Follow TV Tropes

Following

History UnwinnableByDesign / Sierra

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Taking the Panama route? You'd better buy [[spoiler: a mosquito net]], or you're dead. The game over screen only tells you that you died of disease.
** Taking the Cape Horn route? Better [[spoiler: buy some fruit]], or you'll die. The game over screen makes it clear that [[spoiler: scurvy]] was the reason, at least.


Added DiffLines:

** The game ''is'' generous enough to give multiple solutions to puzzles, which was ''unheard of'' at the time with Sierra games, but only the optimal solution gives full points. Examples include:
*** If you fail to [[spoiler: close your desk at home]] and get your bank statement with your account number, you can ask the bank manager to help you out (he's an old family friend and knows you well).
*** If you don't grab your [[spoiler: family photo]] before selling your house, you'll find that it's never ''required'': [[spoiler: Jake is ''very'' surprised when you find him in the mine at the end of the game, as he had no idea Jerrod had travelled to California, but all you miss out on is points and a helpful hint.]]
*** If you don't get on the boat before the Gold Rush is announced, the overland route remains available. It's more expensive, but money doesn't matter at this point of the game. This applies even if you sell your house late and get a terrible price for it.
*** If you forget to find a lantern before you go into a dark location, then you can "feel along the walls" to get an absolutely terrible, but usable, way to navigate. Expect to die a lot, though.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Also if you chose the Young Oxen they will die in the last desert.
Is there an issue? Send a MessageReason:
cleanup reference between examples


* ''VideoGame/HeartOfChina'', by the same designer, also suffers from this, with several situations that have very specific solutions. Most notably, after crashing in the Himalayas, you're given the option of having either Chi or Lucky trudge through the snow looking for help. If you send Chi, the game lets you do everything else right, but he dies before finding help, resulting in a game over. Even worse, if you actually realize that you need to send Lucky, but don't give the healing herbs he has to Chi before leaving, Kate will die and you'll lose five minutes later.

to:

* ''VideoGame/HeartOfChina'', by the same designer, also ''VideoGame/HeartOfChina'' suffers from this, with several situations that have very specific solutions. Most notably, after crashing in the Himalayas, you're given the option of having either Chi or Lucky trudge through the snow looking for help. If you send Chi, the game lets you do everything else right, but he dies before finding help, resulting in a game over. Even worse, if you actually realize that you need to send Lucky, but don't give the healing herbs he has to Chi before leaving, Kate will die and you'll lose five minutes later.
Is there an issue? Send a MessageReason:


* ''VideoGame/ConquestsOfCamelot'' has a bad one. If you failed to rescue any of the three knights, then Arthur has sin burdening him. It might not seem so bad; but once you get the Holy Grail, you'll receive some triumphant victory music... and then you'll be suddenly shocked into dust because you didn't save Gawain, Lancelot, and Galahad and are therefore deemed unworthy. Notably, Galahad asks you to let him die; Gawain says he's beyond help; and Lancelot is, well, indisposed. And they're all saved or left to die in the first half of the game. You get the Grail at the end of the game. Do the math.

to:

* ''VideoGame/ConquestsOfCamelot'' has a bad one. If you failed to rescue any of the three knights, then Arthur has sin burdening him. It might not seem so bad; but once you get the Holy Grail, you'll receive some triumphant victory music... and then you'll be suddenly shocked into dust because you didn't save Gawain, Lancelot, and Galahad and are therefore deemed unworthy. Notably, Galahad asks you to let him die; Gawain says he's beyond help; and Lancelot is, well, indisposed. And they're all saved or left to die in the first half of the game. You get the Grail at the end of the game. Do the math.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)


* In ''VideoGame/LauraBow'' 2, if Laura gives her press pass to the doorman at the speakeasy, she will immediately be mugged and its Game Over.

to:

* In ''VideoGame/LauraBow'' 2, if Laura gives her press pass to the doorman at the speakeasy, she will immediately be mugged and its it's Game Over.

Top