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* UniversalDriversLicense: PlayedWith. While the normal four classes may enter and drive any vehicle in the game; the Pilot and Tanker classes have the unique ability to repair their vehicles from inside. Other classes may enter and use them, but they cannot repair them from within.
to:
* UniversalDriversLicense: PlayedWith. While the normal four classes may enter and drive any vehicle in the game; the Pilot and Tanker classes have the unique ability to repair their vehicles from inside. Other classes may enter and use them, but they cannot repair them from within.within.
* VideoGameFlamethrowersSuck: Averted. The flamethrower pickup has a very good range and an extremely high damage, making it absolutely deadly at close quarters.
* VideoGameFlamethrowersSuck: Averted. The flamethrower pickup has a very good range and an extremely high damage, making it absolutely deadly at close quarters.
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Technically the Zeppelin did appear in the Battlefield 1918 mod for 1942, making this the first official appearance in the franchise
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** Horses automatically jump over minor obstacles like barbed wire, low walls and [[http://i.imgur.com/wuEQIcK.gifv even vehicle wreckage]].
to:
** Horses automatically jump over minor obstacles like barbed wire, low walls and [[http://i.imgur.com/wuEQIcK.gifv even vehicle wreckage]].vehicles]].
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* CoolAirship: The German LZ series of Zeppelins make their debut here in the ''Battlefield'' series as one of the "Behemoth"-class vehicles in multiplayer.
to:
* CoolAirship: The German LZ series of Zeppelins make their official debut here in the ''Battlefield'' series as one of the "Behemoth"-class vehicles in multiplayer.
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* AntiFrustrationFeatures: Bolt action rifles fire much faster than they were in RealLife.
to:
* AntiFrustrationFeatures: AntiFrustrationFeatures
** Bolt action rifles fire much faster than they were inRealLife.RealLife.
** Horses automatically jump over minor obstacles like barbed wire, low walls and [[http://i.imgur.com/wuEQIcK.gifv even vehicle wreckage]].
** Bolt action rifles fire much faster than they were in
** Horses automatically jump over minor obstacles like barbed wire, low walls and [[http://i.imgur.com/wuEQIcK.gifv even vehicle wreckage]].
Added DiffLines:
** UsefulNotes/RussiansWithRifles: Similar to the above French example, promotional materials mention the Tsarist Russian Army appearing in their own DLC.
Added DiffLines:
** Parachutes issued to pretty much everyone, in a time when it was still in a highly experimental phase and worse; was considered ''unmanly'' by some.
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Added DiffLines:
* SwordAndGun: The new "vehicle", the horse cavalry, get to use both a scimitar and a rifle on the horse. The scimitar kills enemies in one hit, but is only at melee range, while the rifle is inaccurate but high damaging.
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* DeadlyGas: A staple of the Great War, chlorine or mustard gas is now available weapons for usage by infantry from gas grenades, or deployed via canister shells from vehicles and artillery
to:
* DeadlyGas: A staple of the Great War, chlorine or mustard gas is now available weapons for usage by infantry from gas grenades, or deployed via canister shells from vehicles and artilleryartillery.
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* RuleOfFun: The general speed at which the game plays is far faster than what the setting would make you expect. The gameplay, unlike say, ''VideoGame/{{Verdun}}'', de-emphasizes the slow trench warfare elements, and instead focuses on the open and mobile battlefields that the ''Battlefield'' series is known for. Infantry combat involves lots of RareGuns, with a heavy prevalence of automatics instead of the near-universal bolt-action that the real life World War 1 uses, and further AcceptableBreaksFromReality further speeds up the combat, all so that the gameplay would still feel like a ''Battlefield'' game at heart but with changes to accommodate the setting. To be fair, the entire ''Battlefield'' franchise had always sped up the pace at which warfare goes for fun, much like the rest of the FPS industry.
to:
* RuleOfFun: The general speed at which the game plays is far faster than what the setting would make you expect. The gameplay, unlike say, ''VideoGame/{{Verdun}}'', de-emphasizes the slow trench warfare elements, and instead focuses on the open and mobile battlefields that the ''Battlefield'' series is known for. Infantry combat involves lots of RareGuns, with a heavy prevalence of automatics instead of the near-universal bolt-action that the real life World War 1 uses, and further AcceptableBreaksFromReality further (e.g. prevalence of automatic RareGuns) speeds up the combat, combat gameplay, all so that the gameplay game would still feel like a ''Battlefield'' game at heart but with significant changes to accommodate the setting. To be fair, the entire ''Battlefield'' franchise had always sped up the pace at which warfare goes for fun, much like the rest of the FPS industry.
Changed line(s) 42 (click to see context) from:
** Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air rockets]] did indeed exist back in World War 1, and were called ''Le Prieur'' rockets.
to:
** Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare and obscure that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air airplane rockets]] did indeed exist back in World War 1, and were called ''Le Prieur'' rockets.
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Confirmed as battle pickup.
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* TheJuggernaut: Heavily armored troops hand-carrying [[MoreDakka MG08 machine guns]] are set to appear in the multiplayer component of the game, possibly as a Battle Pickup.
to:
* TheJuggernaut: Heavily armored troops hand-carrying [[MoreDakka MG08 machine guns]] are set to appear in the multiplayer component of the game, possibly game as a Battle Pickup.
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* ActionGirl: The tattooed Bedouin female warrior of unspecified importance seen the trailers.
to:
* ActionGirl: The tattooed Bedouin female warrior of unspecified importance seen the trailers. She appears to have some connection to Lawrence of Arabia, if the hostile soldier in the Gamescom trailer is to be believed.
-->'''Unnamed soldier''': ''[about to kill the warrior]'' The legend of Lawrence of Arabia...dies tonight.\\
''[The warrior then proceeds to cut his throat.]''
-->'''Unnamed soldier''': ''[about to kill the warrior]'' The legend of Lawrence of Arabia...dies tonight.\\
''[The warrior then proceeds to cut his throat.]''
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* BayonetYa: Since it's World War 1, bayonets are present, and it is now possible to do bayonet charges with them.
to:
* BayonetYa: Since it's World War 1, I, bayonets are present, and it is now possible to do bayonet charges with them.
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Watch the [[https://www.youtube.com/watch?v=c7nRTF2SowQ Reveal Trailer here]] and the [[https://www.youtube.com/watch?v=4pY3hlQEOc0 Gameplay Trailer here]].
to:
Watch the [[https://www.youtube.com/watch?v=c7nRTF2SowQ Reveal Trailer here]] and here]], the [[https://www.youtube.com/watch?v=4pY3hlQEOc0 Gameplay Trailer here]] and the [[https://www.youtube.com/watch?v=ymwXbF1VTKU Gamescom Gameplay Trailer here]].
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None
* ActionGirl: The tattooed Bedouin female warrior of unspecified importance seen the trailers.
* TheJuggernaut: Heavily armored troops hand-carrying [[MoreDakka MG08 machine guns]] are set to appear in the multiplayer component of the game, possibly as a Battle Pickup.
Changed line(s) 28 (click to see context) from:
* RareGuns: While correct for the time period, an astonishing amount of firearms in the game either were not formally adopted by the various armies at the time, or had very little production numbers in real life, notably the semi-auto rifles. To which some of them even have ''full-auto'' capability, [[TruthInTelevision all the way back in the 1910s]].
to:
* RareGuns: While correct for the time period, an astonishing amount of firearms in the game were either were not formally adopted by the various armies any army at the time, or had very little production numbers in real life, notably the semi-auto rifles. To which rifles; some of them even have having ''full-auto'' capability, capability [[TruthInTelevision all the way back in the 1910s]].
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** The reason rare semi-automatic rifles and submachine-guns that did exist in the Great War are common weapons in the game.
to:
** The reason rare semi-automatic rifles and submachine-guns sub-machine guns that did exist in the Great War are ridiculously common weapons in the game.
Added DiffLines:
** The existence of offensive-based armored infantry, as seen above in TheJuggernaut example.
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* ForcesWithFirepower: Since this is WorldWarI, a generous variety of armies with a mix of their unique races, as part of the customizable player skins for their faction.
to:
* ForcesWithFirepower: Since this is WorldWarI, UsefulNotes/WorldWarI, a generous variety of armies with a mix of their unique races, as part of the customizable player skins for their faction.
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''Battlefield 1'' is an upcoming FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE. It is set in UsefulNotes/WorldWarI. The game is currently in its alpha stages and is scheduled to be released on Windows, Playstation 4 and Xbox One on October 21, 2016.
to:
''Battlefield 1'' is an upcoming FirstPersonShooter from the DICE's ''VideoGame/{{Battlefield}}'' series by DICE. series. It is set in UsefulNotes/WorldWarI.UsefulNotes/WorldWarI ([[CaptainObvious hence the jarring change in the title number]]). The game is currently in its alpha stages and is scheduled to be released on Windows, Playstation 4 and Xbox One on October 21, 2016.
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More accurate, and more ominous lyrics
Changed line(s) 2 (click to see context) from:
[[caption-width-right:300:''Who said we can't change the world? Look how we changed the game...'']]
to:
[[caption-width-right:300:''Who said we can't change the world? Look how we changed the game...No pain, no gain...'']]
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Changed line(s) 13 (click to see context) from:
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to becoming this compared to the previous games.
to:
* DarkerAndEdgier: Considering the [[WorldWarI [[UsefulNotes/WorldWarI setting]], the campaign is set to becoming this compared to the previous games.
Changed line(s) 34 (click to see context) from:
* SceneryGorn: Even more so then its previous titles. Due to the increased destruction capability, ''Battlefield 1'' maps have the ability to start off pristine and beautiful (trenches and some scorched lands notwithstanding), to a crater-wrecked, mud-filled, burnt out hellscape after one round.
to:
* SceneryGorn: Even more so then than its previous titles. Due to the increased destruction capability, ''Battlefield 1'' maps have the ability to start off pristine and beautiful (trenches and some scorched lands notwithstanding), to a crater-wrecked, mud-filled, burnt out hellscape after one round.
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* UniversalDriversLicense: PlayedWith. While the normal four classes may enter and drive any vehicle in the game; the Pilot and Tanker classes have the unique ability to repair their vehicles from inside. Other classes may enter and use them, but they cannot repair them from within.
* WorldWarI
* WorldWarI
to:
* UniversalDriversLicense: PlayedWith. While the normal four classes may enter and drive any vehicle in the game; the Pilot and Tanker classes have the unique ability to repair their vehicles from inside. Other classes may enter and use them, but they cannot repair them from within.
* WorldWarIwithin.
* WorldWarI
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I'm not 100% sure on this anymore. Just to be safe, I'll remove it.
Deleted line(s) 15 (click to see context) :
* DevelopersForesight: If you use the "Go! Go! Go!" command as the squad leader, the player will actually blow the trench whistle instead of shouting.
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* RuleOfFun: The general speed at which the game plays is far faster than what the setting would make you expect. The gameplay, unlike say, ''VideoGame/{{Verdun}}'', de-emphasizes the slow trench warfare elements, and instead focuses on the open and mobile battlefields that the ''Battlefield'' series is known for. Infantry combat involves lots of RareGuns, with a heavy prevalence of automatics instead of the near-universal bolt-action that the real life World War 1 uses, and further AcceptableBreaksFromReality further speeds up the combat, all so that the gameplay would still feel like a ''Battlefield'' game at heart but with changes to accommodate the setting. To be fair, the entire ''Battlefield'' franchise had always sped up the pace at which warfare goes for fun, much like the rest of the FPS industry.
Changed line(s) 36 (click to see context) from:
* ShownTheirWork: Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air rockets]] did indeed exist back in World War 1, and were called ''Le Prieur'' rockets.
to:
* ShownTheirWork: ShownTheirWork:
** Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air rockets]] did indeed exist back in World War 1, and were called ''Le Prieur''rockets.rockets.
** The "Apples", "Butter", "Duff" military alphabet that the announcer uses is the period-correct military alphabet used by United Kingdom's Royal Navy during World War 1.
** Little details like the gas mask used for each faction during the period and the aircraft insignia are also correctly represented.
** Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air rockets]] did indeed exist back in World War 1, and were called ''Le Prieur''
** The "Apples", "Butter", "Duff" military alphabet that the announcer uses is the period-correct military alphabet used by United Kingdom's Royal Navy during World War 1.
** Little details like the gas mask used for each faction during the period and the aircraft insignia are also correctly represented.
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None
Changed line(s) 1,2 (click to see context) from:
''Battlefield 1'' is a FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE. It is set in UsefulNotes/WorldWarI. The game is currently in its alpha stages and is scheduled to be released on Windows, Playstation 4 and Xbox One on October 21, 2016.
to:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/bf1_boxart.jpg]]
[[caption-width-right:300:''Who said we can't change the world? Look how we changed the game...'']]
''Battlefield 1'' isa an upcoming FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE. It is set in UsefulNotes/WorldWarI. The game is currently in its alpha stages and is scheduled to be released on Windows, Playstation 4 and Xbox One on October 21, 2016.
[[caption-width-right:300:''Who said we can't change the world? Look how we changed the game...'']]
''Battlefield 1'' is
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Changed line(s) 25 (click to see context) from:
* GasMaskedMooks: Due to the prevalent usage of chemical weapons for this game, all classes are now equipped with gas masks that they can put on quickly with a tap of a button, but renders the soldier unable to aim down the sights of their firearm.
to:
* GasMaskedMooks: GasMaskMooks: Due to the prevalent usage of chemical weapons for this game, all classes are now equipped with gas masks that they can put on quickly with a tap of a button, but renders the soldier unable to aim down the sights of their firearm.
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None
Changed line(s) 10 (click to see context) from:
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to this compared to the previous games.
to:
* CriticalExistenceFailure: As with the previous games, it is played straight for infantry who still have the ability to run, jump, leapfrog and scale walls even at 1% health, aside from blood covering the edges of their screen. Vehicles however can be critically damaged and suffer mobility penalties, and may even catch fire and burn away its last bit of health when damaged enough. In addition to this, individual components of the vehicles may now be targeted and disabled individually affecting its performance. For examples, tank threads can be de-tracked or have their turrets damaged and unusable unless repaired by the crew. Planes can now have their wings partially clipped which will hinder flight controls and handling.
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to becoming this compared to the previousgames.games.
* DeadlyGas: A staple of the Great War, chlorine or mustard gas is now available weapons for usage by infantry from gas grenades, or deployed via canister shells from vehicles and artillery
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to becoming this compared to the previous
* DeadlyGas: A staple of the Great War, chlorine or mustard gas is now available weapons for usage by infantry from gas grenades, or deployed via canister shells from vehicles and artillery
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* UsefulNotes/NewRomanLegions: The Italian Armed Forces are seen fighting in the Alps, as allies of the Entente.
to:
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** UsefulNotes/YanksWithTanks: Interestingly, promotional materials mention the famous [[https://en.wikipedia.org/wiki/369th_Infantry_Regiment_(United_States) Harlem Hellfighters]] unit, which was an all [[BadassArmy African-American]] infantry unit which served valiantly on the Western Front. The cover art of the game supposedly features one such member.
to:
** UsefulNotes/YanksWithTanks: Interestingly, promotional materials mention the famous [[https://en.wikipedia.org/wiki/369th_Infantry_Regiment_(United_States) Harlem Hellfighters]] unit, which was an all [[BadassArmy African-American]] infantry unit which served valiantly distinguished itself on the Western Front. The cover art of the game supposedly features one such member.member.
* GasMaskedMooks: Due to the prevalent usage of chemical weapons for this game, all classes are now equipped with gas masks that they can put on quickly with a tap of a button, but renders the soldier unable to aim down the sights of their firearm.
* LeParkour: Aside from automatically leaping over chest-high obstructions like in the previous games, ''[=BF1=]'' introduces the ability to scale over walls.
* GasMaskedMooks: Due to the prevalent usage of chemical weapons for this game, all classes are now equipped with gas masks that they can put on quickly with a tap of a button, but renders the soldier unable to aim down the sights of their firearm.
* LeParkour: Aside from automatically leaping over chest-high obstructions like in the previous games, ''[=BF1=]'' introduces the ability to scale over walls.
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Changing a Main to Useful Notes.
Changed line(s) 24 (click to see context) from:
* RegeneratingHealth: Infantry as per normal are granted this, with Medics speeding up the process by a bit. Averted for vehicles however; they require repairing from either the ''Medic'' class, or can be fixed from inside the vehicle by the new Pilot or Tanker classes
to:
* RegeneratingHealth: Infantry as per normal are granted this, with Medics speeding up the process by a bit. Averted for vehicles however; they require repairing from either the ''Medic'' class, or can be fixed from inside the vehicle by the new Pilot or Tanker classesclasses. If inside the vehicle, however, the fixing is canceled if hit, and the tank must stay immobile.
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Changing a Main to Useful Notes.
Changed line(s) 15 (click to see context) from:
*** UsefulNotes/AussiesWithArtillery: With their KiwisWithCarbines allies, as part of the ANZAC forces serving under the British Crown. They appear to be a customizable skin for the British Empire faction.
to:
*** UsefulNotes/AussiesWithArtillery: With their KiwisWithCarbines UsefulNotes/KiwisWithCarbines allies, as part of the ANZAC forces serving under the British Crown. They appear to be a customizable skin for the British Empire faction.
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None
Changed line(s) 9 (click to see context) from:
* DevelopersForesight: If you use the Go! Go! Go! command as the squad leader, the player will actually whistle the trench whistle instead of shouting.
to:
* CoolAirship: The German LZ series of Zeppelins make their debut here in the ''Battlefield'' series as one of the "Behemoth"-class vehicles in multiplayer.
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to this compared to the previous games.
* DevelopersForesight: If you use the "Go! Go!Go! Go! Go!" command as the squad leader, the player will actually whistle blow the trench whistle instead of shouting.
* DarkerAndEdgier: Considering the [[WorldWarI setting]], the campaign is set to this compared to the previous games.
* DevelopersForesight: If you use the "Go! Go!
Changed line(s) 11 (click to see context) from:
* RuleOfCool: The reason rare semi-automatic rifles that did exist in the Great War are common weapons in the game.
to:
* RuleOfCool: ForcesWithFirepower: Since this is WorldWarI, a generous variety of armies with a mix of their unique races, as part of the customizable player skins for their faction.
** UsefulNotes/BritsWithBattleships: One of the main factions, with a variety of soldiers hailing from all corners of the British Empire. There also appear to have a multiracial pool of Scottish, Irish and English troops as customizable skin options.
*** UsefulNotes/AussiesWithArtillery: With their KiwisWithCarbines allies, as part of the ANZAC forces serving under the British Crown. They appear to be a customizable skin for the British Empire faction.
*** UsefulNotes/KiplingsFinest: Indian soldiers can be seen as yet another customizable option in multiplayer, wearing a traditional Sikh turban military garb.
** UsefulNotes/GaulsWithGrenades: The French Armed Forces are not seen so far in the alpha game files or promotional content, although a [[WordOfGod Tweet Of God]] did confirm their future appearance in a DLC completely dedicated to them and their battles. Time will only tell if the FrenchForeignLegion would make an appearance.
* UsefulNotes/NewRomanLegions: The Italian Armed Forces are seen fighting in the Alps, as allies of the Entente.
** UsefulNotes/PrussiansInPickelhauben: The old German Empire and their Army make up the bulk of the Central Powers.
** UsefulNotes/TheSoundOfMartialMusic: The Austrian-Hungary Empire and its troops appear opposing the Italian forces.
** UsefulNotes/TurksWithTroops: The Ottoman Empire and their troops are seen in the Middle-Eastern front, as an ally of the Central Powers.
** UsefulNotes/YanksWithTanks: Interestingly, promotional materials mention the famous [[https://en.wikipedia.org/wiki/369th_Infantry_Regiment_(United_States) Harlem Hellfighters]] unit, which was an all [[BadassArmy African-American]] infantry unit which served valiantly on the Western Front. The cover art of the game supposedly features one such member.
* RareGuns: While correct for the time period, an astonishing amount of firearms in the game either were not formally adopted by the various armies at the time, or had very little production numbers in real life, notably the semi-auto rifles. To which some of them even have ''full-auto'' capability, [[TruthInTelevision all the way back in the 1910s]].
* RegeneratingHealth: Infantry as per normal are granted this, with Medics speeding up the process by a bit. Averted for vehicles however; they require repairing from either the ''Medic'' class, or can be fixed from inside the vehicle by the new Pilot or Tanker classes
* RuleOfCool
** The reason rare semi-automatic rifles and submachine-guns that did exist in the Great War are common weapons in thegame.game.
** Airships or zeppelins fly well low enough in-game just to present themselves in all their glory.
* SceneryGorn: Even more so then its previous titles. Due to the increased destruction capability, ''Battlefield 1'' maps have the ability to start off pristine and beautiful (trenches and some scorched lands notwithstanding), to a crater-wrecked, mud-filled, burnt out hellscape after one round.
* ShotToTheHeart: The MagicalDefibrillator from the previous tiles have now been replaced with period-appropriate adrenaline shots, but function similarly just without a charge up time like ''4'' or ''Hardline''.
** UsefulNotes/BritsWithBattleships: One of the main factions, with a variety of soldiers hailing from all corners of the British Empire. There also appear to have a multiracial pool of Scottish, Irish and English troops as customizable skin options.
*** UsefulNotes/AussiesWithArtillery: With their KiwisWithCarbines allies, as part of the ANZAC forces serving under the British Crown. They appear to be a customizable skin for the British Empire faction.
*** UsefulNotes/KiplingsFinest: Indian soldiers can be seen as yet another customizable option in multiplayer, wearing a traditional Sikh turban military garb.
** UsefulNotes/GaulsWithGrenades: The French Armed Forces are not seen so far in the alpha game files or promotional content, although a [[WordOfGod Tweet Of God]] did confirm their future appearance in a DLC completely dedicated to them and their battles. Time will only tell if the FrenchForeignLegion would make an appearance.
* UsefulNotes/NewRomanLegions: The Italian Armed Forces are seen fighting in the Alps, as allies of the Entente.
** UsefulNotes/PrussiansInPickelhauben: The old German Empire and their Army make up the bulk of the Central Powers.
** UsefulNotes/TheSoundOfMartialMusic: The Austrian-Hungary Empire and its troops appear opposing the Italian forces.
** UsefulNotes/TurksWithTroops: The Ottoman Empire and their troops are seen in the Middle-Eastern front, as an ally of the Central Powers.
** UsefulNotes/YanksWithTanks: Interestingly, promotional materials mention the famous [[https://en.wikipedia.org/wiki/369th_Infantry_Regiment_(United_States) Harlem Hellfighters]] unit, which was an all [[BadassArmy African-American]] infantry unit which served valiantly on the Western Front. The cover art of the game supposedly features one such member.
* RareGuns: While correct for the time period, an astonishing amount of firearms in the game either were not formally adopted by the various armies at the time, or had very little production numbers in real life, notably the semi-auto rifles. To which some of them even have ''full-auto'' capability, [[TruthInTelevision all the way back in the 1910s]].
* RegeneratingHealth: Infantry as per normal are granted this, with Medics speeding up the process by a bit. Averted for vehicles however; they require repairing from either the ''Medic'' class, or can be fixed from inside the vehicle by the new Pilot or Tanker classes
* RuleOfCool
** The reason rare semi-automatic rifles and submachine-guns that did exist in the Great War are common weapons in the
** Airships or zeppelins fly well low enough in-game just to present themselves in all their glory.
* SceneryGorn: Even more so then its previous titles. Due to the increased destruction capability, ''Battlefield 1'' maps have the ability to start off pristine and beautiful (trenches and some scorched lands notwithstanding), to a crater-wrecked, mud-filled, burnt out hellscape after one round.
* ShotToTheHeart: The MagicalDefibrillator from the previous tiles have now been replaced with period-appropriate adrenaline shots, but function similarly just without a charge up time like ''4'' or ''Hardline''.
Changed line(s) 14 (click to see context) from:
* UniversalDriversLicense: Averted. While smaller vehicles like jeeps could be driven by anyone, planes and tanks could only be operated by pilots and tankers respectively. Other classes may enter them and use their guns, but they cannot move them or repair them.
to:
* TankGoodness: As with the setting, you can pilot the first-built tanks in the history of modern-era warfare; the French [[https://en.wikipedia.org/wiki/Renault_FT Renault FT]] light tank, the German [[https://en.wikipedia.org/wiki/A7V A7V]] heavy tank, and ever iconic British [[https://en.wikipedia.org/wiki/Mark_IV_tank Mark IV]] landship.
* UniversalDriversLicense:Averted. PlayedWith. While smaller the normal four classes may enter and drive any vehicle in the game; the Pilot and Tanker classes have the unique ability to repair their vehicles like jeeps could be driven by anyone, planes and tanks could only be operated by pilots and tankers respectively. from inside. Other classes may enter them and use their guns, them, but they cannot move them or repair them.them from within.
* WorldWarI
* UniversalDriversLicense:
* WorldWarI
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Added DiffLines:
* DevelopersForesight: If you use the Go! Go! Go! command as the squad leader, the player will actually whistle the trench whistle instead of shouting.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
''Battlefield 1'' is a FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE. It is set in UsefulNotes/WorldWarI.
to:
''Battlefield 1'' is a FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE. It is set in UsefulNotes/WorldWarI.
UsefulNotes/WorldWarI. The game is currently in its alpha stages and is scheduled to be released on Windows, Playstation 4 and Xbox One on October 21, 2016.
* BayonetYa: Since it's World War 1, bayonets are present, and it is now possible to do bayonet charges with them.
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* SomethingCompletelyDifferent: Unlike the previous ''Battlefield'' games which were either set in World War 2, Vietnam, or the present day, ''Battlefield 1'' is set in World War 1.
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* SomethingCompletelyDifferent: Unlike the previous ''Battlefield'' games which were either set in World War 2, Vietnam, or the present day, ''Battlefield 1'' is set in World War 1.1.
* UniversalDriversLicense: Averted. While smaller vehicles like jeeps could be driven by anyone, planes and tanks could only be operated by pilots and tankers respectively. Other classes may enter them and use their guns, but they cannot move them or repair them.
* UniversalDriversLicense: Averted. While smaller vehicles like jeeps could be driven by anyone, planes and tanks could only be operated by pilots and tankers respectively. Other classes may enter them and use their guns, but they cannot move them or repair them.
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* EverythingBreaks: The level of destructibility in this game returns to a level similar to the ''[[VideoGame/BattlefieldBadCompany Bad Company]]'' games.
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* ShownTheirWork:
* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2, Vietnam, or the present day, Battlefield 1 is set in World War 1.
* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2, Vietnam, or the present day, Battlefield 1 is set in World War 1.
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* ShownTheirWork:
ShownTheirWork: Even though many weapons present in the game did indeed have their presence exaggerated for purposes of gameplay, some of these weapons are so rare that it really shows how much DICE went into their research to find them. For instance, [[https://en.wikipedia.org/wiki/Le_Prieur_rocket air-to-air rockets]] did indeed exist back in World War 1, and were called ''Le Prieur'' rockets.
* SomethingCompletelyDifferent: Unlike the previousBattlefield ''Battlefield'' games which were either set in World War 2, Vietnam, or the present day, Battlefield 1 ''Battlefield 1'' is set in World War 1.
* SomethingCompletelyDifferent: Unlike the previous
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''Battlefield 1'' is a FirstPersonShooter by DICE set in UsefulNotes/WorldWarI.
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''Battlefield 1'' is a FirstPersonShooter from the ''VideoGame/{{Battlefield}}'' series by DICE DICE. It is set in UsefulNotes/WorldWarI.
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* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2 or the present day, Battlefield 1 is set in World War 1.
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* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2 2, Vietnam, or the present day, Battlefield 1 is set in World War 1.
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* RuleOfCool: The reason rare semi-automatic rifles that did exists in the Great War are common weapons in the game.
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* RuleOfCool: The reason rare semi-automatic rifles that did exists exist in the Great War are common weapons in the game.
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''Battlefield 1'' is a FirstPersonShooter by DICE set in UsefulNotes/WorldWarI.
Watch the [[https://www.youtube.com/watch?v=c7nRTF2SowQ Reveal Trailer here]] and the [[https://www.youtube.com/watch?v=4pY3hlQEOc0 Gameplay Trailer here]].
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!!Tropes that apply to ''Battlefield 1'':
* AntiFrustrationFeatures: Bolt action rifles fire much faster than they were in RealLife.
* RuleOfCool: The reason rare semi-automatic rifles that did exists in the Great War are common weapons in the game.
* ShownTheirWork:
* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2 or the present day, Battlefield 1 is set in World War 1.
Watch the [[https://www.youtube.com/watch?v=c7nRTF2SowQ Reveal Trailer here]] and the [[https://www.youtube.com/watch?v=4pY3hlQEOc0 Gameplay Trailer here]].
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!!Tropes that apply to ''Battlefield 1'':
* AntiFrustrationFeatures: Bolt action rifles fire much faster than they were in RealLife.
* RuleOfCool: The reason rare semi-automatic rifles that did exists in the Great War are common weapons in the game.
* ShownTheirWork:
* SomethingCompletelyDifferent: Unlike the previous Battlefield games which were either set in World War 2 or the present day, Battlefield 1 is set in World War 1.