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Per wick cleanup.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* {{Bowdlerise}} - When Zonk fused with Moo Moo in the original Japanese version, he gained GagBoobs that shot milk at the enemies. This was changed into Zonk shooting it from milk bottle arms in all other releases.
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* {{Bowdlerise}} - {{Bowdlerise}}
** When Zonk fused with Moo Moo in the original Japanese version, he gainedGagBoobs FakeBoobs that shot milk at the enemies. This was changed into Zonk shooting it from milk bottle arms in all other releases.
** When Zonk fused with Moo Moo in the original Japanese version, he gained
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Not to be confused with the trope {{Zonk}}, named after the deliberately shoddy prizes you could 'win' on ''Series/LetsMakeADeal''.
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* CoolShades - Possibly the TropeCodifier. Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] all wear sunglasses.
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* CoolShades - Possibly the TropeCodifier. Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] out all wear sunglasses.
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* GettingCrapPastTheRadar - Quite literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with sunglasses) that does a lot of damage.
** It actually ''is'' crap (again, with sunglasses) in the Japanese version.
** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughout the game.
** It actually ''is'' crap (again, with sunglasses) in the Japanese version.
** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughout the game.
to:
%% * GettingCrapPastTheRadar - Quite literally GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with sunglasses) that does a lot of damage.
** It actually ''is'' crap (again, with sunglasses) infuture, please check the Japanese version.
** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughouttrope page to make sure your example fits the game.current definition.
** It actually ''is'' crap (again, with sunglasses) in
** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughout
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ymmv per TRS
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* SequelDifficultyDrop: Super Air Zonk. You don't lose your fusion powers if you get hit, and your lifes are more like health extensions, since Zonk doesn't die until he loses all of them. The option to choose levels helps too.
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''Air Zonk'' (''PC Denjin'' in Japan) is a 1992spin-off of ''VideoGame/{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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''Air Zonk'' (''PC Denjin'' in Japan) is a 1992spin-off 1992 SpinOff of ''VideoGame/{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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Added release dates.
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''Air Zonk'' (''PC Denjin'' in Japan) is a spin-off of ''VideoGame/{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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''Air Zonk'' (''PC Denjin'' in Japan) is a spin-off 1992spin-off of ''VideoGame/{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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The sequel was titled '''Super Air Zonk: Rockabilly Paradise''' ('''[[PunnyName CD Denjin]]: Rockabilly Paradise''' in Japan).
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The 1993 sequel was titled '''Super Air Zonk: Rockabilly Paradise''' ('''[[PunnyName CD Denjin]]: Rockabilly Paradise''' in Japan).
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Added image.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/air_zonk.png]]
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* ThisLoserIsYou: [[GameOverMan Sandrovich/Drool and his two cyborg minions]] pretty much taunt you on the GameOver screen with their song. Celebrating their victory, as well as your defeat.
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* ThisLoserIsYou: TakeThatAudience: In Air Zonk, [[GameOverMan Sandrovich/Drool Drool and his two cyborg minions]] pretty much taunt you on the GameOver screen with their song.[[DancingTheme song]] (if the lyrics are anything to go by). Celebrating their victory, as well as your defeat.
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* ThisLoserIsYou: [[GameOverMan Sandrovich/Drool and his two cyborg minions]] pretty much taunt you on the GameOver screen with their song. Celebrating their victory, as well as your defeat.
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* IdiosyncraticDifficultyLevels:
** Sweet Mode (5 lives)
** Spicy Mode (3 lives)
** Bitter Mode (1 life)
** Sweet Mode (5 lives)
** Spicy Mode (3 lives)
** Bitter Mode (1 life)
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Adding namespace and fixing emphasis for work titles
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'''Air Zonk''' ('''PC Denjin''' in Japan) is a spin-off of '''{{Bonk}}''', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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* WorkingTitle - This was called ''Bonkinator: Cyborg Punk'' and ''Bonk's Thunder Shooting'' before the developers decided on the current title.
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* CoolShades - Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] all wear sunglasses.
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* CoolShades - Possibly the TropeCodifier. Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] all wear sunglasses.
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* GettingCrapPastTheRadar - Quite literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that does a lot of damage.
** It actually ''is'' crap (again, with CoolShades) in the Japanese version.
** It actually ''is'' crap (again, with CoolShades) in the Japanese version.
to:
* GettingCrapPastTheRadar - Quite literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) sunglasses) that does a lot of damage.
** It actually ''is'' crap (again, withCoolShades) sunglasses) in the Japanese version.
** It actually ''is'' crap (again, with
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** Most of the enemies count too. The Hatchets are bucket-helmeted lizards in the future, and the Florets wear CoolShades and float.
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** Most of the enemies count too. The Hatchets are bucket-helmeted lizards in the future, and the Florets wear CoolShades sunglasses and float.
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I think this Bowderlisation may be more of a case of American Kirby Is Hardcore, but I\'m not sure.
* AmericanKirbyIsHardcore: The Japanese version had PC-Denjin flying past the PC-Genjin logo before landing and revealing his squad and logo. The US version has Zonk standing on a building (resembling Bonk moreso then usual), using [[TransformationTrinket his sunglasses to transform into his cyborg form]] and fly off.
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* GettingCrapPastTheRadar - Quite literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do a lot of damage.
to:
* GettingCrapPastTheRadar - Quite literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do does a lot of damage.
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** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughout the series.
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** King Drool's logo in ''Super Air Zonk'' is a pink pile of crap. It appears very often throughout the series.game.
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The series is a CuteEmUp with a [[FusionDance transformation gimmick]]. Bonk can merge with one of his teammates (or a small robot, depending on what game you're playing) to use unique weapons
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** Most of the TolietHumor was removed from the US version of Air Zonk, in addition to a DragQueen moment from King Drool.
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** Most of the TolietHumor ToiletHumor was removed from the US version of Air Zonk, in addition to a DragQueen moment from King Drool.
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* DubNameChange - The Big Bad of the Zonk series was called ''King Tamagoden'' (''King Eggbowl'') in Japan. While the first game used the English name of his Bonk counterpart (''King Drool''), Super Air Bonk calls him ''Sandrovich''.
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* DubNameChange - The Big Bad of the Zonk series was called ''King Tamagoden'' (''King Eggbowl'') in Japan. While the first game used the English name of his Bonk counterpart (''King Drool''), Super Air Bonk Zonk calls him ''Sandrovich''.
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The sequel was titled '''Super Air Zonk: Rockabilly Paradise''' ([[Punny Name '''CD Denjin:]] Rockabilly Paradise''').
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The sequel was titled '''Super Air Zonk: Rockabilly Paradise''' ([[Punny Name '''CD Denjin:]] ('''[[PunnyName CD Denjin]]: Rockabilly Paradise''').Paradise''' in Japan).
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The sequel was titled '''Super Air Zonk: Rockabilly Paradise'''.
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The sequel was titled '''Super Air Zonk: Rockabilly Paradise'''.Paradise''' ([[Punny Name '''CD Denjin:]] Rockabilly Paradise''').
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** Most of the TolietHumor was removed from the US version of Air Zonk, in addition to a DragQueen moment from King Drool.
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** It actually ''is'' crap (again, with CoolShades) in the Japanese version.
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''Air Zonk'' (''PC Denjin'' in Japan) is a spin-off of ''{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
The sequel was titled ''Super Air Zonk: Rockabilly Paradise''.
The sequel was titled ''Super Air Zonk: Rockabilly Paradise''.
to:
The series is a CuteEmUp with a [[FusionDance transformation gimmick]]. Bonk can merge with one of his teammates (or a small robot, depending on what game you're playing) to use unique weapons
The sequel was titled
* BigBad: King Drool/Sandrovich, the decendant of the King Drool from the Bonk series.
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* GettingCrapPastTheRadar - Quite literally. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do a lot of damage.
* MythologyGag - The Butt-Head Zonk clone turns into a variation of the first boss of Super Bonk.
* MythologyGag - The Butt-Head Zonk clone turns into a variation of the first boss of Super Bonk.
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* GettingCrapPastTheRadar - Quite literally.literally in the first game. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do a lot of damage.
* MythologyGag - The Butt-Head Zonk clone turns into ** King Drool's logo in ''Super Air Zonk'' is a variation pink pile of crap. It appears very often throughout the first boss of Super Bonk.series.
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* SequelDifficultyDrop: Super Air Zonk. You don't lose your fusion powers if you get hit, and your lifes are more like health extensions, since Zonk doesn't die until he loses all of them. The option to choose levels helps too.
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Playing Super Air Zonk at the moment, will add more tropes regarding that game later.
* DubNameChange - The Big Bad of the Zonk series was called ''King Tamagoden'' (''King Eggbowl'') in Japan. While the first game used the English name of his Bonk counterpart (''King Drool''), Super Air Bonk calls him ''Sandrovich''.
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* GameOverMan - King Drool and his Zonk clones appear at the game over screen, [[DancingTheme performing a victory dance over your loss.]]
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* GameOverMan - King Drool and his Zonk clones appear at the game over screen, screen of the first game, [[DancingTheme performing a victory dance over your loss.]]
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* GameOverMan - King Drool and his Zonk clones appear at the game over screen, [[DancingTheme performing a victory dance over your loss.]]
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The sequel was titled ''Super Air Zonk: Rockabilly Paradise''.
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''Air Zonk'' (''PC Denjin'' in Japan) is a spin-off of ''{{Bonk}}'', set [[TwentyMinutesIntoTheFuture in the distant future]] with Zonk, Bonk's sunglasses-wearing cyborg descendant.
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!!The Air Zonk series contains examples of:
* {{Bowdlerise}} - When Zonk fused with Moo Moo in the original Japanese version, he gained GagBoobs that shot milk at the enemies. This was changed into Zonk shooting it from milk bottle arms in all other releases.
* CoolShades - Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] all wear sunglasses.
* DastardlyWhiplash - The Zonk version of King Drool.
* DarkerAndEdgier - Compared to the previous Bonk games, Zonk was an attempt to re-invert the franchise both design and gameplay-wise.
* TheDragon - Two deformed clones of Zonk, one with antennas and a butt-shaped head and the other with a Mohawk-like growth on his head.
* FusionDance - Zonk can fuse with any of his teammates to power up, resulting in bizarre forms.
* GettingCrapPastTheRadar - Quite literally. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do a lot of damage.
* MythologyGag - The Butt-Head Zonk clone turns into a variation of the first boss of Super Bonk.
* NostalgiaLevel - Subverted. Halfway into the final level, the player enters what appears to be a recreation of the first level of Bonk's Adventure, complete with enemies from the original game. After a few minutes, the background falls apart to reveal machinery and all the enemies are shown to be robotic.
** Also, the music that plays when Zonk fuses with one of his partners is a upbeat remix of the Invincibility theme from Bonk's Adventure and Bonk's Revenge.
* SimilarSquad - Zonk and some of his teammates are future counterparts to Bonk and his friends from the first game.
** To be specific, Spike Lee and Astra are future versions of Kongo Zilla and Princess Za, respectively.
** Most of the enemies count too. The Hatchets are bucket-helmeted lizards in the future, and the Florets wear CoolShades and float.
* WorkingTitle - This was called ''Bonkinator: Cyborg Punk'' and ''Bonk's Thunder Shooting'' before the developers decided on the current title.
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!!The Air Zonk series contains examples of:
* {{Bowdlerise}} - When Zonk fused with Moo Moo in the original Japanese version, he gained GagBoobs that shot milk at the enemies. This was changed into Zonk shooting it from milk bottle arms in all other releases.
* CoolShades - Zonk, his team, the Floras, and even his [[GettingCrapPastTheRadar missiles he can crap out]] all wear sunglasses.
* DastardlyWhiplash - The Zonk version of King Drool.
* DarkerAndEdgier - Compared to the previous Bonk games, Zonk was an attempt to re-invert the franchise both design and gameplay-wise.
* TheDragon - Two deformed clones of Zonk, one with antennas and a butt-shaped head and the other with a Mohawk-like growth on his head.
* FusionDance - Zonk can fuse with any of his teammates to power up, resulting in bizarre forms.
* GettingCrapPastTheRadar - Quite literally. Zonk can charge up his shots to do more damage. Charging up for about five seconds however, makes Zonk poop out a missile (with CoolShades) that do a lot of damage.
* MythologyGag - The Butt-Head Zonk clone turns into a variation of the first boss of Super Bonk.
* NostalgiaLevel - Subverted. Halfway into the final level, the player enters what appears to be a recreation of the first level of Bonk's Adventure, complete with enemies from the original game. After a few minutes, the background falls apart to reveal machinery and all the enemies are shown to be robotic.
** Also, the music that plays when Zonk fuses with one of his partners is a upbeat remix of the Invincibility theme from Bonk's Adventure and Bonk's Revenge.
* SimilarSquad - Zonk and some of his teammates are future counterparts to Bonk and his friends from the first game.
** To be specific, Spike Lee and Astra are future versions of Kongo Zilla and Princess Za, respectively.
** Most of the enemies count too. The Hatchets are bucket-helmeted lizards in the future, and the Florets wear CoolShades and float.
* WorkingTitle - This was called ''Bonkinator: Cyborg Punk'' and ''Bonk's Thunder Shooting'' before the developers decided on the current title.
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