History VideoGame / AmericanMcGeesAlice

8th Oct '17 5:56:48 PM nombretomado
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One of the most disturbing video games ever released, ''American [=McGee=]'s Alice'' stars the titular character of the ''Literature/AliceInWonderland'' series. Released in late 2000 by ElectronicArts, and helmed by IdSoftware alumnus American [=McGee=], a former level designer for the ''VideoGame/{{Doom}}'' and ''VideoGame/{{Quake}}'' franchises, in his first role as project lead.

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One of the most disturbing video games ever released, ''American [=McGee=]'s Alice'' stars the titular character of the ''Literature/AliceInWonderland'' series. Released in late 2000 by ElectronicArts, Creator/ElectronicArts, and helmed by IdSoftware alumnus American [=McGee=], a former level designer for the ''VideoGame/{{Doom}}'' and ''VideoGame/{{Quake}}'' franchises, in his first role as project lead.
17th Sep '17 11:37:57 AM nombretomado
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%% commented out as ZeroContextExample, NotASubversion * HappyPlace: Subverted. This is what Wonderland ''used'' to be.

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%% commented out as ZeroContextExample, NotASubversion Administrivia/NotASubversion * HappyPlace: Subverted. This is what Wonderland ''used'' to be.
2nd Jun '17 9:01:38 AM Morgenthaler
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* InCaseYouForgotWhoWroteIt: Possibly justified, since American [=McGee=]'s Alice is very different from Creator/LewisCarroll's, but even so it has been said of the game that if you're going to put your own name in the title, it's better if people actually know who you are. The game had amazing graphics for its time, and it was heavily publicized that it was built on the then-cutting edge ''VideoGame/QuakeIIIArena'' engine. American [=McGee=] had been a designer for id Software and worked on the earlier ''Quake'' games, as well as its predecessor franchise ''VideoGame/{{Doom}}''. A good portion of the target audience - 3D action gamers - were well aware of who he was. (American [=McGee=] was actually ''not'' a fan of having his name in the title - he wanted to call the game just ''Alice''. According to him, it was the publishers who wanted to put his name in the title, since "made by one of the masterminds behind Doom" would carry more weight with gamers than "a dark version of Alice in Wonderland". He got his wish with the second game, which is ''not'' called ''American [=McGee=]'s AliceMadnessReturns''. It still has "An American [=McGee=] Game" in smaller letters at the bottom of the case.)

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* InCaseYouForgotWhoWroteIt: Possibly justified, since American [=McGee=]'s Alice is very different from Creator/LewisCarroll's, but even so it has been said of the game that if you're going to put your own name in the title, it's better if people actually know who you are. The game had amazing graphics for its time, and it was heavily publicized that it was built on the then-cutting edge ''VideoGame/QuakeIIIArena'' engine. American [=McGee=] had been a designer for id Software and worked on the earlier ''Quake'' games, as well as its predecessor franchise ''VideoGame/{{Doom}}''. A good portion of the target audience - 3D action gamers - were well aware of who he was. (American [=McGee=] was actually ''not'' a fan of having his name in the title - he wanted to call the game just ''Alice''. According to him, it was the publishers who wanted to put his name in the title, since "made by one of the masterminds behind Doom" would carry more weight with gamers than "a dark version of Alice in Wonderland". He got his wish with the second game, which is ''not'' called ''American [=McGee=]'s AliceMadnessReturns''.VideoGame/AliceMadnessReturns''. It still has "An American [=McGee=] Game" in smaller letters at the bottom of the case.)
11th May '17 4:09:39 PM caffeinatedkate
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Added DiffLines:

* OrderliesAreCreeps: A pair of twin brothers who bully Alice in the asylum and threaten her with leather straps, as mentioned in the doctor's notes [[AllThereInTheManual in the manual]]. They manifest in Wonderland as Tweedle Dee and Tweedle Dum.
10th Dec '16 2:50:27 PM ThraggLootrippa
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* BreakingSpeech: Alice carries a lot of SurvivorGuilt due to being the only one who escaped from the house-fire. Her enemies in Wonderland, such as the Jabberwock, The Mad Hatter, and the Queen Of Hearts all remind her of this guilt viciously.

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* BreakingSpeech: Alice carries a lot of SurvivorGuilt due to being the only one who escaped from the house-fire. Her enemies in Wonderland, such as the Jabberwock, The Mad Hatter, and the Queen Of Hearts all viciously remind her of this guilt viciously.guilt.



%% commented out as ZeroContextExample * DarkWorld: The Twisted Wonderland definitely qualifies.

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%% commented out as ZeroContextExample * DarkWorld: The Twisted Wonderland, comparing it to the original Wonderland. The original Wonderland definitely qualifies.was strange but mostly benevolent, with the only real threat to Alice being the Queen of Hearts. Twisted Wonderland is incredibly dangerous and unsettling, in both the landscape and the inhabitants.



%% commented out as ZeroContextExample * DreamLand:

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%% commented out as ZeroContextExample * DreamLand:DreamLand: The game is taking place in Alice's mind while she lies comatose in Rutledge Asylum. It may be more appropriate to call it a Nightmare Land...



%% commented out as ZeroContextExample * GuiltBasedGaming: The Quit screen.

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%% commented out as ZeroContextExample * GuiltBasedGaming: The Quit screen.screen, which shows the Mad Hatter glaring at the player and accusing them of running away from the fight.
10th Dec '16 2:38:27 PM ThraggLootrippa
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%% commented out as ZeroContextExample * AttackItsWeakPoint: The Voracious Centipede.

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%% commented out as ZeroContextExample * AttackItsWeakPoint: The Voracious Centipede.Centipede, who can only be damaged by hitting the old scar on his underside.



%% commented out as ZeroContextExample, character page material * AxCrazy: Everyone in the game, really, Alice included, although her ultimate goal is to ''win'' her sanity back.
* BattleInTheCenterOfTheMind: Solving Alice's problems tends to involve StuffBlowingUp.

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%% commented out as ZeroContextExample, character page material * AxCrazy: Everyone in the game, really, including Alice included, although since the game takes place in her mind. Many of Wonderland's inhabitants have gotten unhinged and murderous, and Alice has to carve her way through them. Her ultimate goal is to ''win'' her sanity back.
back by doing so.
* BattleInTheCenterOfTheMind: Every battle counts, due to Wonderland being Alice's mental world. Solving Alice's problems tends to involve StuffBlowingUp.



%% commented out as ZeroContextExample * BodyHorror:
%% cont. commented out as ZeroContextExample ** Various deformed children running around, some of whom have the ''tops of their skulls'' sawed off.
%% cont. commented out as ZeroContextExample ** The [[spoiler: March Hare and the Dormouse]]. Good ''God''.
%% cont. commented out as ZeroContextExample ** The Queen of Hearts' appearance and [[spoiler: her true form]] are horrific.
%% commented out as ZeroContextExample * BreakingSpeech: The Jabberwock, The Mad Hatter, and the Queen Of Hearts especially.

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%% commented out * BodyHorror: Can be found in plenty, as ZeroContextExample * BodyHorror:
%% cont. commented out as ZeroContextExample
Alice is profoundly disturbed and this reflects in Wonderland's people.
** Various deformed children running around, around in Skool and Hatter's Asylum, some of whom have the ''tops of their skulls'' sawed off.
%% cont. commented out as ZeroContextExample ** The [[spoiler: March Hare and the Dormouse]]. Good ''God''.
%% cont. commented out as ZeroContextExample
''God''. Both are the Mad Hatter's cybernetic test subjects; The [[spoiler: March Hare]] is missing all of his limbs and three been replaced with crude prosthetics, his eyes are held open by staples, and his lower lip is pulled far down his face. [[spoiler: Dormouse]] had his legs removed, his brain is exposed, and most of his tail has been replaced by metal links.
** The Queen of Hearts' appearance and [[spoiler: her true form]] are horrific.
%% commented out as ZeroContextExample
horrific. Both are humanoid, but are mostly comprised of tentacles. [[spoiler: The final form also has Mad Hatter's head in its mouth, and the Hatter head has ''Alice's'' head in its mouth]].
* BreakingSpeech: The Alice carries a lot of SurvivorGuilt due to being the only one who escaped from the house-fire. Her enemies in Wonderland, such as the Jabberwock, The Mad Hatter, and the Queen Of Hearts especially.all remind her of this guilt viciously.



%% commented out as ZeroContextExample, dual-trope entry * DownTheDrain / UnderTheSea: The Vale of Tears, complete with a few UnderwaterRuins. For some, ThatOneLevel.


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* UnderTheSea: The Vale of Tears once Alice follows the Mock Turtle underwater, complete with a few UnderwaterRuins. For some, ThatOneLevel.
10th Dec '16 1:49:47 PM ThraggLootrippa
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** To some, have such a long firing delay(Eyestaff) or completely exhausting what is essentially ammunition in one shot(Blunderbuss) brings it straight into AwesomeButImpractical territory.

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** To some, have having such a long firing delay(Eyestaff) or completely exhausting what is essentially ammunition in one shot(Blunderbuss) brings it them straight into AwesomeButImpractical territory.



--> '''I''' rule wonderland alone. Your interference will not be tolerated. This realm is for grown-ups. Raw, well-ordered, ruthless, careening on the jagged edge of reality. Self-pitying ''dreamers'' are not wanted here. They cannot survive here. You fear the truth. You live in shadows. Your pathetic attempts to reclaim your sanity have failed. Retreat to the sterile safety of your self-delusions or risk inevitable annihilation. If you destroy me, you destroy yourself. Leave now and some hollow part of you ''may'' survive. Stay, and I will break you ''down''. You will lose yourself. '''FOREVER'''.

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--> '''I''' rule wonderland Wonderland alone. Your interference will not be tolerated. This realm is for grown-ups. Raw, well-ordered, ruthless, careening on the jagged edge of reality. Self-pitying ''dreamers'' are not wanted here. They cannot survive here. You fear the truth. You live in shadows. Your pathetic attempts to reclaim your sanity have failed. Retreat to the sterile safety of your self-delusions or risk inevitable annihilation. If you destroy me, you destroy yourself. Leave now and some hollow part of you ''may'' survive. Stay, and I will break you ''down''. You will lose yourself. '''FOREVER'''.
19th Oct '16 3:14:48 PM KlarkKentThe3rd
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Added DiffLines:

* FanSequel: what the game is, technically.
2nd May '16 1:17:49 AM aye_amber
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The game itself is an early action adventure, with Alice using a variety of [[ImprobableWeaponUser deadly toys to kill the inhabitants]] trying to destroy her and solving a number of puzzles along the way. The soundtrack is particularly notable, created by NineInchNails member Chris Vrenna with exclusively Victorian instruments and toys.

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The game itself is an early action adventure, with Alice using a variety of [[ImprobableWeaponUser deadly toys to kill the inhabitants]] trying to destroy her and solving a number of puzzles along the way. The soundtrack is particularly notable, created by NineInchNails Music/NineInchNails member Chris Vrenna with exclusively Victorian instruments and toys.
14th Apr '16 5:48:06 PM Nohbody
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%% commented out as dual trope entry * ExpositionFairy / StopHelpingMe: The Cheshire Cat. Less annoying than other examples since you actually have to summon his help but, the character's eponymous quirks being what they are, his "help" is often enigmatic to the point of uselessness.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AmericanMcGeesAlice