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** Spinning is also used to get baby Clutters off of you.

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** The Reactive Armor turns you into one: any attack that would kill you (with some exceptions noted in ArmorIsUseless, below) causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are functionally immune (it will crack their shell, but you still die), and the Void Eater's disintegration ray bypasses it.

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** The Reactive Armor turns you into one: any attack that would kill you (with some exceptions noted in ArmorIsUseless, below) causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are functionally immune (it will crack their shell, but you still die), and the Void Eater's disintegration ray bypasses it.



** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a solid object (another Grinder, a Gray, or an Instant Wall; Sharps don't count), or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. It's also the largest Gloople short of the final boss. [[spoiler:The Razor Glaive can break the shell in one hit, and kill it with two more.]]

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** Grinders could be considered one one, as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a solid object (another Grinder, a Gray, or an Instant Wall; Sharps don't count), or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. It's also the largest Gloople short of the final boss. [[spoiler:The Razor Glaive can break the shell in one hit, and kill it with two more.]]



* FoodChainOfEvil: The Amalgam eats other Glooples. Of course, the Amalgam can eat you too.

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* FoodChainOfEvil: The Amalgam eats other Glooples. Of course, the Amalgam can eat you you, too.



* FusionDance: Green Glooples can combine into a larger Gloople, which can then absorb addition Green Glooples to evolve two more times.



* InfinityPlusOneSword: [[spoiler:The Razor Glaive; it does triple the damage, has superior reach, and can do several things that the Splatmaster3000 can't (such as batting away Horrors and weakening Grinders). However, it's quite heavy, so wielding it slows you down a bit.]]

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* InfinityPlusOneSword: [[spoiler:The Razor Glaive; it does triple the damage, has superior reach, and can do several things that can break the Splatmaster3000 can't (such as batting away Horrors and weakening Grinders).defenses of most normal Glooples. However, it's quite heavy, so wielding it slows you down a bit.]]



* MightyGlacier: Grinders, which are large and not ''that'' fast, but take 5 hits to die, have an armor that needs to be destroyed first before you can even hit them ([[spoiler:unless you have the Razor Glaive]]), and can even survive [[DisintegratorRay Disintegration Rays]].

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* MightyGlacier: Grinders, which are large and not ''that'' fast, but take 5 five hits to die, have an armor that needs kill, are immune to be destroyed first before you can even hit them the sword onless their shell is cracked by something else ([[spoiler:unless you have the Razor Glaive]]), and can even survive [[DisintegratorRay Disintegration Rays]].



* RequiredSecondaryPowers: Understandably, Melties are immune to their own acid.



** Sticky, which makes you and Glooples slow (but fireproof ad freezeproof) until it wears off. Biters and Fuzzles affected by this cannot attack.

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** Sticky, which makes you and Glooples slow (but fireproof ad and freezeproof) until it wears off. Biters and Fuzzles affected by this cannot attack.



** Stepped on Ink, which makes you and Glooples move forwards in a direction until it wears off.

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** Stepped on Ink, which makes you and Glooples move forwards in forward uncontrollably for about a direction until it wears off.second.
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fixing spoilers


** Grinders are even tougher. Not only are they immune to the sword, trying it won't change their course and stuns you briefly, potentially letting them run you over. They have to be soften/cracked via Meltie Acid, grenades, a Torchie explosion, another Grinder crashing into it, tossing an Instant Wall in its path, having it collide with a hardened Gray, or luring them into a Void Eater's shockwave/disintegration range in order to harm them. (Amusingly, the Grinder is perfectly capable of flattening a Void Eater even after being nailed with its shockwave or kill-beam, though it will just bounce off of a Gray.) [[spoiler:Even the Razor Glaive, though it can crack their shell, isn't strong enough to prevent you from being stunned.

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** Grinders are even tougher. Not only are they immune to the sword, trying it won't change their course and stuns you briefly, potentially letting them run you over. They have to be soften/cracked via Meltie Acid, grenades, a Torchie explosion, another Grinder crashing into it, tossing an Instant Wall in its path, having it collide with a hardened Gray, or luring them into a Void Eater's shockwave/disintegration range in order to harm them. (Amusingly, the Grinder is perfectly capable of flattening a Void Eater even after being nailed with its shockwave or kill-beam, though it will just bounce off of a Gray.) [[spoiler:Even the Razor Glaive, though it can crack their shell, isn't strong enough to prevent you from being stunned.]]



* MightyGlacier: Grinders, which are large and not ''that'' fast, but take 5 hits to die, have an armor that needs to be destroyed first before you can even hit them (unless you have the Razor Glaive), and can even survive {{disintegration rays}}.

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* MightyGlacier: Grinders, which are large and not ''that'' fast, but take 5 hits to die, have an armor that needs to be destroyed first before you can even hit them (unless ([[spoiler:unless you have the Razor Glaive), Glaive]]), and can even survive {{disintegration rays}}.[[DisintegratorRay Disintegration Rays]].
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* FoodChainOfEvil: The Amalgam eats other Glooples that eat you (Biters, Fuzzles).

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* FoodChainOfEvil: The Amalgam eats other Glooples that Glooples. Of course, the Amalgam can eat you (Biters, Fuzzles).too.
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* FoodChainOfEvil: The Amalgam eats other Glooples that eat you (Biters, Fuzzles).
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* StandardStatusEffects: Most of which apply to both the player and Glooples.
** Stunned, which is ExactlyWhatItSaysOnTheTin. Happens when you are bumped by a Gloople without getting killed.
** Sticky, which makes you and Glooples slow (but fireproof ad freezeproof) until it wears off. Biters and Fuzzles affected by this cannot attack.
** Inked, which makes you unable to see anything until it wears off.
** Stepped on Ink, which makes you and Glooples move forwards in a direction until it wears off.
** [[ManOnFire Burned]], which kills you and Glooples if you don't find a way to put it out.
** Frozen, which makes you and Glooples unable to move until it wears off/you shake out of it. If a frozen entity is touched by anything, [[LiterallyShatteredLives they shatter]].
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* DeadlyDisc: The Horror. When it splits up, it becomes four smaller ones.
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* MightyGlacier: Grinders, which are large and not ''that'' fast, but take 5 hits to die, have an armor that needs to be destroyed first before you can even hit them (unless you have the Razor Glaive), and can even survive {{disintegration rays}}.
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* DeployableCover: The Instant Wall.

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** The Reactive Armor turns you into one: any attack that would kill you (with some exceptions noted in ArmorIsUseless, below) causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are immune, and the Void Eater's disintegration ray bypasses it.
*** The Reactive Armor's explosion can crack a Grinder's shell. Not that this helps you, of course.

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** The Reactive Armor turns you into one: any attack that would kill you (with some exceptions noted in ArmorIsUseless, below) causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are immune, functionally immune (it will crack their shell, but you still die), and the Void Eater's disintegration ray bypasses it.
*** The Reactive Armor's explosion can crack a Grinder's shell. Not that this helps you, of course.
it.



* AntiFrustrationFeature: There are a few small ones that prevent the game from being annoying, as opposed to just hard. Normal glooples will not be able to stun you again until after you finish the flinching animation of the first hit, meaning that unless you get hit at an inconvenient time, which is itself just part of the difficulty, you won't get stunlocked to death. Also, after the swing, there is half a second where the arc in front of you still counts as damage, which means near-misses with the swing will still hit it if runs into the arc.

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* AntiFrustrationFeature: AntiFrustrationFeatures: There are a few small ones that prevent the game from being annoying, as opposed to just hard. Normal glooples Glooples will not be able to stun you again until after you finish the flinching animation of the first hit, meaning that unless you get hit at an inconvenient time, which is itself just part of the difficulty, you won't get stunlocked to death. Also, after the swing, there is half a second where the arc in front of you still counts as damage, which means near-misses with the swing will still hit it if runs into the arc.



** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a gloople. Although they are only a OneHitPointWonder, they have three nasty ways of killing your character:

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** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a gloople.Gloople. Although they are only a OneHitPointWonder, they have three nasty ways of killing your character:



*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) get too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other glooples to be sucked in.

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*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) get too near, it uses attack 1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other glooples Glooples to be sucked in.



*** Of special note is the fact that the Void Eater's megadestructive nature renders it capable of ''killing everything in the nest'' -- up to and including the TrueFinalBoss, should you ever be unlucky enough to face both it and the Void Eater at the same time.
** Amalgams... just Amalgams. They can eat other glooples, can [[AsteroidsMonster split into more Amalgalms if they're hit or get too large]], and take a lot more hits than one would expect. They also remain in the battle even if chased offscreen, unlike other glooples.
** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a solid object (another Grinder, a Gray, or an Instant Wall; Sharps don't count), or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. It's also the largest gloople short of the final boss. [[spoiler:The Razor Glaive can break the shell in one hit, and kill it with two more.]]

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*** Of special note is the fact that the Void Eater's megadestructive nature renders it capable of ''killing everything in the nest'' -- up to and including the TrueFinalBoss, should you ever be unlucky enough to face both it and the Void Eater at the same time.
time. Only Grinders can kill a Void Eater and survive themselves.
** Amalgams... just Amalgams. They can eat other glooples, Glooples, can [[AsteroidsMonster split into more Amalgalms if they're hit or get too large]], and take a lot more hits than one would expect. They also remain in the battle even if chased offscreen, unlike other glooples.
Glooples.
** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a solid object (another Grinder, a Gray, or an Instant Wall; Sharps don't count), or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. It's also the largest gloople Gloople short of the final boss. [[spoiler:The Razor Glaive can break the shell in one hit, and kill it with two more.]]



** Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of Biters and Fuzzles, preventing them from attacking.

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** Each type of gloople Gloople can interact with you AND other glooples Glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples Glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of Biters and Fuzzles, preventing them from attacking.



* FragileSpeedster: Frosties are the fastest of the glooples, but explode the second they touch anything. Unfortunately, when that happens, it freezes everything around it.

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* FragileSpeedster: Frosties are the fastest of the glooples, Glooples, but explode the second they touch anything. Unfortunately, when that happens, it freezes everything around it.



** Void Eaters are a straighter example, as they are one of the most deadly glooples -- see BossInMookClothing, above. They do, however, die in one hit. Like queens, though, actually getting that hit in can be pretty difficult. (The window of opportunity is much larger, however.)

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** Void Eaters are a straighter example, as they are one of the most deadly glooples Glooples -- see BossInMookClothing, above. They do, however, die in one hit. Like queens, Queens, though, actually getting that hit in can be pretty difficult. (The window of opportunity is much larger, however.)



* ImpaledWithExtremePrejudice: This is the Gray's main form of attack. However, it's [[TacticalSuicideBoss unable to harden its body while doing so]], allowing you a chance to damage it.
* InfinityPlusOneSword: [[spoiler:The Razor Glaive; it does triple the damage, has superior reach, and can do several things that the Splatmaster3000 can't (such as batting away Horrors and weakening Grinders.) However, it's quite heavy, so wielding it slows you down a bit.]]
** As mentioned above, many enemies (like enemies that generally take more than one hit to kill) become laughably easy if you have the [[spoiler:Razor Glaive. Its reach is even larger than the Splatmaster 3000, which means you can probably kill enemies with dangerous close range attacks, such as [[BossInMookClothing Void Eaters]].]]
*** On the other hand, in order to get aforementioned InfinityPlusOneSword, [[spoiler:you have to beat the monstrous Razor Queen in single combat. The Razor Queen is a ludicrously huge, mutated Queen that's five times tougher and has an annoying habit of being vulnerable only in front -- which is also where its huge claws are.]]

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* ImpaledWithExtremePrejudice: This is the Gray's main form of attack. However, it's [[TacticalSuicideBoss unable to harden its body while doing so]], allowing you a chance to damage it.
it. The Reactive Armor can block the spike.
* InfinityPlusOneSword: [[spoiler:The Razor Glaive; it does triple the damage, has superior reach, and can do several things that the Splatmaster3000 can't (such as batting away Horrors and weakening Grinders.) Grinders). However, it's quite heavy, so wielding it slows you down a bit.]]
** As mentioned above, many enemies (like enemies that generally take more than one hit to kill) become laughably easy if you have the [[spoiler:Razor Glaive. Its reach is even larger than the Splatmaster 3000, which means you can probably kill enemies with dangerous close range attacks, such as [[BossInMookClothing Void Eaters]].]]
***
On the other hand, in order to get aforementioned InfinityPlusOneSword, [[spoiler:you have to beat the monstrous Razor Queen in single combat. The Razor Queen is a ludicrously huge, mutated Queen that's five times tougher and has an annoying habit of being vulnerable only in front -- which is also where its huge claws are.]]



* KillItWithFire: Torchies. Touching one sans armor will set you on fire, which causes your character to flail around somewhat randomly and will kill you if you don't put it out wit Stickie goo or a Freezie. Trying to kill it while it's on fire will cause it to explode, killing you instantly.

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* KillItWithFire: Torchies. Touching one sans armor will set you on fire, which causes your character to flail around somewhat randomly and will kill you if you don't put it out wit Stickie goo or a Freezie.Frostie. Trying to kill it while it's on fire will cause it to explode, killing you instantly.



* KungFuProofMook: Sharps. As soon as these guys sense danger, they turn into an invulnerable ball of spikes. Once their perceived threat is gone, they switch back to their original form, where you can kill them in one hit.
** You can deflect Sharps while their spikes are out, and the game even recommends knocking them out of the screen in order to get rid of them; however, because of the way you swing your sword, you tend to knock it away in a curved path rather than a straight line, which makes getting it off the screen a rather challenging task. Oh, and it's entirely possible to [[YetAnotherStupidDeath "deflect" a Sharp right into your face]].
** Grinders cannot be initially harmed in any way due to their extremely hard rocky exterior, until you soften/crack them via Meltie Acid, grenades, a Torchie explosion, another Grinder crashing into it, tossing an Instant Wall in its path, having it collide with a hardened Gray, or luring them into a Void Eater's shockwave/disintegration range. (Amusingly, the Grinder is perfectly capable of flattening a Void Eater even after being nailed with its shockwave or kill-beam, though it will just bounce off of a Gray.)
*** Easier if you have the [[spoiler:[[InfinityPlusOneSword Razor Glaive]], since the first hit cracks it and it only takes three hits after that]]. The recoil from the first hit might give other enemies a chance to kill you, though (if the Grinder doesn't just roll right over you, that is.)
* LawOfChromaticSuperiority: The Queen is the ''only'' gloople that's red in color '''and''' has gold claws. [[BossFight Uh oh]]...

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* KungFuProofMook: KungFuProofMook:
** Grays harden to block your attacks, and are only vulnerable when attacking. The same is true of Horrors, except they can attack while defending and are only vulnerable when using a specific attack.
**
Sharps. As soon as these guys sense danger, they turn into an invulnerable ball of spikes. Once their perceived threat is gone, they switch back to their original form, where you can kill them in one hit. \n** You can deflect Sharps while their spikes are out, and the game even recommends knocking them out of the screen in order to get rid of them; however, because of the way you swing your sword, you tend to knock it away in a curved path rather than a straight line, which makes getting it off the screen a rather challenging task. Oh, and it's entirely possible to [[YetAnotherStupidDeath "deflect" a Sharp right into your face]].
face]]. [[spoiler:The Razor Glaive can kill them with the spikes out.]]
** Grinders cannot be initially harmed in any way due are even tougher. Not only are they immune to the sword, trying it won't change their extremely hard rocky exterior, until course and stuns you soften/crack briefly, potentially letting them run you over. They have to be soften/cracked via Meltie Acid, grenades, a Torchie explosion, another Grinder crashing into it, tossing an Instant Wall in its path, having it collide with a hardened Gray, or luring them into a Void Eater's shockwave/disintegration range.range in order to harm them. (Amusingly, the Grinder is perfectly capable of flattening a Void Eater even after being nailed with its shockwave or kill-beam, though it will just bounce off of a Gray.)
*** Easier if you have
) [[spoiler:Even the [[spoiler:[[InfinityPlusOneSword Razor Glaive]], since the first hit cracks it and it only takes three hits after that]]. The recoil from the first hit might give other enemies a chance to kill you, Glaive, though (if it can crack their shell, isn't strong enough to prevent you from being stunned.
** Queens [[spoiler:and
the Grinder doesn't just roll right over you, that is.)
Razor Queen]] are only vulnerable to attack when attacking, and will otherwise block your attacks with their own sword-limbs (or dodge).
* LawOfChromaticSuperiority: The Queen is the ''only'' gloople Gloople that's red in color '''and''' has gold claws. [[BossFight Uh oh]]...



* LudicrousGibs: What happens to you if you get exploded by a Torchie or your own grenades, touch a horror when it's spinning, or get into a Void Eater's InstantDeathRadius.

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* LudicrousGibs: What happens to you if you get exploded by a Torchie or your own grenades, touch a horror Horror when it's spinning, or get into a Void Eater's InstantDeathRadius.



** Justified, since the glooples were named by humans, who based their names on their abilities.

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** Justified, since the glooples Glooples were named by humans, who based their names on their abilities.



* MercyInvincibility: Of a sort. Whenever you're stunned by the impact of a Gloople, the stun has to wear off before you can be stunned again, making it harder to get stun-locked in larger groups of weak Glooples.



* MonsterCompendium: You fill it up by encountering different types of glooples.

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* MonsterCompendium: You fill it up by encountering different types of glooples.Glooples.



** Horrors can also launch "teeth" in multiple directions that will mutate a green gloople into a Biter if it hits one.
** Queens will drop parasites that infect Glooples. If the infected gloople is on the screen when you manage to kill the queen, it transforms into ''another'' queen hell-bent on slicing you to bits.

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** Horrors can also launch "teeth" in multiple directions that will mutate a green gloople Gloople into a Biter if it hits one.
** Queens will drop parasites that infect Glooples. If the infected gloople Gloople is on the screen when you manage to kill the queen, Queen, it transforms into ''another'' queen Queen hell-bent on slicing you to bits.



* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you, pretty much anything else will. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.
** Reactive armour will allow you to become a ''two'' hit point wonder. Meltie Acid, Grinders, and Void Eater rays will still instantly kill you, though.
*** The reactive armour also (somewhat) protects you from certain attacks without being destroyed in the process, such as Gray's spike and [[spoiler:Razor Queen's spikes it shoots at you (But not those spikey balls).]]
* PersonalSpaceInvader: The clutters, if you don't have armor. They slow you down unless you shake them off.
* RuleOfThree: Some of the tougher glooples take three hits to die instead of one, such as Oozles, Fuzzles, and Grays.
* ScoringPoints: For each Gloople you splat, you earn "bounty"; this bounty is multiplied if you splat several glooples in one swing.
* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker glooples in sight, so you can use them to your advantage to clear the way of GoddamnedBats like Biters.

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* OneHitPointWonder: LOTS of lethal stuff in this game. By default, getting hit by any attack will instantly kill you. Although getting "bumped" cannot kill you, pretty much anything else it can leave you open to something that will. Getting lit on fire will Fire is also not kill you instantly, immediately lethal, but you will die if you don't put it out on time.
better hope there's a Frostie or a Stickie to douse the flames.
** Reactive armour will allow upgrades you to become a ''two'' hit point wonder.wonder, making it so that any lethal attack causes an explosion to wipe out the attacker and anything else nearby. It also guards you against attacks that would normally be lethal, namely projectile attacks. Meltie Acid, Grinders, and Void Eater rays will still instantly kill you, though.
*** The reactive armour also (somewhat) protects you from certain attacks without being destroyed in * ThePenIsMightier: Parodied. As the process, such as Gray's spike game points out, there is no pen, and [[spoiler:Razor Queen's spikes it shoots at you (But not those spikey balls).]]
the sword is [[{{BFS}} really big]].
* PersonalSpaceInvader: The clutters, if you don't have the environmental armor. They slow you down unless you shake them off.
* RuleOfThree: Some of the tougher glooples Glooples take three hits to die instead of one, such as Oozles, Fuzzles, and Grays.
* ScoringPoints: For each Gloople you splat, you earn "bounty"; this bounty is multiplied if you splat several glooples by how many Glooples were killed in one that swing.
* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker glooples Glooples in sight, so you can use them to your advantage to clear the way of GoddamnedBats like Biters.



* SophisticatedAsHell: Some of the descriptions in the bestiary, which provide sophisticated biological commentary about the glooples, but also tend to contain less sophisticated-sounding warnings about how they can kill you.
* SpikeShooter: The Horror can launch its teeth in eight directions, while the [[spoiler: Razor Queen]] can fire out spikeballs that explode into a burst of spikes.
** [[spoiler:The Razor Queen is all about this. In addition to those spike balls she can fire single spikes to impale you, spike clusters that stick in the ground to reduce your range of maneuver (running into one results in a nasty death by impalement), and underground spike-creatures that chase you and try to slice you in halves.]]

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* SophisticatedAsHell: Some of the descriptions in the bestiary, which provide sophisticated biological commentary about the glooples, Glooples, but also tend to contain less sophisticated-sounding warnings about how they can kill you.
* SpikeShooter: The Horror can launch its teeth in eight directions, while the which also mutate standard Glooples into Biters. The [[spoiler: Razor Queen]] can fire out spikeballs that explode into a burst is just full of spikes.
** [[spoiler:The Razor Queen is all about this. In addition to those
these kinds of attacks: she shoots spike balls she can fire single that lodge in the ground, large spikes to impale you, moving spike clusters balls that stick in the ground to reduce your range of maneuver (running into one results in a nasty death by impalement), act as proximity bombs, and underground spike-creatures a TunnelKing living spike that chase you and try only emerges to slice you in halves.]]attack.



** Grays will try to impale the player with a [[CombatTentacles spear-like tendril]], when doing so it will not be able to harden and will be vulnerable to the player's attack.

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** Grays will try to impale the player with a [[CombatTentacles spear-like tendril]], when but in doing so has to soften its outer shell, rendering it will not be able to harden and will be vulnerable to the player's attack.



* TrainingFromHell: In training mode you can decide what glooples to fight choosing from any species you've faced before. Meaning you can go up against a Queen, a [[EldritchAbomination Void Eater]], a [[BossInMookClothing Horror]], an Amalgam and more all at once.

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* TrainingFromHell: In training mode you can decide what glooples Glooples to fight choosing from any species you've faced before. Meaning you can go up against a Queen, a [[EldritchAbomination Void Eater]], a [[BossInMookClothing Horror]], an Amalgam and more all at once.



* WakeUpCallBoss: The first time a player runs into a grinder, he's probably going to realize that some Glooples may need more inventive means to kill that just slashing it with your sword.

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* WakeUpCallBoss: The first time a player runs into a grinder, Grinder, he's probably going to realize that some Glooples may need more inventive means to kill that just slashing it with your sword.



* YouHaveResearchedBreathing: One of the unlockable Rewards is Sprint. Thankfully, it is the first Reward you're probably going to unlock, thanks to it being on the far left of the Rewards screen.

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* YouHaveResearchedBreathing: One of the unlockable Rewards is Sprint. Thankfully, it is Presumably to entice the first Reward you're probably going to unlock, thanks to player into unlocking it being first, it's positioned on the far left top-left of the Rewards screen.
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*** The Reactive Armor's explosion can crack a Grinder's shell. Not that this helps you, of course.
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* AntiFrustrationFeature: There are a few small ones that prevent the game from being annoying, as opposed to just hard. Normal glooples will not be able to stun you again until after you finish the flinching animation of the first hit, meaning that unless you get hit at an inconvenient time, which is itself just part of the difficulty, you won't get stunlocked to death. Also, after the swing, there is half a second where the arc in front of you still counts as damage, which means near-misses with the swing will still hit it if runs into the arc.
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* UnstableEquilibrium: The TrueFinalBoss is an example of this. If you know what you're doing, you can goad it into a lunge attack that leaves it vulnerable to counterattack, strike it, then goad it again until you've killed it, totally shutting out its deadlier abilities. But, if you screw up, you'll find yourself facing all those deadly abilities, which are difficult to survive even if you're wearing armor.
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* KillItWithFire: Torchies. Attempt to kill it while it's on fire and it explodes, killing you instantly.

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* KillItWithFire: Torchies. Attempt Touching one sans armor will set you on fire, which causes your character to flail around somewhat randomly and will kill you if you don't put it out wit Stickie goo or a Freezie. Trying to kill it while it's on fire and will cause it explodes, to explode, killing you instantly.
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** Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of [[GoddamnedBats Biters]] and [[DemonicSpiders Fuzzles]], preventing them from attacking.

to:

** Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of [[GoddamnedBats Biters]] Biters and [[DemonicSpiders Fuzzles]], Fuzzles, preventing them from attacking.

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* ActionBomb: Torchies normally simply set anything they touch on fire, but if anything would destroy them they explode. Freezies explode upon any contact, freezing everything around.
** Stickies, Melties and Inkies. Though they don't exactly explode, their entire purpose is to collide with you and release a harmful payload.
** [[spoiler:A Razor Queen's larvae are a "needle grenade" version. Unlike the others that require contact, they are triggered by proximity. They do take some time to detonate, so you can either run away or disarm them by killing them before they explode.]]

to:

* ActionBomb: Torchies normally simply set explode if they come into contact with anything they touch that would kill them, your sword included. Anything that won't kill them is lit on fire, but if anything would destroy them they explode. instead. Freezies are similar, but explode upon any contact, freezing contact with anything and freeze everything around.
nearby .
** Stickies, Melties and Inkies. Though they don't exactly explode, their Their entire purpose is to collide with you and release a harmful payload.
payload. Inkies also explode on contact with fire.
** [[spoiler:A A Razor Queen's larvae are a "needle grenade" version. Unlike the others that require contact, they are triggered by proximity. They do take some time to detonate, so you can either run away or disarm them by killing them before they explode.]]explode.
** The Reactive Armor turns you into one: any attack that would kill you (with some exceptions noted in ArmorIsUseless, below) causes the armor to explode and take out anything around you. There are some situations in which this won't work: Meltie acid will kill you through the armor, Grinders are immune, and the Void Eater's disintegration ray bypasses it.



* AllYourPowersCombined: [[spoiler:Razor Queens have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and Horrors, making them real {{True Final Boss}}es.]]

to:

* AllYourPowersCombined: [[spoiler:Razor Razor Queens have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and Horrors, making them real {{True Final Boss}}es.]]



* ArmorIsUseless: Averted for the most part; the Reactive Armor at first appears to be, effectively, an extra life, but there are lethal attacks that it can deflect without exploding. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]], ordinarily quite lethal, will bounce off the armor without exploding. The [[TrueFinalBoss Razor Queen's]] spike attack likewise bounces right off. Also, running into a Torchie will only bump you instead of setting you on fire.
** The reactive armor can only withstand one shot of certain other attacks, such as the Biter's and the Fuzzle's lunge and other things. And there are some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid or the [[BossInMookClothing Void Eater's]] disintegration ray.

to:

* ArmorIsUseless: Averted for the most part; the Averted. The Reactive Armor at first appears to be, effectively, an extra life, doesn't advertise the fact, but there are lethal attacks that it can deflect without exploding. several kinds of attacks that would ordinarily be lethal. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]], ordinarily quite lethal, lance]] will bounce off off, as will the armor without exploding. The [[TrueFinalBoss Razor Queen's]] spike attack likewise bounces right off. Also, running into a Torchie attack. It also protects against fire. It will only bump explode if you instead of setting you on fire.
** The reactive armor can only withstand one shot of certain other attacks,
are hit by something that will absolutely be fatal, such as the Biter's and the Fuzzle's lunge and other things. And there are lunge. Played straight with some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid acid, or the [[BossInMookClothing Void Eater's]] disintegration ray.



** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so long as to brush against them while they chase after you. They have three attacks:
*** Spinning into you, which instantly kills you (Unless you have reactive armor, then it just bounces off... destroying the reactive armor in the process.)

to:

** The Horror, ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so long much as to brush against them while they chase after you. They have three attacks:
*** Spinning into you, which instantly kills you (Unless (unless you have reactive armor, then it just bounces off... destroying the reactive armor in the process.)



**** You can deflect the spinning disks by swing your sword at them. Unfortunately, it makes you stagger a bit, leaving you open to other attacks.
*** [[{{Dune}} Fear is the mind killer.]] And so are spinny, flying sharp things.



*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) get too near, it uses attack 1.

to:

*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) get too near, it uses attack 1.1, which thankfully cancels this attack. Due to a quirk of how this attack works, it is literally impossible to survive without reactive armor if there are no other glooples to be sucked in.



** Amalgams...just Amalgams. They can eat other glooples, can [[AsteroidsMonster split into more Amalgalms if they're hit or get too large]], and take a lot more hits than one would expect.
*** Although, technically, the Amalgam is a boss proper, considering that it only usually shows up near the end of a nest, like the Queen [[spoiler:and the Razor Queen]].
*** They also remain in the battle even if chased offscreen, unlike other glooples.
**** It can also show up a little over halfway through a large nest, so maybe it could be considered a mid-boss?
** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a ''very'' solid object, or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. Did I mention it's the largest non-Queen monster?
*** Note that the Grinder is one of the few Glooples that has no reason to fear the Horror, as in the event of a collision it squashes it flat -- on the other hand, it bounces right off the Gray's ludicrously armored skin (as the Gray is likely to defend itself when the Grinder approaches it), knocking off the outer coating in the process. This makes Grays good to have around if there are Grinders about.
**** A short list of things that can knock off a Grinder's outer coating: being caught in the explosion of a grenade or a Torchie (or an Inkie lit on fire by a Torchie); going through the acid puddle left behind by a splatted Meltie; colliding with another Grinder, a defending Gray, or an Instant Wall; or being caught in a shockwave or disintegration beam launched by a Void Eater. Weakening a Grinder isn't as simple as this list makes it sound, though, as everything that can do the job is either situational or in (very) limited supply. [[spoiler:With the exception of the Razor Glaive, of course.]]

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** Amalgams... just Amalgams. They can eat other glooples, can [[AsteroidsMonster split into more Amalgalms if they're hit or get too large]], and take a lot more hits than one would expect.
*** Although, technically, the Amalgam is a boss proper, considering that it only usually shows up near the end of a nest, like the Queen [[spoiler:and the Razor Queen]].
***
expect. They also remain in the battle even if chased offscreen, unlike other glooples.
**** It can also show up a little over halfway through a large nest, so maybe it could be considered a mid-boss?
** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a ''very'' solid object, object (another Grinder, a Gray, or an Instant Wall; Sharps don't count), or a puddle of acid to weaken the outer coating, and then you have to hit the damn thing five times before it gives up and dies. Did I mention it's It's also the largest non-Queen monster?
gloople short of the final boss. [[spoiler:The Razor Glaive can break the shell in one hit, and kill it with two more.]]
*** Note that the The Grinder is one of can actually kill a Horror and survive the few Glooples that has no reason to fear the Horror, as in the event of a collision it squashes it flat -- on the other hand, it bounces right off the Gray's ludicrously armored skin (as the Gray is likely to defend itself when the Grinder approaches it), knocking off the outer coating in the process. This makes Grays good to have around if there are Grinders about.
**** A short list of things that can knock off a Grinder's outer coating: being caught in the explosion of a grenade or a Torchie (or an Inkie lit on fire by a Torchie); going through the acid puddle left behind by a splatted Meltie; colliding with another Grinder, a defending Gray, or an Instant Wall; or being caught in a shockwave or
disintegration beam launched by of a Void Eater. Weakening a Grinder isn't as simple as this list makes it sound, though, as everything that can do That's how tough the job thing is. Though it is either situational or in (very) limited supply. [[spoiler:With the exception of the Razor Glaive, of course.]]objectively far less dangerous.



** Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of [[GoddamnedBats Biters]] and [[DemonicSpiders Fuzzles]], preventing them from attacking.
** Heaven help you if an [[StuffBlowingUp Inkie/Grinder/Sharp and lit Torchie collide]] near you when you're unarmoured...



* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything -- to die. Unfortunately, when that happens, it freezes everything around it.
** Stickies, Melties, and Inkies also all die when they collide with anything or take a single hit (though, of those three, only the Inkie is faster than the average Gloople.) All three of these leave behind a nasty substance when they die, which can be quite hazardous for you (and most of the other Glooples).

to:

* FragileSpeedster: Frosties are the fastest of the glooples, and but explode the second they take one hit -- or contact with anything -- to die.touch anything. Unfortunately, when that happens, it freezes everything around it.
** Stickies, Melties, and Inkies also all die when they collide with anything or take a single hit (though, of those three, only the Inkie is faster than the average Gloople.) Gloople). All three of these leave behind a nasty substance when they die, which can be quite hazardous for you (and most of the other Glooples).



* GravityMaster: The Void Eater apparently has control of gravitational fields. Which it will use to blast you into bits, no less.

to:

* GravityMaster: The Void Eater apparently has control of gravitational fields. Which it will use to blast you into bits, no less.bits.



** [[spoiler:There is a step above the normal HiveQueen, too...]]

to:

** [[spoiler:There There is a step above the normal HiveQueen, too...]]



* TheManyDeathsOfYou: Getting [[strike:swallowed]] engulfed by a bigger blob, ImpaledWithExtremePrejudice (and then absorbed), dissolved via Meltie acid, eaten by a Biter or Fuzzle, exploded, disintegrated by a Void Eater, shredded to pieces by a Horror, rolled over by a Grinder, shattered into pieces after getting frozen by a Frostie, etc. There are even awards for dying in multiple ways! [[http://www.youtube.com/watch?v=-5WkkuASaRw Here's a video compilation of all of them.]]

to:

* TheManyDeathsOfYou: Getting [[strike:swallowed]] engulfed by a bigger blob, ImpaledWithExtremePrejudice (and then absorbed), dissolved via Meltie acid, eaten by a Biter or Fuzzle, exploded, disintegrated by a Void Eater, shredded to pieces by a Horror, rolled over by a Grinder, shattered into pieces after getting frozen by a Frostie, etc. There are even awards for dying in multiple ways! [[http://www.youtube.com/watch?v=-5WkkuASaRw Here's a video compilation of all of them.]]



* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you, pretty much anythingthing else will. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.

to:

* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you, pretty much anythingthing anything else will. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.



** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays) Torchies tend to light all other Glooples on fire, Frosties freeze everything around them, Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with. This isn't even going into Meltie acid and Amalgams!

to:

** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays) rays), Torchies tend to light all other Glooples on fire, Frosties freeze everything around them, Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with. This isn't even going into Meltie acid and Amalgams!



** [[spoiler:The Razor Queen is all about this. In addition to those spike balls she can fire single spikes to impale you, spike clusters that stick in the ground to reduce your range of manoever (running into one results in a nasty death by impalement), and underground spike-creatures that chase you and try to slice you in halves.]]

to:

** [[spoiler:The Razor Queen is all about this. In addition to those spike balls she can fire single spikes to impale you, spike clusters that stick in the ground to reduce your range of manoever maneuver (running into one results in a nasty death by impalement), and underground spike-creatures that chase you and try to slice you in halves.]]



* TheDevTeamThinksOfEverything: Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of [[GoddamnedBats Biters]] and [[DemonicSpiders Fuzzles]], preventing them from attacking.
** Heaven help you if an [[StuffBlowingUp Inkie/Grinder/Sharp and lit Torchie collide]] near you when you're unarmoured...

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* ActionBomb: Torchies and Freezies.

to:

* ActionBomb: Torchies normally simply set anything they touch on fire, but if anything would destroy them they explode. Freezies explode upon any contact, freezing everything around.
** Stickies, Melties
and Freezies.Inkies. Though they don't exactly explode, their entire purpose is to collide with you and release a harmful payload.
** [[spoiler:A Razor Queen's larvae are a "needle grenade" version. Unlike the others that require contact, they are triggered by proximity. They do take some time to detonate, so you can either run away or disarm them by killing them before they explode.]]
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* SingleStrokeBattle: This is one of the few ways to kill the Queen. Problematic in that you are slow and have one sword, and she is very fast and has two swordlimbs. Thankfully, the Autoturret and the Grenade can and will make short work of her, as will her attacks breaking your reactive armor.

to:

* SingleStrokeBattle: This is one of the few ways to kill the Queen. Problematic in that you are slow and have one sword, and she is very fast and has two swordlimbs. Thankfully, the Autoturret and the Grenade can and will make short work of her, as will her attacks breaking your reactive armor. '''Un'''fortunately, if you want the achievement for killing her, you '''must''' beat her with your sword.
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The game features a soundtrack by [[JonahDempcy Revolution Void]].

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The game features a lisenced soundtrack by [[JonahDempcy Revolution Void]].
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to:

The game features a soundtrack by [[JonahDempcy Revolution Void]].
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Removing a lot of distracting italics/caps/rambling


* AllYourPowersCombined: [[spoiler:Razor Queens have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and ''Horrors'', making them real {{True Final Boss}}es.]]

to:

* AllYourPowersCombined: [[spoiler:Razor Queens have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and ''Horrors'', Horrors, making them real {{True Final Boss}}es.]]



* BlobMonster: Pretty much EVERY SINGLE ENEMY.

to:

* BlobMonster: Pretty much EVERY SINGLE ENEMY.every single enemy.



** Horrors. The Horror, '''THE HORROR!!!''' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so long as to brush against them while they chase after you. They have three attacks:

to:

** Horrors. The Horror, '''THE HORROR!!!''' ''THE HORROR!!!'' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so long as to brush against them while they chase after you. They have three attacks:



*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them ''very'' difficult to dodge). This is the ''only'' time when you can kill it; hit the core to put an end to it.

to:

*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them ''very'' very difficult to dodge). This is the ''only'' only time when you can kill it; hit the core to put an end to it.



*** '''[[{{Dune}} Fear is the mind killer.]]''' And so are spinny, flying sharp things.
** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a gloople. Although they are only a OneHitPointWonder, they have THREE. NASTY. WAYS. of killing your character:

to:

*** '''[[{{Dune}} [[{{Dune}} Fear is the mind killer.]]''' ]] And so are spinny, flying sharp things.
** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a gloople. Although they are only a OneHitPointWonder, they have THREE. NASTY. WAYS. three nasty ways of killing your character:



*** Although, technically, the Amalgam is a boss proper, considering that it only usually shows up near the end of a nest, like the Queen and the [[spoiler:Razor Queen]].

to:

*** Although, technically, the Amalgam is a boss proper, considering that it only usually shows up near the end of a nest, like the Queen and [[spoiler:and the [[spoiler:Razor Razor Queen]].



** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a ''very'' solid object, or a puddle of acid to weaken the outer coating, and ''then'' you have to hit the damn thing ''five'' times before it gives up and dies. Did I mention it's the largest non-Queen monster?

to:

** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a ''very'' solid object, or a puddle of acid to weaken the outer coating, and ''then'' then you have to hit the damn thing ''five'' five times before it gives up and dies. Did I mention it's the largest non-Queen monster?



* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything -- to die. Unfortunately, when that happens, it freezes everything around it!
** Stickies, Melties, and Inkies also all die when they collide with anything or take a single hit (though, of those three, only the Inkie is faster than the average Gloople.) All three of these leave behind a ''very'' nasty substance when they die, which can be quite hazardous for both you ''and'' (most of) the other Glooples.

to:

* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything -- to die. Unfortunately, when that happens, it freezes everything around it!
it.
** Stickies, Melties, and Inkies also all die when they collide with anything or take a single hit (though, of those three, only the Inkie is faster than the average Gloople.) All three of these leave behind a ''very'' nasty substance when they die, which can be quite hazardous for both you ''and'' (most of) (and most of the other Glooples.Glooples).



*** You can only hit them when they are charging up for or executing their disintegration ray. Try to so much as ''approach'' them at ''any'' other time, and you ''will'' be [[LudicrousGibs blasted into little pieces]] by their shockwave attack.
** Horrors are kind of like this; they die in one hit, though you can only land that hit when they break into pieces to launch spiked disks at you. The problem is trying to rush up to the core and land that hit without one of said spiked disks removing your head from your body (or just plain bisecting you.) Also, they only use that attack when you're far away from them, so it's not like you can immediately be in the perfect position to capitalize on the opportunity (assuming that you could get out of the way of the spiked disks from point-blank range, of course.) At any other time, the Horror's spinning spikes will easily deflect your sword, and then the Horror will probably (as the game puts it) turn you into kibble before you can recover. Oh, and did I mention that Horrors are almost as fast as you are? Don't think you'll be able to put enough distance between yourself and it to provoke its spinning-disk attack without going to a ''lot'' of trouble to do so.
* TheGoomba: Green Glooples. The worst they can do is bump into you... which stuns you momentarily, leaving you open to the deadly (or at least super-inconvenient) assaults of other Glooples.

to:

*** You can only hit them when they are charging up for or executing their disintegration ray. Try to so much as ''approach'' approach them at ''any'' any other time, and you ''will'' be [[LudicrousGibs blasted into little pieces]] by their shockwave attack.
** Horrors are kind of like this; they die in one hit, though you can only land that hit when they break into pieces to launch spiked disks at you. The problem is trying to rush up to the core and land that hit without one of said spiked disks removing your head from your body (or just plain bisecting you.) Also, they only use that attack when you're far away from them, so it's not like you can immediately be in the perfect position to capitalize on the opportunity (assuming that you could get out of the way of the spiked disks from point-blank range, of course.) At any other time, the Horror's spinning spikes will easily deflect your sword, and then the Horror will probably (as the game puts it) turn you into kibble before you can recover. Oh, and did I mention that Horrors are almost as fast as you are? Don't think you'll be able to put enough distance between yourself and it to provoke its spinning-disk attack without going to a ''lot'' of trouble to do so.
* TheGoomba: Green Glooples. The worst they can do is bump into you... which stuns you momentarily, leaving you open to the deadly (or at least super-inconvenient) inconvenient) assaults of other Glooples.



* InterfaceScrew: What happens when an Inkie hits you. The screen ''turns completely black'' for a short while, enough to get you killed easily by another dangerous blob.

to:

* InterfaceScrew: What happens when an Inkie hits you. The screen ''turns turns completely black'' black for a short while, enough to get you killed easily by another dangerous blob.



* KillerRabbit: [[DemonicSpiders Fuzzles]], which are fuzzy, adorable little things that lunge at you and ''tear your heart out.'' Did we mention they take three hits to die, and have a HealingFactor to boot?

to:

* KillerRabbit: [[DemonicSpiders Fuzzles]], which are fuzzy, adorable little things that lunge at you and ''tear tear your heart out.'' out. Did we mention they take three hits to die, and have a HealingFactor to boot?



* LiterallyShatteredLives: If you get touched by anything after getting frozen by a Frostie explosion, you shatter into ice fragments (read: you die).

to:

* LiterallyShatteredLives: If you get touched by anything after getting frozen by a Frostie explosion, you shatter into ice fragments (read: you die).fragments.



* TheManyDeathsOfYou: Getting [[strike:swallowed]] engulfed by a bigger blob, ImpaledWithExtremePrejudice (and then absorbed), dissolved via Meltie acid, eaten by a Biter or Fuzzle, exploded, disintegrated by a Void Eater, shredded to pieces by a Horror, rolled over by a Grinder, [[LiterallyShatteredLives shattered into pieces]] after getting frozen by a Frostie, etc. There are even awards for dying in multiple ways! [[http://www.youtube.com/watch?v=-5WkkuASaRw Here's a video showing you ALL of them.]]

to:

* TheManyDeathsOfYou: Getting [[strike:swallowed]] engulfed by a bigger blob, ImpaledWithExtremePrejudice (and then absorbed), dissolved via Meltie acid, eaten by a Biter or Fuzzle, exploded, disintegrated by a Void Eater, shredded to pieces by a Horror, rolled over by a Grinder, [[LiterallyShatteredLives shattered into pieces]] pieces after getting frozen by a Frostie, etc. There are even awards for dying in multiple ways! [[http://www.youtube.com/watch?v=-5WkkuASaRw Here's a video showing you ALL compilation of all of them.]]



** [[MookMaker Clutters]] spawn smaller copies of themselves (that grow to the adult size), cluttering up the screen. They can also spit said smaller copies of themselves onto you, which stick to you and slow you down (if you get hit with a lot of them, you can end up unable to move!!!!)

to:

** [[MookMaker Clutters]] spawn smaller copies of themselves (that grow to the adult size), cluttering up the screen. They can also spit said smaller copies of themselves onto you, which stick to you and slow you down (if you get hit with a lot of them, you can end up unable to move!!!!)move).



** [[NamesToRunAwayFromReallyFast Horrors]] are, well, '''COMPLETE''' '''[[DemonicSpiders HORROR]]!!'''

to:

** [[NamesToRunAwayFromReallyFast Horrors]] are, well, '''COMPLETE''' '''[[DemonicSpiders HORROR]]!!'''''complete [[ChainsawGood horrors]]!''



* NamesToRunAwayFromReallyFast: The '''''[[BossInMookClothing Horror]]''''', and the Void Eater.

to:

* NamesToRunAwayFromReallyFast: The '''''[[BossInMookClothing Horror]]''''', [[BossInMookClothing Horror]], and the Void Eater.



* NintendoHard: You are a OneHitPointWonder, and many of the enemies are '''''incredibly [[DemonicSpiders nasty]]'''''.

to:

* NintendoHard: You are a OneHitPointWonder, and many of the enemies are '''''incredibly ''incredibly [[DemonicSpiders nasty]]'''''.nasty]]''.



* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.

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* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you.you, pretty much anythingthing else will. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.



** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays; however, they can only [[OnlyAFleshWound crack]] Grinders,) Torchies tend to light all other Glooples on fire (according to the game, Glooples are made of alcohol,) Frosties freeze everything around them (allowing said Glooples to be easily shattered,) Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with (assuming that they don't combine with said Glooples, which still means that there's one less Gloople on the screen.) This isn't even going into Meltie acid (which, well, melts most Glooples, though Grinders are (again) only weakened, Grays tend to harden as soon as they get near the stuff, Horrors ''are unaffected'', other Melties are unaffected as well, and Sharps tend to extend their spines when near a Meltie pool, which lets them pass over it unharmed... though, Sharps will be melted if they happen to not have their spikes out when a Meltie is splatted nearby and they wind up in the acid pool.) Also, there's the Amalagm, which will ''eat'' any other Gloople that it touches (as long as said other Gloople is its size or smaller)... though, frankly, that only makes things ''worse'' for you.

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** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays; however, they can only [[OnlyAFleshWound crack]] Grinders,) rays) Torchies tend to light all other Glooples on fire (according to the game, Glooples are made of alcohol,) fire, Frosties freeze everything around them (allowing said Glooples to be easily shattered,) them, Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with (assuming that they don't combine with said Glooples, which still means that there's one less Gloople on the screen.) with. This isn't even going into Meltie acid (which, well, melts most Glooples, though Grinders are (again) only weakened, Grays tend to harden as soon as they get near the stuff, Horrors ''are unaffected'', other Melties are unaffected as well, and Sharps tend to extend their spines when near a Meltie pool, which lets them pass over it unharmed... though, Sharps will be melted if they happen to not have their spikes out when a Meltie is splatted nearby and they wind up in the acid pool.) Also, there's the Amalagm, which will ''eat'' any other Gloople that it touches (as long as said other Gloople is its size or smaller)... though, frankly, that only makes things ''worse'' for you.Amalgams!



* SingleStrokeBattle: This is one of the few ways to kill the Queen. Problematic in that you are slow and have one sword, and she is very fast and has two swordlimbs. Thankfully, the Autoturret and the Grenade can and ''will'' make short work of her, as will her attacks breaking your reactive armor.

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* SingleStrokeBattle: This is one of the few ways to kill the Queen. Problematic in that you are slow and have one sword, and she is very fast and has two swordlimbs. Thankfully, the Autoturret and the Grenade can and ''will'' will make short work of her, as will her attacks breaking your reactive armor.



* SpinToDeflectStuff: Horrors use this -- in fact, the only time you can hurt it is when it ''isn't'' spinning!

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* SpinToDeflectStuff: Horrors use this -- in fact, the only time you can hurt it is when it ''isn't'' isn't spinning!



** Horrors will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting EVERYTHING you throw at it]].

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** Horrors will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting EVERYTHING everything you throw at it]].



*** It's the same deal with the [[spoiler:Razor Queen, though the tactic is slightly different - you can't get them from the front, you must avoid the charge, flank them, slice them and run away before the massive claws get you. A Razor Queen is actually somewhat easier to slash than a normal Queen, the window of opportunity being bigger... but then they have FIVE hitpoints as opposed to a normal Queen's one. And much nastier moves.]]

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*** It's the same deal with the [[spoiler:Razor Queen, though the tactic is slightly different - you can't get them from the front, you must avoid the charge, flank them, slice them and run away before the massive claws get you. A Razor Queen is actually somewhat easier to slash than a normal Queen, the window of opportunity being bigger... but then they have FIVE five hitpoints as opposed to a normal Queen's one. And much nastier moves.]]



* TakingYouWithMe: Again, there are ''plenty'' of examples.
** The Meltie bursts into a deadly pool of acid that will dissolve you on contact (unless you have the hazmat suit) when it is killed.

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* TakingYouWithMe: Again, there are ''plenty'' plenty of examples.
** The Meltie bursts into a deadly pool of acid that will dissolve you on contact (unless you have the hazmat suit) when it is killed.
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** [[GoddamnedBats Biters]] try to "bite" your character for an instant death.

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** [[GoddamnedBats Biters]] Biters try to "bite" your character for an instant death.



** [[DemonicSpiders Horrors]] will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting EVERYTHING you throw at it]].

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** [[DemonicSpiders Horrors]] Horrors will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting EVERYTHING you throw at it]].
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In 2013, {{Brainwave}} made a (mostly) {{Ambient}} album based off the game. You can listen to that [[http://brainwave1.bandcamp.com/album/amorphous here]]
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* DisintegratorRay: The [[BossInMookClothing Void Eater]] utilizes one of these. No surprise as to [[OneHitKill what happens]] if it hits ''anything'', including Horrors and Queens...

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* DisintegratorRay: The [[BossInMookClothing Void Eater]] utilizes one of these. No surprise as to [[OneHitKill what happens]] if it hits ''anything'', including Horrors and Queens... Except for Grinders.
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** There's even an achievement for letting one regrow its fur several times without dying.
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oh my god that armor

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* TheDevTeamThinksOfEverything: The tip screens cover just about every aspect of the game, and there are medals awarded for things one just would not expect. Furthermore, the corpse you leave behind changes appearance depending on the way you died, and a complete extra set of dead sprites were made for wearers of the Hazard Suit.
** Most impressively, if you wear both the Hazard Suit and the Reactive Armor, you are gifted with a suit of incredibly sexy armor that incorporates elements of both in its appearance.
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It\'s usually good not to make edits solely for the purpose of adding in more emphasis.


*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them ''very'' difficult to dodge). This is the '''''only''''' time when you can kill it; hit the core to put an end to it.

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*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them ''very'' difficult to dodge). This is the '''''only''''' ''only'' time when you can kill it; hit the core to put an end to it.



*** '''''[[{{Dune}} Fear is the mind killer.]]''''' And so are spinny, flying sharp things.

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*** '''''[[{{Dune}} '''[[{{Dune}} Fear is the mind killer.]]''''' ]]''' And so are spinny, flying sharp things.



** [[NamesToRunAwayFromReallyFast Horrors]] are, well, '''COMPLETE''' '''''[[DemonicSpiders HORROR]]!!!!'''''

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** [[NamesToRunAwayFromReallyFast Horrors]] are, well, '''COMPLETE''' '''''[[DemonicSpiders HORROR]]!!!!''''''''[[DemonicSpiders HORROR]]!!'''
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** Averted for the description of both the Gloples and your items. Everything is described with much care. Every single Glople has a text several paragraphs long devoted to them.
* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything to die. Unfortunately, when that happens, it freezes everything around it!

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** Averted for the description of both the Gloples Glooples and your items. Everything is described with much care. Every single Glople Gloople has a text several paragraphs long of text devoted to them.
their role in the nest and the hazards they pose to you.
* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything -- to die. Unfortunately, when that happens, it freezes everything around it!
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* LawOfChromaticSuperiority: The Queen is the ''only'' gloople that's red in colour '''and''' has gold claws. [[BossFight Uh oh]]...

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* LawOfChromaticSuperiority: The Queen is the ''only'' gloople that's red in colour color '''and''' has gold claws. [[BossFight Uh oh]]...



** [[NamesToRunAwayFromReallyFast Horrors]] are, well, COMPLETE [[DemonicSpiders HORROR]]!!!!

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** [[NamesToRunAwayFromReallyFast Horrors]] are, well, COMPLETE [[DemonicSpiders HORROR]]!!!!'''COMPLETE''' '''''[[DemonicSpiders HORROR]]!!!!'''''



* TrainingFromHell: In training mode you can decide what glooples to fight choosing from any species you've faced before. Meaning you can go up against a Queen, a [[EldritchAbomination Void Eater]], an [[BossInMookClothing Horror]], an Amalgam and more all at once.

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* TrainingFromHell: In training mode you can decide what glooples to fight choosing from any species you've faced before. Meaning you can go up against a Queen, a [[EldritchAbomination Void Eater]], an a [[BossInMookClothing Horror]], an Amalgam and more all at once.
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''Amorphous+'' is a free flash game by Innocuous Games. You play an unnamed man wielding the [[{{BFS}} Splatmaster3000]] and kill various types of {{Blob Monster}}s. During the course of the game, you will unlock "Awards", which in turn will unlock "rewards" in the form of special weapons and armour that will help the player against the slimes.

You can play it on {{Newgrounds}} [[http://www.newgrounds.com/portal/view/450670 here]].

----
'''Tropes used for this game:'''

* ActionBomb: Torchies and Freezies.
* AllThereInTheManual: The bestiary contains surprisingly in-depth info on all Glooples you can meet in the game.
* AllYourPowersCombined: [[spoiler:Razor Queens have the abilities of several different enemies, including Biters, Queens, Sharps, Clutters, and ''Horrors'', making them real {{True Final Boss}}es.]]
* AsteroidsMonster: Amalgams and Clutters.
* ArmorIsUseless: Averted for the most part; the Reactive Armor at first appears to be, effectively, an extra life, but there are lethal attacks that it can deflect without exploding. The [[DemonicSpiders Gray's]] [[CombatTentacles tendril lance]], ordinarily quite lethal, will bounce off the armor without exploding. The [[TrueFinalBoss Razor Queen's]] spike attack likewise bounces right off. Also, running into a Torchie will only bump you instead of setting you on fire.
** The reactive armor can only withstand one shot of certain other attacks, such as the Biter's and the Fuzzle's lunge and other things. And there are some attacks that the armor offers no protection against, such as a Grinder rolling over you, Meltie acid or the [[BossInMookClothing Void Eater's]] disintegration ray.
* {{BFS}}: Your weapon, the Splatmaster3000 [[spoiler:and the [[InfinityPlusOneSword Razor Glaive]].]]
* BlobMonster: Pretty much EVERY SINGLE ENEMY.
* BossInMookClothing:
** Horrors. The Horror, '''THE HORROR!!!''' These guys are created in a (thankfully) rare occurrence when two [[GoddamnedBats Biters]] fuse together. They are invulnerable to your regular attack while spinning, and will kill you if you so long as to brush against them while they chase after you. They have three attacks:
*** Spinning into you, which instantly kills you (Unless you have reactive armor, then it just bounces off... destroying the reactive armor in the process.)
*** Shooting out 8-directional spikes that instantly kill you (unless you have reactive armour). If the spikes hit an enemy that isn't a Biter, it turns into one, making the Horror a MookMaker as well.
*** Splitting up into four spiked wheels that orbit around its core; of course, the disks can instantly kill you, and the Horror ''will'' launch them directly at you (and probably at angles that make them ''very'' difficult to dodge). This is the '''''only''''' time when you can kill it; hit the core to put an end to it.
**** You can deflect the spinning disks by swing your sword at them. Unfortunately, it makes you stagger a bit, leaving you open to other attacks.
*** '''''[[{{Dune}} Fear is the mind killer.]]''''' And so are spinny, flying sharp things.
** [[EldritchAbomination Void Eaters]]. Created in the rare occurrence when a Gray absorbs a gloople. Although they are only a OneHitPointWonder, they have THREE. NASTY. WAYS. of killing your character:
*** The first of its three attacks involves [[InstantDeathRadius a rapidly-expanding, circular shockwave let out by the blob]]. If it hits you, bye-bye.
*** The second attack is when it turns into a black hole and draws you in. If something (including other blobs) get too near, it uses attack 1.
*** The third attack involves an ominous darkening of the screen while it [[SuckingInLines sucks in lines]]. It then fires out a black DisintegratorRay forward. Unfortunately, you're drawn towards the ray when it is fired. [[CaptainObvious Getting hit by the ray is an instant death, of course]]. This is, however, probably the best chance to defeat it, as you can get up close to it without risking being hit by attack 1.
*** Of special note is the fact that the Void Eater's megadestructive nature renders it capable of ''killing everything in the nest'' -- up to and including the TrueFinalBoss, should you ever be unlucky enough to face both it and the Void Eater at the same time.
** Amalgams...just Amalgams. They can eat other glooples, can [[AsteroidsMonster split into more Amalgalms if they're hit or get too large]], and take a lot more hits than one would expect.
*** Although, technically, the Amalgam is a boss proper, considering that it only usually shows up near the end of a nest, like the Queen and the [[spoiler:Razor Queen]].
*** They also remain in the battle even if chased offscreen, unlike other glooples.
**** It can also show up a little over halfway through a large nest, so maybe it could be considered a mid-boss?
** Grinders could be considered one as well. Made out of living rock, these guys need to be subjected to an explosion, a collision with a ''very'' solid object, or a puddle of acid to weaken the outer coating, and ''then'' you have to hit the damn thing ''five'' times before it gives up and dies. Did I mention it's the largest non-Queen monster?
*** Note that the Grinder is one of the few Glooples that has no reason to fear the Horror, as in the event of a collision it squashes it flat -- on the other hand, it bounces right off the Gray's ludicrously armored skin (as the Gray is likely to defend itself when the Grinder approaches it), knocking off the outer coating in the process. This makes Grays good to have around if there are Grinders about.
**** A short list of things that can knock off a Grinder's outer coating: being caught in the explosion of a grenade or a Torchie (or an Inkie lit on fire by a Torchie); going through the acid puddle left behind by a splatted Meltie; colliding with another Grinder, a defending Gray, or an Instant Wall; or being caught in a shockwave or disintegration beam launched by a Void Eater. Weakening a Grinder isn't as simple as this list makes it sound, though, as everything that can do the job is either situational or in (very) limited supply. [[spoiler:With the exception of the Razor Glaive, of course.]]
* [[CombatTentacles Combat Tentacle]]: Grays utilize one of these to try and [[ImpaledWithExtremePrejudice impale the player]]. If you have the Reactive Armor on, though, it doesn't do anything more than stun you if it connects.
* BraggingRightsReward: The third equipment slot and the eleventh Reward key, which you get after getting all the Awards.
* DisintegratorRay: The [[BossInMookClothing Void Eater]] utilizes one of these. No surprise as to [[OneHitKill what happens]] if it hits ''anything'', including Horrors and Queens...
* DualWielding: Kinda... for the [[FinalBoss Queen]]. It has two large blades for arms, compared to your single {{BFS}}.
* DuelBoss: When the Queen is the last Gloople in the nest, the fight comes down to one of these. Her [[FragileSpeedster agility]] and DualWielding against your [[{{BFS}} Splatmaster 3000]] and [[UtilityBelt powerful gadgets]].
* ExcusePlot: There's blobs, and you have to kill them.
** Averted for the description of both the Gloples and your items. Everything is described with much care. Every single Glople has a text several paragraphs long devoted to them.
* FragileSpeedster: Frosties are the fastest of the glooples, and they take one hit -- or contact with anything to die. Unfortunately, when that happens, it freezes everything around it!
** Stickies, Melties, and Inkies also all die when they collide with anything or take a single hit (though, of those three, only the Inkie is faster than the average Gloople.) All three of these leave behind a ''very'' nasty substance when they die, which can be quite hazardous for both you ''and'' (most of) the other Glooples.
** Biters have a fast lunge that gets you more often than you think, but they too die in one hit. [[LightningBruiser Fuzzles]] on the other hand...
* GlassCannon: Queens are arguably this. While they are extremely fast and can kill you easily, they die in one hit. Then again, landing that hit can still be very difficult, since they can parry or dodge all of your attacks and are only vulnerable for a split-second while lunging.
** Void Eaters are a straighter example, as they are one of the most deadly glooples -- see BossInMookClothing, above. They do, however, die in one hit. Like queens, though, actually getting that hit in can be pretty difficult. (The window of opportunity is much larger, however.)
*** You can only hit them when they are charging up for or executing their disintegration ray. Try to so much as ''approach'' them at ''any'' other time, and you ''will'' be [[LudicrousGibs blasted into little pieces]] by their shockwave attack.
** Horrors are kind of like this; they die in one hit, though you can only land that hit when they break into pieces to launch spiked disks at you. The problem is trying to rush up to the core and land that hit without one of said spiked disks removing your head from your body (or just plain bisecting you.) Also, they only use that attack when you're far away from them, so it's not like you can immediately be in the perfect position to capitalize on the opportunity (assuming that you could get out of the way of the spiked disks from point-blank range, of course.) At any other time, the Horror's spinning spikes will easily deflect your sword, and then the Horror will probably (as the game puts it) turn you into kibble before you can recover. Oh, and did I mention that Horrors are almost as fast as you are? Don't think you'll be able to put enough distance between yourself and it to provoke its spinning-disk attack without going to a ''lot'' of trouble to do so.
* TheGoomba: Green Glooples. The worst they can do is bump into you... which stuns you momentarily, leaving you open to the deadly (or at least super-inconvenient) assaults of other Glooples.
* GottaCatchEmAll: You can only practice against a type of Gloople or view it in the compendium if you've seen it before, in any mode.
* GravityMaster: The Void Eater apparently has control of gravitational fields. Which it will use to blast you into bits, no less.
* HarmlessFreezing: If a Frostie hits you, you get temporarily frozen and can't do squat. Thankfully, you can move the mouse up and down to free yourself faster. If you're hit by anything (save for Stickie slime) when you're frozen, you die.
** Lampshaded in the description for the "Frostbitten" award, in which the author has ShownTheirWork; "Hypothermia is apparently not an issue when your life expectancy is about 3 minutes."
* HealingFactor: Fuzzles will lose their fur (as well as their deadly attack) when they have been damaged twice. Make sure you can quickly get that [[RuleOfThree third]] hit in, though, as it will grow back its fur after a short while, and then you'll have to do it all over again!
* HiveQueen: If you're (un)lucky, you'll fight one near the end of a nest.
** The idea of the Hive Queen is actually played with in-game. The descriptions for the Queen admit that it is not certain whether she really does control the hive, or whether the Gloople swarm has no true ruler and the Hive Queen is just another member of it, albeit a very powerful one.
** [[spoiler:There is a step above the normal HiveQueen, too...]]
* HomingBoulders: Literally, in the form of Grinders.
* ImpaledWithExtremePrejudice: This is the Gray's main form of attack. However, it's [[TacticalSuicideBoss unable to harden its body while doing so]], allowing you a chance to damage it.
* InfinityPlusOneSword: [[spoiler:The Razor Glaive; it does triple the damage, has superior reach, and can do several things that the Splatmaster3000 can't (such as batting away Horrors and weakening Grinders.) However, it's quite heavy, so wielding it slows you down a bit.]]
** As mentioned above, many enemies (like enemies that generally take more than one hit to kill) become laughably easy if you have the [[spoiler:Razor Glaive. Its reach is even larger than the Splatmaster 3000, which means you can probably kill enemies with dangerous close range attacks, such as [[BossInMookClothing Void Eaters]].]]
*** On the other hand, in order to get aforementioned InfinityPlusOneSword, [[spoiler:you have to beat the monstrous Razor Queen in single combat. The Razor Queen is a ludicrously huge, mutated Queen that's five times tougher and has an annoying habit of being vulnerable only in front -- which is also where its huge claws are.]]
* InstantDeathRadius: Literally in the case of Void Eaters -- if you get too close, they create a shockwave, killing you instantly. (Its radius is greater than your sword's reach too, unless you have the [[spoiler:Razor Glaive, which is slightly larger than your starting sword.]])
* InterfaceScrew: What happens when an Inkie hits you. The screen ''turns completely black'' for a short while, enough to get you killed easily by another dangerous blob.
** You can keep swinging your sword though, and hope for the best. There is an award for getting a kill while blinded, and another for surviving the blindness.
* KillerRabbit: [[DemonicSpiders Fuzzles]], which are fuzzy, adorable little things that lunge at you and ''tear your heart out.'' Did we mention they take three hits to die, and have a HealingFactor to boot?
* KillItWithFire: Torchies. Attempt to kill it while it's on fire and it explodes, killing you instantly.
* KillItWithIce: Frosties. Attacking them normally will get you [[HarmlessFreezing harmlessly frozen]], but if you're hit while frozen, you [[LiterallyShatteredLives shatter into pieces]].
* KungFuProofMook: Sharps. As soon as these guys sense danger, they turn into an invulnerable ball of spikes. Once their perceived threat is gone, they switch back to their original form, where you can kill them in one hit.
** You can deflect Sharps while their spikes are out, and the game even recommends knocking them out of the screen in order to get rid of them; however, because of the way you swing your sword, you tend to knock it away in a curved path rather than a straight line, which makes getting it off the screen a rather challenging task. Oh, and it's entirely possible to [[YetAnotherStupidDeath "deflect" a Sharp right into your face]].
** Grinders cannot be initially harmed in any way due to their extremely hard rocky exterior, until you soften/crack them via Meltie Acid, grenades, a Torchie explosion, another Grinder crashing into it, tossing an Instant Wall in its path, having it collide with a hardened Gray, or luring them into a Void Eater's shockwave/disintegration range. (Amusingly, the Grinder is perfectly capable of flattening a Void Eater even after being nailed with its shockwave or kill-beam, though it will just bounce off of a Gray.)
*** Easier if you have the [[spoiler:[[InfinityPlusOneSword Razor Glaive]], since the first hit cracks it and it only takes three hits after that]]. The recoil from the first hit might give other enemies a chance to kill you, though (if the Grinder doesn't just roll right over you, that is.)
* LawOfChromaticSuperiority: The Queen is the ''only'' gloople that's red in colour '''and''' has gold claws. [[BossFight Uh oh]]...
* LiterallyShatteredLives: If you get touched by anything after getting frozen by a Frostie explosion, you shatter into ice fragments (read: you die).
* LudicrousGibs: What happens to you if you get exploded by a Torchie or your own grenades, touch a horror when it's spinning, or get into a Void Eater's InstantDeathRadius.
* TheManyDeathsOfYou: Getting [[strike:swallowed]] engulfed by a bigger blob, ImpaledWithExtremePrejudice (and then absorbed), dissolved via Meltie acid, eaten by a Biter or Fuzzle, exploded, disintegrated by a Void Eater, shredded to pieces by a Horror, rolled over by a Grinder, [[LiterallyShatteredLives shattered into pieces]] after getting frozen by a Frostie, etc. There are even awards for dying in multiple ways! [[http://www.youtube.com/watch?v=-5WkkuASaRw Here's a video showing you ALL of them.]]
* MeaningfulName: The Gloopies that come in many different forms have names that suit their abilities.
** The Meltie explodes into a pool of lethal acid when defeated.
** [[GoddamnedBats Biters]] try to "bite" your character for an instant death.
** Stickies explode into sticky goo when defeated.
** [[MookMaker Clutters]] spawn smaller copies of themselves (that grow to the adult size), cluttering up the screen. They can also spit said smaller copies of themselves onto you, which stick to you and slow you down (if you get hit with a lot of them, you can end up unable to move!!!!)
** Grays are, well, gray.
** Fuzzles are covered in fur.
** Inkies look like ink blobs which leave a trail of black "ink", and explode into inkblots when defeated.
** Torchies are lit on fire.
** Frosties are filled with icy liquid which they release on contact.
** [[NamesToRunAwayFromReallyFast Horrors]] are, well, COMPLETE [[DemonicSpiders HORROR]]!!!!
** Justified, since the glooples were named by humans, who based their names on their abilities.
* MedalOfDishonor: Yes, you get awards for dying multiple times and also for [[TheManyDeathsOfYou dying in multiple ways]]. Then again, it's [[NintendoHard pretty much to be expected]]...
** And it's the only way to get OneHundredPercentCompletion -- to get all the reward keys, you'll ''need'' to get these dubious awards.
* MetalSlime: Grays, but InNameOnly. They don't run away, unlike a MetalSlime, and are hard as hell to defeat.
* MonsterCompendium: You fill it up by encountering different types of glooples.
* MookMaker: Clutters. Another one of the GoddamnedBats, this thing shoots out purple goo that sticks onto you. When you shake it off, it becomes a baby Clutter, which can grow to adult size if you let it be! Also, Clutters will explode into 1-3 baby Clutters when defeated.
** Horrors can also launch "teeth" in multiple directions that will mutate a green gloople into a Biter if it hits one.
** Queens will drop parasites that infect Glooples. If the infected gloople is on the screen when you manage to kill the queen, it transforms into ''another'' queen hell-bent on slicing you to bits.
* NamesToRunAwayFromReallyFast: The '''''[[BossInMookClothing Horror]]''''', and the Void Eater.
** Averted with the Fuzzle, which falls under FluffyTheTerrible.
* NintendoHard: You are a OneHitPointWonder, and many of the enemies are '''''incredibly [[DemonicSpiders nasty]]'''''.
* OffWithHisHead: If the Queen gets you with her dual blades, she cuts off your head.
** One of the Horror's moves can also result in this. It's also the only move that lets you attack it.
* OneHitPointWonder: LOTS of lethal stuff in this game. Although getting "bumped" cannot kill you. Getting lit on fire will not kill you instantly, but you will die if you don't put it out on time.
** Reactive armour will allow you to become a ''two'' hit point wonder. Meltie Acid, Grinders, and Void Eater rays will still instantly kill you, though.
*** The reactive armour also (somewhat) protects you from certain attacks without being destroyed in the process, such as Gray's spike and [[spoiler:Razor Queen's spikes it shoots at you (But not those spikey balls).]]
* PersonalSpaceInvader: The clutters, if you don't have armor. They slow you down unless you shake them off.
* RuleOfThree: Some of the tougher glooples take three hits to die instead of one, such as Oozles, Fuzzles, and Grays.
* ScoringPoints: For each Gloople you splat, you earn "bounty"; this bounty is multiplied if you splat several glooples in one swing.
* SetAMookToKillAMook: Sorta... Grinders and Sharps will chase after the player while destroying most weaker glooples in sight, so you can use them to your advantage to clear the way of GoddamnedBats like Biters.
** Actually, a lot of Glooples can kill other Glooples... Horrors will shred most other Glooples that get in their way, Void Eaters will blast just everything to pieces with their shockwaves (or erase them with their disintegration rays; however, they can only [[OnlyAFleshWound crack]] Grinders,) Torchies tend to light all other Glooples on fire (according to the game, Glooples are made of alcohol,) Frosties freeze everything around them (allowing said Glooples to be easily shattered,) Inkies that get set on fire by Torchies will ''explode'', Biters and Fuzzles will "pop" other Glooples in their path while lunging, and Oozles and Grays will flatten smaller Glooples that they collide with (assuming that they don't combine with said Glooples, which still means that there's one less Gloople on the screen.) This isn't even going into Meltie acid (which, well, melts most Glooples, though Grinders are (again) only weakened, Grays tend to harden as soon as they get near the stuff, Horrors ''are unaffected'', other Melties are unaffected as well, and Sharps tend to extend their spines when near a Meltie pool, which lets them pass over it unharmed... though, Sharps will be melted if they happen to not have their spikes out when a Meltie is splatted nearby and they wind up in the acid pool.) Also, there's the Amalagm, which will ''eat'' any other Gloople that it touches (as long as said other Gloople is its size or smaller)... though, frankly, that only makes things ''worse'' for you.
*** Just keep in mind that Glooples killing each other doesn't count for your score, nor does it count for decrementing the number of Glooples left in a Single Nest. In order to make progress, you have to kill the Glooples yourself.
* SingleStrokeBattle: This is one of the few ways to kill the Queen. Problematic in that you are slow and have one sword, and she is very fast and has two swordlimbs. Thankfully, the Autoturret and the Grenade can and ''will'' make short work of her, as will her attacks breaking your reactive armor.
* SophisticatedAsHell: Some of the descriptions in the bestiary, which provide sophisticated biological commentary about the glooples, but also tend to contain less sophisticated-sounding warnings about how they can kill you.
* SpikeShooter: The Horror can launch its teeth in eight directions, while the [[spoiler: Razor Queen]] can fire out spikeballs that explode into a burst of spikes.
** [[spoiler:The Razor Queen is all about this. In addition to those spike balls she can fire single spikes to impale you, spike clusters that stick in the ground to reduce your range of manoever (running into one results in a nasty death by impalement), and underground spike-creatures that chase you and try to slice you in halves.]]
* SpinToDeflectStuff: Horrors use this -- in fact, the only time you can hurt it is when it ''isn't'' spinning!
* SprintMeter: The sprint reward allows you to move a lot faster for a limited period of time. However, you had to stand still to recharge it.
* TacticalSuicideBoss: Quite a few...
** Grays will try to impale the player with a [[CombatTentacles spear-like tendril]], when doing so it will not be able to harden and will be vulnerable to the player's attack.
** [[DemonicSpiders Horrors]] will split apart into five pieces, four of which are deadly spinning blades. The fifth is a small blue "core" which, if hit, instantly destroys the Horror. Note that the Horror is otherwise [[SpinToDeflectStuff spinning all the time, deflecting EVERYTHING you throw at it]].
** Queens also make themselves vulnerable when lunging, and will parry or dodge any attack otherwise. In fairness, it only makes them vulnerable for a split-second.
*** It's the same deal with the [[spoiler:Razor Queen, though the tactic is slightly different - you can't get them from the front, you must avoid the charge, flank them, slice them and run away before the massive claws get you. A Razor Queen is actually somewhat easier to slash than a normal Queen, the window of opportunity being bigger... but then they have FIVE hitpoints as opposed to a normal Queen's one. And much nastier moves.]]
** Void Eaters are unable to use their shockwave on stuff that draws close to them while charging up (or firing) their disintegration ray, giving you an opportunity to run up and slash it without being blown to pieces.
* TakingYouWithMe: Again, there are ''plenty'' of examples.
** The Meltie bursts into a deadly pool of acid that will dissolve you on contact (unless you have the hazmat suit) when it is killed.
** The Torchie blows up with you if you attack it when it's on fire.
** The Frostie freezes everything around it when killed. If you're frozen and get hit by anything, you shatter.
* TheDevTeamThinksOfEverything: Each type of gloople can interact with you AND other glooples in different ways. For example, Stickie Goo will slow you and most weaker glooples down, make you immune to burning, put out Torchie fires, and gum up the mouths of [[GoddamnedBats Biters]] and [[DemonicSpiders Fuzzles]], preventing them from attacking.
** Heaven help you if an [[StuffBlowingUp Inkie/Grinder/Sharp and lit Torchie collide]] near you when you're unarmoured...
* TrainingFromHell: In training mode you can decide what glooples to fight choosing from any species you've faced before. Meaning you can go up against a Queen, a [[EldritchAbomination Void Eater]], an [[BossInMookClothing Horror]], an Amalgam and more all at once.
** Subverted since most of the times they'll end up killing each other before getting to you. The true TrainingFromHell is playing [[EndlessGame Bounty Run]] while in [[ExactlyWhatItSaysOnTheTin hardcore mode]] and difficulty ramp set on fast.
* TrueFinalBoss: The [[spoiler:Razor Queen]].
* WakeUpCallBoss: The first time a player runs into a grinder, he's probably going to realize that some Glooples may need more inventive means to kill that just slashing it with your sword.
* WeakTurretGun: With the emphasis on "weak". Although it does auto-aim at blobs and can kill many of the [[DemonicSpiders really nasty ones]] in one shot, it cannot take much damage.
** Also is a case of [[ArtificialStupidity AI Stupidity]], since while it tries to shoot where you aren't, it may still shoot you to hit an enemy behind you, resulting in your death.
* YouHaveResearchedBreathing: One of the unlockable Rewards is Sprint. Thankfully, it is the first Reward you're probably going to unlock, thanks to it being on the far left of the Rewards screen.
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