History VideoGame / ArcanumOfSteamworksAndMagickObscura

25th Jun '16 11:13:37 AM Prfnoff
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'''''Arcanum: Of Steamworks and Magick Obscura''''' is an expansive and very open-ended RolePlayingGame where Tolkienian HighFantasy meets Vernian SteamPunk, courtesy of [[Creator/TroikaGames the designers]] behind the first two ''VideoGame/{{Fallout}}'' games.

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'''''Arcanum: ''Arcanum: Of Steamworks and Magick Obscura''''' Obscura'' is an expansive and very open-ended RolePlayingGame where Tolkienian HighFantasy meets Vernian SteamPunk, courtesy of [[Creator/TroikaGames the designers]] behind the first two ''VideoGame/{{Fallout}}'' games.
4th Jun '16 9:51:06 PM gewunomox
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* JackTheRipper: One quest in Caladon involves discovering the identity of a serial killer that has murdered and eviscerated various prostitutes, a crystal clear reference to the real life Jack. [[spoiler: He is a human man who was possessed by a demon, and the only way to stop the killing spree is to destroy the demon with a specific weapon found in a remote location.]]

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* JackTheRipper: UsefulNotes/JackTheRipper: One quest in Caladon involves discovering the identity of a serial killer that has murdered and eviscerated various prostitutes, a crystal clear reference to the real life Jack. [[spoiler: He is a human man who was possessed by a demon, and the only way to stop the killing spree is to destroy the demon with a specific weapon found in a remote location.]]
4th Jun '16 4:45:48 AM morenohijazo
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* HindenburgIncendiaryPrinciple: The game begins with your character on board a luxurious airship, which is attacked by orcs in steampunk fighter planes. It crashes, setting off the story.
23rd Mar '16 4:15:17 PM supergod
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* RPGsEqualCombat: Technically it's possible to complete the game without fighting and it isn't even hard, but it requires you to have a very specific character build. The non-combat gameplay parts are still better than those in most [[WesternRPG RPGs]] anyways.

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* RPGsEqualCombat: Technically it's possible to complete the game without fighting and it isn't even hard, but it requires you to have a very specific character build. The Even with a combat-focused build, however, there's still plenty of non-combat gameplay parts are still better than those in most [[WesternRPG RPGs]] anyways.gameplay.
13th Mar '16 7:43:13 AM Koveras
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* CompanionSpecificSidequest: Some NPC companions such as Virgil and Magnus are more involved in some plotlines than others and react accordingly if in the party at the time (Virgil believed the PC to be a prophecied hero and is less than thrilled to discover [[spoiler:they've been worshipping the wrong guy all along]], Magnus is a city-born dwarf and desperately tries to hide it via HaveIMentionedIAmADwarfToday and [[spoiler:turns out to be the descendant of a legendary lost dwarf clan]]).
28th Feb '16 10:50:52 AM Adeon
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* InfinityMinusOneSword: The Pyrotechnic Axe for any Tech-oriented melee character. It can be crafted once you arrive at Tarant with minimal effort if your character is trained in Smithing (or you recruit Magnus), deals a ton of bonus fire damage and doesn't suffer from weapon degradation when attacking rock monsters (which come up a lot in the game, especially the first major dungeon).
18th Feb '16 4:09:52 AM demonfiren
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* YinYangBomb: Bronwych's gun uses mithril in the construction of a gun, exploiting magic and technologies tendency not to mix well to create a violent reaction.

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* YinYangBomb: Bronwych's gun Gun uses mithril in the construction of a gun, firearm, exploiting magic magic's and technologies technology's tendency not to mix well to create a violent reaction.
18th Feb '16 4:08:15 AM demonfiren
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** [[spoiler:Arronax has spent the last 2000 years imprisoned in a magical shell, as punishment for attempting to destroy Kerghan when he was first banished to the void. At least it's given him time to consider how much of an ass he was.]]

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** [[spoiler:Arronax has spent the last 2000 years imprisoned in a magical shell, as punishment for attempting to destroy Kerghan when he was first banished to the void.Void. At least it's given him time to consider how much of an ass he was.]]



** And another variation. The plot of the game starts when someone escapes Void (although you are not involved in it). It ends when you do the same thing.

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** And another variation. The plot of the game starts when someone escapes the Void (although you are not involved in it). It ends when you do the same thing.



* TheDarkArts: Averted in the present. Black Necromancy and even demon-summoning are morally neutral (at least as far as your character alignment is concerned), though in point of fact Black Necromancers tend to be [[{{Jerkass}} jerks]]. Played straight in the story, as Black Necromancy was considered an abomination when it was first discovered. [[spoiler:Hence why its discoverer, Kerghan, was banished to the void]].

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* TheDarkArts: Averted in the present. Black Necromancy and even demon-summoning are morally neutral (at least as far as your character alignment is concerned), though in point of fact Black Necromancers tend to be [[{{Jerkass}} jerks]]. Played straight in the story, as Black Necromancy was considered an abomination when it was first discovered. [[spoiler:Hence why its discoverer, Kerghan, was banished to the void]].Void]].



* DeathByIrony: [[spoiler:Kerghan's goal is to create a technological portal that will exploit [[MagicVersusScience the fragile balance between magic and technology]] and free him from [[SealedEvilInACan the void.]] The game encourages you to destroy him with the Vendigroth Device, a technological weapon which utilises the same principle to turn his own magic against him.]]

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* DeathByIrony: [[spoiler:Kerghan's goal is to create a technological portal that will exploit [[MagicVersusScience the fragile balance between magic and technology]] and free him from [[SealedEvilInACan the void.Void.]] The game encourages you to destroy him with the Vendigroth Device, a technological weapon which utilises the same principle to turn his own magic against him.]]



* YearOutsideHourInside: Played with inside The Void. [[spoiler: Stennar Rock-Cutter refers to the elderly Gilbert Bates as "the boy" because although time passes at the same rate as in Arcanum, no one ages and their mental state doesn't degrade. All the banished entities behave as they did 2000 years past, though Arronax and Kerghan managed to learn introspection in that time. If the PC tells Arronax they killed his father, he admits that he sometimes forgets how much time must have passed since his banishment.]]

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* YearOutsideHourInside: Played with inside The the Void. [[spoiler: Stennar Rock-Cutter refers to the elderly Gilbert Bates as "the boy" because although time passes at the same rate as in Arcanum, no one ages and their mental state doesn't degrade. All the banished entities behave as they did 2000 years past, though Arronax and Kerghan managed to learn introspection in that time. If the PC tells Arronax they killed his father, he admits that he sometimes forgets how much time must have passed since his banishment.]]
8th Feb '16 10:14:58 PM ZemplinTemplar
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** Virgil's name references ''Literature/TheDivineComedy'', where the [[HistoricalDomainCharacter Roman poet Virgil]] accompanies Dante on his journey. Similarly, Virgil is your first companion and can join you at the very beginning of the game.
** Arronax's name is very similar to Professor Aronnax, from [[Literature/TwentyThousandLeaguesUnderTheSea a certain piece of Victorian science fiction]].



** Arronax' name is very similar to Professor Aronnax, from [[Literature/TwentyThousandLeaguesUnderTheSea a certain piece of Victorian science fiction]].
15th Jan '16 5:53:38 AM crazysamaritan
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* HundredPercentHeroismRating: The PC gets better reaction from other characters (including shopkeepers who give them discounts) if he or she helped the inhabitants of a given settlement. Additionally, characters sometimes mention specific deeds of the PC and act accordingly. Of course, evil deeds get attention and respect of shady characters (including party members who base their decision to join the PC on his or her karma meter).



* DidYouJustPunchOutCthulhu: Defeating [[spoiler:Kerghan]], who's more or less a PhysicalGod at this point.
* DirtyCop: Implied with detect alignment spell. The vast majority of Tarant's guards show up as negative.
* DisabledDeity: The halfing thief god Bolo is said to only have one arm; the other was cut off as punishment for [[IntangibleTheft stealing the shadow]] of Progo the god of storms.
* DisadvantageousDisintegration: The Disintegrate spell handily destroys your enemy's loot, as well.



* DidYouJustPunchOutCthulhu: Defeating [[spoiler:Kerghan]], who's more or less a PhysicalGod at this point.
* DirtyCop: Implied with detect alignment spell. The vast majority of Tarant's guards show up as negative.
* DisadvantageousDisintegration: The Disintegrate spell handily destroys your enemy's loot, as well.



* HundredPercentHeroismRating: The PC gets better reaction from other characters (including shopkeepers who give them discounts) if he or she helped the inhabitants of a given settlement. Additionally, characters sometimes mention specific deeds of the PC and act accordingly. Of course, evil deeds get attention and respect of shady characters (including party members who base their decision to join the PC on his or her karma meter).





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* IntangibleTheft: The halfing thief god Bolo is said to have stolen the shadow of Progo the god of storms. He was caught and punished by [[DisabledDeity losing one arm.]]
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