History VideoGame / AirforceDelta

21st May '16 12:27:16 PM Glowsquid
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Added DiffLines:

* PalBonus: The later-released Japanese and PAL versions added several new planes, and the mission "Attack of the Tyrant" was made more polished and difficult:
**In the updated version, the player flies over the Allied Force fleet before it's destroyed in the cutscene.
**There is now a visible timer on-screen indicating the Tyrant's next attack, as well as a robotic voice talking about its charging level. In the original version, there's no indicator of if/when the Tyrant is going to fire beside the squadron leader telling the player that "it's going to fire" one minute before it does.
**The "Tyrant Towers" fire highly damaging laser beams; in the original version, they did nothing except move up and down.
9th Feb '16 4:45:17 AM GrammarNavi
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* UsefulNotes/ConsoleWars: The series started on the Dreamcast, then went to Xbox for ''Storm'' and finished on PS2 with ''Strike''.

to:

* UsefulNotes/ConsoleWars: The series started on the Dreamcast, then went to Xbox for ''Storm'' and finished on PS2 [=PS2=] with ''Strike''.
9th Feb '16 4:45:02 AM GrammarNavi
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There are [[RuleOfThree three]] games in the series: the original ''Airforce Delta'' on Dreamcast, ''Airforce Delta Storm'' on UsefulNotes/{{Xbox}}, and ''Airforce Delta Strike'' on PS2. All three games feature the same basic gameplay but different plots.

to:

There are [[RuleOfThree three]] games in the series: the original ''Airforce Delta'' on Dreamcast, ''Airforce Delta Storm'' on UsefulNotes/{{Xbox}}, and ''Airforce Delta Strike'' on PS2.[=PS2=]. All three games feature the same basic gameplay but different plots.
6th Nov '15 4:47:09 AM Akriloth2160
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* AwesomeYetPractical: Some of the unlockable special fighters like the [[VideoGame/{{Gradius}} Vic Viper]] are this.
21st Sep '15 8:36:37 PM dy031101
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* SamusIsAGirl: The (nameless, [[spoiler:almost-]][[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits. [[spoiler:The opening cutscene of the very fist mission, however, contains a miss-if-you-blink hint via a single-word radio call.]]


to:

* SamusIsAGirl: The (nameless, [[spoiler:almost-]][[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits. [[spoiler:The opening cutscene of the very fist first mission, however, contains a miss-if-you-blink hint via a single-word radio call.]]

21st Sep '15 8:01:19 PM dy031101
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* AFatherToHisMen: Holst is this to Brian; Sergei is this on the OCC side, fighting to keep conquered/disenfranchised former EDAF nations in the [[BigBad Navigator]]'s good grace and willing to take responsibilities for failures to protect his subordinates, even those of SmugSnake varieties.

to:

* AFatherToHisMen: Holst is this to Brian; Sergei is this on the OCC side, fighting to keep conquered/disenfranchised former EDAF EDAF-member nations in the [[BigBad the Navigator]]'s good grace and willing to take responsibilities for failures in order to protect his subordinates, even those of SmugSnake varieties.[[SmugSnake Smug Snakes]] such as Giuseppe and Leon. [[spoiler:After he dies, whatever peace there is between OCC aces dies with him.]]
19th Sep '15 10:05:22 AM dy031101
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* SamusIsAGirl: The (nameless, [[spoiler:almost-]][[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits. [[spoiler:The opening cutscene, however, contains a very subtle hint via a single-word radio call.]]


to:

* SamusIsAGirl: The (nameless, [[spoiler:almost-]][[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits. [[spoiler:The opening cutscene, cutscene of the very fist mission, however, contains a very subtle miss-if-you-blink hint via a single-word radio call.]]

19th Sep '15 9:56:59 AM dy031101
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* SamusIsAGirl: The (nameless, [[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits.


to:

* SamusIsAGirl: The (nameless, [[HeroicMime [[spoiler:almost-]][[HeroicMime non-speaking]]) protagonist is revealed to be a woman at the very end of the credits.

credits. [[spoiler:The opening cutscene, however, contains a very subtle hint via a single-word radio call.]]

21st Aug '15 6:15:59 PM Kadorhal
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!!Air Force Delta provides examples of:

to:

!!Air Force Delta provides examples of:
!!Specific to the original ''Airforce Delta'':



* KaizoTrap: Deliberately averted, in opposition to ''Ace Combat 2''. Crashing during the victory fanfare will just make the game skip directly to the victory screen. Good, too, because the game likes to make your plane do a sort of celebratory flight rather than just gaining altitude after a mission... and sometimes, it can't tell if its intended flight path will cause it to crash into the ground.

!!Air Force Storm provides examples of:

to:

* KaizoTrap: Deliberately averted, in opposition to ''Ace Combat 2''. Crashing during the victory fanfare will just make the game skip directly to the victory screen.screen without punishing you for it. Good, too, because the game likes to make your plane do a sort of celebratory flight rather than just gaining altitude after a mission... and sometimes, it can't tell if its intended flight path will cause it to crash into the ground.

!!Air Force Storm provides examples of:
!!Specific to ''Airforce Delta Storm'':



* NonIndicativeName: The GBA version is actually an adaptation of the first game.



* NonIndicativeName: The GBA version is actually an adaptation of the first game.



!!Air Force Delta Strike provides examples of:

to:

!!Air Force !!Specific to ''Airforce Delta Strike provides examples of:
Strike'':



* HighAltitudeBattle: However, one pair of back-to-back missions involved fighting at particularly high altitudes to a) destroy the enemy space elevator that moved reinforcements from space to earth, and b)destroy the falling fragments of said elevator to prevent major damage to the city below.

to:

* HighAltitudeBattle: However, one Taken UpToEleven with a pair of back-to-back missions involved that involve fighting at particularly high altitudes to a) destroy the enemy space elevator that moved reinforcements from space to earth, and b)destroy b) destroy the falling fragments of said elevator to prevent major damage to the city below.



** Leads to major Narm when you see Grandpa Bob's angry face--which looks like [[spoiler:he is suffering major constipation.]]

to:

** Leads to major Narm when you see Grandpa Bob's angry face--which looks more like [[spoiler:he he is suffering major constipation.]]
4th Aug '15 1:01:44 PM SetsunasaNiWa
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* ChasingYourTail: [[CaptainObvious Duh!]]

to:

* ChasingYourTail: [[CaptainObvious Duh!]]ChasingYourTail



* HighAltitudeBattle: [[CaptainObvious Duh!]] However, one pair of back-to-back missions involved fighting at particularly high altitudes to a) destroy the enemy space elevator that moved reinforcements from space to earth, and b)destroy the falling fragments of said elevator to prevent major damage to the city below.

to:

* HighAltitudeBattle: [[CaptainObvious Duh!]] However, one pair of back-to-back missions involved fighting at particularly high altitudes to a) destroy the enemy space elevator that moved reinforcements from space to earth, and b)destroy the falling fragments of said elevator to prevent major damage to the city below.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.AirforceDelta