changes to "Nothing to Lose" from the first game. Was released January 26, 2011. Notable items you can obtain here include Retro Gear (Helm, Armor, Boots, and Cape), Valmanway +1, Dextro Custos, Sinestro Custos, and Claimh Solais +1.
12th Jun '17 9:27:11 PM nombretomado
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An entry in the ''Franchise/{{Castlevania}}'' series, released in August 4, 2010 for the {{Xbox 360}}'s Live Arcade, and in September 27, 2011 for the UsefulNotes/PlayStationNetwork. It's the first original 2D ''Castlevania'' for a home console since ''VideoGame/CastlevaniaSymphonyOfTheNight'', with a heavy focus on online gameplay.

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An entry in the ''Franchise/{{Castlevania}}'' series, released in August 4, 2010 for the {{Xbox UsefulNotes/{{Xbox 360}}'s Live Arcade, and in September 27, 2011 for the UsefulNotes/PlayStationNetwork. It's the first original 2D ''Castlevania'' for a home console since ''VideoGame/CastlevaniaSymphonyOfTheNight'', with a heavy focus on online gameplay.
26th May '17 3:24:43 PM Antronach
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* Speedrun: The game keeps track of your fastest time and highest score.
** ForcedCharacterSelect: If you want the best scores for certain stages, you'll have to use Julius to get past flame jets safely. As for the best times, you'll be stuck with either Shanoa if there's plenty of Magnes points, Soma if you can abuse the Yorick and/or Puppet Master souls well or Richter for everything else thanks to his Martial Arts.

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* Speedrun: {{Speedrun}}: The game keeps track of your fastest time and highest score.
** ForcedCharacterSelect: CharacterSelectForcing: If you want the best scores for certain stages, you'll have to use Julius to get past flame jets safely. safely in a few stages. As for the best times, you'll be stuck with either Shanoa if there's plenty of Magnes points, Soma if you can abuse the Yorick and/or Puppet Master souls well or Richter for everything else thanks if there's the space to spam his Martial Arts.Flying Kick.
24th May '17 11:17:07 AM Antronach
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* BraggingRightsReward: The secret items in each stage. Also extends to leader boards since they only exist to provide a large point bonus.

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* BraggingRightsReward: BraggingRightsReward:
**
The secret items in each stage. Also extends to leader boards since they only exist to provide a large point bonus.



** Dead players in Multiplayer are automatically revived when a gold chest is opened, so everyone can get it's contents. Skeletons can also duck and slide so they can better dodge enemies.



* ForcedLevelGrinding: If a character needs Master Rings to level their skills, then their weapons improve alongside their non-[=DLC=] skills. This is highly important for everyone aside from Yoko. To make this matter worse, skill level 8 is about a third of the way to skill level 9. Happy grinding.



* HardModePerks: In Hard mode, the treasure chests will provide much better equipment.

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* HardModePerks: In Hard mode, not only will the treasure chests will provide much better equipment.equipment, but some equipment that's only obtainable from gold chests in Normal can also be gotten in purple chests on Hard.



* KaizoTrap:

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* KaizoTrap: Until you open the gold chest, the level isn't over. While getting yourself offed while doing a clean sweep of the rest of the level can happen, sometimes the bosses can out you even after they died:



* LethalJokeItem: Soma's Fish Head soul. "Throwing fish skulls? What a stupid abilit- Wait, that just did ''how much'' damage?!"

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* LethalJokeItem: LethalJokeItem:
**
Soma's Fish Head soul. "Throwing fish skulls? What a stupid abilit- Wait, that just did ''how much'' damage?!"



* NoFairCheating: On Hard Chapters 6 and 10, both Draculas have measures to prevent idling at the boss door. Normal Dracula will summon pillars of fire outside the door if he detects someone standing near the entrance after transforming into his second form. Retro Dracula, however, is less forgiving. If he detects someone outside the door and the one person fighting him is dead, he summons a '''HUGE''' fire spiral that goes across the whole stage and cannot be dodged or avoided. And it goes on forever and will kill you in 3 hits. Death does this as well, summons random scythes around the boss area and other players until they get back into the boss room.

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* NoFairCheating: On Hard Chapters 6 and 10, both Draculas have measures to prevent idling at the boss door. Normal Dracula will summon pillars of fire outside the door if he detects someone standing near the entrance after transforming into his second form. Retro Dracula, however, is less forgiving. If he detects someone outside the door and the one person fighting him is dead, he summons a '''HUGE''' fire spiral that goes across the whole stage and cannot be dodged or avoided. And it goes on forever and will kill you in 3 hits. Death does this as well, summons summoning random scythes around the boss area and other players until they get back into the boss room.



** The Berserk Mail tanks your defenses so much that almost any enemy can kill you in one hit.

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** The Berserk Mail tanks your defenses so much that almost any enemy can kill you in one hit.hit on Hard mode.


Added DiffLines:

** Playing offline multiplayer on the [=PS3=] forces everyone to only use Player 1's account. However, any items and experience anyone gets it's tied to Player 1's account, which means you can get up to 4 items from a chest just by having multiple controllers plugged in.


Added DiffLines:

** The Daikoku Raiment makes higher denominations of money drop from candles more often. Combined with Gold Rings, you can make a ton of money just from said candles.


Added DiffLines:

* Speedrun: The game keeps track of your fastest time and highest score.
** ForcedCharacterSelect: If you want the best scores for certain stages, you'll have to use Julius to get past flame jets safely. As for the best times, you'll be stuck with either Shanoa if there's plenty of Magnes points, Soma if you can abuse the Yorick and/or Puppet Master souls well or Richter for everything else thanks to his Martial Arts.
24th May '17 9:53:18 AM Antronach
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* AfterBossRecovery: After killing one of the mini-bosses in Chapter 11, you get a slice of Pizza to recover some health. On Hard mode, a sufficiently geared up person will recover about one hit's worth of damage, but it's something.



* CherryTapping[=/=]DeathOfAThousandCuts: [[http://www.youtube.com/watch?v=fmZsXlqy9Oc Whoever managed to beat Menace with Paper airplanes has too much time on their hands.]]
** It's also how most of the cast levels their hunter skills.

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* CherryTapping[=/=]DeathOfAThousandCuts: CherryTapping[=/=]DeathOfAThousandCuts:
** Menace only takes 1 damage if you don't hit it's weak points.
[[http://www.youtube.com/watch?v=fmZsXlqy9Oc Whoever managed to beat Menace with Paper airplanes has too much time on their hands.Ignoring them can make killing him take a while.]]
** It's also how most of the cast levels their hunter skills. Every hit give that skill 1 experience point, with higher amounts with Master Rings and on Hard.



* DummiedOut: The sprites for the Shield Rod are in game, but are not used.

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* DummiedOut: DummiedOut:
**
The sprites for the Shield Rod are in game, but are not used.



** Averted if you find the Miser Ring, which provides an attack bonus based on the amount of money you have.

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** Averted if you find the Miser Ring, which provides an increases your attack bonus based on the amount of money stat by 1 for ever million gold you have.



* NoFairCheating: On Hard Chapters 6 and 10, both Draculas have measures to prevent idling at the boss door. Normal Dracula will summon pillars of fire outside the door if he detects someone standing near the entrance after transforming into his second form. Retro Dracula, however, is less forgiving. If he detects someone outside the door and the one person fighting him is dead, he summons a '''HUGE''' fire spiral that goes across the whole stage and cannot be dodged or avoided. And it goes on forever and will kill you in 3 hits. Death does this as well, but to a lesser extent. He just summons random scythes around the boss area.

to:

* NoFairCheating: On Hard Chapters 6 and 10, both Draculas have measures to prevent idling at the boss door. Normal Dracula will summon pillars of fire outside the door if he detects someone standing near the entrance after transforming into his second form. Retro Dracula, however, is less forgiving. If he detects someone outside the door and the one person fighting him is dead, he summons a '''HUGE''' fire spiral that goes across the whole stage and cannot be dodged or avoided. And it goes on forever and will kill you in 3 hits. Death does this as well, but to a lesser extent. He just summons random scythes around the boss area.area and other players until they get back into the boss room.



* OneHitPointWonder: The Berserk Mail tanks your defenses so much that almost any enemy can kill you in one hit.

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* OneHitPointWonder: OneHitPointWonder:
**
The Berserk Mail tanks your defenses so much that almost any enemy can kill you in one hit.



** One of the more annoying points in Chapter 2 has a room full of enemies that can drop said poisonous mushroom. On multiplayer, there's an iron maiden and a box in said room. If you want to put the box in front of the iron maiden, hope the enemies didn't drop a poisonous mushroom, or you'll have to ''pick it up''.

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** One of the more annoying points in Chapter 2 has a room full of enemies Moldy Corpses that can drop said poisonous mushroom. On multiplayer, there's an iron maiden and a box in said room. If you want to put the box in front of the iron maiden, hope the enemies didn't drop a poisonous mushroom, or you'll have to ''pick it up''.



** Jonathan's subweapon drops are random. Note that he doesn't improve unless he gets more subweapons.

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** Jonathan's subweapon drops are random. Note that he doesn't improve unless he gets more levels said subweapons.



* RandomDropBooster: Anything that increases you luck stat, technically. The Princess Coat and the Thief Ring are the most notable, because they increase your luck stat by ''10''.

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* RandomDropBooster: RandomDropBooster:
**
Anything that increases you luck stat, technically. The Princess Coat and the Thief Ring are the most notable, because they increase your luck stat by ''10''.



** There's also the Ebisu Raiment, which makes items of higher rarity drop more often.

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** There's also the Ebisu Raiment, which makes items of higher rarity drop more often.often from chests.



* TheSwarm: How Beelzebub, the Lord of Flies attacks; the flies devouring appear to circle it, fly at after a while.
* TimedMission: Each level has a time limit of 30 minutes. For the longer and/or linear levels (Chapters 6, 10 & 11 come to mind), this is actually very unforgiving.

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* TheSwarm: How Beelzebub, the Lord of Flies attacks; the flies devouring him appear to circle it, him, then fly at you after a while.
* TimedMission: Each level has a time limit of 30 minutes.minutes, shaving off 3 minutes whenever a dead ally in Multiplayer dies again. For the longer and/or linear levels (Chapters 6, 10 & 11 come to mind), this is actually very unforgiving.



* WakeUpCallBoss: Puppet Master. He's there to teach you that doing more damage isn't everything, if you don't take the precautions necessary to defeat him before going after him, you will get your party killed.

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* WakeUpCallBoss: WakeUpCallBoss:
** Gergoth. If you haven't picked up that the stage is one big area and enemies and attacks aren't just confined to one room, you'll overextend yourself once Gergoth falls down and forces you to fight him with a bunch of Minotaurs, Axe Armors and Fleamen.
**
Puppet Master. He's there to teach you that doing more damage isn't everything, if you don't take the precautions necessary to defeat him before going after him, you will get your party killed.
15th May '17 4:27:24 PM lalalei2001
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* NamedTheSame: On a meta level. Fans of the series refer to games by an acronym of the first letters in the subtitle. This makes the game share the same acronym with ''Videogame/CastlevaniaHArmonyOfDissonance''. To deal with this, fans just call this game Castlevania [=HD=].

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* NamedTheSame: NamesTheSame: On a meta level. Fans of the series refer to games by an acronym of the first letters in the subtitle. This makes the game share the same acronym with ''Videogame/CastlevaniaHArmonyOfDissonance''.''Videogame/CastlevaniaHarmonyOfDissonance''. To deal with this, fans just call this game Castlevania [=HD=].
9th May '17 5:25:34 PM Antronach
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*** Everyone calling out a Dual Crush with Hammer.



* GuideDangIt: While the chest drop list is a given, most of Charlotte's spells fall right into this since it's hard to figure out what's a spell and what isn't. The worst is Astarte's Delta Spark and R. Grim Reaper's R. Deathscythe. The two spells don't seem to be spells (Delta Spark doesn't even seem sealable and R. Deathscythe just looks like standard Death sickles), they're [=DLC=] skills so you can fully level her up without these skills, and you'll almost never see them online.



* InstantGravestone: In the multiplayer, dying creates a tombstone which spawns a skeleton.

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* InfinityMinusOneSword: There's quite a few, and thanks to the patch, they're viable. Most notably Soma's Longius and Alucard's Daybreak are easily obtainable weapons with good attack power and, for the latter, comes with a very nice special skill.
* InstantGravestone: In the multiplayer, dying creates a tombstone which spawns a skeleton.



** The Cape of Invisibility. Sure you can barely see yourself, but in Survival mode, neither can the other players.



* MegaManning: Soma, Charlotte, and Shanoa can all do this.

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* MegaManning: Soma, Charlotte, and Shanoa can all do this.this, in different ways.



** Played straight with the shop, as the stuff there hardly matters once you start finding all the really good items in the field.

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** Played straight with the shop, as the stuff there hardly matters once you start finding all the really good items in the field.field, thus relegating gold to buying Super Potions and Mana Prisms.



* NamedTheSame: On a meta level. Fans of the series refer to games by an acronym of the first letters in the subtitle. This makes the game share the same acronym with ''Videogame/CastlevaniaHArmonyOfDissonance''. To deal with this, fans just call this game Castlevania [=HD=].



** Played with with the Ancient Mail, where it forces all damage to shave of 20% health, turning you into a 5/6 hit wonder.

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** Played with with the Ancient Mail, where it forces all damage to shave of off 20% health, turning you into a 5/6 hit wonder.



* PeninsulaOfPowerLeveling:
** Legion and Beelzebub for multihit skills with good range (eg. Bible, Acerbatus, Holy Lightning). Menace for single hit skills (eg. Knives, Hymn, Grando).
** If you're online though, Survival Hard is easily the best way to level skills, since dying instantly revives you with full HP and MP, gives you Gergoth to fight right away and only lasts 3 minutes, so you can start over instantly.



* RareRandomDrop: Almost every rare item from gold chests. The most notable however is the Miser Ring, the main reason you'll be killing Astarte en masse.

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* RareRandomDrop: Almost every rare item from gold chests.chests, even on Normal and especially on the 360 version. The most notable however is the Miser Ring, the main reason you'll be killing Astarte en masse.
9th May '17 4:14:24 PM Antronach
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* '''Chapter One: Caught in the Cradle of Decay''': Based on the Dark Chapel, Condemned Tower, and Cursed Clock Tower, as well as the underground section of The Lost Village from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "Ruined Castle Corridor" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and the hidden item is the Bell. The boss is Gergoth from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and his theme music is "Into the Dark Night" from the same game. Notable items you can obtain here include Combo Boots, Blue Knuckles, and Spiked Boots.
* '''Chapter Two: Lord of Unseen Strings''': Based on the Lost Village, Demon Guest House, and Garden of Madness from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "After Confession" from the same game, and the hidden item is the Crown. The boss is Puppet Master from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and he shares "Into the Dark Night" with Gergoth as his theme music. Notable items you can obtain here include the Muramasa and Thief Rings.

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* '''Chapter One: Caught in the Cradle of Decay''': Based on the Dark Chapel, Condemned Tower, and Cursed Clock Tower, as well as the underground section of The Lost Village from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "Ruined Castle Corridor" from ''[[VideoGame/CastlevaniaAriaOfSorrow Aria of Sorrow]]'', and the hidden item is the Bell. The boss is Gergoth from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and his theme music is "Into the Dark Night" from the same game. Notable items you can obtain here include Combo Boots, Blue Knuckles, Mjollnjr, Spiked Armor and Spiked Boots.
* '''Chapter Two: Lord of Unseen Strings''': Based on the Lost Village, Demon Guest House, and Garden of Madness from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]''. Music is "After Confession" from the same game, and the hidden item is the Crown. The boss is Puppet Master from ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'', and he shares "Into the Dark Night" with Gergoth as his theme music. Notable items you can obtain here include the Holbein Dagger, Healing Mail, Muramasa and Thief Rings.



* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include the Alucard Sword, Feather Gear, Gold Rings, and Gungner.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is also from the same game. Notable items you can obtain here include Death's Robe, Death Scythe, Ancient Mail and Berserker Mail.
* '''Chapter Six: Come, Sweet Hour of Death''': Based on Ecclesia, Castle Entrance, Library, and Final Approach from ''VideoGame/CastlevaniaOrderOfEcclesia''. Music is "The Colossus" from the same game, and the hidden item is Konami Man. The boss is Dracula, using all three of his forms from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', and he has two themes for his first two phases and his last one: "Order of the Demon" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and a reprise of "Dance of Illusions" taken from ''[[VideoGame/CastlevaniaTheDraculaXChronicles The Dracula X Chronicles]]''. Notable items you can obtain here include Dracula's Tunic, Simon's Plate, Winged Boots, the Claimh Solais, and the Valmanway (formerly known as the Crissaegrim).

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* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include Daybreak, the Alucard Sword, Feather Gear, Orlox's Suit, Gold Rings, and Gungner.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is also from the same game. Notable items you can obtain here include the Holy Veil, Death's Robe, Death Scythe, Ancient Mail and Berserker Mail.
* '''Chapter Six: Come, Sweet Hour of Death''': Based on Ecclesia, Castle Entrance, Library, and Final Approach from ''VideoGame/CastlevaniaOrderOfEcclesia''. Music is "The Colossus" from the same game, and the hidden item is Konami Man. The boss is Dracula, using all three of his forms from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', and he has two themes for his first two phases and his last one: "Order of the Demon" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and a reprise of "Dance of Illusions" taken from ''[[VideoGame/CastlevaniaTheDraculaXChronicles The Dracula X Chronicles]]''. Notable items you can obtain here include Dracula's Tunic, Minerva Mail, Simon's Plate, Winged Boots, the Claimh Solais, and the Valmanway (formerly known as the Crissaegrim).



* '''Chapter Nine: Lord of Flies''': Based on the Castle Entrance, Alchemy Laboratory, and Marble Gallery from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "Castle Dracula" from the same game, and the hidden item is VideoGame/{{Twinbee}}. The boss is Beelzebub from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', and his theme music is "The Horde's Festival", better known as "Festival of Servants" from the same game. Was released on January 19, 2011. Notable items you can obtain here include Alucard Sword +1, Kaiser Knuckle +1, Acerbatus, Philosopher's Stones, and Sonic Boots.
* '''Chapter Ten: Origins''': Based on all the levels from the original ''VideoGame/{{Castlevania|I}}''. Music is "Vampire Killer" from the same game, and the hidden item is an 8-bit Crown. All enemies and bosses are [[{{Retraux}} in their original 8-bit sprites,]] and you can even unlock the original eight-bit music after beating the level. The bosses are R. Phantom Bat, R. Queen Medusa, R. Mummy Man, R. The Creature, R. Grim Reaper, and R. The Count. The first five do not have themes, but upon reaching the staircase to Retro Dracula's room the music changes to "Nothing to Lose" from the first game. Was released January 26, 2011. Notable items you can obtain here include Retro Gear (Helm, Armor, Boots, and Cloak), Valmanway +1, Dextro Custos, Sinestro Custos, and Claimh Solais +1.
* '''Chapter Eleven: The Legend of Fuma''': Based on ''VideoGame/GetsuFumaDen''. Music is "Go! Getsu Fuma", and the hidden item is the Facade Card. The boss is Ryukotsuki (literally "Dragon Bone Demon") from the same game, and his theme music bears his namesake and is also from the same game. Was released February 2, 2011. Notable items you can obtain here include Luminatio, Muramasa +1, Yasutsuna +1, and the Fuma Gear (Helmet, Armor, and Greaves), along with most of the gear listed under Chapter 2 if you play on Normal and Chapter 3 if you play on Hard.

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* '''Chapter Nine: Lord of Flies''': Based on the Castle Entrance, Alchemy Laboratory, and Marble Gallery from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "Castle Dracula" from the same game, and the hidden item is VideoGame/{{Twinbee}}. The boss is Beelzebub from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'', and his theme music is "The Horde's Festival", better known as "Festival of Servants" from the same game. Was released on January 19, 2011. Notable items you can obtain here include the Daikoku and Benten Raiments, Alucard Sword +1, Kaiser Knuckle +1, Acerbatus, Philosopher's Stones, and Sonic Boots.
* '''Chapter Ten: Origins''': Based on all the levels from the original ''VideoGame/{{Castlevania|I}}''. Music is "Vampire Killer" from the same game, and the hidden item is an 8-bit Crown. All enemies and bosses are [[{{Retraux}} in their original 8-bit sprites,]] and you can even unlock the original eight-bit music after beating the level. The bosses are R. Phantom Bat, R. Queen Medusa, R. Mummy Man, R. The Creature, R. Grim Reaper, and R. The Count. The first five do not have themes, but upon reaching the staircase to Retro Dracula's room the music changes to "Nothing to Lose" from the first game. Was released January 26, 2011. Notable items you can obtain here include Retro Gear (Helm, Armor, Boots, and Cloak), Cape), Valmanway +1, Dextro Custos, Sinestro Custos, and Claimh Solais +1.
* '''Chapter Eleven: The Legend of Fuma''': Based on ''VideoGame/GetsuFumaDen''. Music is "Go! Getsu Fuma", and the hidden item is the Facade Card. The boss is Ryukotsuki (literally "Dragon Bone Demon") from the same game, and his theme music bears his namesake and is also from the same game. Was released February 2, 2011. Notable items you can obtain here include the Ebisu and Bishamon Raiments, Luminatio, Muramasa +1, Yasutsuna +1, and the Fuma Gear (Helmet, Armor, and Greaves), along with most of the rare gear listed under from Chapter 2 Hard if you play on Normal and the rare gear from Chapter 3 Hard if you play on Hard.



** A lot of the other dialogue is also referenced. If you have not bought the full game, a skit with either Jonathan and Charlotte or Soma and Alucard will play. Alucard says "I'm interested in this.", his original line when asking for something from the Master Librarian. The fans finally got what they wanted, essentially. New voices, same old hilariously bad dialogue.

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** A lot of the other dialogue is also referenced. If you have not bought In the full game, demo, a skit with either Jonathan and Charlotte or Soma and Alucard will play. Alucard says "I'm interested in this.", his original line when asking for something from the Master Librarian. The fans finally got what they wanted, essentially. New voices, same old hilariously bad dialogue.



* BishonenLine: Dracula goes from a giant demon to back to himself (albeit one sitting on a monstrous throne) in the final phase of the battle aginst him.

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* BishonenLine: Dracula goes from a giant demon to back to himself (albeit one sitting on a monstrous throne) in the final phase of the battle aginst against him.



** The vertical range on Charlotte and Yoko's basic attack is really useful for the more bothersome monsters.
* BribingYourWayToVictory: DLC character Getsu Fuma comes equipped with the Samurai Plate, a piece of (male only) armor that normally can't be found until halfway through Hard Mode. DLC Chapters 7-11 are also available immediately, rather than having to be unlocked sequentially like Chapters 2-6. And since you keep any treasures you find even if you die, it's possible to go into one of the DLC levels and make a mad dash to the first few chests before you're killed, scoring some excellent gear before even playing Chapter 1.

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** The vertical range on Charlotte and Yoko's basic attack weapons is really surprisingly useful for when dealing with multiple enemies and projectiles. They can even go through some floors.
** All of
the more bothersome monsters.
"R." subweapons and spells turn their regular versions into this.
* BribingYourWayToVictory: DLC character Getsu Fuma comes equipped with the Samurai Plate, a piece of (male only) armor that normally can't be found until halfway through Hard Mode. Simon also comes with a Bible, Cross and Holy Water, helping the other whip users get started with decent skills. DLC Chapters 7-11 are also available immediately, rather than having to be unlocked sequentially like Chapters 2-6. And since you keep any treasures you find even if you die, it's possible to go into one of the DLC levels and make a mad dash to the first few chests before you're killed, scoring some excellent gear before even playing Chapter 1.



** A lot of subweapons and spells are now stronger and require a smaller amount of MP to use, making them much more effective in lieu of attacking.

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** A lot of subweapons and spells are now stronger stronger, got more elements (such as Yoko's Holy Flames and Holy Lightning now also doing holy damage) and require a smaller amount of MP to use, making them much more effective in lieu of attacking.



** Yoko's Holy Lightning and Holy Flames now also do holy damage, with Blue Splash getting a nerf and a higher MP cost.



** Being reduced to a skeleton is not as much of a handicap anymore thanks to the update, which gave them the ability to crouch and slide, meaning the only general action they don't have access to is jump kicks... but then again, Charlotte and Yoko don't have them either. Any skeletonized players are also now automatically revived when someone opens the boss chest, meaning they won't be screwed out of a possibly rare item if nobody has any leftover Waters of Life after the bossfight.

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** Being reduced to a skeleton is not as much of a handicap anymore thanks to the update, which gave them the ability to crouch and slide, meaning the only general action they don't have access to is jump kicks... but then again, Charlotte and Yoko don't have them either. Any skeletonized players are also now automatically revived when someone opens the boss chest, meaning they won't be screwed out of a possibly rare item if nobody has any leftover Waters of Life after the bossfight.boss fight.



* DummiedContent: The sprites for the Shield Rod are in game, but are not used.

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* DummiedContent: DummiedOut: The sprites for the Shield Rod are in game, but are not used.



** There's a ton of unused dialogue including:
*** Voice work for everyone calling out every Dual Crush, including "Time be still", a possible version of Time Stop.
*** Possible cutscenes for Puppet Master, Death and Dracula.
*** Extra lines for Yoko that seem to be for the Succubus.



* DynamicDifficulty: As can largely be expected, the more players there are, the more HP enemies have and the more damage they do.

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* DynamicDifficulty: As can largely be expected, the more players there are, the more HP enemies have and the more damage they do.have.



** Averted if you find the Miser Ring, which provides an attack bonuse based on the amount of money you have.

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** Averted if you find the Miser Ring, which provides an attack bonuse bonus based on the amount of money you have.



** Played with with the Ancient Mail, where it forces all damage to shave of 20% health.

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** Played with with the Ancient Mail, where it forces all damage to shave of 20% health.health, turning you into a 5/6 hit wonder.



** Shanoa's weapon glyphs are only found in Boss treasure chests, and it's random if you get one or not. Be ready for a lot of frustration if you're not happy with the default rapier...

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** Shanoa's weapon glyphs are only mostly found in Boss gold treasure chests, and it's random if you get one or not. Be ready for a lot of frustration if you're not happy with the default rapier...



** Charlotte's spells are both acquired and upgraded through a random-drop based system, with the random element shifted from whether you get the spell you're looking for or something else entirely to whether the enemy you get the spell from feels like using the attack in question, and whether you need to absorb 1 or 1000 of their projectiles in question to ultimately learn or upgrade the spell. Like Jonathan, she doesn't improve unless she gets more spells, but it tends to just rely on persistence with her. At least its easier to actually get spells with her than it is to get certain abilities for other characters. [[note]]Dracula's first form has two moves you can learn as Charlotte, and you can only learn one in each fight. His second form also has a learnable ability, but it can be learnt from a regular enemy[[/note]]
* RareRandomDrops: The Miser Ring, the main reason you'll be killing Astarte en masse.

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** Charlotte's spells are both acquired and upgraded through a random-drop based system, with the random element shifted from whether you get the spell you're looking for or something else entirely to whether the enemy you get the spell from feels like using the attack in question, and whether you need to absorb 1 or 1000 of their projectiles in question to ultimately learn or upgrade the spell. Like Jonathan, she doesn't improve unless she gets more spells, but it tends to just rely on persistence with her. At least its easier to actually get spells with her than it is to get certain abilities for other characters. [[note]]Dracula's first form has two moves you can learn as Charlotte, and you can only learn one in each fight. His second form also has a learnable ability, an ability you can learn, but it you can be learnt learn from a regular enemy[[/note]]
* RareRandomDrops: RandomDropBooster: Anything that increases you luck stat, technically. The Princess Coat and the Thief Ring are the most notable, because they increase your luck stat by ''10''.
** The Soul Eater Ring boosts the effect the luck stat has on getting souls by 50% each.
** There's also the Ebisu Raiment, which makes items of higher rarity drop more often.
* RareRandomDrop: Almost every rare item from gold chests. The most notable however is the
Miser Ring, the main reason you'll be killing Astarte en masse.



* TheVoiceless: Simon and Fuma do not speak at all, as they had no voices in their original incarnations.

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* TheVoiceless: Simon and Fuma do not speak at all, thanks to being 8-bit. Simon does have a grunting sound however, but that's from Castlevania as they had no voices in their original incarnations.well.
30th Apr '17 12:22:11 PM Antronach
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** The Yatsusuna+1 and Muramasa+1 are only obtainable from Ryukotsuki, the hardest boss by a long shot, on hard mode, and they're not common by any stretch of the imagination, especially on the 360.



** It's also how most of the cast levels their hunter skills.



** Among others, [[WakeUpCallBoss Dullahan]] from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'' has been reduced to a powerful enemy.
** Gergoth from the DS titles has been reduced to an easy first boss. He can still crush newbies pretty easily, though. So don't expect to not be killed the first several times you go through Chapter 1.

to:

** Among others, [[WakeUpCallBoss Dullahan]] and [[ThatOneBoss The Creature]] from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'' has have been reduced to a powerful enemy.
enemies.
** Gergoth got downgraded from the DS titles has been reduced ThatOneBoss to an easy first boss. He can still crush newbies pretty easily, though. So don't expect to not be killed the first several times you go through Chapter 1.WakeUpCallBoss.



* DummiedContent: The sprites for the Shield Rod are in game, but are not used.
** There's also Spoiled Rotten Milk that was never implemented. Hacking one into your inventory reveals that it drops your health to 1.



** Averted if you find the Miser Ring, which provides strenght bonuses based on the amount of money you have.

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** Averted if you find the Miser Ring, which provides strenght bonuses an attack bonuse based on the amount of money you have.



* OneHitPointWonder: The Berserk Mail tanks your defenses so much that almost any enemy can kill you in one hit.
** Played with with the Ancient Mail, where it forces all damage to shave of 20% health.



** Soma can skip large parts of stages or get into places by himself via careful application of the Puppet Master and Yorick souls, plus drop kicking. Shanoa can also sequence break, but only if there are Magnes orbs she can hold onto.

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** Soma can skip large parts of stages or get into places by himself via careful application of the Puppet Master and Yorick souls, plus drop kicking. Shanoa and to a lesser extent Julius can also sequence break, but only if there are Magnes orbs she they can hold onto.
26th Apr '17 6:27:16 AM Antronach
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* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include the Alucard Sword, Feather Gear, and Gungner.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is also from the same game. Notable items you can obtain here include Death's Robe, Death Scythe, and Berserker Mail.

to:

* '''Chapter Four: Esquisse of Violence''': Based on the City of Haze, the Land of Fools, and the Master's Keep from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Gaze Up At The Darkness" from same game, and the hidden item is [[VideoGame/GanbareGoemon Goemon.]] The boss is Brauner from ''VideoGame/CastlevaniaPortraitOfRuin'', and his theme music is "Esquisse of Violence" from the same game. Notable items you can obtain here include the Alucard Sword, Feather Gear, Gold Rings, and Gungner.
* '''Chapter Five: Song of the Unslakable Blade''': Based on the Clock Towers from all three DS games ([[VideoGame/CastlevaniaDawnOfSorrow Cursed Clock Tower]], [[VideoGame/CastlevaniaPortraitOfRuin Tower Of Death]], and [[VideoGame/CastlevaniaOrderOfEcclesia Mechanical Tower]]). Music is "Ebony Wings" from ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'', and the hidden item is [[VideoGame/{{Gradius}} Vic Viper.]] The boss is Death in his ''[[VideoGame/CastlevaniaOrderOfEcclesia Order of Ecclesia]]'' form, and his room is based on the Skeleton Cave from the same game. His theme music is "Symphony of Battle" is also from the same game. Notable items you can obtain here include Death's Robe, Death Scythe, Ancient Mail and Berserker Mail.



* '''Chapter Seven: Beauty, Desire, Situation Dire''' (DLC for 360 version only; available at the start in the [=PS3=] version): Based on the Sandy Grave from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Hail from the Past" from the same game, and the hidden item is Vick 13. The boss is Astarte is ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and her theme music is "Piercing Silence" from the same game. Was released on September 29, 2010. Notable items you can obtain here include the Robe Decollete, Winged Boots, and Miser Rings.
* '''Chapter Eight: The One Who Is Many''': Based on the Underground Caverns, Abandoned Pit, and Catacombs from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "The Lost Portrait" from the same game, and the hidden item is the Lucky Cat. The boss is Legion from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and its theme music is "Poetic Death", better known as "Death's Ballad" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Was released on January 12, 2011. Notable items you can obtain here include Simon's Cloak, Apollonian Rings, Artemisian Rings and Globus.

to:

* '''Chapter Seven: Beauty, Desire, Situation Dire''' (DLC for 360 version only; available at the start in the [=PS3=] version): Based on the Sandy Grave from ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]''. Music is "Hail from the Past" from the same game, and the hidden item is Vick 13. The boss is Astarte is ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and her theme music is "Piercing Silence" from the same game. Was released on September 29, 2010. Notable items you can obtain here include the Robe Decollete, Badelaire, the Royal Crown, Winged Boots, and Miser Rings.
* '''Chapter Eight: The One Who Is Many''': Based on the Underground Caverns, Abandoned Pit, and Catacombs from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Music is "The Lost Portrait" from the same game, and the hidden item is the Lucky Cat. The boss is Legion from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]'' and ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'', and its theme music is "Poetic Death", better known as "Death's Ballad" from ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony of the Night]]''. Was released on January 12, 2011. Notable items you can obtain here include Simon's Cloak, Apollonian Rings, Artemisian Rings Rings, Impervious Helms and Globus.



* BattleBoomerang: One of Jonathan's sub-weapons.

to:

* BattleBoomerang: One of Jonathan's sub-weapons.Boomerang and the classic Cross.


Added DiffLines:

* RareRandomDrops: The Miser Ring, the main reason you'll be killing Astarte en masse.
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