History UsefulNotes / GunAccessories

17th Jun '14 11:31:02 PM KZN02
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17th Jun '14 11:30:43 PM KZN02
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17th May '14 6:13:36 PM FatherPerf
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Fix broken link
* Underbarrel accessories are whole other weapons that can be mounted under the handguard; the most common is an underbarrel GrenadeLauncher, though there are also underbarrel shotguns for door breaching (often simply {{sawed off shotgun}}s), underbarrel [[FlareGun flare launchers]] for riot control or pretending you have an underbarrel grenade launcher, and more exotic devices like a [[http://www.israeli-weapons.com/store/side_arm-accessories/p11.htm spring-powered glass breaking spike]]. If you're feeling silly, you might go for an [[http://www.israeli-weapons.com/store/side_arm-accessories/p8.htm underbarrel pistol]].
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* Underbarrel accessories are whole other weapons that can be mounted under the handguard; the most common is an underbarrel GrenadeLauncher, though there are also underbarrel shotguns for door breaching (often simply {{sawed off shotgun}}s), underbarrel [[FlareGun flare launchers]] for riot control or pretending you have an underbarrel grenade launcher, and more exotic devices like a [[http://www.[[http://store.israeli-weapons.com/store/side_arm-accessories/p11.htm com/picatinny-mounted-glass-breaker.html spring-powered glass breaking spike]]. If you're feeling silly, you might go for an [[http://www.israeli-weapons.com/store/side_arm-accessories/p8.htm underbarrel pistol]].
16th Oct '12 1:35:38 AM TrevorS
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||http://static.tvtropes.org/pmwiki/pub/images/h_cnc01_6485.jpg|| The "choke" of a shotgun affects how widely the shot is allowed to spread. Some feature swappable or adjustable choke.||
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||http://static.tvtropes.org/pmwiki/pub/images/h_cnc01_6485.jpg|| The "choke" of a shotgun affects how widely the shot is allowed to spread. Some feature swappable or adjustable choke. A "tighter" choke makes the pellets stay closer together as they leave the shotgun. The further away you expect to be shooting, the tighter the choke should be to ensure that enough pellets hit the target to achieve the desired effect. Double-barrelled hunting shotguns often have different chokes on each barrel so that the hunter can effectively shoot game animals at different ranges. ||

||http://static.tvtropes.org/pmwiki/pub/images/Gun_shield_1805.jpg|| [[LuckilyMyShieldWillProtectMe Gun shields]] are normally seen on crew-served weapons mounted nearer the base of the barrel to protect the crew, but are sometimes mounted on smaller weapons at the muzzle. Here, the idea is to supplement the soldier or law enforcement officer's existing body armour by protecting the neck and face. Often, gun shields are improvised from sheet metal, but might also be purpose-built from metal, transparent polycarbonate or kevlar. Gun shields for personal weapons are only really useful for close-quarters work, since they make the weapon front-heavy.||
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||http://static.tvtropes.org/pmwiki/pub/images/Gun_shield_1805.jpg|| [[LuckilyMyShieldWillProtectMe Gun shields]] are normally seen on crew-served weapons mounted nearer near the base of the barrel to protect the crew, crew. Factory-installed gun shields on heavy weapons will usually be made from metal but are sometimes occasionally made from armor-grade polymer or even transparent polycarbonate ("bulletproof glass"). Because the gun shield tends to get chewed up by incoming fire, heavy weapon crews often do improvised repairs with sheet metal or scavenged armor plate. Less commonly, gun shields are mounted on smaller personal weapons at the muzzle. Here, the idea is to supplement the soldier or law enforcement officer's existing body armour by protecting the neck and face. Often, gun shields are improvised from sheet metal, but might also be purpose-built from metal, transparent polycarbonate or kevlar.face. Gun shields for personal weapons are only really useful for close-quarters work, since they make the weapon front-heavy.||

||http://static.tvtropes.org/pmwiki/pub/images/Army_mil-2007-09-24-164542_5497.jpg|| A blank firing adaptor might be fitted in two situations; either military drills or for movie weapons. The device traps gas at the muzzle to help the action cycle, since [[LawOfInverseRecoil blanks don't generate the same recoil forces or gas pressures that live rounds do]]. Typically Hollywood versions are inside the barrel or only slightly extend it, while military ones are very big, obvious and often painted red or yellow, to ensure it's very obvious when one is still fitted.||
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||http://static.tvtropes.org/pmwiki/pub/images/Army_mil-2007-09-24-164542_5497.jpg|| A blank firing adaptor might be fitted in two situations; either military drills or for movie weapons. The device traps gas at the muzzle to help the action cycle, since [[LawOfInverseRecoil blanks don't generate the same recoil forces or gas pressures that live rounds do]]. Typically Hollywood versions are built to be as subtle as possible, fitting inside the barrel or only slightly extend it, while military ones extending it. Military blank-adapters are very big, obvious big and often painted bright red or yellow, to ensure it's very obvious when one is still fitted.||

* A barrel shroud is [[strike:[[http://www.youtube.com/watch?v=9rGpykAX1fo a shoulder thing that goes up]]]] a cover for the barrel that helps to prevent burns to the hands and other body parts during prolonged automatic fire; it's often also vented reduce weight and allow air flow over the barrel to slow heating. Typically the term ''heat shield'' is used instead if it only forms part of the handguard, as on some shotguns.
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* A barrel shroud is [[strike:[[http://www.youtube.com/watch?v=9rGpykAX1fo a shoulder thing that goes up]]]] a cover for the barrel that helps to prevent burns to the hands and other body parts during prolonged automatic fire; it's often also vented to reduce weight and allow air flow over the barrel to slow heating.barrel. Typically the term ''heat shield'' is used instead if it only forms part of the handguard, as on some shotguns.

* Your weapon's carrying handle might be mounted here if it isn't mounted on the receiver; this is particularly the case with fold-down handles like the one on the FN FAL.
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* Your weapon's carrying handle handle, if it has one, might be mounted here if it isn't mounted on the receiver; this is particularly the case with fold-down handles like the one on the FN FAL.

Your gun's no good if you can't aim it ([[ATeamFiring not that]] [[ImperialStormtrooperMarksmanshipAcademy this stops]] [[SightedGunsAreLowTech some people]]). Your basic weapon will likely have some kind of ''iron sights''; there are plenty of permutations, including illuminated iron sights and flip-up tangent sights calibrated for indirect fire, but for those wanting something a little more substantial there's plenty of options. Note that you can mount multiple scopes in a row; for example, a sniper scope might have a separate night sight attached to the front of it. Scopes might have a BUIS (Back-Up Iron Sight) mounted on them, or be mounted in such a way that the regular iron sight is still usable.
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Your gun's no good if you can't aim it ([[ATeamFiring not that]] [[ImperialStormtrooperMarksmanshipAcademy this stops]] [[SightedGunsAreLowTech some people]]). Your basic weapon will likely have some kind of ''iron sights''; there sights,'' which are the most basic way of making sure the weapon is aimed where you think it is. There are plenty of permutations, including illuminated glowing iron sights so you can aim in the dark and flip-up tangent sights calibrated for indirect fire, but for those wanting something a little more substantial there's plenty of options. Note that you can mount multiple scopes in a row; for example, a sniper scope might have a separate night sight attached to the front of it. Scopes might have a BUIS (Back-Up Iron Sight) mounted on them, or be mounted in such a way that the regular iron sight is still usable.

* "Standard" [[NightVisionGoggles night vision sights]] use processes like image intensification to produce a useful image in near-complete darkness. These do not work in total darkness unless you bring your own infra-red light source, such as an IR flashlight or chemical light stick. * Thermal scopes are based on cameras that see heat; they're useful in much the same situations as night vision. They have the advantage over standard night-vision setups that they can see through smoke and fog and can sometimes reveal camouflaged objects, if those objects are at significantly different temperature than their surroundings (like hot gun barrels or vehicle engines). Primary disadvantages are high price and bulk, but also note that thermal infra-red light does not go through glass, which means that glass is opaque through thermal sights. Cutting-edge night scopes combine thermal and conventional night vision in one unit to maximize versatility.
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* "Standard" [[NightVisionGoggles night vision sights]] use processes like image intensification to produce a useful image in near-complete darkness. These do not work in total darkness unless you bring your own infra-red light source, such as an IR flashlight or IR chemical light stick. * Thermal scopes are based on cameras that see heat; they're useful in much the same situations as night vision. They have the advantage over standard night-vision setups that they can see through smoke and fog and can sometimes reveal camouflaged objects, if those objects are at significantly different temperature than their surroundings (like hot gun barrels or vehicle engines). Primary disadvantages are high price and bulk, but also note that thermal infra-red light does not go through glass, which means that glass is opaque through thermal sights. Cutting-edge night scopes combine thermal and conventional night vision in one unit to maximize versatility.versatility without excessive bulk.

* Your sight itself might have some embellishments; a sight protector is common, either a flip-open cap or two cups, sometimes joined with elastic, that fit over the ends. Other parts include a sun shade (a tube or lip at the front of the scope designed to reduce glare when the sun is overhead) or an [[http://www.opticswarehouse.co.uk/proddetail.asp?prod=sunguardardupto34 anti-reflection device]]; this uses a honeycomb filter that slightly reduces the light level of the scope, but also reduces glare and eliminates reflection from the lens; previously, snipers might use grease or other substances on the lens to produce a similar effect. For [[GameBreaker obvious reasons]], the latter doesn't tend to see much use in movies or video games, where snipers are usually [[HighlyVisibleNinja trying their level best to be seen]]. At the other end, you might have a rubber eyepiece designed to protect the shooter's eye from being hit by the back end of the scope.
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* Your sight itself might have some embellishments; a sight protector is common, either a flip-open cap or two cups, sometimes joined with elastic, that fit over the ends. Other parts include a sun shade (a tube or lip at the front of the scope designed to reduce glare when the sun is overhead) or an [[http://www.opticswarehouse.co.uk/proddetail.asp?prod=sunguardardupto34 anti-reflection device]]; this uses a honeycomb filter that slightly reduces the light level of the scope, but also reduces glare and eliminates most of the reflection from the lens; previously, snipers might use grease or other substances on the lens to produce a similar effect. For [[GameBreaker obvious reasons]], the latter doesn't tend to see much use in movies or video games, where snipers are usually [[HighlyVisibleNinja trying their level best to be seen]]. At the other end, you might have a rubber eyepiece designed to protect the shooter's eye eyebrow from being hit by the back end of the scope.scope, especially on high-powered, high-recoil rifles.
18th Sep '12 4:33:29 PM KZN02
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* Professional soldiers may put spare batteries or other essential parts for their weapons or accessories into the hollow of their assault rifle's grip. They then seal this up with tape. Should a key device run out of charge on mission, replacement batters are right on hand. Some manufacturers now provide rubber tubes for the hollow grip-core so that the contents don't rattle about and make noise.
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* Professional soldiers may put spare batteries or other essential parts for their weapons or accessories into the hollow of their assault rifle's grip. They then seal this up with tape. Should a key device run out of charge on mission, replacement batters batteries are right on hand. Some manufacturers now provide rubber tubes for the hollow grip-core so that the contents don't rattle about and make noise.
17th Sep '12 10:54:57 PM TrevorS
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* A trigger lock is used to secure a weapon you don't intend yourself or others to use immediately; they're most commonly marketed to parents worried about children playing with guns. * Professional soldiers may put spare batteries or other essential parts for their weapons or accessories into the hollow of their assault rifle's grip. They then seal this up with tape. Should a key device run out of charge on mission, replacement batters are right on hand.
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* Users with significantly larger- or smaller-than-average hands may find the standard grips on a weapon to be unwieldy. Bolt-on replacements are available for common weapons and custom-made ones may be possible for just about anything. Replacement grips are also available for aesthetic reasons, from simply changing the color or camouflage pattern to elaborate engravings. * A trigger lock is used to secure mechanically disable a weapon you don't intend yourself or others to use immediately; they're most commonly marketed to parents worried about children playing with guns. * Professional soldiers may put spare batteries or other essential parts for their weapons or accessories into the hollow of their assault rifle's grip. They then seal this up with tape. Should a key device run out of charge on mission, replacement batters are right on hand. hand. Some manufacturers now provide rubber tubes for the hollow grip-core so that the contents don't rattle about and make noise.

The part that goes against your shoulder. Most pistols don't have a stock by default, but some can accept one as an accessory, typically ones designed for burst or fully automatic fire (note that putting a stock on a pistol is highly illegal in many jurisdictions, unless you attach a huge barrel extension that defeats the purpose of having a pistol in the first place). Most other personal weapons have a stock of some kind. * Folding / collapsible stocks are designed to be stowable when not in use; they might fold to the side, underneath, over the top to sit over the barrel when not in use, or be mounted on a slider and push back against the rear of the gun. (Bonus points: check various media for weapons with folding stocks that are folded during operation)
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The part that goes against your shoulder. Most pistols don't have a stock by default, but some can accept one as an accessory, typically ones designed for burst or fully automatic fire (note that putting a stock on a pistol is highly is illegal without special permission in many jurisdictions, unless you attach a huge barrel extension that defeats the purpose of having a pistol in the first place). Most other personal weapons have a stock of some kind. * Folding / collapsible stocks are designed to be stowable when not in use; they might fold to the side, underneath, over the top to sit over the barrel when not in use, or be mounted on a slider and push back against the rear of the gun. use. (Bonus points: check various media for weapons with folding stocks that are folded during operation)operation) * Collapsible stocks can slide along the frame of the weapon, changing the distance from the rear grip to the shoulder. This can be useful for maintaining proper hold both with and without armor, or so that different-sized users can properly wield the same weapon.

* Fixed stocks come in many shapes and sizes, from solid blocks of metal or plastic, to ones with a cleaning kit and spare parts in an internal compartment, to full-adjustable setups with all kinds of wheels and sliders and screws to mess around with. Might include a cheek rest.
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* Fixed stocks come in many shapes and sizes, from solid blocks of metal or plastic, to ones with a cleaning kit and spare parts in an internal compartment, to full-adjustable setups for precision rifles with all kinds of wheels and sliders and screws to mess around with. Might include a cheek rest.

* The stock might also feature a monopod to balance the weapon off the ground when using a bipod.
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* The stock might also feature a monopod to balance the rear of the weapon off the ground when using a bipod.
17th Sep '12 10:43:24 PM TrevorS
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* IR scopes are cameras that see heat; they're used chiefly at night or in the dark. Some older weapons used active infra-red scopes, which featured a large IR lamp to illuminate the target. * Other [[NightVisionGoggles night vision sights]] use processes like image intensification to produce a useful image in near-complete darkness. * Computerized scopes usually have some combination of the above.
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* IR scopes are cameras that see heat; they're used chiefly at night or in the dark. Some older weapons used active infra-red scopes, which featured a large IR lamp to illuminate the target. * Other "Standard" [[NightVisionGoggles night vision sights]] use processes like image intensification to produce a useful image in near-complete darkness. darkness. These do not work in total darkness unless you bring your own infra-red light source, such as an IR flashlight or chemical light stick. * Thermal scopes are based on cameras that see heat; they're useful in much the same situations as night vision. They have the advantage over standard night-vision setups that they can see through smoke and fog and can sometimes reveal camouflaged objects, if those objects are at significantly different temperature than their surroundings (like hot gun barrels or vehicle engines). Primary disadvantages are high price and bulk, but also note that thermal infra-red light does not go through glass, which means that glass is opaque through thermal sights. Cutting-edge night scopes combine thermal and conventional night vision in one unit to maximize versatility. * Computerized scopes usually have some combination of the above.above, plus will likely have a laser-based rangefinding unit to help with ballistic calculation for long-range shots.

* Finally, a cool scope needs a [[NotWhatItSoundsLike cool reticle]]. The simplest would be the dot used as the aiming point on some reflex sights; simplest for a proper scope a straightforward crosshair, which on older scopes is [[ExactlyWhatItSaysOnTheTin precisely that]], two hairs or strands of spider silk forming a cross inside the scope. By why stop at simple? Modern sights are usually etched on a piece of glass inside the scope tube, and can incorporate additional marks for bullet drop, leading moving targets, and windage adjustments; some of the marks might also be illuminated so the scope can be used more easily in dark conditions. Perhaps the most recognizable cool reticle is [[http://en.wikipedia.org/wiki/File:Pso-1onsvd.jpg the one used by the Russian SVD marksman rifle's PSO-1 scope]], which has a stadiametric rangefinder (the graph-like section in the lower left). This is used by finding a target of defined size (in this case, 1.7 meters, a human-sized object), putting it between the top and bottom lines, and reading off the range figure above as that many hundred meters. [[http://www.horusvision.com/reticles.php You can go for something ridiculously complicated if you feel so inclined]].
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* Finally, a cool scope needs a [[NotWhatItSoundsLike cool reticle]]. The simplest would be the dot used as the aiming point on some reflex sights; simplest for a proper scope a straightforward crosshair, which on older scopes is [[ExactlyWhatItSaysOnTheTin precisely that]], two hairs or strands of spider silk forming a cross inside the scope. By why stop at simple? Modern sights are usually etched on a piece of glass inside the scope tube, and can incorporate additional marks for bullet drop, leading moving targets, and windage adjustments; some of the marks might also be illuminated so the scope can be used more easily in dark conditions. Perhaps the most recognizable cool reticle is [[http://en.wikipedia.org/wiki/File:Pso-1onsvd.jpg the one used by the Russian SVD marksman rifle's PSO-1 scope]], which has a stadiametric rangefinder (the graph-like section in the lower left). This is used by finding a target of defined size (in this case, 1.7 meters, a human-sized object), roughly the average height of an adult male), putting it between the top and bottom lines, and reading off the range figure above as that many hundred meters. [[http://www.horusvision.com/reticles.php You can go for something ridiculously complicated if you feel so inclined]].
4th Jun '12 7:42:18 AM Alceister
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* A water or oil jacket or finned barrel is used to keep automatic weapons cool; the former is a heavy sheath that fits over the barrel and is filled with liquid, and is usually only seen on World War 1-vintage heavy machine guns like the old [[http://en.wikipedia.org/wiki/Vickers_machine_gun Vickers MG]]. There are many variations of the latter, all with the common goal of increasing the surface area of the barrel to ease heat transfer.
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* A water or oil jacket or finned barrel is used to keep automatic weapons cool; the former is a heavy sheath that fits over the barrel and is filled with liquid, and is usually only seen on World War 1-vintage heavy machine guns like the old [[http://en.wikipedia.org/wiki/Vickers_machine_gun Vickers MG]].MG]] or some Soviet autocannons. There are many variations of the latter, all with the common goal of increasing the surface area of the barrel to ease heat transfer.
4th Mar '12 6:43:19 PM KZN02
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* You might also carry multiple types of ammunition; for example, ArmorPiercing bullets, or [[AbnormalAmmo something more unorthodox]].
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* You might also carry multiple types of ammunition; for example, ArmorPiercing [[ArmorPiercingAttack armor piercing]] bullets, or [[AbnormalAmmo something more unorthodox]].
16th Jan '12 2:11:40 PM Deboss
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* A muzzle brake or compensator. This is a device that redirects gas with the intention of countering recoil and / or muzzle rise. Also makes the gun louder. * A [[HollywoodSilencer silencer]] or more accurately known as a suppressor. This might be mounted by a quick-release or screw on to a threaded barrel (but let's face it, all fictional ones screw on because it looks cooler), or in some cases might instead be an integral part of the weapon that can only be removed for cleaning. * A launching cup or rifle grenade adaptor. These are needed for some types of muzzle-mounted rifle grenades; you typically detach it any time you're not actually using it. * A [[BayonetYa bayonet]] lug. This is primarily designed to allow a [[KnifeNut knife]] to be mounted to the end of the weapon, but is often also used as an attachment point for other accessories, such as bipods, flashlights, or the front of underbarrel launchers. * A bipod or tripod might be mounted here or further back on the front of the handguard. This is a device used to steady the weapon on a surface, allowing it to be aimed more precisely. With [[{{BFG}} really heavy weapons]], it may be mounted nearer the middle of the weapon, and / or be the only way to practically fire it. In video games, is [[RuleOfCool often just there because it looks nice]]. * A LaserSight, flashlight or combined module might be here or on the handguard. Laser sights are typically only used for short-range applications since the laser does not compensate for windage or bullet drop; non-visible lasers might be used with infra-red goggles to allow a fireteam to easily see what the other members are aiming at. Flashlights are typically only used in short flashes ("light discipline") to avoid destroying the user's natural night vision and giving away their position. * The oldest form of night vision equipment used an IR lamp placed somewhere on the weapon to illuminate targets for the scope; this setup is called "active" IR (as opposed to "passive" where the detector picks up IR emissions from the environment), and is still used today to provide target illumination without using a visible light. This might be placed here on a modern weapon, though older weapons mounted the emitter alongside or on top of the scope. * A rather bizarre and rare device is [[http://en.wikipedia.org/wiki/Krummlauf a bent barrel extension with a mirror-sight]], [[RealityIsUnrealistic allowing the user to fire around corners]]. While several countries have experimented with such devices, they wear out quickly and are largely useless. * The "choke" of a shotgun affects how widely the shot is allowed to spread. Some feature swappable or adjustable choke. * Shotguns designed for breaching doors often have a special muzzle attachment that combines a muzzle brake with an extension designed to provide a safe standoff distance from the door being breached. * [[LuckilyMyShieldWillProtectMe Gun shields]] are normally seen on crew-served weapons mounted nearer the base of the barrel to protect the crew, but are sometimes mounted on smaller weapons at the muzzle. Here, the idea is to supplement the soldier or law enforcement officer's existing body armour by protecting the neck and face. Often, gun shields are improvised from sheet metal, but might also be purpose-built from metal, transparent polycarbonate or kevlar. Gun shields for personal weapons are only really useful for close-quarters work, since they make the weapon front-heavy. * A camera or mirror might be mounted to the front of the weapon to let the user peek around corners, varying in sophistication from simply taping a car wing mirror to the weapon to a fiber-optic setup with a screen that can also be used to look under doors. Cameras mounted at the muzzle, on the handguard or integrated into the sight might also be used to record evidence (particularly if there may be a later court case); in near-future fiction, they tend to link TheSquad to MissionControl and / or each other. * A blank firing adaptor might be fitted in two situations; either military drills or for movie weapons. The device traps gas at the muzzle to help the action cycle, since [[LawOfInverseRecoil blanks don't generate the same recoil forces or gas pressures that live rounds do]]. Typically Hollywood versions are inside the barrel or only slightly extend it, while military ones are very big, obvious and often painted red or yellow, to ensure it's very obvious when one is still fitted. * A [[http://www.roc-import.com/gb/accuracy/rec-t-fire_gb.php laser boresighter]] or [[http://www.shootingtimes.com/optics/ST_collimator_200904/ collimator]] can be used when setting up a weapon's scope. Failing to remove one of these before firing can have [[http://www.thegunzone.com/kablooey.html certain consequences]]. * Safety rods are designed to be inserted into the end of the barrel to block the barrel and lock the action, providing a visible indication the weapon cannot be fired. * A barrel cover is used to prevent dirt and debris entering the muzzle or muzzle brake when the weapon isn't being fired. A larger version is a zip-up bag that protects the entire gun.
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* A ||http://static.tvtropes.org/pmwiki/pub/images/mag_side_full_8390.jpg ||A muzzle brake or compensator. This is a device that redirects gas with the intention of countering recoil and / or muzzle rise. Also makes the gun louder. * A louder. || ||A [[HollywoodSilencer silencer]] or more accurately known as a suppressor. This might be mounted by a quick-release or screw on to a threaded barrel (but let's face it, all fictional ones screw on because it looks cooler), or in some cases might instead be an integral part of the weapon that can only be removed for cleaning. \n* A || http://static.tvtropes.org/pmwiki/pub/images/Silencer_4774.jpg|| ||http://static.tvtropes.org/pmwiki/pub/images/500lchr2_97.gif||A launching cup or rifle grenade adaptor. adapter. These are needed for some types of muzzle-mounted rifle grenades; you typically detach it any time you're not actually using it. * it.|| || A [[BayonetYa bayonet]] lug. This is primarily designed to allow a [[KnifeNut knife]] to be mounted to the end of the weapon, but is often also used as an attachment point for other accessories, such as bipods, flashlights, or the front of underbarrel launchers. * launchers.||http://static.tvtropes.org/pmwiki/pub/images/bayonete_lug_4105.jpg|| ||http://static.tvtropes.org/pmwiki/pub/images/harrisbpclone_8829.gif|| A bipod or tripod might be mounted here or further back on the front of the handguard. This is a device used to steady the weapon on a surface, allowing it to be aimed more precisely. With [[{{BFG}} really heavy weapons]], it may be mounted nearer the middle of the weapon, and / or be the only way to practically fire it. In video games, is [[RuleOfCool often just there because it looks nice]]. * nice]].|| || A LaserSight, flashlight or combined module might be here or on the handguard. Laser sights are typically only used for short-range applications since the laser does not compensate for windage or bullet drop; non-visible lasers might be used with infra-red goggles to allow a fireteam to easily see what the other members are aiming at. Flashlights are typically only used in short flashes ("light discipline") to avoid destroying the user's natural night vision and giving away their position. * position.||http://static.tvtropes.org/pmwiki/pub/images/lmaxpicuni1_1829.jpg|| || || The oldest form of night vision equipment used an IR lamp placed somewhere on the weapon to illuminate targets for the scope; this setup is called "active" IR (as opposed to "passive" where the detector picks up IR emissions from the environment), and is still used today to provide target illumination without using a visible light. This might be placed here on a modern weapon, though older weapons mounted the emitter alongside or on top of the scope. * A scope.|| ||A rather bizarre and rare device is [[http://en.wikipedia.org/wiki/Krummlauf a bent barrel extension with a mirror-sight]], [[RealityIsUnrealistic allowing the user to fire around corners]]. While several countries have experimented with such devices, they wear out quickly and are largely useless. * useless.|| || ||http://static.tvtropes.org/pmwiki/pub/images/h_cnc01_6485.jpg|| The "choke" of a shotgun affects how widely the shot is allowed to spread. Some feature swappable or adjustable choke. * choke.|| || Shotguns designed for breaching doors often have a special muzzle attachment that combines a muzzle brake with an extension designed to provide a safe standoff distance from the door being breached. * breached.||http://static.tvtropes.org/pmwiki/pub/images/m26-modular-shotgun1_1233.jpg|| ||http://static.tvtropes.org/pmwiki/pub/images/Gun_shield_1805.jpg|| [[LuckilyMyShieldWillProtectMe Gun shields]] are normally seen on crew-served weapons mounted nearer the base of the barrel to protect the crew, but are sometimes mounted on smaller weapons at the muzzle. Here, the idea is to supplement the soldier or law enforcement officer's existing body armour by protecting the neck and face. Often, gun shields are improvised from sheet metal, but might also be purpose-built from metal, transparent polycarbonate or kevlar. Gun shields for personal weapons are only really useful for close-quarters work, since they make the weapon front-heavy. * front-heavy.|| || A camera or mirror might be mounted to the front of the weapon to let the user peek around corners, varying in sophistication from simply taping a car wing mirror to the weapon to a fiber-optic setup with a screen that can also be used to look under doors. Cameras mounted at the muzzle, on the handguard or integrated into the sight might also be used to record evidence (particularly if there may be a later court case); in near-future fiction, they tend to link TheSquad to MissionControl and / or each other. * other.|| || ||http://static.tvtropes.org/pmwiki/pub/images/Army_mil-2007-09-24-164542_5497.jpg|| A blank firing adaptor might be fitted in two situations; either military drills or for movie weapons. The device traps gas at the muzzle to help the action cycle, since [[LawOfInverseRecoil blanks don't generate the same recoil forces or gas pressures that live rounds do]]. Typically Hollywood versions are inside the barrel or only slightly extend it, while military ones are very big, obvious and often painted red or yellow, to ensure it's very obvious when one is still fitted. * fitted.|| || A [[http://www.roc-import.com/gb/accuracy/rec-t-fire_gb.php laser boresighter]] or [[http://www.shootingtimes.com/optics/ST_collimator_200904/ collimator]] can be used when setting up a weapon's scope. Failing to remove one of these before firing can have [[http://www.thegunzone.com/kablooey.html certain consequences]]. * consequences]].|| || || || Safety rods are designed to be inserted into the end of the barrel to block the barrel and lock the action, providing a visible indication the weapon cannot be fired. * fired.|| || A barrel cover is used to prevent dirt and debris entering the muzzle or muzzle brake when the weapon isn't being fired. A larger version is a zip-up bag that protects the entire gun. gun.|| ||

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* A muzzle brake or compensator. This is a device that redirects gas with the intention of countering recoil and / or muzzle rise. Also makes the gun louder. * A [[HollywoodSilencer silencer]] or more accurately known as a suppressor. This might be mounted by a quick-release or screw on to a threaded barrel (but let's face it, all fictional ones screw on because it looks cooler), or in some cases might instead be an integral part of the weapon that can only be removed for cleaning. * A launching cup or rifle grenade adaptor. These are needed for some types of muzzle-mounted rifle grenades; you typically detach it any time you're not actually using it. * A [[BayonetYa bayonet]] lug. This is primarily designed to allow a [[KnifeNut knife]] to be mounted to the end of the weapon, but is often also used as an attachment point for other accessories, such as bipods, flashlights, or the front of underbarrel launchers. * A bipod or tripod might be mounted here or further back on the front of the handguard. This is a device used to steady the weapon on a surface, allowing it to be aimed more precisely. With [[{{BFG}} really heavy weapons]], it may be mounted nearer the middle of the weapon, and / or be the only way to practically fire it. In video games, is [[RuleOfCool often just there because it looks nice]]. * A LaserSight, flashlight or combined module might be here or on the handguard. Laser sights are typically only used for short-range applications since the laser does not compensate for windage or bullet drop; non-visible lasers might be used with infra-red goggles to allow a fireteam to easily see what the other members are aiming at. Flashlights are typically only used in short flashes ("light discipline") to avoid destroying the user's natural night vision and giving away their position. * The oldest form of night vision equipment used an IR lamp placed somewhere on the weapon to illuminate targets for the scope; this setup is called "active" IR (as opposed to "passive" where the detector picks up IR emissions from the environment), and is still used today to provide target illumination without using a visible light. This might be placed here on a modern weapon, though older weapons mounted the emitter alongside or on top of the scope. * A rather bizarre and rare device is [[http://en.wikipedia.org/wiki/Krummlauf a bent barrel extension with a mirror-sight]], [[RealityIsUnrealistic allowing the user to fire around corners]]. While several countries have experimented with such devices, they wear out quickly and are largely useless. * The "choke" of a shotgun affects how widely the shot is allowed to spread. Some feature swappable or adjustable choke. * Shotguns designed for breaching doors often have a special muzzle attachment that combines a muzzle brake with an extension designed to provide a safe standoff distance from the door being breached. * [[LuckilyMyShieldWillProtectMe Gun shields]] are normally seen on crew-served weapons mounted nearer the base of the barrel to protect the crew, but are sometimes mounted on smaller weapons at the muzzle. Here, the idea is to supplement the soldier or law enforcement officer's existing body armour by protecting the neck and face. Often, gun shields are improvised from sheet metal, but might also be purpose-built from metal, transparent polycarbonate or kevlar. Gun shields for personal weapons are only really useful for close-quarters work, since they make the weapon front-heavy. * A camera or mirror might be mounted to the front of the weapon to let the user peek around corners, varying in sophistication from simply taping a car wing mirror to the weapon to a fiber-optic setup with a screen that can also be used to look under doors. Cameras mounted at the muzzle, on the handguard or integrated into the sight might also be used to record evidence (particularly if there may be a later court case); in near-future fiction, they tend to link TheSquad to MissionControl and / or each other. * A blank firing adaptor might be fitted in two situations; either military drills or for movie weapons. The device traps gas at the muzzle to help the action cycle, since [[LawOfInverseRecoil blanks don't generate the same recoil forces or gas pressures that live rounds do]]. Typically Hollywood versions are inside the barrel or only slightly extend it, while military ones are very big, obvious and often painted red or yellow, to ensure it's very obvious when one is still fitted. * A [[http://www.roc-import.com/gb/accuracy/rec-t-fire_gb.php laser boresighter]] or [[http://www.shootingtimes.com/optics/ST_collimator_200904/ collimator]] can be used when setting up a weapon's scope. Failing to remove one of these before firing can have [[http://www.thegunzone.com/kablooey.html certain consequences]]. * Safety rods are designed to be inserted into the end of the barrel to block the barrel and lock the action, providing a visible indication the weapon cannot be fired. * A barrel cover is used to prevent dirt and debris entering the muzzle or muzzle brake when the weapon isn't being fired. A larger version is a zip-up bag that protects the entire gun. ||http://static.tvtropes.org/pmwiki/pub/images/T98_Tact_Handguard_Gun2_2419.jpg||
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