History VideoGame / Beatmania

13th Dec '17 10:36:35 AM Lirodon
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** Reportedly runs on new hardware, cabinets will also support integrated cameras for player recording.

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** Reportedly runs on new hardware, cabinets hardware.
** Cabinets
will also support integrated feature cameras that can be displayed within the UI for player recording.recording gameplay.


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** New VEFX presets are added.
10th Dec '17 4:36:37 PM nombretomado
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''beatmania'' is a popular RhythmGame developed by {{Creator/Konami}} as a part of their {{Bemani}} games. Considered by many to be one of the forerunners of the modern music game. Of course when they realized how popular the arcade version was, Konami would milk the genre for all its worth with spin-offs (involving [[VideoGame/DanceDanceRevolution dance]], [[DrumMania drumming]], [[VideoGame/PopNmusic smacking colored buttons]], and [[VideoGame/{{jubeat}} slapping a grid of buttons]]), and an endless assortment of [[MissionPackSequel Mission Pack Sequels]] and [[ContinuityReboot reboots]].

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''beatmania'' is a popular RhythmGame developed by {{Creator/Konami}} as a part of their {{Bemani}} games. Considered by many to be one of the forerunners of the modern music game. Of course when they realized how popular the arcade version was, Konami would milk the genre for all its worth with spin-offs (involving [[VideoGame/DanceDanceRevolution dance]], [[DrumMania [[VideoGame/DrumMania drumming]], [[VideoGame/PopNmusic smacking colored buttons]], and [[VideoGame/{{jubeat}} slapping a grid of buttons]]), and an endless assortment of [[MissionPackSequel Mission Pack Sequels]] and [[ContinuityReboot reboots]].
8th Dec '17 11:19:30 AM Lirodon
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** Averted by Dj MASS Mad Izm*, however, whose songs are [[ThatOneLevel notorious]] for containing a ''ton'' of legitimate scratching.

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** Averted by However, there are still aversions in the modern versions; Dj MASS Mad Izm*, however, whose Izm* songs are [[ThatOneLevel notorious]] for containing a ''ton'' ''lot'' of legitimate scratching.
8th Dec '17 11:17:50 AM Lirodon
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** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*".

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** That hasn't stopped Averted by Dj MASS Mad Izm*, however, whose songs with are [[ThatOneLevel notorious]] for containing a ''ton'' of legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*".scratching.
14th Nov '17 12:25:25 PM Lirodon
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* RegionalBonus: Two arcade versions were released for China; the first was based on Resort Anthem, but the cabinet had some modifications (the equalizer sliders and song title display were removed, and the turntables are on the right for both players, much like the original 5-key games rather than at the ends of the deck), and the Chinese-language versions of songs from ''Dance Dance Revolution X2'' were also incorporated into it. The second Chinese version, which was based on Lincle (but branded as Tricoro and contained a large number of its new songs backported onto the old engine) restored the original versions of these songs.
11th Nov '17 2:54:02 PM Lirodon
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** Theme: Gold and "VIP rooms".

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** Theme: Gold and "VIP rooms".Luxury nightclubs, precious metals



** Introduced "STEP UP" mode, a new mode where you progress through different difficulty tiers.
** First game to have song previews on the music selection menu.
** Adds the new, stricter lifebar mode "EX HARD".



** Theme: [[CoolSword Swords]].

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** Theme: Medieval, [[CoolSword Swords]].


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** Reportedly runs on new hardware, cabinets will also support integrated cameras for player recording.
8th Nov '17 3:59:26 PM NikkiS37
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* AntiFrustrationFeatures: Starting in ''tricoro'', the game features a timing adjust feature. While this may seem like a way for "precise but inaccurate" players to cheat, its main purpose is to allow players to adjust the timing if the screen feels laggy.

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* AntiFrustrationFeatures: Starting in ''tricoro'', There are several throughout the game features arcade releases:
**The usual Assist modifiers ([=AUTO-SCRATCH=], [=5-KEYS=], and [=LEGACY NOTE=]) qualify as this.
**''tricoro'' added
a timing adjust feature. While this may seem like a way for "precise but inaccurate" players to cheat, its main purpose is to allow players to adjust the timing if the screen feels laggy.laggy.
**''[=PENDUAL=]'' introduced ''[=Expand-Judge=]'', which is essentially a solution for people who think IIDX's judgment timing windows are too strict by expanding those by four times, thus making it much easier to get a Perfect Great or Great.
**The Assisted Easy gauge introduced in ''copula'' is also this, since it lowers the passing requirement to 60%.



** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*"

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** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*"Izm*".



** A milder example from the same game: While most Extra Stage songs are fast-pased songs with a sense of "hardcore"-ness, "ANTHEM LANDING", which serves as ''Resort Anthem''[='=]s Extra Stage, is a more modestly-paced and somewhat mellow Latin-esque track.

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** A milder example from the same game: While most Extra Stage songs are fast-pased fast-paced songs with a sense of "hardcore"-ness, "ANTHEM LANDING", which serves as ''Resort Anthem''[='=]s Extra Stage, is a more modestly-paced and somewhat mellow Latin-esque track.



* EasierThanEasy: ''copula'' adds the "Assist Easy" gauge modifier below "Easy", which drops the Groove Gauge requirement for a clear from 80% to 60%.

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* EasierThanEasy: ''copula'' adds the "Assist "Assisted Easy" gauge modifier below "Easy", which drops the Groove Gauge requirement for a clear from 80% to 60%.



* GettingCrapPastTheRadar: [=5PM=] [=ETERNAL=]'s [[http://vjarmy.com/wiki/index.php/5PM_ETERNAL#Lyrics lyrics]], my god.

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* GettingCrapPastTheRadar: [=5PM=] [=ETERNAL=]'s [[http://vjarmy.com/wiki/index.php/5PM_ETERNAL#Lyrics [[http://remywiki.com/5PM_ETERNAL#Lyrics lyrics]], my god.



* ThemeNaming: Since the 11th main installment of the ''IIDX'' series, every installment has had some sort of color theme to it, with a subtitle relating to the colors, such as "RED" ([[FunWithAcronyms Revolutionary Energetic Diversification]], primarily all dark red/black), "Happy Sky," (skies and clouds) "Gold," (black and gold with a luxury club motif), "DJ Troopers" (military and camouflage), "Empress" (pink and black with jewel motifs), "Sirius" (metallic silver and blue space-age), "Resort Anthem" (a BeachEpisode), "Lincle" (blue, orange, and white with some atom trails), "Tricoro" (mostly greyscale with red/blue/yellow accents, and lots of abstract 3D stuff), "Spada" (dark brown/silver/red, firey medieval. Even the grade letter graphics, which have barely changed since 9th Style, got changed from their traditional techno look to a more medieval font for this iteration), "Pendual" (white and purple with time motifs. It also switched between light "present" and dark "future" themes on a regular basis; both have 2 exclusive songs that only show up when their respective mode is active), and now "Copula" (yellow/white/grey, with a futuristic subway train motif).

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* ThemeNaming: Since the 11th main installment of the ''IIDX'' series, every installment has had some sort of color theme to it, with a subtitle relating to the colors, such as "RED" ([[FunWithAcronyms Revolutionary Energetic Diversification]], primarily all dark red/black), "Happy Sky," (skies and clouds) "Gold," (black and gold with a luxury club motif), "DJ Troopers" (military and camouflage), "Empress" (pink and black with jewel motifs), "Sirius" (metallic silver and blue space-age), "Resort Anthem" (a BeachEpisode), "Lincle" (blue, orange, and white with some atom trails), "Tricoro" (mostly greyscale with red/blue/yellow accents, and lots of abstract 3D stuff), "Spada" (dark brown/silver/red, firey medieval. Even the grade letter graphics, which have barely changed since 9th Style, got changed from their traditional techno look to a more medieval font for this iteration), "Pendual" (white and purple with time motifs. It also switched between light "present" and dark "future" themes on a regular basis; both have 2 exclusive songs that only show up when their respective mode is active), and now "Copula" "copula" (yellow/white/grey, with a futuristic subway train motif).



*** Eagle = [[spoiler:Kosuke Saito, aka kors k, who is also a known artist outside of Bemani]]

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*** Eagle = [[spoiler:Kosuke Saito, aka kors k, who is also a known well-known artist outside of Bemani]]
22nd Sep '17 8:59:42 AM fruitstripegum
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* UniversalAdaptorCast: For example, [[http://vjarmy.com/wiki/index.php/Ereki Ereki]], WhiteHairBlackHeart has a villain-like demeanor in [[http://www.youtube.com/watch?v=-vmzwfI52Ww TERRA'S videos]], but is simply a [[CameraFiend stalking photographer]] in songs like [[http://www.youtube.com/watch?v=zzN-nqXJTS8 Love-Shine]]. This is just one example of very surprising dissonances with personalities in different videos.
** Interestingly meta in the series' "canon" because every character has externally-established (typically through art books) backgrounds and in actuality are simply ''people who play IIDX.''


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* UniversalAdaptorCast: For example, [[http://vjarmy.com/wiki/index.php/Ereki Ereki]], WhiteHairBlackHeart has a villain-like demeanor in [[http://www.youtube.com/watch?v=-vmzwfI52Ww TERRA'S videos]], but is simply a [[CameraFiend stalking photographer]] in songs like [[http://www.youtube.com/watch?v=zzN-nqXJTS8 Love-Shine]]. This is just one example of very surprising dissonances with personalities in different videos.
** Interestingly meta in the series' "canon" because every character has externally-established (typically through art books) backgrounds and in actuality are simply ''people who play IIDX.''
22nd Sep '17 8:59:10 AM fruitstripegum
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* TheArtifact: Remember back in the day? When this game actually ''did'' primarily have hip-hop, and as such an actual justification for having scratching in its controls? Yet, it remains, even though most of the songs are now either hardcore electronica or pop. The IIDX series ''did'' start with mostly J-pop and R&B, but then began to diversify, to the point where on most songs, the turntable is just another trigger for sounds that aren't scratching.
** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*"



* TheArtifact: Remember back in the day? When this game actually ''did'' primarily have hip-hop, and as such an actual justification for having scratching in its controls? Yet, it remains, even though most of the songs are now either hardcore electronica or pop. The IIDX series ''did'' start with mostly J-pop and R&B, but then began to diversify, to the point where on most songs, the turntable is just another trigger for sounds that aren't scratching.
** That hasn't stopped songs with legitimate scratching from showing up in the modern era though. Just beware if you encounter a song by recurring regular "Dj MASS Mad Izm*"
22nd Sep '17 8:55:40 AM fruitstripegum
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* RuleOfFun: It's not really DJ simulation anymore. But does that really matter?


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* RuleOfFun: It's not really DJ simulation anymore. But does that really matter?
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