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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and [[MotionParallax parallax scrolling]]), it was subsequently ported to the UsefulNotes/{{Commodore 64}}, UsefulNotes/{{Amiga}} and UsefulNotes/AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum Platform/AmstradCPC, Platform/ZXSpectrum and UsefulNotes/{{MSX}} Platform/{{MSX}} (all these versions proudly featured 16-color graphics and [[MotionParallax parallax scrolling]]), it was subsequently ported to the UsefulNotes/{{Commodore Platform/{{Commodore 64}}, UsefulNotes/{{Amiga}} Platform/{{Amiga}} and UsefulNotes/AtariST.
Platform/AtariST.
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* MotionParallax: The 16-bit graphics are animated by one or two layers of parallax; one for the starts and another for any spacial debris or planets.
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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the UsefulNotes/{{Commodore 64}}, UsefulNotes/{{Amiga}} and UsefulNotes/AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and [[MotionParallax parallax scrolling), scrolling]]), it was subsequently ported to the UsefulNotes/{{Commodore 64}}, UsefulNotes/{{Amiga}} and UsefulNotes/AtariST.

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The game is divided into two missions. The first mission has you, as an A.M.C. trooper, fighting the Deathbringers on the planet Dendar to reach their ship. In the second mission, you take the fight to the Deathbringers' homeworld and kill the Great Alien King.

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The game [[CreatorThumbprint As is typical for a Dinamic game]], A.M.C. is divided into two missions. The first mission has you, as an A.M.C. trooper, fighting the Deathbringers on the planet Dendar to reach their ship. In the second mission, you take the fight to the Deathbringers' homeworld and kill the Great Alien King.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/amc_19189.png]]



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* ShoutOut: The Lasaarc is a very obvious {{expy}} of the Sarlacc from ''Film/ReturnOfTheJedi'', being also a gigantic immobile monster that hides in the ground.
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* UnwinnableByDesign: The number of grenades you get is limited, and they ''do not'' get replaced when you die – which means that if you run out of them, you have no way of getting past certain enemies.
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* TrialAndErrorGameplay: There is next to no warning that a ManEatingPlant is hiding somewhere.



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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the UsefulNotes/{{Commodore 64}}, UsefulNotes/{{Amiga}} and AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the UsefulNotes/{{Commodore 64}}, UsefulNotes/{{Amiga}} and AtariST.
UsefulNotes/AtariST.
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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft Creator/{{Creepsoft}} for the Spanish publisher Dinamic. Originally released in 1989 for the UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and {{MSX}} UsefulNotes/{{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore UsefulNotes/{{Commodore 64}}, {{Amiga}} UsefulNotes/{{Amiga}} and AtariST.
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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the AmstradCPC, UsefulNotes/ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the AmstradCPC, UsefulNotes/AmstradCPC, UsefulNotes/ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.
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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the AmstradCPC, ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.

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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the AmstradCPC, ZXSpectrum UsefulNotes/ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.
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* AntlionMonster: the great Lasaarc lurking in a pit at the end of Zone 2. Try to jump over it, and it will spit your bones out.
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* ManEatingPlant: If you don't jump over certain spots, plants that will come up out of the ground and eat you.
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* BizarreAndImprobableBallistics: Your shots are incapable of hitting the ground, hovering at a minimum altitude instead. This is especially apparent when the ground is sloping upward.


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* HaveANiceDeath: Every death is accompanied by a short message. Usually it's a generic "You are dead!!!!" or "AAARRGHH!!!", but one more amusing one is when your head gets bitten off by a monster: "Don't lose your mind!!"
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* TheManyDeathsOfYou: Approximately half a dozen special death animations.


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* PinballScoring: The game awards points in multiples of 500.
* StrippedToTheBone: When a Ballthrower breathes fire on you, you get skeletonized.
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* FeedItABomb: The only way to get past the Lasaarc is to drop several grenades into its gigantic mouth.
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* WrittenSoundEffect: There's "GRONF GRONF" for getting swallowed whole, and also "GLU GLU GLU" for [[SuperDrowningSkills falling into water]].
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''Astro Marine Corps'', or ''[[InitialismTitle A.M.C.]]'', is a PlatformGame developed by Creepsoft for the Spanish publisher Dinamic. Originally released in 1989 for the AmstradCPC, ZXSpectrum and {{MSX}} (all these versions proudly featured 16-color graphics and parallax scrolling), it was subsequently ported to the {{Commodore 64}}, {{Amiga}} and AtariST.

The game is divided into two missions. The first mission has you, as an A.M.C. trooper, fighting the Deathbringers on the planet Dendar to reach their ship. In the second mission, you take the fight to the Deathbringers' homeworld and kill the Great Alien King.
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!!Tropes included in this game:
* ChestMonster: Some of the supply crates contain enemies.
* PasswordSave: The Amiga/ST version has passwords for every second level. One of these was originally used for the separately loaded second half of the game.
* TimedMission: Both missions run on a time limit.
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