History VideoGame / BattleRealms

13th Apr '16 7:49:30 PM acrobox
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* FiveBadBand: The clans under Yin.
** The Serpent: [[BigBad Kenji/Shinja]], [[TheDragon Taro/Otomo]], [[EvilGenius Vetkin]], [[TheBrute Budo]], and [[DarkChick Utara]]. Also, the [[SixthRanger Necromancer]].
** The Lotus: [[BigBad Zymeth]], [[TheDragon Koril]], [[EvilGenius Soban]], [[TheBrute Issyl]], and [[DarkChick Yvaine]]. Also, the [[{{Mentors}} Three Brothers]].
* FiveManBand: The clans under Yang.
** The Dragon: [[TheHero Kenji]][=/=][[TheLeader Otomo]], [[TheLancer Garrin/Shinja]], [[TheSmartGuy Tao/Teppo]], [[TheBigGuy Kazan]], and [[TheChick Arah]].
** The Wolf: [[TheLeader Grayback]], [[TheLancer Wildeye]], [[TheSmartGuy Longtooth]], [[TheBigGuy Shale Lord]], and [[TheChick Gaihla]].

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%% * FiveBadBand: The clans under Yin.
%% ** The Serpent: [[BigBad Kenji/Shinja]], [[TheDragon Taro/Otomo]], [[EvilGenius Vetkin]], [[TheBrute Budo]], and [[DarkChick Utara]]. Also, the [[SixthRanger Necromancer]].
%% ** The Lotus: [[BigBad Zymeth]], [[TheDragon Koril]], [[EvilGenius Soban]], [[TheBrute Issyl]], and [[DarkChick Yvaine]]. Also, the [[{{Mentors}} Three Brothers]].
%% * FiveManBand: The clans under Yang.
%% ** The Dragon: [[TheHero Kenji]][=/=][[TheLeader Otomo]], [[TheLancer Garrin/Shinja]], [[TheSmartGuy Tao/Teppo]], [[TheBigGuy Kazan]], and [[TheChick Arah]].
%% ** The Wolf: [[TheLeader Grayback]], [[TheLancer Wildeye]], [[TheSmartGuy Longtooth]], [[TheBigGuy Shale Lord]], and [[TheChick Gaihla]].
10th Apr '16 9:42:56 AM rndmkid
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* DamageIsFire: Ineffective against units, most potent against buildings. See also KillItWithFire.

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* DamageIsFire: Ineffective against units, most potent against buildings.Averted, unless fire is actually used to attack the building. See also KillItWithFire.
11th Jan '16 5:14:37 PM aye_amber
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''Battle Realms'' is a RealTimeStrategy game developed by Creator/LiquidEntertainment and released by Creator/{{Ubisoft}} in 2001. It follows the story of Kenji, one of the sons of the Serpent, as he unites the land under the reborn Dragon clan, or become a tyrant like his father.

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''Battle Realms'' is a RealTimeStrategy game developed by Creator/LiquidEntertainment Liquid Entertainment and released by Creator/{{Ubisoft}} in 2001. It follows the story of Kenji, one of the sons of the Serpent, as he unites the land under the reborn Dragon clan, or become a tyrant like his father.
1st May '15 3:25:14 AM ruff1298
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''Battle Realms'' is a RealTimeStrategy game developed by Creator/LiquidEntertainment and released by Creator/{{Ubisoft}} in 2001. It follows the story of Kenji, one of the sons of the Serpent, as he unites the land under the reborn Dragon clan, or become a tyrant like his father. Battle Realm's greatest strength is the fact that the player is incapable of purchasing any unit. Instead, peasants (the worker of the game) are trained in a variety of schools, getting the unit the player wants. Sending a peasant to an Archery trains them into an Archer, for instance. Furthermore, the unit can usually be trained again. Sending that Archer into either the Dojo will turn them into the melee oriented Dragon Warrior (though they can still shoot using magic) or sending them to the Alchemist Hut will turn them into the Powder Keg Cannoneer heavy siege units. Couple in the 7 damage types and the inclusion of Battle Gears which allow a unit to change their damage type or initiate some other effect or change their role in combat period (The humble Archer, alone, can go from a Ranged Support Unit to a Scouting Unit with his Zen Arrow Battle Gear to a Demolitions Specialist if you give him the Fire Arrow Battle Gear) and you have a '''very''' complex game.

to:

''Battle Realms'' is a RealTimeStrategy game developed by Creator/LiquidEntertainment and released by Creator/{{Ubisoft}} in 2001. It follows the story of Kenji, one of the sons of the Serpent, as he unites the land under the reborn Dragon clan, or become a tyrant like his father.

Battle Realm's greatest strength is the fact that the player is incapable of purchasing any unit. Instead, peasants (the worker of the game) are trained in a variety of schools, getting the unit the player wants. Sending a peasant to an Archery trains them into an Archer, for instance. Furthermore, the unit can usually be trained again. Sending that Archer into either the Dojo will turn them into the melee oriented Dragon Warrior (though they can still shoot using magic) or sending them to the Alchemist Hut will turn them into the Powder Keg Cannoneer heavy siege units. Couple in the 7 damage types and the inclusion of Battle Gears which allow a unit to change their damage type or initiate some other effect or change their role in combat period (The humble Archer, alone, can go from a Ranged Support Unit to a Scouting Unit with his Zen Arrow Battle Gear to a Demolitions Specialist if you give him the Fire Arrow Battle Gear) and you have a '''very''' complex game.
21st Apr '15 6:18:54 PM btawng
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* GunsAreWorthless: Zig-zagged. Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train. On the other hand, Musketeers [[ImprobableAimingSkills never miss]], given that they're not using Blast Shot.

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* GunsAreWorthless: Zig-zagged. Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train. On the other hand, Musketeers [[ImprobableAimingSkills never miss]], given that they're not miss]] when using Blast Shot.their normal attack or Sniper Scope.
20th Apr '15 11:23:16 PM btawng
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* GunsAreWorthless: {{Zig-zagged}}. Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train. On the other hand, Musketeers [[ImprobableAimingSkills never miss]], given that they're not using Blast Shot.

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* GunsAreWorthless: {{Zig-zagged}}.Zig-zagged. Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train. On the other hand, Musketeers [[ImprobableAimingSkills never miss]], given that they're not using Blast Shot.
20th Apr '15 11:22:36 PM btawng
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* GunsAreWorthless: Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train.

to:

* GunsAreWorthless: {{Zig-zagged}}. Musketeers, Cannoneers and P.K. Cannoneers use gunpowder weapons. They're not particularly more damaging than their non-gunpowder using equivalents, nor cheaper or easier to train. On the other hand, Musketeers [[ImprobableAimingSkills never miss]], given that they're not using Blast Shot.
20th Apr '15 11:02:29 PM btawng
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Added DiffLines:

* TheParalyzer: The Druidess's main attack entangles victims in tangles of vines, rooting them to the spot.
20th Apr '15 10:35:54 PM btawng
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Added DiffLines:

* MightyGlacier: Master Warlocks. Tier 4 attack power and hit points, but ''literally'' can't run.[[note]]That is, you cannot have them expend stamina to move any faster.[[/note]]
20th Apr '15 9:50:21 PM btawng
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Added DiffLines:

* OneHitPointWonder: Soban's Golems. Needless to say, they're of more use collecting rice and water.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.BattleRealms