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''Skyrim'' is the fifth entry in Creator/{{Bethesda}}'s ''Franchise/TheElderScrolls'' main series, released on November 11, 2011 [[note]]Or, as the advertising put it, [[MeaningfulReleaseDate 11.11.11]][[/note]] across multiple platforms.

It takes place [[TimeSkip 200 years after the events of]] [[VideoGame/TheElderScrollsIVOblivion the fourth game]] in the northernmost part of the continent, home to the [[HornyVikings Nords]], as the province of Skyrim faces the return of [[BigBad Alduin the World Eater]] and his army of dragons. Alduin's return exacerbates the carnage of a bitter civil war between those who support the Empire of Tamriel, whose military presence in the snowbound province is overseen by General Tullius, and those who wish for independence, united under the leadership of Ulfric Stormcloak.

Into this enters what may be the last Dragonborn, a person born with the soul of a dragon, who has the ability to kill the dragons and absorb their souls. Under the guidance of Delphine and Esbern, two of the last Blades, and the monastic Greybeards of High Hrothgar, the Dragonborn must oppose Alduin and defeat him, lest [[TheEndOfTheWorldAsWeKnowIt he destroy the world.]]

to:

''Skyrim'' is the fifth entry in Creator/{{Bethesda}}'s ''Franchise/TheElderScrolls'' main series, released on November 11, 2011 [[note]]Or, 2011[[note]]Or, as the advertising put it, [[MeaningfulReleaseDate 11.11.11]][[/note]] across multiple platforms.

It takes place in the year 201 of the Fourth Era, [[TimeSkip 200 years two centuries after the events of]] [[VideoGame/TheElderScrollsIVOblivion the fourth game]] game]], and is set in the eponymous Skyrim, one of the northernmost part provinces of the continent, continent of Tamriel and home to the [[HornyVikings Nords]], as the province of Skyrim faces the return of Nords]]. The feared dragon [[BigBad Alduin the World Eater]] and his has returned after ages of absence with an army of dragons. dragons, fulfilling an ancient prophecy that heralds the end of the world. Alduin's return appearance also exacerbates the carnage of a bitter civil war between those who support over Skyrim's independence from the Empire of Tamriel, whose military presence in which is fought between the snowbound province is overseen by Imperial Legion under General Tullius, the appointed Military Governor of Skyrim, and those who wish for independence, united the secessionist Stormcloaks under the leadership of Ulfric Stormcloak.

Stormcloak, Jarl of the city of Windhelm. Into this time of crisis enters what may be the last Last Dragonborn, a person born with the soul of a dragon, who has the ability to kill the dragons and absorb their souls. souls of slain dragons to gain strength. Under the guidance of Delphine and Esbern, two Esbern of the last exiled warrior order known as the Blades, and the monastic Greybeards of High Hrothgar, the Dragonborn must oppose uncover the means to defeat Alduin and defeat him, lest avert [[TheEndOfTheWorldAsWeKnowIt he destroy the world.]]
apocalypse]].



The first DLC for ''Skyrim'', ''Dawnguard'', was released in June 26, 2012 for Platform/XBox360, and then on the PC on August 3, 2012 after a slight delay (a deal meant that the DLC remained an exclusive for at least a month). Platform/{{PS3}} users saw it released February 26, 2013 after ''Dragonborn'' and ''Hearthfire''. The add-on puts the Dragonborn in the midst of a battle between a group of ancient vampires and a newly-reformed order of vampire hunters.

The second DLC for ''Skyrim'', ''Hearthfire'', was released for the Xbox 360 on September 4, 2012, on the PC on October 4, 2012, and the [=PS3=] on February 19, 2013. Within it you can adopt children and create your own dream house.

The third DLC for ''Skyrim'', ''Dragonborn'', was released for the Xbox 360 on December 4th, 2012, and then on the PC on February 5, 2013 while the [=PS3=] version was released on February 12, 2013. ''Dragonborn'' takes place on Solstheim (the island setting of the ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' expansion ''Bloodmoon''), and involves the Dragonborn facing off against the very first Dragonborn, who is seeking to return to Tamriel.

On April 15, 2013, [[http://www.bethblog.com/2013/04/15/moving-to-our-next-adventure/ Bethesda announced that there would be no further content]] for ''Skyrim'', citing that they were moving forward with their next project, but that the game would continue to receive technical support. The [[GameOfTheYearEdition Legendary Edition]] came out on June 4, 2013. It received one more release on September 10, 2013, bundled with the other four games in the series, for PC only.

Somewhat uniquely for a modern game, ''Skyrim'' has enjoyed a remarkable longevity for a strictly single player title, long after many of its contemporaries have either been forgotten or set aside for sequels. This is due to two factors: One is a string of re-releases. The first was an UpdatedRerelease using the version of the engine used in ''VideoGame/{{Fallout 4}}'', ''Skyrim: Special Edition'', which was was released for the Platform/PlayStation4, Platform/XboxOne, and PC on October 28, 2016. The console versions add support for PC mods, a la ''Fallout 4'', and {{Platform/Steam}} owners of ''Skyrim'' and all its [=DLCs=] [[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.

In addition, a teaser of the game appeared in the reveal trailer of Platform/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. The Switch version also includes some weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was released on November 17, 2017, and features Toys/{{amiibo}} support and motion controls.

At E3 2017, another [=PS4=] version with virtual reality support was announced, titled ''Skyrim [=VR=]''. It launched the same date as the Switch version, including all the [=DLC=].

At E3 2018, Bethseda announced and launched an InteractiveFiction adaptation of the game exclusively for Amazon Alexa devices, titled the ''Very Special Edition''. [[https://www.amazon.com/Bethesda-Game-Studios-Special-Edition/dp/B07D6STSX8 Yes, it’s real.]]

On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition'' of the game, which will also see release on the Platform/PlayStation5 and Platform/XboxSeriesXAndS. It was released on November 11, 2021, [[MilestoneCelebration exactly ten years since the release of the original version]].

The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever[[note]]{{VideoGame/Minecraft}} is another strong one, but determining exact numbers is pretty difficult[[/note]], and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods, and if you add in the mods for ''Special Edition'' (which on its own is sitting pretty at ''second'' place), the total jumps to over 120,000, with more than ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

to:

The first DLC Three [=DLCs=] were produced for ''Skyrim'', ''Skyrim'' (they were short-term timed exclusives for Platform/XBox360, but the Platform/{{PS3}} releases were delayed beyond that due to technical issues with the porting process):
*
''Dawnguard'', was released in on June 26, 2012 for Platform/XBox360, and then on the PC Xbox 360, on August 3, 2012 after a slight delay (a deal meant that the DLC remained an exclusive for at least a month). Platform/{{PS3}} users saw it released PC, and on February 26, 2013 after ''Dragonborn'' and ''Hearthfire''. for [=PS3=]. The add-on puts the Last Dragonborn is caught in the midst of a battle struggle between a group of an ancient vampires vampire clan and a newly-reformed order of vampire hunters.

The second DLC for ''Skyrim'',
hunters.
*
''Hearthfire'', was released for the Xbox 360 on September 4, 2012, on the PC 2012 for Xbox 360, on October 4, 2012, 2012 for PC, and the [=PS3=] on February 19, 2013. Within it you can 2013 for [=PS3=]. This add-on allows the player to buy plots of land and construct custom homesteads, as well as adopt children and create your own dream house.

The third DLC for ''Skyrim'',
children.
*
''Dragonborn'', was released for the Xbox 360 on December 4th, 2012, and then on the PC 4, 2012 for Xbox 360, on February 5, 2013 while the [=PS3=] version was released for PC, and on February 12, 2013. ''Dragonborn'' takes place on 2013 for [=PS3=]. The Last Dragonborn investigates the island of Solstheim (the island setting of the ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' expansion ''Bloodmoon''), ''Bloodmoon'') and involves confronts the Dragonborn facing off against the very first First Dragonborn, a servant of the Daedric Prince Hermaeus Mora who is seeking using Solstheim's inhabitants in a nefarious ritual to allow him to return to Tamriel.

On April 15, 2013, [[http://www.bethblog.com/2013/04/15/moving-to-our-next-adventure/ Bethesda announced that there would be no further content]] for ''Skyrim'', citing that they were moving forward with their next project, but that the game DLC packs would continue to receive technical support. The [[GameOfTheYearEdition Legendary Edition]] came out on June 4, 2013. It received one more release on September 10, 2013, bundled with the other four games in the series, be produced]] for PC only.

Somewhat uniquely for a modern game,
''Skyrim'' has enjoyed as the studio moved on to its [[VideoGame/{{Fallout 4}} next project]], but technical support would continue.

''Skyrim'' had a series of re-releases over the following years, one of the factors that allowed it to enjoy
a remarkable longevity for a strictly single player single-player title, long well after many of its contemporaries have had either been forgotten or set aside for sequels. This is due to two factors: One is These releases are:
* ''[[GameOfTheYearEdition Legendary Edition]]'', released on June 4, 2013 for Xbox 360, PC, and [=PS3=]. It was
a string bundle of re-releases. The first ''Skyrim'' with all three official [=DLCs=]. A copy of ''Legendary Edition'' was included in a PC-exclusive bundle of all five main ''Elder Scrolls'' games released on September 10, 2013.
* ''Special Edition'', released on October 28, 2016 for Platform/PlayStation4, Platform/XboxOne, and PC. It
was an UpdatedRerelease using of ''Legendary Edition'' that used the version of the engine used in from ''VideoGame/{{Fallout 4}}'', ''Skyrim: Special Edition'', which was was released for the Platform/PlayStation4, Platform/XboxOne, and PC on October 28, 2016. The console versions add also added mod support for PC mods, a la ''Fallout 4'', and consoles. {{Platform/Steam}} owners of ''Skyrim'' and all of its [=DLCs=] [[note]]through [=DLCs=][[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.

In addition, a teaser of the game appeared in the reveal trailer of Platform/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed
free.
** ''The Elder Scrolls V: Skyrim''
for the Switch during the Switch presentation event in January Platform/NintendoSwitch was released on November 17, 2017. Like the ''Legendary Edition'' and ''Special Edition'', the ''Skyrim'' on Switch port contains includes all three [=DLCs=]. The Switch add-ons, but it lacks mod support and uses a slightly scaled-back version also includes some of the engine to make it compatible with the Switch. Uniquely, this edition of the game boasts weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was based on ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', support for Toys/{{amiibo}}, and motion controls.
** ''Skyrim [=VR=]''
released on November 17, 2017, 2017 for [=PS4=], and features Toys/{{amiibo}} support and motion controls.

At E3 2017, another [=PS4=]
on April 3, 2018 for PC. This was a version with of ''Special Edition'' designed for virtual reality support headsets.
* ''Anniversary Edition'', released on November 11, 2021 for Xbox One, Platform/XboxSeriesXAndS, [=PS4=], Platform/PlayStation5, and PC, and on September 28, 2022 for Nintendo Switch. Prepared for the celebration of the 10th anniversary of ''Skyrim'', ''Anniversary Edition'' is essentially the ''Special Edition'' bundled with optimizations for the new generation of consoles plus a total of 74 "Creations", which were paid third-party mods curated by Bethesda through the "Creation Club" program and classified as canon content. ''Anniversary Edition''
was announced, titled ''Skyrim [=VR=]''. It launched the same date also available for purchase as the Switch version, including all the [=DLC=].

a discounted upgrade for players who already owned a copy of ''Special Edition''.

At E3 2018, Bethseda Bethesda announced and launched an InteractiveFiction adaptation of the game exclusively for Amazon Alexa devices, titled the ''Very Special Edition''. [[https://www.''[[https://www.amazon.com/Bethesda-Game-Studios-Special-Edition/dp/B07D6STSX8 Yes, it’s real.]]

On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition''
Very Special Edition]]'', an InteractiveFiction adaptation of the game, which will also see release on the Platform/PlayStation5 and Platform/XboxSeriesXAndS. It was released on November 11, 2021, [[MilestoneCelebration exactly ten years since the release game exclusively for Amazon Alexa devices, as a tongue-in-cheek acknowledgment of the original version]].

The other
game's multiple releases.

Another
factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever[[note]]{{VideoGame/Minecraft}} is another strong one, but determining exact numbers is pretty difficult[[/note]], and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods, and if you add in the mods for ''Special Edition'' (which on its own is sitting pretty at ''second'' place), the total jumps to over 120,000, with more than ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, ''Special Edition'', particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].



Additionally, as the support of the regular ("Legendary") edition ended in 2013 with no further expansion packs and updates, support for the Special Edition is still ongoing, with more bugfixes (some of which fix things that mods fixed six years before), and also content, with Creation Club, concurrently released with ''Fallout 4's'' version, an entire Microtransaction system and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments.

to:

Additionally, as On September 28, 2017, the support of "Creation Club" debuted on the regular ("Legendary") edition ended in 2013 versions of ''Special Edition'' equipped with no further expansion packs and updates, support for the Special Edition is still ongoing, with more bugfixes (some of which fix things mod support. This was a program that mods fixed six years before), and also content, with permitted third-party mod creators who had been vetted by Bethesda to formally sell their mods, termed "Creations", through the game's newly-added microtransaction marketplace. Creation Club, concurrently released with ''Fallout 4's'' version, an entire Microtransaction system Club was replaced by the "Verified Creators" program on December 5, 2023, which continued to offer select third-party mods for purchase. The key difference between Creation Club content and a variety of small quests and items (and some absurdly GameBreaker enchantments) now added through in-store payments.
Verified Creators content is that the former is officially considered to be canon, while the latter is not.
Is there an issue? Send a MessageReason:
None


The game runs on a heavily modified Gamebryo engine called the ''Creation'' engine, complete with all the GoodBadBugs that Bethesda fans have come to know and love. The soundtrack is once again provided by Music/JeremySoule. The PC version was also the debut title for the UsefulNotes/{{Steam}} Workshop, an integrated way to browse and upload mods, which are subscribed to and downloaded automatically via the Steam client. This had never been attempted on such a large scale before.

The first DLC for ''Skyrim'', ''Dawnguard'', was released in June 26, 2012 for UsefulNotes/XBox360, and then on the PC on August 3, 2012 after a slight delay (a deal meant that the DLC remained an exclusive for at least a month). UsefulNotes/{{PS3}} users saw it released February 26, 2013 after ''Dragonborn'' and ''Hearthfire''. The add-on puts the Dragonborn in the midst of a battle between a group of ancient vampires and a newly-reformed order of vampire hunters.

to:

The game runs on a heavily modified Gamebryo engine called the ''Creation'' engine, complete with all the GoodBadBugs that Bethesda fans have come to know and love. The soundtrack is once again provided by Music/JeremySoule. The PC version was also the debut title for the UsefulNotes/{{Steam}} Platform/{{Steam}} Workshop, an integrated way to browse and upload mods, which are subscribed to and downloaded automatically via the Steam client. This had never been attempted on such a large scale before.

The first DLC for ''Skyrim'', ''Dawnguard'', was released in June 26, 2012 for UsefulNotes/XBox360, Platform/XBox360, and then on the PC on August 3, 2012 after a slight delay (a deal meant that the DLC remained an exclusive for at least a month). UsefulNotes/{{PS3}} Platform/{{PS3}} users saw it released February 26, 2013 after ''Dragonborn'' and ''Hearthfire''. The add-on puts the Dragonborn in the midst of a battle between a group of ancient vampires and a newly-reformed order of vampire hunters.



Somewhat uniquely for a modern game, ''Skyrim'' has enjoyed a remarkable longevity for a strictly single player title, long after many of its contemporaries have either been forgotten or set aside for sequels. This is due to two factors: One is a string of re-releases. The first was an UpdatedRerelease using the version of the engine used in ''VideoGame/{{Fallout 4}}'', ''Skyrim: Special Edition'', which was was released for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, and PC on October 28, 2016. The console versions add support for PC mods, a la ''Fallout 4'', and {{UsefulNotes/Steam}} owners of ''Skyrim'' and all its [=DLCs=] [[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.

In addition, a teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. The Switch version also includes some weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was released on November 17, 2017, and features Toys/{{amiibo}} support and motion controls.

to:

Somewhat uniquely for a modern game, ''Skyrim'' has enjoyed a remarkable longevity for a strictly single player title, long after many of its contemporaries have either been forgotten or set aside for sequels. This is due to two factors: One is a string of re-releases. The first was an UpdatedRerelease using the version of the engine used in ''VideoGame/{{Fallout 4}}'', ''Skyrim: Special Edition'', which was was released for the UsefulNotes/PlayStation4, UsefulNotes/XboxOne, Platform/PlayStation4, Platform/XboxOne, and PC on October 28, 2016. The console versions add support for PC mods, a la ''Fallout 4'', and {{UsefulNotes/Steam}} {{Platform/Steam}} owners of ''Skyrim'' and all its [=DLCs=] [[note]]through the ''[[GameOfTheYearEdition Legendary Edition]]'' or otherwise[[/note]] received a copy of ''Special Edition'' for free.

In addition, a teaser of the game appeared in the reveal trailer of UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, complete with trademark message, in October 2016. Both Nintendo and Bethesda confirmed that ''Skyrim'' will be headed for the Switch during the Switch presentation event in January 2017. Like the ''Legendary Edition'' and ''Special Edition'', the Switch port contains all three [=DLCs=]. The Switch version also includes some weapons and armor from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. It was released on November 17, 2017, and features Toys/{{amiibo}} support and motion controls.



On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition'' of the game, which will also see release on the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS. It was released on November 11, 2021, [[MilestoneCelebration exactly ten years since the release of the original version]].

to:

On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition'' of the game, which will also see release on the UsefulNotes/PlayStation5 Platform/PlayStation5 and UsefulNotes/XboxSeriesXAndS.Platform/XboxSeriesXAndS. It was released on November 11, 2021, [[MilestoneCelebration exactly ten years since the release of the original version]].
Is there an issue? Send a MessageReason:
None


The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever[[note]]{{VideoGame/Minecraft}} is another strong one, but determining exact numbers is pretty difficult[[/note]], and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods (and if you add in the mods for ''Special Edition'', which on its own is sitting pretty at ''second'' place, the total jumps to over 120,000), with nearly ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

to:

The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever[[note]]{{VideoGame/Minecraft}} is another strong one, but determining exact numbers is pretty difficult[[/note]], and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods (and mods, and if you add in the mods for ''Special Edition'', which Edition'' (which on its own is sitting pretty at ''second'' place, place), the total jumps to over 120,000), 120,000, with nearly more than ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

Changed: 113

Is there an issue? Send a MessageReason:
Added link to Minecraft for mod number contender


The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods (and if you add in the mods for ''Special Edition'', which on its own is sitting pretty at ''second'' place, the total jumps to over 120,000), with nearly ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

to:

The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, ever[[note]]{{VideoGame/Minecraft}} is another strong one, but determining exact numbers is pretty difficult[[/note]], and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''69,000'' mods (and if you add in the mods for ''Special Edition'', which on its own is sitting pretty at ''second'' place, the total jumps to over 120,000), with nearly ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

At E3 2018, Bethseda announced and launched an InteractiveFiction adaptation of the game exclusively for Amazon Alexa devices, titled the ''Very Special Edition''. [[https://www.amazon.com/Bethesda-Game-Studios-Special-Edition/dp/B07D6STSX8 Yes, it’s real.]]
Is there an issue? Send a MessageReason:
None


** ''VideoGame/AmorousAdventures''
** ''VideoGame/BeyondReach''
** ''VideoGame/BeyondSkyrim''
** ''VideoGame/ConanHyborianAge''
** ''VideoGame/{{Enderal}}''
** ''VideoGame/{{Falskaar}}''
** ''VideoGame/TheForgottenCity''
** ''VideoGame/{{Frostfall}}''
** ''VideoGame/{{Inigo}}''
** ''VideoGame/InterestingNPCs''
** ''VideoGame/LegacyOfTheDragonborn''
** ''VideoGame/{{Lucien}}''
** ''VideoGame/OrdinatorPerksOfSkyrim''
** ''VideoGame/RelicsOfHyrule''
** ''VideoGame/RequiemTheRoleplayingOverhaul''
** ''VideoGame/{{Rigmor}}''
** ''VideoGame/{{Vigilant}}''

to:

** * ''VideoGame/AmorousAdventures''
** * ''VideoGame/BeyondReach''
** * ''VideoGame/BeyondSkyrim''
** * ''VideoGame/ConanHyborianAge''
** * ''VideoGame/{{Enderal}}''
** * ''VideoGame/{{Falskaar}}''
** * ''VideoGame/TheForgottenCity''
** * ''VideoGame/{{Frostfall}}''
** * ''VideoGame/{{Inigo}}''
** * ''VideoGame/InterestingNPCs''
** * ''VideoGame/LegacyOfTheDragonborn''
** * ''VideoGame/{{Lucien}}''
** * ''VideoGame/OrdinatorPerksOfSkyrim''
** * ''VideoGame/RelicsOfHyrule''
** * ''VideoGame/RequiemTheRoleplayingOverhaul''
** * ''VideoGame/{{Rigmor}}''
** * ''VideoGame/{{Vigilant}}''
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The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''64,000'' mods (and if you add in the mods for ''Special Edition'', which on its own is sitting pretty at ''second'' place, the total jumps to nearly 90,000)! For comparison, ''Fallout 4'' clocks in third place at just around half of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].

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The other factor contributing to ''Skyrim's'' long term popularity is its ''massive'' modding community. ''Skyrim'' is a strong contender for the title of Most Modded Game ever, and its community is still in full swing a decade after release. At the [[http://www.nexusmods.com Mod Nexus]], the original version of ''Skyrim'' holds the crown for most mods produced, with a total of nearly ''64,000'' ''69,000'' mods (and if you add in the mods for ''Special Edition'', which on its own is sitting pretty at ''second'' place, the total jumps to over 120,000), with nearly 90,000)! ''four billion'' downloads between the two! For comparison, ''Fallout 4'' clocks in third place at just around half over a third of that. There are whole [=YouTube=] channels that have been extremely successful that are solely devoted to showcasing ''Skyrim'' mods. The release of the Special Edition, particularly with it being in a far more stable 64 bit[[note]]The original PC release used 32 bit architecture, which limited the game to using only 4 gigabytes of RAM. This meant that a heavily modded game would eventually become unstable to an almost game breaking degree.[[/note]] gave the modding community a definite shot in the arm, allowing mods to become even more ambitious. A list of troper-recommended mods has been added [[JustForFun/SkyrimRecommendedMods here]].
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On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition'' of the game, which will also see release on the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS. It was released on 11, 2021, [[MilestoneCelebration exactly ten years since the release of the original version]].

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On August 19, 2021, Bethesda announced at Quakecon the ''Anniversary Edition'' of the game, which will also see release on the UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS. It was released on November 11, 2021, [[MilestoneCelebration exactly ten years since the release of the original version]].

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