History VideoGame / Boktai

17th Jul '17 11:52:34 PM Gadjiltron
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* AlternateHistory: ''Lunar Knights'' refers to a Lord of Destruction being Dumas's predecessor, and Trinity is Aaron's father. Both of these were from the alternate timeline the latter came from in from ''[[NoExportForYou Boktai 3]]'' in which Django dies and Ratatosk manages to take over the world.
** It might be argued that ''Shinbok'' is actually the alternate timeline, since in getting kicked out of his world, Trinity accidentally broke the seal on Django's grave, which totally counts as interference.

to:

* AlternateHistory: ''Lunar Knights'' refers to a Lord of Destruction being Dumas's predecessor, and Trinity is Aaron's father. Both of these were from the alternate timeline the latter came from in from ''[[NoExportForYou Boktai 3]]'' in which Django dies and Ratatosk manages to take over the world.
**
world. It might be argued that ''Shinbok'' is actually the alternate timeline, since in getting kicked out of his world, Trinity accidentally broke the seal on Django's grave, which totally counts as interference.



* ChargedAttack: Different parts of the Gun del Sol allow it to execute this. In ''Lunar Knights'', upgrading the Knight frame enough unlocks this capability.

to:

* ChargedAttack: Different parts of the Gun del Del Sol allow it to execute this. In ''Lunar Knights'', upgrading the Knight frame enough unlocks this capability.



* EldritchAbomination: The final bosses of the second and third games are both horrifically powerful monstrosities called "Ancestor Pieces" who are truly immortal and require an immense amount of magic to seal into dormancy.

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* EldritchAbomination: EldritchAbomination:
**
The final bosses of the second and third games are both horrifically powerful monstrosities called "Ancestor Pieces" who are truly immortal and require an immense amount of magic to seal into dormancy.



* EscortMission: Defeating the Immortal is not the end of it. Django then has to drag the coffin containing their body out of the dungeon to a position where he can set up the Piledriver to purify them. He suffers from reduced movement while dragging the coffin and needs to combat enemies on the way out. In the meantime, the Immortal may attempt to struggle and cause the coffin to pull away if not attended to. Fortunately, completion of the dungeon may open up a DoorToBefore to shorten the return trip, on top of special teleporters that can transport him with the coffin.



* HeroicSacrifice: [[spoiler:Ringo]] in Boktai 2. Depending on which ending you get, any combination of [[spoiler: Carmilla, Sabata, and/or Otenko]] in Boktai 3.

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* HeroicSacrifice: [[spoiler:Ringo]] in Boktai 2. ''Boktai 2''. Depending on which ending you get, any combination of [[spoiler: Carmilla, Sabata, and/or Otenko]] in Boktai 3.''Boktai 3''.



* HundredPercentCompletion: The player gains different titles for achieving different feats including filling out different sections of the Library, or S-ranking every ranked challenge. The Grand Master title goes to players who have accomplished everything.
** Rather infuriatingly, getting Grand Master in ''Lunar Knights'' needs completion of the soundtrack database, and the last three tracks require a standard DS system (due to lack of the Slot-2 in the 3DS) and the GBA Boktai games to unlock.
* IntercontinuityCrossover: [[VideoGame/MegaManBattleNetwork MegaMan.exe]] helps Django out in ''Boktai 2'' and ''Boktai 3''. There's crossovers in the ''Battle Network'' games too.

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* HopelessBossFight: The prologue of ''Boktai 3'' involves Sabata combating a mysterious beast. After a few moments of controlled combat, it soundly defeats him.
* HundredPercentCompletion: The player gains different titles for achieving different feats including filling out different sections of the Library, or S-ranking every ranked challenge. The Grand Master title goes to players who have accomplished everything.
**
everything. Rather infuriatingly, getting Grand Master in ''Lunar Knights'' needs completion of the soundtrack database, and the last three tracks require a standard DS system (due to lack of the Slot-2 in the 3DS) and the GBA Boktai games to unlock.
* IntercontinuityCrossover: IntercontinuityCrossover:
**
[[VideoGame/MegaManBattleNetwork MegaMan.exe]] helps Django out in ''Boktai 2'' and ''Boktai 3''. There's crossovers in the ''Battle Network'' games too.



* KillSat: The Sunflower in ''Lunar Knights'' has all the aesthetics of one, but operates differently from the traditional trope. It channels sunlight used to purify the Immortals, but can't reach them on the ground due to the sunlight-blocking [=ParaSOL=] in the way; thus the protagonists have to fly the Immortals up to the Sunflower to purify them point-blank. [[spoiler:The Sunflower eventually gets employed in a more classic manner in the final battle with Polidori, creating an opening to allow the protagonists to destroy his true body.]]



* MythologyGag: Each of Lucian's weapons in ''Lunar Knights'' is named for one of the {{Final Boss}}es of the original GBA titles.

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* MythologyGag: MythologyGag:
**
Each of Lucian's weapons in ''Lunar Knights'' is named for one of the {{Final Boss}}es of the original GBA titles.



* NonstandardGameOver: ''Boktai 2'' is pro at this. Fail to piledrive Django in time, bite Lita at night, join forces with the big bad or fail to draw enough sunlight when Jörmungandr swallows you. This last one could dub for NightmareFuel or FridgeHorror...

to:

* NonstandardGameOver: ''Boktai 2'' is pro at this. Fail to piledrive Django in time, bite Lita at night, join forces with the big bad or fail to draw enough sunlight when Jörmungandr swallows you. This last one could dub for classify as NightmareFuel or FridgeHorror...



* NothingButSkulls: In ''Boktai 3'', the player fights the final boss on a pile of these.

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* NothingButSkulls: In ''Boktai 3'', the player fights the final boss on a pile of these. The body of the boss itself is also made of these.



* PaletteSwap: You have your basic enemy [[PaletteSwap palette swaps]] for higher level and [[ElementalRockPaperScissors elemental]] variations like any basic [[RolePlayingGame RPG]]. However! In a more unusal twist, in ''Boktai 1'', Sabata appears as a palette swap of Django, despite that the official artwork shows the differences in their appearances.

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* PaletteSwap: PaletteSwap:
**
You have your basic enemy [[PaletteSwap palette swaps]] for higher level and [[ElementalRockPaperScissors elemental]] variations like any basic [[RolePlayingGame RPG]]. However! In a more unusal twist, in ''Boktai 1'', Sabata appears as a palette swap of Django, despite that the official artwork shows the differences in their appearances.



* PlanetEater: Byron.

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* PlanetEater: Byron.PlanetEater:
** The [=ParaSOL's=] true form is a giant space station literally named "Planet Eater Byron".


Added DiffLines:

* SetBonus: Equipping all armor types from a particular set in ''Boktai 3'' will grant a unique bonus, either by extending the duration of either LimitBreak or by enabling the a ChargedAttack on the Mega Buster. One particular item set even reverses the debilitating effects that its individual components would bestow.
17th Jul '17 11:04:38 PM Gadjiltron
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* NoExportForYou: The third game was never released outside of Japan. Furthermore, Lunar Knight's crossover with Megaman Star Force was also removed from the western releases of both games.
17th Jul '17 10:49:16 PM Gadjiltron
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* ArmCannon: Django can obtain the Mega Buster in Zoktai and Shinbok.

to:

* ArmCannon: ArmCannon:
**
Django can obtain the Mega Buster in Zoktai and Shinbok.



** Blue Dvalinn is a triple threat; like the afore-mentioned Sea Serpent she can breath [[BubbleGun bubbles]], ink, ''and'' poison.

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** Blue Dvalinn is a triple threat; like the afore-mentioned aforementioned Sea Serpent she can breath breathe [[BubbleGun bubbles]], ink, ''and'' poison.



* ItemCrafting: The second game uses this to a degree. While it still calls upon the series' gimmick to get the job done, and you have to have a certain skill level to forge higher level weapons, and you need to be above certain levels to use half of the weapons, it is possible to get a very good weapon for fighting ThatOneBoss, [[spoiler: a spear that deals extra damage when paired with the flame element...]]

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* ItemCrafting: ItemCrafting:
**
The second game uses this to a degree. While it still calls upon the series' gimmick to get the job done, and you have to have a certain skill level to forge higher level weapons, and you need to be above certain levels to use half of the weapons, it is possible to get a very good weapon for fighting ThatOneBoss, [[spoiler: a spear that deals extra damage when paired with the flame element...]]



** A unique variant also surfaces with regards to consumables -- normally, letting certain consumables sit in your inventory for too long makes them go bad, turning them into a [[PoisonMushroom much weaker variant that also causes poison]]. However, allowing consumables to expire under certain conditions instead ''upgrades'' them into something more potent that also doesn't spoil. For instance, leaving meat in high heat and low humidity transforms it into jerky, and allowing milk to spoil in medium temperatures and humidity transforms it into yoghurt.



* LightEmUp

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* LightEmUpLightEmUp: A central theme of the series.



* {{Lunacy}}: When the ingame calender detects a full moon, the player can press A at night to cause Lunar Bugs to appear. These bugs can be absorbed to heal the player. In a more extreme example, the BigBad of the first game, Hel, can use the power of the Moon to turn the entire planet Undead, after the necessary energy sacrifices are in order.
* MagikarpPower: The second game's use of bare hands. Understandably they start out pathetically weak, but they grow in power each time the fist "weapon" skill and the Strength stat increases, until eventually Django can punch out the FinalBoss EldritchAbomination with relative ease. No wonder Lita likes being a BareFistedMonk...[[note]]In fact, Lita's the one who gives you a sidequest to clear out enemies with your bare hands, just to show you that it's possible.[[/note]]

to:

* {{Lunacy}}: When the ingame calender calendar detects a full moon, the player can press A at night to cause Lunar Bugs to appear. These bugs can be absorbed to heal the player. In a more extreme example, the BigBad of the first game, Hel, can use the power of the Moon to turn the entire planet Undead, after the necessary energy sacrifices are in order.
* MagikarpPower: MagikarpPower:
**
The second game's use of bare hands. Understandably they start out pathetically weak, but they grow in power each time the fist "weapon" skill and the Strength stat increases, until eventually Django can punch out the FinalBoss EldritchAbomination with relative ease. No wonder Lita likes being a BareFistedMonk...[[note]]In fact, Lita's the one who gives you a sidequest to clear out enemies with your bare hands, just to show you that it's possible.[[/note]]



* MarathonLevel: The Azure Sky Tower, Dream Avenue, and Vambery. Extra points to AST for having a maximum of ''99 floors'', which gets tiring as soon as the floor limit reaches past 30.

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* MarathonLevel: MarathonLevel:
**
The Azure Sky Tower, Dream Avenue, and Vambery. Extra points to AST for having a maximum of ''99 floors'', which gets tiring as soon as the floor limit reaches past 30.



* UnexpectedShmupLevel: a rather unfortunate design decision was made in ''Lunar Knights'' to cap off every boss fight with a ten minute long unskippable really freakin' hard space shooter level. Making the shooter levels even harder is that the DS stylus is used to move your ship and to fire your guns, so you can only do one or the other at any given time.

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* UnexpectedShmupLevel: a A rather unfortunate design decision was made in ''Lunar Knights'' to cap off every boss fight with a ten minute long unskippable really freakin' hard space shooter level. Making the shooter levels even harder is that the DS stylus is used to move your ship and to fire your guns, so you can only do one or the other at any given time.



* WarringNatures: Toward the beginning of ''Boktai 2: Solar Boy Django'', [[spoiler: Django is turned into a vampire. Although Django is eventually purified, he is stuck as half-vampire, half solar child.]] He continues his fight against TheUndead and the Immortals, although he is given the option to join them, which, if selected, results in a Game Over.

to:

* WarringNatures: WarringNatures:
**
Toward the beginning of ''Boktai 2: Solar Boy Django'', [[spoiler: Django is turned into a vampire. Although Django is eventually purified, he is stuck as half-vampire, half solar child.]] He continues his fight against TheUndead and the Immortals, although he is given the option to join them, which, if selected, results in a Game Over.
17th Jul '17 8:54:06 PM Gadjiltron
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* AutoRevive: Zoktai and Shinbok both use the Judgement tarot card for this purpose. ''Lunar Knights'' has something similar in its Wild Cards.

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* AutoRevive: AutoRevive:
**
Zoktai and Shinbok both use the Judgement tarot card for this purpose. ''Lunar Knights'' has something similar in its Wild Cards.



* BlockPuzzle: This series is ''[[PainfulRhyme chock]] full'' of these.
** Featured in every game in the series is the Classic block puzzle, the FrictionlessIce variation, the Destroyable Block variation, a Changing-Properties block variation, and a [[ColourCodedForYourConvenience Match the Colors]] variation.

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* BlockPuzzle: This series is ''[[PainfulRhyme chock]] full'' of these.
**
these. Featured in every game in the series is the Classic block puzzle, the FrictionlessIce variation, the Destroyable Block variation, a Changing-Properties block variation, and a [[ColourCodedForYourConvenience Match the Colors]] variation.



* BossRush: Each game has an optional segment (typically called the Arena or the like) where the player faces the game's bosses in quick succession, with better prizes for faster clear times. Harder difficulties boost the bosses' levels.



* BrutalBonusLevel:
** Each game has a bonus dungeon sporting stronger enemies, multiple floors without a break, or a mix of the two.
** The fifth shooting segment in ''Lunar Knights'', unlocked in a NewGamePlus, sics upon the player enemies that move and attack much faster than anything that the player has had to deal with before, on top of formations best handled with Ezra's underutilized shot type. An S-Rank on it is required for HundredPercentCompletion, though achieving it will require good reflexes.



* ChargedAttack: Different parts of the Gun del Sol allow it to execute this. In ''Lunar Knights'', upgrading the Knight frame enough unlocks this capability.



* FrickinLaserBeams: the Gun Del Sol.
* FusionDance: Django and Otenko can temporarily merge to form Sol Django. Also in ''Lunar Knights'', Lucian and Aaron can merge with the dark and light terrenials, respectively, to enter a more powerful form, although it has a fairly short duration.

to:

* FrickinLaserBeams: the The Gun Del Sol.
Sol can be capable of firing beams depending on the equipped parts.
* FusionDance: FusionDance:
**
Django and Otenko can temporarily merge to form Sol Django. Also in ''Lunar Knights'', Lucian and Aaron can merge with the dark and light terrenials, respectively, to enter a more powerful form, although it has a fairly short duration.



* GratuitousJapanese: TAIYOOOOHHHH
** ANNNNKOOOOKU

to:

* GratuitousJapanese: TAIYOOOOHHHH
GratuitousJapanese:
** ANNNNKOOOOKUThe series' signature "TAIYOOOOHHHH!" when Django charges his energy in the sunlight.
** "ANNNNKOOOOKU!" for Sabata.
** Averted in ''Lunar Knights''; the aforementioned lines become "SUNLIGHT!" and "DARKNESS!" respectively.



* GunsAkimbo: The Ninja solar guns in ''Lunar Knights'' consist of two handguns capable of rapid fire.



* HomingProjectile: The Stalker frame for the Gun Del Sol in Boktai 1 and 2, and the Witch rocket launcher in Lunar Knights.

to:

* HomingProjectile: The Stalker frame for the Gun Del Sol in Boktai 1 and 2, and the upgraded Witch rocket launcher in Lunar Knights.Knights.
* HundredPercentCompletion: The player gains different titles for achieving different feats including filling out different sections of the Library, or S-ranking every ranked challenge. The Grand Master title goes to players who have accomplished everything.
** Rather infuriatingly, getting Grand Master in ''Lunar Knights'' needs completion of the soundtrack database, and the last three tracks require a standard DS system (due to lack of the Slot-2 in the 3DS) and the GBA Boktai games to unlock.



** There are likewise Wifi-instigated crossover events between Boktai DS and [[VideoGame/MegaManStarForce Ryuusei no Rockman]], though these were removed from the english localization...for some reason.

to:

** There are likewise Wifi-instigated crossover events between Boktai DS and [[VideoGame/MegaManStarForce Ryuusei no Rockman]], though these were [[BadExportForYou removed from the english localization...English localization]]... for some reason.



* MultipleEndings: Shinbok. Depending on how badly you fare in the final battle, [[spoiler:Sabata and/or Otenko]] will die. It is, however, possible to save them both.

to:

* MultipleEndings: Shinbok. Depending on how badly you fare in the final battle, battle and which Trance you have been favouring, [[spoiler:Sabata and/or Otenko]] will die. It is, however, possible to save them both.



* NiceJobBreakingItHero: Done double duty in ''Lunar Knights''. It turns out [[spoiler: Dumas]] was using Casket Armor, the paraSOL, and bottlenecked humans all in an attempt to [[spoiler: protect his own people from the paraSOL's PlanetEater functionality; Lucian and Aaron taking Dumas down gives Polidori a reason to fire it up.]]
** Furthermore, after taking down a simulacrum of [[spoiler: Polidori]] at the very top of the Vambery, a freshly revived [[spoiler: Dumas]] warns them that what they just did was akin to[[spoiler: starting a war with the Immortals, an ''entire race'' of {{Omnicidal Maniac}}s]]. I want my sequel, Konami.
** Django has this happen in ''Zoktai'' when he [[spoiler: gathers the tarot cards that prevent Black Dainn from entering the Aqueduct thus allowing him to break one of the seals preventing Jormungandr from awakening]].

to:

* NiceJobBreakingItHero: NiceJobBreakingItHero:
**
Done double duty in ''Lunar Knights''. It turns out [[spoiler: Dumas]] was using Casket Armor, the paraSOL, and bottlenecked humans all in an attempt to [[spoiler: protect his own people from the paraSOL's PlanetEater functionality; Lucian and Aaron taking Dumas down gives Polidori a reason to fire it up.]]
** Furthermore, after taking down a simulacrum of [[spoiler: Polidori]] at the very top of the Vambery, a freshly revived [[spoiler: Dumas]] warns them that what they just did was akin to[[spoiler: starting to [[spoiler:starting a war with the Immortals, an ''entire race'' of {{Omnicidal Maniac}}s]]. I want my sequel, Konami.
A clear SequelHook if the series hadn't been effectively abandoned.
** Django has this happen in ''Zoktai'' when he [[spoiler: gathers [[spoiler:gathers the tarot cards that prevent Black Dainn from entering the Aqueduct Aqueduct, thus allowing him to break one of the seals preventing Jormungandr from awakening]].



* OldSaveBonus: ''Lunar Knights'' gives different bonuses for having the various ''Boktai'' games inserted in the GBA slot, in the form of reading the sunlight input. The ''Boktai'' games themselves have passwords at the end that can be used to carry over a character's rank.

to:

* OldSaveBonus: OldSaveBonus:
**
''Lunar Knights'' gives different bonuses for having the various ''Boktai'' games inserted in the GBA slot, in the form of reading the sunlight input. The ''Boktai'' games themselves have passwords at the end that can be used to carry over a character's rank.



* WithAFriendAndAStranger: In Boktai 3, Django is the main character, Master Otenko is his old friend, and Trinity is the stranger.

to:

* WithAFriendAndAStranger: In Boktai 3, ''Boktai 3'', Django is the main character, Master Otenko is his old friend, and Trinity is the stranger.



* YinYangBomb: In Boktai 2, Django became afflicted with vampirism, changing his entire moveset. He had to avoid the sun to keep from burning himself (unless he used sunscreen), could sneak behind enemies to drain their health into himself (normal food hurt him) and could sleep in his coffin he always carried to recharge his energy. After one dungeon, he gained the ability to switch between Human Django and Vampire Django.

to:

* YinYangBomb: In Boktai 2, ''Boktai 2'', Django became afflicted with vampirism, changing his entire moveset. He had to avoid the sun to keep from burning himself (unless he used sunscreen), could sneak behind enemies to drain their health into himself (normal food hurt him) and could sleep in his coffin he always carried to recharge his energy. After one dungeon, he gained the ability to switch between Human Django and Vampire Django.
22nd Nov '16 11:46:50 AM crazysamaritan
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** Members of the Bok family spew [[GhostLights Klorofolun]] in the ''Boktai: The Sun Is In Your Hand'' then later switches to dark matter in Boktai 2 and 3.

to:

** Members of the Bok family spew [[GhostLights Klorofolun]] Klorofolun in the ''Boktai: The Sun Is In Your Hand'' then later switches to dark matter in Boktai 2 and 3.
5th Nov '16 8:51:01 AM Imbryill
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* AmbidextrousSprite: Nicely averted with Django and Sabata as they hold their respective guns with both hands. Played straight with Lucian, whose eyepatch will flip and can magically switch which hand is holding his weapon.

to:

* AmbidextrousSprite: Nicely averted with Django and Sabata as they hold their respective guns with both hands. Played straight with Lucian, whose eyepatch will flip and can magically switch which hand is holding his weapon.weapon and with Django in ''Shinbok'', where he would hold his gun with one hand instead of both hands.



** In multiple times throughout the series, you have to use regular old mooks as blocks.



** Your lenses level up instead. Although being nice, this introduces problems when it comes to the Star and Luna lenses.



** Lunacy: An interesting variation; in these games, the power of the moon is ''reflective'', and allows Lunar Children to use the other elements. [[spoiler: This is how Sabata can use the Dark element, though it still involved some heavy and unpleasant interference from his aunt]].

to:

** Lunacy: An interesting variation; variation on [[ElementNumberFive Element Number Seven]]; in these games, the power of the moon is ''reflective'', and allows Lunar Children to use the other elements. [[spoiler: This is how Sabata can use the Dark element, though it still involved some heavy and unpleasant interference from his aunt]]. The Piledriver is said to use this power too in order to reflect ThePowerOfTheSun onto immortals, you can even see its symbol etched onto the mirrors when it's on its upright position.



* EleventhHourSuperpower: Wild Bunch, a team attack between Django and Sabata.

to:

* EleventhHourSuperpower: Wild Bunch, a team attack between Django and Sabata. Never appears after the first game.



* HandWave: One that [[AcceptableBreaksFromReality probably didn't need explaining]]. Before Django tackles his first Undead Dungeon, Otenko tells him that due to flaws in space-time, puzzles will be reset and enemies will respawn whenever they return to a completed dungeon.

to:

* HandWave: One that [[AcceptableBreaksFromReality probably didn't need explaining]]. Before Django tackles his first Undead Dungeon, Otenko tells him that due to flaws in space-time, puzzles will be reset and enemies will respawn whenever they return to a completed dungeon. The sliding block puzzles are simply reset when you leave the room.



** ...But money is practically infinite with the sun and all. Guess people don't like waiting.



* MarshmallowHell: This happens to Django twice in the third game. Unfortunately for him, one of those times involves a girl who is a bit...flat...in addition to being the CuteBruiser. Poor Django ends up within an inch of his life.

to:

* MarshmallowHell: This happens to Django twice in the third game. Unfortunately for him, one of those times involves a girl who is a bit...flat...in addition to being the CuteBruiser. Poor Django ends up within an inch of his life. (You only have ''ONE'' hit point after the interaction regardless of your health before.)



** The [[NoExportForYou Japan only sequel]] has a similar deal, except its cosmic horror, Vanargand, was sealed on the frickin' MOON.

to:

** The [[NoExportForYou Japan only sequel]] has a similar deal, except its cosmic horror, Vanargand, was sealed on the frickin' MOON.''MOON''. (Interestingly enough, it's called "heaven" which brings up a whole host of complications.)



**There's even a freaking element ''named'' Luna that's the combo of Dark and Sol.



* SunnySunflowerDisposition: The sun spirit Otenko.

to:

* SunnySunflowerDisposition: The sun spirit Otenko. Diddo with Toasty from Lunar Knights.



* WithThisHerring: In all his adventures, Django is forced to start off his quest to stop forces capable of rendering the Earth itself undead with the clothes on his back and a banged-up solar weapon that has just enough energy to kill a handful of {{Mooks}} without a recharge.

to:

* WithThisHerring: In all his adventures, Django is forced to start off his quest to stop forces capable of rendering the Earth itself undead with the clothes on his back and a banged-up solar weapon that has just enough energy to kill knockout a handful of {{Mooks}} without a recharge.
24th Sep '16 11:20:56 AM nombretomado
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* CapcomVsWhatever: Beginning with ''Boktai 2'' and ''VideoGame/MegaManBattleNetwork 5'', Capcom and Konami began cross-promoting both series by including hidden features that require players to exchange data from ''Boktai 2'' into ''Battle Network 5'' and vice-versa. However, ''Boktai 3'' was [[NoExportForYou never released outside Japan]] due to the low sales of the first two installments and all connectivity with the game was removed for the overseas versions of ''Battle Network 6''. Likewise, Konami choose not to keep the ''VideoGame/MegaManStarForce'' connectivity with ''Lunar Knights'', the overseas version of ''Boktai DS''.
21st Aug '16 2:11:00 PM CerotechOmega
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Added DiffLines:

* EvenEvilHasStandards: A scale puzzle in the third game is flooded with wisp-like Klorofolun enemies in one instance. [[spoiler:You are supposed to leave the scales empty, and the guardians who subject you to that puzzle point out that "you can't put a weight on a soul" before stating that despite being Hel's undead, they have no love for Ratatosk and his ilk.]]
14th Mar '16 2:46:48 PM Tavernier
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* OmnicidalManiac: Polidori in ''Lunar Knights''. Look at it this way: he's just one of a ''race'' of these guys.

to:

* OmnicidalManiac: Polidori in ''Lunar Knights''. Look The Immortals, or the major portion of the race at it least, are a case of playing with this way: he's just one trope. The Immortals are trying to actually ''preserve'' as much of a ''race'' existence as they can from the threat of death and decay by using the power of darkness; they call this the will of the Galaxy-Universe. Anything that refuses to convert to their race and cause is deemed a threat and they respond to these guys.threats by completely annihilating them with ancient {{Eldritch Abomination}}s called the Ancestor Pieces. In short, if they can't "save" some part of the universe, they'll wipe it out and move on to the next.
10th Jan '16 1:45:41 AM Gadjiltron
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* BookEnds: [[spoiler:The Count, who was merely a {{starter villain}} in the first ''Boktai'', returns as the final boss in ''Boktai 3''.]]



* GangplankGalleon: Pirate Island in ''Boktai 3'' is a dungeon where a majority of it takes place on a ship docked there. The boss of that dungeon, Nidhoggr, appears to stop Django from using the ship to get to the moon, and the first phase of the ensuing boss fight utilizes the ship's armaments to take down the Nidhoggr machine.



** A couple of bonus dungeons that can be accessed after clearing the first and third chapters are named San Miguel[[note]]Setting of Boktai 2[[/note]] and Istrakan[[note]]Setting of Boktai[[/note]] respectively. Lucian's bonus weapons, found at the end of each one, have the names of the FinalBoss associated with that area's game.



* NecessarilyEvil: [[spoiler: Duke Dumas]] portrays himself this way, but it's not clear whether he even rose to the level of NobleDemon beforehand. [[spoiler:Given that Ratatosk (or the Count), implied precede him, was in more or less open rebellion against the Galaxy-Universe the immortals serve during the third game, it's every bit as likely that Dumas killed his lord and murdered Aaron's father to keep the Galactic Immortals happy and to destabilize his biggest local opposition in one fell swoop]].

to:

* NecessarilyEvil: [[spoiler: Duke Dumas]] portrays himself this way, but it's not clear whether he even rose to the level of NobleDemon beforehand. [[spoiler:Given that Ratatosk (or the Count), implied to precede him, was in more or less open rebellion against the Galaxy-Universe the immortals serve during the third game, it's every bit as likely that Dumas killed his lord and murdered Aaron's father to keep the Galactic Immortals happy and to destabilize his biggest local opposition in one fell swoop]].



* ShortRangeGuyLongRangeGuy: Lucian and Bea from ''Lunar Knights'' have this arrangement - Bea has a solar-energy charged gun while Lucian has [[CoolSword a sword that gets more powerful at night.]]

to:

* ShortRangeGuyLongRangeGuy: Lucian and Bea Aaron from ''Lunar Knights'' have this arrangement - Bea Aaron has a solar-energy charged gun while Lucian has [[CoolSword a sword that gets more powerful at night.]]
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