History VideoGame / ArcanumOfSteamWorksAndMagickObscura

22nd Aug '17 10:30:45 AM MDWoods
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** An early sidequest has the ghost of a cursed individual imploring you to kill the priest who cursed him. [[spoiler:If the ghost's body being labelled "dead bandit" isn't enough of a hint, the Detect Alignment spell reveals that the ghost is evil-aligned and the priest is good-aligned.]] Detect Alignment in general is pretty much intended to provide interface spoilers.

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** An early sidequest has the ghost of a cursed individual imploring you to kill the priest who cursed him. [[spoiler:If the ghost's body being labelled "dead bandit" isn't enough of a hint, the Detect Alignment spell reveals that the ghost is evil-aligned and the priest is good-aligned. The curse was a punishment for the bandit stealing a holy relic.]] Detect Alignment in general is pretty much intended to provide interface spoilers.
10th Aug '17 11:41:35 AM Magnimik
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* EvilVersusEvil: In [[WretchedHive the Boil]] there is a conflict between the gangs of Maug and Pollock. Both sides consist solely of violent thugs who don't hold any redemptional traits. The only way to get a good ending for the Boil is to kill leaders of the both gangs.
29th Jul '17 4:36:56 AM Ramidel
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* {{Speedrun}}: Normally, the game can take upwards of 20 hours to complete, but that's if you try to do ''everything''. However, if your goal is simply to beat the BigBad and get the ending, it can be done in 6 minutes and 54 seconds, as demonstrated in this [[http://speeddemosarchive.com/Arcanum.html video]].

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* {{Speedrun}}: Normally, the game can take upwards of 20 hours to complete, but that's if you try to do ''everything''. However, if your goal is simply to beat the BigBad and get the ending, it can be done in 6 minutes and 54 seconds, as demonstrated in this [[http://speeddemosarchive.com/Arcanum.html video]].[[note]]While not technically cheating, this abuses a major glitch that allows you to skip past 90% of the game.[[/note]]
29th Jul '17 4:24:46 AM Jan_z_Michal
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** Rapier. A bog standard weapon with neutral amplitude, meaning it can be wielded by any character having even most basic melee proficiency. It deals great damage and has one of the highest speed ratings in the whole game. Despite that it costs pocket change and can be even bought in the shop ''before the game starts''. The rapier is wickedly good and is by far one of the most powerful, yet widely accessible and common melee weapons, able to keep up with enemies up until about reaching Caladon.

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** Rapier. A bog standard weapon with neutral amplitude, meaning it can be wielded by any character having even most basic melee proficiency. It deals great damage and has one of the highest speed ratings in the whole game. Despite that it costs pocket change and can be even bought in the shop ''before the game starts''. The rapier is wickedly good and is by far one of the most powerful, yet widely accessible and common melee weapons, able to keep up with enemies up until about reaching Caladon.Stillwater or so.
28th Jul '17 7:59:36 AM Jan_z_Michal
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** Rapier. A bog standard weapon with neutral amplitude, meaning it can be wielded by any character having even most basic melee proficiency. It deals great damage and has one of the highest speed ratings in the whole game. Despite that it costs pocket change and can be even bought in the shop ''before the game starts''. The rapier is wickedly good and is by far one of the most powerful, yet widely accessible and common melee weapons, able to keep up with enemies up until about reaching Caladon.
26th Jul '17 11:10:21 PM jesseblue89
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* RunningGag: "WHY ARE YOU HERE?" It becomes quite a running gag throughout the game.
26th Jul '17 10:26:47 AM Basara-kun
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* OneTwinMustDie: Orc culture contains a variant of this, [[AllThereInTheManual according to the manual]]. Twin births are a more common event for orcs than for humans, but triplets are seen as an unnecessary burden, as the mother, with her two breasts and arms, is seen as only being capable of raising two children at once. The solution to the problem is for [[MonstrousCannibalism the father to pick the weakest looking newborn and eat it]], in celebration of his own fertility.
24th Jul '17 8:26:27 AM Jan_z_Michal
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** The artwork for Looking Glass Rifle from the schematics is a sketch of [[Film/BackToTheFuturePartIII the rifle used by Doc Brown]].
24th Jul '17 2:45:27 AM Jan_z_Michal
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* UnstableEquilibrium: The trope describes playing as technologist to the T. Most of level 1-3 (and in case of certain colleges - 4) schematics are relatively weak, sell for pocket change and they require hefty investment of points into specific line of technology. By tier 4 or 5, the schematics start yielding extremely powerful gear that is worth a small fortune, while made from - often literal - junk.
20th Jul '17 5:47:52 PM Magnimik
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** The Looking-Glass Rifle can be assembled as soon as reaching Tarant. Although it was nerfed in 1.0.7.0 patch (before patch, it dealed ''40-40'' damage), it still packs serious punch, dealing 10-30 damage at range that exceeds any other weapon or form of attack. Aside of that, it comes with nice +20 to-hit bonus ''and'' properties equal to being Master of Firearms -- there are ''no range penalties'' added, regardless how far away the target is. The only thing stopping this rifle from being ultimate gun is relatively low Speed -- it takes 4 AP to fire a single shot and that's after getting Apprentice training. It's perfectly possible to pick this gun and keep using it up until the very end.

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** The Looking-Glass Rifle can be assembled as soon as reaching Tarant. Although it was nerfed in 1.0.7.0 patch (before patch, it dealed ''40-40'' damage), it still It packs serious punch, dealing 10-30 damage at range that exceeds any other weapon or form of attack.attack. In some versions, it deals a fixed damage in 40-40, which allows to knock-out most of the early and midgame enemies [[OneHitKill with just one bullet]]. Aside of that, it comes with nice +20 to-hit bonus ''and'' properties equal to being Master of Firearms -- there are ''no range penalties'' added, regardless how far away the target is. The only thing stopping this rifle from being ultimate gun is relatively low Speed -- it takes 4 AP to fire a single shot and that's after getting Apprentice training. It's perfectly possible to pick this gun and keep using it up until the very end.



** Before patch, Looking-Glass Rifle was infamous for its ability to deal 40 to... 40 damage, which allowed to reliably drop with single bullet all sort of low and mid level enemies. Always. Each shot. At the longest range of any attack possible in the game. And it also provides accuracy bonus to user, while cancelling range penalties, rendering Master training in Firearms obsolete.

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** Before patch, In some versions, Looking-Glass Rifle was infamous for its ability to deal 40 to... 40 deals 40-40 damage, which allowed allows to reliably drop with single bullet all sort of low and mid level enemies. Always. Each shot. At the longest range of any attack possible in the game. And it also provides accuracy bonus to user, while cancelling range penalties, rendering Master training in Firearms obsolete.



* SniperRifle: One can be purchased (or built by characters exceptionally skilled in Gunsmithing). It has the longest range of any weapon, spell, or ability in the game, and can easily hit targets three or more screens away. The [[{{BFG}} Elephant Gun]] can also serve in this role; it has slightly shorter range but deals much more damage. Best part? The rifle is extremely accurate, regardless of Firearms skill.

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* SniperRifle: One can be purchased (or built by characters exceptionally skilled in Gunsmithing). It has the longest range of any weapon, spell, or ability in the game, and can easily hit targets three or more screens away. The [[{{BFG}} Elephant Gun]] can also serve in this role; it has slightly shorter range but deals much more damage. On the other hand, in some versions Looking-Glass Rifle ''always'' deals 40 damage. That's enough to knock-out most of enemies you will ever encounter with precisely [[OneHitKill one bullet]] and can carry gun-totting characters throughout almost entire game. Best part? The rifle is extremely accurate, regardless of Firearms skill.
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