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* AluminumChristmasTrees: Opponents in an automobile race that never leave the starting line is clearly just a catastrophic programming failure, right? Actually, there were real [[UsefulNotes/{{NASCAR}} "[[ThePiratesWhoDontDoAnything racing]]" teams during a period from 2009-2012 who practiced more-or-less this exact strategy, showing up at the track, qualifying for the race, and then retiring after only a few laps without crossing the finish line so they could collect the prize money for the last place positions. This practice is referred to as "start-and-park" by NASCAR fans, for obvious reasons.
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* [[ObviousBeta Obvious Alpha]]: [[ExaggeratedTrope And a buggy one at that]], as shown by other examples on this page. For the sake of perspective: programming-wise, this "game" represents less than a day's work for an experienced game developer. In a desperate further attempt to pass it off as a real game, the devs released a patch fixing the opponent trucks' immobility and a broken map... and nothing else. And the opponent trucks now stop before they reach the finish line, and the "fixed" map only turned it into a mirror of the first map.

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* [[ObviousBeta Obvious Alpha]]: ObviousBeta: [[ExaggeratedTrope And More like Obvious Alpha, and even that's a buggy one at that]], stretch]], as shown by other examples on this page. For the sake of perspective: programming-wise, this "game" represents less than a day's work for an experienced game developer. In a desperate further attempt to pass it off as a real game, the devs released a patch fixing the opponent trucks' immobility and a broken map... and nothing else. And the opponent trucks now stop before they reach the finish line, and the "fixed" map only turned it into a mirror of the first map.
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* CoversAlwaysLie: A truck with flames[[note]]No vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]No collision detection[[/note]] a police car[[note]]No police[[/note]] with the tagline "18 Wheels[[note]]Not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]No SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected. Also somewhat true is its claim that you stay "One step ahead of the law", which is true;[[ExactWords assuming it refers to the laws of physics.]]

to:

* CoversAlwaysLie: A truck with flames[[note]]No vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]No collision detection[[/note]] a police car[[note]]No police[[/note]] with the tagline "18 Wheels[[note]]Not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]No SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected. Also somewhat true is its claim that you stay "One step ahead of the law", which is true;[[ExactWords true; [[ExactWords assuming it refers to the laws of physics.]]
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* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will stop on a dime, inertia be damned, if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will stop on a dime, inertia be damned, ''be damned to hell'', if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.
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* {{Unwinnable}}: Inverted! It's impossible to lose in this game because your opponent does not even move. Even if you are playing the later revisions which make the opponent move, it will stop short of the finish line. Even if you force the opponent to win via programming means, the game just crashes.

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* {{Unwinnable}}: Inverted! Inverted ''big time''. It's impossible to lose in this game because your opponent does not even move. Even if you are playing the later revisions which make the opponent move, it will stop short of the finish line. Even if you force the opponent to win via programming means, the game just crashes.
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Replacing broken link


* VeryFalseAdvertising: The back of the box. [[http://mortarandpistol.files.wordpress.com/2011/12/919220_49160_back.jpg See it for yourself.]]

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* VeryFalseAdvertising: The back of the box. [[http://mortarandpistol.files.wordpress.com/2011/12/919220_49160_back.[[http://www.mobygames.com/images/covers/l/209880-big-rigs-over-the-road-racing-windows-back-cover.jpg See it for yourself.]]
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* ObviousBeta: [[ExaggeratedTrope And a buggy one at that]], as shown by other examples on this page. For the sake of perspective: programming-wise, this "game" represents less than a day's work for an experienced game developer. In a desperate further attempt to pass it off as a real game, the devs released a patch fixing the opponent trucks' immobility and a broken map... and nothing else. And the opponent trucks now stop before they reach the finish line, and the "fixed" map only turned it into a mirror of the first map.

to:

* ObviousBeta: [[ObviousBeta Obvious Alpha]]: [[ExaggeratedTrope And a buggy one at that]], as shown by other examples on this page. For the sake of perspective: programming-wise, this "game" represents less than a day's work for an experienced game developer. In a desperate further attempt to pass it off as a real game, the devs released a patch fixing the opponent trucks' immobility and a broken map... and nothing else. And the opponent trucks now stop before they reach the finish line, and the "fixed" map only turned it into a mirror of the first map.
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No listing one trope under another


** UnwinnableByMistake: However, selecting the "Random Race" option on the main menu will frequently render a race impossible to complete -- as the game will try to increase the number of laps, but cannot register you driving through any checkpoint more than once: causing the race to never end. Effectively, you cannot win if this happens (for once), but ''you still cannot lose.''

to:

** * UnwinnableByMistake: However, selecting Selecting the "Random Race" option on the main menu will frequently render a race impossible to complete -- as the game will try to increase the number of laps, but cannot register you driving through any checkpoint more than once: causing the race to never end. Effectively, you cannot win if this happens (for once), but ''you still cannot lose.''
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None


* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected. Also somewhat true is its claim that you stay "One step ahead of the law", which is true;[[ExactWords assuming it refers to the laws of physics.]]
* EpicFail: You know you screwed up when even the {{Wiki/Wikipedia}} article sounds like it's mocking you. Which is probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.

to:

* CoversAlwaysLie: A truck with flames[[note]] no flames[[note]]No vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no ramming[[note]]No collision detection[[/note]] a police car[[note]]no car[[note]]No police[[/note]] with the tagline "18 Wheels[[note]]not Wheels[[note]]Not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no Thunder[[note]]No SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected. Also somewhat true is its claim that you stay "One step ahead of the law", which is true;[[ExactWords assuming it refers to the laws of physics.]]
* EpicFail: You know you screwed up when even the {{Wiki/Wikipedia}} article sounds like it's mocking you. Which is probably because a frank by the books by-the-books description of everything that occurs in Big Rigs is mockery enough.



** Mind you, so's the "Over the road" part, considering the game's rather cavalier attitude towards the road's tangibility at times.

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** Mind you, so's So's the "Over the road" part, considering the game's rather cavalier attitude towards the road's tangibility at times.



* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. It can't get any more zero-effort than this. Even when it does move with the patch, it moves on a set path and cant be interacted with and stops short of the finish line, meaning you literally cannot lose to it.

to:

* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. It can't get any more zero-effort than this. Even when it does move with the patch, it moves on a set path and cant can't be interacted with with, and stops short of the finish line, meaning you literally cannot lose to it.
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None


* TheJuggernaut: Your Truck. Quite literally nothing can stop it or even slow it down in any way and it cant be damaged; even going/phasing through buildings or the other truck. Stopping the truck suddenly while going [FasterThanLightTravel Faster than the speed of light] has no effect on it whatsoever.

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* TheJuggernaut: Your Truck. Quite literally nothing can stop it or even slow it down in any way and it cant be damaged; even going/phasing through buildings or the other truck. Stopping the truck suddenly while going [FasterThanLightTravel Faster [[FasterThanLightTravel faster than the speed of light] light]] has no effect on it whatsoever.
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** Incredibly, this might be the closest the game comes to actual physics, as destroying the universe is technically one way to be in every spot in it at once.

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* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected.

to:

* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected. Also somewhat true is its claim that you stay "One step ahead of the law", which is true;[[ExactWords assuming it refers to the laws of physics.]]



* TheJuggernaut: Your Truck. Quite literally nothing can stop it or even slow it down in any way and it cant be damaged; even going/phasing through buildings or the other truck. Stopping the truck suddenly while going [FasterThanLightTravel Faster than the speed of light] has no effect on it whatsoever.



* {{Unwinnable}}: Inverted! It's impossible to lose in this game, because your opponent does not even move. Even if you are playing the later revisions which make the opponent move, it will stop short of the finish line.

to:

* {{Unwinnable}}: Inverted! It's impossible to lose in this game, game because your opponent does not even move. Even if you are playing the later revisions which make the opponent move, it will stop short of the finish line. Even if you force the opponent to win via programming means, the game just crashes.



* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. It can't get any more zero-effort than this.

to:

* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. It can't get any more zero-effort than this. Even when it does move with the patch, it moves on a set path and cant be interacted with and stops short of the finish line, meaning you literally cannot lose to it.
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** Acceleration and maximum velocity work more-or-less as you'd expect, if you're driving forward.
** Most of the time, you won't fall through the ground into the endless void below.
** The other racer does correctly follow the track, if you've downloaded the patch that allows them to move at all.
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* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] sounds like it's mocking you. Which is probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.

to:

* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] {{Wiki/Wikipedia}} article sounds like it's mocking you. Which is probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.
Is there an issue? Send a MessageReason:
None


* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros, or 10^36 in scientific notation[[/note]] miles per hour, all checkpoints light up and you automatically win. But considering it takes almost an hour of continuously holding the reverse button to reach that speed, coupled with the fact that it's impossible to lose anyway...

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* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros, or 10^36 in scientific notation[[/note]] miles per hour, all checkpoints light up and you automatically win.win, as you are now going so fast the game considers you to be in every spot simultaneously. But considering it takes almost an hour of continuously holding the reverse button to reach that speed, coupled with the fact that it's impossible to lose anyway...
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* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will stop on a dime if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will stop on a dime dime, inertia be damned, if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.
Is there an issue? Send a MessageReason:
None


[[ExactWords Features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[ArtificialStupidity The AI is infamously brutal and unrelenting,]] [[BlatantLies so a challenge is guaranteed.]]

to:

[[ExactWords Features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.void and faster than the speed of light.]] [[ArtificialStupidity The AI is infamously brutal and unrelenting,]] [[BlatantLies so a challenge is guaranteed.]]
Is there an issue? Send a MessageReason:
None


* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] sounds like it's mocking you. Probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.

to:

* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] sounds like it's mocking you. Probably Which is probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.
Is there an issue? Send a MessageReason:
None


* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] sounds like it's mocking you.

to:

* EpicFail: You know you screwed up when even [[TheOtherWiki the Wikipedia article]] sounds like it's mocking you. Probably because a frank by the books description of everything that occurs in Big Rigs is mockery enough.
Is there an issue? Send a MessageReason:
None


''[[ExactWords Literally]]'' [[ExactWords features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies The AI is so infamously brutal and unrelenting, so a challenge is totally and absolutely guaranteed...]][[ArtificialStupidity oh, who am I kidding, there's no AI in the first place.]]

to:

''[[ExactWords Literally]]'' [[ExactWords features Features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies [[ArtificialStupidity The AI is so infamously brutal and unrelenting, unrelenting,]] [[BlatantLies so a challenge is totally and absolutely guaranteed...]][[ArtificialStupidity oh, who am I kidding, there's no AI in the first place.guaranteed.]]



Sometimes confused with ''VideoGame/EuroTruckSimulator'', which takes the basic premise of a BigBadassRig driving game and actually ''works''.

to:

Sometimes confused with ''VideoGame/EuroTruckSimulator'', which takes the basic premise of a BigBadassRig driving game and actually ''works''.
takes it in a less [[SoBadItsGood hilariously broken]] and more playable direction.



!!This "game" provides examples of:

to:

!!This !! This "game" provides examples of:



* ArtificialStupidity: In the base game there is ''no AI at all''. If you download the patch, the opponent rig will move... and then stop short of the finish line because there is no code for what happens when you lose a race. If anyone but the player happened to win, [[NonstandardGameOver the game would crash]].
* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtificialStupidity: In the base game there is ''no absolutely no AI at all''.all. If you download the patch, the opponent rig will move... at a fixed speed of 1 MPH, and then stop short of the finish line because there is no code for what happens when you lose a race. If anyone but the player happened to win, [[NonstandardGameOver the game would crash]].
* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop stop on a dime'' dime if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.



** A common problem that reviewers who tried to review ''Big Rigs'' have had is that, to even review it under normal constraints, one must acknowledge that it is in fact a ''game''. ''Big Rigs'' commits so many violations of what should be allowable in any game[[note]]driving through what should be solid objects or being absolutely impossible to lose[[/note]] that it becomes difficult to categorize as a game more than it is a very incomplete and work-in-progress game engine with a few assets that somehow ended up on store shelves. As such there is no metric that can sufficiently describe it.
* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was a satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected.
* EpicFail: You know you screwed up when even the ''Wikipedia article'' sounds like it's mocking you.

to:

** A common problem that reviewers who tried to review ''Big Rigs'' have had is that, to even review it under normal constraints, one must acknowledge that it is in fact a ''game''."game". ''Big Rigs'' commits so many violations of what should be allowable in any game[[note]]driving through what should be solid objects or being absolutely impossible to lose[[/note]] that it becomes difficult to categorize as a game more than it is a very incomplete and work-in-progress game engine with a few assets that somehow ended up on store shelves. As such there is no metric that can sufficiently describe it.
* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. The back of the box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was a was]] [[PoesLaw satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected.
* EpicFail: You know you screwed up when even [[TheOtherWiki the ''Wikipedia article'' Wikipedia article]] sounds like it's mocking you.



** You cannot lose at all. ''Literally.'' You just... '''can't.''' Even if you download the patch to make the opponent rig move, [[EpicFail it still stops short of the finish line]]. If it does somehow manage cross it, the game ''crashes'' (or sometimes does nothing at all and ''still'' has you win) because ''there is no programmed failure state.''
** Sometimes the game's code has trouble distinguishing between starting and finishing, so you might win the race ''the moment you begin''.

to:

** You cannot It is completely impossible to lose at all. ''Literally.'' You just... '''can't.''' the "game", as the opponent racer does not move. Even if you download the patch to make the opponent rig move, [[EpicFail it still stops short of the finish line]]. If it does somehow manage cross it, the game ''crashes'' (or sometimes does nothing at all and ''still'' has you win) because ''there is no programmed failure state.''
** Sometimes the game's code has trouble distinguishing between starting and finishing, so you might win the race ''the the moment you begin''.begin.



** The game is an utter memory vampire - if you pull up Task Manager, you'll see that the game somehow uses ''50%'' of available memory, way more than it should.

to:

** The To add insult to injury, the game is an utter memory vampire - if you pull up Task Manager, you'll see that the game somehow uses ''50%'' of available memory, way more than it should.



** UnwinnableByMistake: However- selecting the "Random Race" option on the main menu will frequently render a race impossible to complete- as the game will try to increase the number of laps, but cannot register you driving through any checkpoint more than once: causing the race to never end. Effectively, you cannot win if this happens (for once), but ''you still cannot lose.''

to:

** UnwinnableByMistake: However- However, selecting the "Random Race" option on the main menu will frequently render a race impossible to complete- complete -- as the game will try to increase the number of laps, but cannot register you driving through any checkpoint more than once: causing the race to never end. Effectively, you cannot win if this happens (for once), but ''you still cannot lose.''



* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. Folks, it can't get any more zero-effort than this.

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* ZeroEffortBoss: In the earlier releases, your opponent doesn't even ''move''. Folks, it It can't get any more zero-effort than this.

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Changed: 1

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--> '''Johnny''': We're not going to give it a score, it doesn't deserve one.

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--> ---> '''Johnny''': We're not going to give it a score, it doesn't deserve one.


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* EpicFail: You know you screwed up when even the ''Wikipedia article'' sounds like it's mocking you.
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** WebVideo/TheAngryVideoGameNerd is reduced to {{corpsing}} at the most egregious flaws, particularly at the "YOU'RE WINNER !" screen. He called it the most unplayable game he's ever reviewed.

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** WebVideo/TheAngryVideoGameNerd is reduced to {{corpsing}} {{corpsing}}, at the most egregious flaws, particularly at the "YOU'RE WINNER !" screen.screen, which nearly reduces him to tears. He called it the most unplayable game he's ever reviewed.
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See also ''VideoGame/EuroTruckSimulator'', which takes the basic premise of a BigBadassRig driving game and goes in another, less hilariously broken but just as enjoyable (for a select few anyways) direction.

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See also Sometimes confused with ''VideoGame/EuroTruckSimulator'', which takes the basic premise of a BigBadassRig driving game and goes in another, less hilariously broken but just as enjoyable (for a select few anyways) direction.actually ''works''.
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* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. [[http://mortarandpistol.files.wordpress.com/2011/12/919220_49160_back.jpg The back of the box]] has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was a satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected.

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* CoversAlwaysLie: A truck with flames[[note]] no vehicles move anywhere approaching this fast when traveling ''forwards''[[/note]] spouting from it ramming[[note]]no collision detection[[/note]] a police car[[note]]no police[[/note]] with the tagline "18 Wheels[[note]]not all trucks have loads and are 18 wheelers[[/note]] Of Thunder[[note]]no SFX[[/note]]." Even the concept of this game as carrying cargo is debatable, as all vehicles end where they start. [[http://mortarandpistol.files.wordpress.com/2011/12/919220_49160_back.jpg The back of the box]] box has advertising so blatantly false you'd almost think [[VeryFalseAdvertising it was a satire.]] It mentions "features" such as "three levels of difficulty" and avoiding police, neither of which are in the game. The screenshots are also obvious mockups if you have seen any actual pictures of the game. The most laughable thing, however, has to be its mention of the AI that will supposedly challenge the most experienced driver (hint: read the rest of the page). About the only thing it actually gets right is the environments it lists off, and even that's making an exception for the track that will always cause the game to crash when it's selected.
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''[[ExactWords Literally]]'' [[ExactWords features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies The AI is so infamously brutal and unrelenting, so a challenge is totally and absolutely guaranteed...]]oh, who am I kidding.

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''[[ExactWords Literally]]'' [[ExactWords features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies The AI is so infamously brutal and unrelenting, so a challenge is totally and absolutely guaranteed...]]oh, ]][[ArtificialStupidity oh, who am I kidding.
kidding, there's no AI in the first place.]]
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[[MetaphoricallyTrue Features never-bef]][[ExactWords ore-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies The AI is infamously brutal and unrelenting, so a challenge is guaranteed.]]

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[[MetaphoricallyTrue Features never-bef]][[ExactWords ore-seen ''[[ExactWords Literally]]'' [[ExactWords features never-before-seen freedom]], as the trucks can [[ObviousBeta go up cliffs, through buildings, and into an endless void.]] [[BlatantLies The AI is so infamously brutal and unrelenting, so a challenge is guaranteed.]]
totally and absolutely guaranteed...]]oh, who am I kidding.
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* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million (6.71E8) miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.
Is there an issue? Send a MessageReason:
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* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' (1.23E37) miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.



* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros[[/note]] miles per hour, all checkpoints light up and you automatically win. But considering it takes almost an hour of continuously holding the reverse button to reach that speed, coupled with the fact that it's impossible to lose anyway...

to:

* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros[[/note]] zeros, or 10^36 in scientific notation[[/note]] miles per hour, all checkpoints light up and you automatically win. But considering it takes almost an hour of continuously holding the reverse button to reach that speed, coupled with the fact that it's impossible to lose anyway...
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* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros[[/note]] miles per hour, all checkpoints light up and you automatically win. But considering it's impossible to lose anyway...

to:

* AwesomeButImpractical: If you accelerate backwards to 12.3 undecillion[[note]]that's a one followed by 36 zeros[[/note]] miles per hour, all checkpoints light up and you automatically win. But considering it takes almost an hour of continuously holding the reverse button to reach that speed, coupled with the fact that it's impossible to lose anyway...
Is there an issue? Send a MessageReason:
None


* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After almost ''an hour and a half'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

to:

* ArtisticLicensePhysics: Countless examples, but most notably what happens when you throw your rig into reverse. Your truck will gradually accelerate faster and faster as you hold the reverse button - ''way'' beyond the 60 miles per hour limit of going forward. After almost ''an hour and a half'' ''almost an hour'' of holding that button down, you will eventually reach the golden speed of '''12.3 undecillion''' miles per hour. To put this in perspective, the speed of light in a vacuum is only 671 million miles per hour. If you were travelling at the top speed a truck in the game can reverse, you could cross the entire known universe in under 160 picoseconds (and [[ApocalypseHow destroy it]] [[EarthShatteringKaboom as well]]). And yet, your truck will ''stop on a dime'' if you lift your finger off the reverse button at any point in your dimension-killing faster-than-light backwards trucking adventure.

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