History VideoGame / AlexKidd

17th Jul '17 5:26:28 PM Miracle@StOlaf
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Added DiffLines:

* ContemptibleCover: The NA release's box art for ''Enchanted Castle'' turns Alex from a cute kid with vaguely simian features into an incredibly gawky-looking dork.
2nd Jul '17 11:31:04 AM Miracle@StOlaf
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* GameplayRoulette: Out of the games in the series, only ''Miracle World'' and ''Enchanted Castle'' are anything like each other.

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* GameplayRoulette: Out of the games in the series, only ''Miracle World'' and ''Enchanted Castle'' are anything like each other. ''High Tech World'' switches from rudimentary adventure/puzzle to platforming/action gameplay partway through.
15th Jun '17 5:45:11 AM Piterpicher
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* ProductPlacement: ''High-Tech World'' is about Alex going to an arcade to play Sega's games, and [[spoiler: the ending sees him sitting in an ''OutRun'' cabinet]].

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* ProductPlacement: ''High-Tech World'' is about Alex going to an arcade to play Sega's games, and [[spoiler: the ending sees him sitting in an ''OutRun'' ''VideoGame/OutRun'' cabinet]].
18th May '17 12:33:17 PM WillKeaton
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* DerivativeDifferentiation: While Alex Kidd was obviously patterned after Super Mario Bros., the designers took careful steps to ensure it was not a complete ripoff. Alex punches enemies instead of jumping on them, you use the 1 button to jump instead of 2 (the opposite of Mario's "B to Run, A to Jump" control scheme) and you can shop for items like Motorcycles and a mini-helicopter, and equip items on the pause screen. There aren't even standard boss fights, which consists of a Rock, Paper, Scissors match at the end of certain levels.

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* DerivativeDifferentiation: While Alex Kidd was obviously patterned after Super Mario Bros., the designers took careful steps to ensure it was not a complete ripoff. Alex punches enemies instead of jumping on them, you use the 1 button to jump instead of 2 (the opposite of Mario's "B to Run, A to Jump" control scheme) and you can shop for items like Motorcycles and a mini-helicopter, and equip items on the pause screen. There aren't even standard boss fights, which consists of bosses, you "fight" the bosses in a Rock, Paper, Scissors match at the end of certain levels.
18th May '17 12:31:09 PM WillKeaton
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* AlternateCompanyEquivalent: Alex Kidd was Sega's attempt at going toe to toe with Nintendo's Mario and acting as their mascot, but it never saw a speck of the plumbers success. Franchise/SonicTheHedgehog replaced Alex as this in light of the runaway success of VideoGame/SonicTheHedgehog1.

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* AlternateCompanyEquivalent: Alex Kidd was Sega's attempt at going toe to toe with Nintendo's Mario and acting as their mascot, but it never saw a speck of the plumbers success. Franchise/SonicTheHedgehog replaced Alex as this in light of the runaway success of VideoGame/SonicTheHedgehog1.''VideoGame/SonicTheHedgehog1.''
7th May '17 11:47:39 AM OlfinBedwere
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* TheManBehindTheMan: The [[AllThereInTheManual manual]] for ''Enchanted Castle'' strongly implies that the game's villain, Ashra, was this to Janken the Great from the first game.

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* TheManBehindTheMan: The [[AllThereInTheManual manual]] for ''Enchanted Castle'' strongly implies that the game's villain, Ashra, was this to Janken the Great from the first game. [[spoiler:Which is evidently a case of LyingCreator, as the ending to the game reveals that he's actually just King Thor's servant and a BigBadWannabe with delusions of grandeur]].



* TakeThat: In early versions of ''Shinobi World'', the first boss was named (and resembled) [[Franchise/SuperMarioBros Mari-oh]]. He was later renamed Kabuto and his appearance changed, but he still shoots fireballs and shrinks when weakened.

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* TakeThat: In early prototype versions of ''Shinobi World'', the first boss was named (and resembled) [[Franchise/SuperMarioBros Mari-oh]]. He was later renamed Kabuto and his appearance changed, but he still shoots fireballs and shrinks when weakened.
11th Apr '17 5:58:38 PM nombretomado
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* {{Crossover}}: ''{{Shinobi}} World''.

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* {{Crossover}}: ''{{Shinobi}} ''VideoGame/{{Shinobi}} World''.



** ''Shinobi World'' was originally planned as an unrelated ''{{Shinobi}}'' spin-off titled ''[[WorkingTitle Shinobi Kid]]'', which was supposed to star a new protagonist. It also had at least one other difference (see TakeThat, below).

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** ''Shinobi World'' was originally planned as an unrelated ''{{Shinobi}}'' ''VideoGame/{{Shinobi}}'' spin-off titled ''[[WorkingTitle Shinobi Kid]]'', which was supposed to star a new protagonist. It also had at least one other difference (see TakeThat, below).
10th Apr '17 3:11:41 PM nombretomado
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Most of the other games deviate from this storyline and [[GameplayRoulette feature different gameplay styles]]. Alex quietly faded away after the release of the original ''[[VideoGame/SonicTheHedgehog Sonic The Hedgehog]]'', but he has had appearances in a few other games, including ''VideoGame/{{Segagaga}}'', ''[[SegaSuperstars Sega Superstars Tennis]]'', and ''[[SegaSuperstars Sonic and Sega All-Stars Racing]]''.

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Most of the other games deviate from this storyline and [[GameplayRoulette feature different gameplay styles]]. Alex quietly faded away after the release of the original ''[[VideoGame/SonicTheHedgehog Sonic The Hedgehog]]'', but he has had appearances in a few other games, including ''VideoGame/{{Segagaga}}'', ''[[SegaSuperstars ''[[VideoGame/SegaSuperstars Sega Superstars Tennis]]'', and ''[[SegaSuperstars ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]''.
12th Jun '16 8:12:49 PM Doug86
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* DamnYouMuscleMemory: In ''Miracle World'', the leftmost button (Button 1) is for jumping and the rightmost button (Button 2) is for attacking, rather than the other way around like most other platformers. The game's creator, [[WordOfGod Ossale Kohta]], admits in an [[http://sega.jp/archive/album/04_alex/03.html interview]] that he wanted to distinguish his game from ''SuperMarioBros'' by making the controls a bit different. The latter releases of the game (including the one built into the Master System II) swapped the controls around to a more familiar setup.

to:

* DamnYouMuscleMemory: In ''Miracle World'', the leftmost button (Button 1) is for jumping and the rightmost button (Button 2) is for attacking, rather than the other way around like most other platformers. The game's creator, [[WordOfGod Ossale Kohta]], admits in an [[http://sega.jp/archive/album/04_alex/03.html interview]] that he wanted to distinguish his game from ''SuperMarioBros'' ''Franchise/SuperMarioBros'' by making the controls a bit different. The latter releases of the game (including the one built into the Master System II) swapped the controls around to a more familiar setup.



* TakeThat: In early versions of ''Shinobi World'', the first boss was named (and resembled) [[SuperMarioBros Mari-oh]]. He was later renamed Kabuto and his appearance changed, but he still shoots fireballs and shrinks when weakened.

to:

* TakeThat: In early versions of ''Shinobi World'', the first boss was named (and resembled) [[SuperMarioBros [[Franchise/SuperMarioBros Mari-oh]]. He was later renamed Kabuto and his appearance changed, but he still shoots fireballs and shrinks when weakened.
21st May '16 8:44:02 AM Prinzenick
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* CharlesAtlasSuperPower: Alex has trained in the "Shellcore" technique enabling him to alter the size and toughness of his fists through sheer willpower and enables him to shatter rocks with his bare fists. Getting a Magic Ring upgrades it by allowing Alex to shoot a laser blast out, which will plow through several blocks at once.

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* CharlesAtlasSuperPower: Alex has trained in the "Shellcore" technique enabling him to alter the size and toughness of his fists through sheer willpower and enables him to shatter rocks with his bare fists. Getting In ''Miracle World'' and ''Enchanted Castle'', getting a Magic Ring upgrades it by allowing Alex to shoot a laser blast out, which will plow through several blocks at once.



* PowerFist: Alex's trademark Shellcore technique allows him to punch with an enlarged fist, which can be used to destroy blocks.

to:

* PowerFist: Alex's trademark Shellcore technique allows him to punch with an enlarged fist, which can be used to destroy blocks. You can find or buy a Magic Ring for it that allows you to shoot laser blasts from your fists in ''Miracle World'' and ''Enchanted Castle''.
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