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No longer a trope.
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* YourCheatingHeart: Episode 2 reveals that Ness and Delphine were having an affair prior to Jim Dockers' death. How Ness deals with this, and how honest he is to Dockers about it, is up to the player.
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Blues and Bullets is an EpisodicGame developed by A Crowd of Monsters. It takes place in an alternate version of the 1950s, where cop Eliot Ness has retired and now works in his own diner, until an old enemy requires his services as a detective. One remarkable feature of the game is the use of only the colors black, white and red.
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!! Blues and Bullets contains examples of:
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* ArchEnemy: Capone was this to Ness. Whether he still sees him as such is partially determined by the player.
* BreadAndCircuses: Ivankov the human trafficker does this by arranging GladiatorGames between the rejected kidnap victims and letting his men make bets on the outcome. Ness even notes the similarity to this trope.
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* ArchEnemy: Capone was this to Ness. Whether he still sees him as such is partially determined by the player.
* BreadAndCircuses: Ivankov the human trafficker does this by arranging GladiatorGames between the rejected kidnap victims and letting his men make bets on the outcome. Ness even notes the similarity to this trope.
* BreadAndCircuses: Ivankov the human trafficker does this by arranging GladiatorGames between the rejected kidnap victims and letting his men make bets on the outcome. Ness even notes the similarity to this trope.
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* ShoutOut: The entrepreneur who restored the Hindenburg is named [[BioShock A. Ryan]].
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* ShoutOut: The entrepreneur who restored the Hindenburg is named [[BioShock [[VideoGame/BioShock A. Ryan]].
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Blues and Bullets is an episodic game developed by A Crowd of Monsters. It takes place in an alternate version of the 1950s, where cop Eliot Ness has retired and now works in his own diner, until an old enemy requires his services as a detective. One remarkable feature of the game is the use of only the colors black, white and red.
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Blues and Bullets is an episodic game EpisodicGame developed by A Crowd of Monsters. It takes place in an alternate version of the 1950s, where cop Eliot Ness has retired and now works in his own diner, until an old enemy requires his services as a detective. One remarkable feature of the game is the use of only the colors black, white and red.
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* NightmareSequence: Ness has one during Episode 2, including an abandoned hospital, burning corpses, and all his friends dying.
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* TheAlcoholic: It’s implied that Elliot normally drinks during a case, though you can choose to make him drink juice instead. In the past, he was heavily drunk when deciding to take on Capone.
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* TheAlcoholic: It’s implied that Elliot normally drinks during a case, though you Eliot turned to alcohol after [[spoiler: learning of Dockers's death.]] He was completely plastered the night he shot up Capone's house. However, Eliot can choose chose not to make him drink touch the stuff in the present day, sticking to juice instead. In the past, he was heavily drunk when deciding to take on Capone.
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* TheCynic: Ness can be this, if you choose ironic and pessimistic dialogue options.
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* TheCynic: Ness can be this, if you choose ironic and pessimistic dialogue options. [[spoiler: So can the little girl in the prison, the other playable character.]]
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* EyeScream: The dead forger in the first episode had his eyes scooped out with a spoon – probably while he was still alive.
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* EyeScream: The dead forger in the first episode had his eyes scooped out with a spoon – probably while he was still alive. [[spoiler: The eyes show up as a present on Ness's doorstep at the end of Episode 2.]]
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* FingerInTheMail: At the end of Episode 2, Ness finds a box has been left on the step of his diner. Inside is a jar containing the eyes of the murdered forger from Episode 1.
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* FingerInTheMail: At the end of Episode 2, Ness finds a box has been left on the step of his diner. Inside is [[spoiler: a jar containing the eyes of the murdered forger from Episode 1.]]
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* NeverMyFault: Bruno blames the Jail Girl for the loss of his hand, even though he got that punishment for betraying her.
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* NeverMyFault: Bruno blames the Jail Girl for [[spoiler: having his hand cut up.]] However, the loss of his hand, even though he got cult leader makes it expressly clear that punishment for betraying her.it was because Bruno tried to rat her out.
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* BandageMummy: Oskar in Episode 1.
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* DefectiveDetective: Ness is long since retired, working in a greasy spoon and still struggling with the ghosts of his past. He gets very little respect from the current crop of police officers, and depending on player choice he may turn to drink to get through the day.
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* DefectiveDetective: Ness is long since retired, working in a greasy spoon and still struggling with the ghosts of his past. He gets very little respect from the current crop of police officers, and depending on player choice he may turn to drink to get through the day. However, he's still an excellent detective.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/blues_and_bullets_ep_2.jpg]]
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** Additionally, there's a running gag with Milton asking what the secret ingredient in Ness' muffins is, preferrably in dangerous and innapropriate situations. [[spoiler: becomes HarsherInHindsight if this is the last thing you say to him before he gets killed.]]
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** Additionally, there's a running gag with Milton asking what the secret ingredient in Ness' muffins blueberry pie is, preferrably preferably in dangerous and innapropriate inappropriate situations. [[spoiler: becomes HarsherInHindsight if this is the last thing you say to him before he gets killed.]]
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* [[Cult]]: The people holding the children captive appear to be this. They wear black robes and skull masks, and have a number of esoteric rules that the children are punished for breaking.
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* [[Cult]]: {{Cult}}: The people holding the children captive appear to be this. They wear black robes and skull masks, and have a number of esoteric rules that the children are punished for breaking.
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** Additionally, there's a running gag with Milton asking what the secret ingredient in Ness' muffins is, preferrably in dangerous and innapropriate situations. [[spoiler: becomes HarsherInHindsight if this is the last thing you say to him before he gets killed.]]
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* [[Cult]]: The people holding the children captive appear to be this. They wear black robes and skull masks, and have a number of esoteric rules that the children are punished for breaking.
* BreadAndCircuses: Ivankov the human trafficker does this by arranging GladiatorGames between the rejected kidnap victims and letting his men make bets on the outcome. Ness even notes the similarity to this trope.
* FingerInTheMail: At the end of Episode 2, Ness finds a box has been left on the step of his diner. Inside is a jar containing the eyes of the murdered forger from Episode 1.
* NeverMyFault: Bruno blames the Jail Girl for the loss of his hand, even though he got that punishment for betraying her.
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* YourCheatingHeart: Episode 2 reveals that Ness and Delphine were having an affair prior to Jim Dockers' death. How Ness deals with this, and how honest he is to Dockers about it, is up to the player.
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* RunningGag: In the first episode there are [[RuleOfThree three]] occasions where Ness can try and fail to get a soda out of a vending machine. He gets frustrated enough to [[PercussiveMaintenance hit the third machine]].
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* DefectiveDetective: Ness is long since retired, working in a greasy spoon and still struggling with the ghosts of his past. He gets very little respect from the current crop of police officers, and depending on player choice he may turn to drink to get through the day.
* FirstNameBasis: Milton always refers to Capone by his full first name, Alphonse.
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* SplashOfColor: The games is entirely monochrome except for things that are colored red, like Ness' tie or pools of blood.
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* RetiredMonster: Capone doesn't seem interested in rebuilding his criminal empire, but he also doesn't seem to have any regrets about the many horrible things he's done.
* ScaryBlackMan: Milton's actually pretty friendly, but his size and intimidation factor are presumably part of the reason Capone employs him.
* ShoutOut: The entrepreneur who restored the Hindenburg is named [[BioShock A. Ryan]].
* SplashOfColor: Thegames game is entirely monochrome except for things that are colored red, like Ness' tie or pools of blood.
* ScaryBlackMan: Milton's actually pretty friendly, but his size and intimidation factor are presumably part of the reason Capone employs him.
* ShoutOut: The entrepreneur who restored the Hindenburg is named [[BioShock A. Ryan]].
* SplashOfColor: The
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* DetectiveDrama: Ness is hired as a private detective to find out what happened to Capone’s daughter.
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* DetectiveDrama: Ness is hired as a private detective to find out what happened to Capone’s daughter.granddaughter.
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* GrossUpCloseUp: During the investigation of the murder victim.
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* FilmNoir: Borrows heavily from the genre in terms of atmosphere, setting, and even characters.
* GrossUpCloseUp: During the investigation of the murdervictim.victim.
* SplashOfColor: The games is entirely monochrome except for things that are colored red, like Ness' tie or pools of blood.
* GrossUpCloseUp: During the investigation of the murder
* SplashOfColor: The games is entirely monochrome except for things that are colored red, like Ness' tie or pools of blood.
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[[quoteright:350:http://cdn.akamai.steamstatic.com/steam/apps/378660/header.jpg?t=1450807798]]
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[[quoteright:350:http://cdn.akamai.steamstatic.com/steam/apps/378660/header.jpg?t=1450807798]]
Blues and Bullets is an episodic game developed by A Crowd of Monsters. It takes place in an alternate version of the 1950s, where cop Eliot Ness has retired and now works in his own diner, until an old enemy requires his services as a detective. One remarkable feature of the game is the use of only the colors black, white and red.
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!! Blues and Bullets contains examples of:
* AlternateUniverse, specifically AlternateHistory. The Hindenburg, for example, is still entirely functional.
* TheAlcoholic: It’s implied that Elliot normally drinks during a case, though you can choose to make him drink juice instead. In the past, he was heavily drunk when deciding to take on Capone.
* ArchEnemy: Capone was this to Ness. Whether he still sees him as such is partially determined by the player.
* TheCynic: Ness can be this, if you choose ironic and pessimistic dialogue options.
* DeadpanSnarker: Depending on your choices, Ness can be this.
--->'''Ness''': You’re so old, I don’t know if you’re joking or if you’re senile.
* DetectiveDrama: Ness is hired as a private detective to find out what happened to Capone’s daughter.
* EyeScream: The dead forger in the first episode had his eyes scooped out with a spoon – probably while he was still alive.
* GrossUpCloseUp: During the investigation of the murder victim.
* WouldHurtAChild: Children are locked in a mysterious dungeon, and the usual punishment for escape attempts is apparently execution.
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Blues and Bullets is an episodic game developed by A Crowd of Monsters. It takes place in an alternate version of the 1950s, where cop Eliot Ness has retired and now works in his own diner, until an old enemy requires his services as a detective. One remarkable feature of the game is the use of only the colors black, white and red.
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!! Blues and Bullets contains examples of:
* AlternateUniverse, specifically AlternateHistory. The Hindenburg, for example, is still entirely functional.
* TheAlcoholic: It’s implied that Elliot normally drinks during a case, though you can choose to make him drink juice instead. In the past, he was heavily drunk when deciding to take on Capone.
* ArchEnemy: Capone was this to Ness. Whether he still sees him as such is partially determined by the player.
* TheCynic: Ness can be this, if you choose ironic and pessimistic dialogue options.
* DeadpanSnarker: Depending on your choices, Ness can be this.
--->'''Ness''': You’re so old, I don’t know if you’re joking or if you’re senile.
* DetectiveDrama: Ness is hired as a private detective to find out what happened to Capone’s daughter.
* EyeScream: The dead forger in the first episode had his eyes scooped out with a spoon – probably while he was still alive.
* GrossUpCloseUp: During the investigation of the murder victim.
* WouldHurtAChild: Children are locked in a mysterious dungeon, and the usual punishment for escape attempts is apparently execution.
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