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Another problem with swords is that, as implied by all the above, they bring physics with them. If Character #1 swings with a {{BFS}} and Character #2 parries with a smallsword, you've just broken WillingSuspensionOfDisbelief: the above would be like stopping a sledgehammer with a golf club. A golf club held backwards. Even the most ArtisticLicensePhysics won't excuse this. Now, if the smallsword is made of {{mithril}}, {{orihalcum}} or some other form of {{Unobtanium}}, that's another thing... but then you need to start making up rules for your Unobtanium, because ''physics is still physics'', and any reader with a brain can judge just how miraculous your Unobtanium is if a golf club of the stuff can beat a BFS. Maybe it's easier to just, you know, ditch the idea of mis-matched weapons?

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Another problem with swords is that, as implied by all the above, they bring physics with them. If Character #1 swings with a {{BFS}} and Character #2 parries with a smallsword, you've just broken WillingSuspensionOfDisbelief: the above would be like stopping a sledgehammer with a golf club. A golf club held backwards. Even the most ArtisticLicensePhysics won't excuse this. Now, if the smallsword is made of {{mithril}}, {{orihalcum}} {{orichalcum}} or some other form of {{Unobtanium}}, that's another thing... but then you need to start making up rules for your Unobtanium, because ''physics is still physics'', and any reader with a brain can judge just how miraculous your Unobtanium is if a golf club of the stuff can beat a BFS. Maybe it's easier to just, you know, ditch the idea of mis-matched weapons?
Is there an issue? Send a MessageReason:
None


Another problem with swords is that, as implied by all the above, they bring physics with them. If Character #1 swings with a {{BFS}} and Character #2 parries with a smallsword, you've just broken WillingSuspensionOfDisbelief: the above would be like stopping a sledgehammer with a golf club. A golf club held backwards. Even the most ArtisticLicensePhysics won't excuse this. Now, if the smallsword is made of {{mithril}}, [[VideoGame/BraveFrontier orihalcum]] or some other form of {{Unobtanium}}, that's another thing... but then you need to start making up rules for your Unobtanium, because ''physics is still physics'', and any reader with a brain can judge just how miraculous your Unobtanium is if a golf club of the stuff can beat a BFS. Maybe it's easier to just, you know, ditch the idea of mis-matched weapons?

to:

Another problem with swords is that, as implied by all the above, they bring physics with them. If Character #1 swings with a {{BFS}} and Character #2 parries with a smallsword, you've just broken WillingSuspensionOfDisbelief: the above would be like stopping a sledgehammer with a golf club. A golf club held backwards. Even the most ArtisticLicensePhysics won't excuse this. Now, if the smallsword is made of {{mithril}}, [[VideoGame/BraveFrontier orihalcum]] {{orihalcum}} or some other form of {{Unobtanium}}, that's another thing... but then you need to start making up rules for your Unobtanium, because ''physics is still physics'', and any reader with a brain can judge just how miraculous your Unobtanium is if a golf club of the stuff can beat a BFS. Maybe it's easier to just, you know, ditch the idea of mis-matched weapons?

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