Follow TV Tropes

Following

History Trivia / ZombiU

Go To

OR

Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: The final game is an unintentional remake of ''VideoGame/{{Zombi}}''.

to:

* SpiritualSuccessor: CreatorDrivenSuccessor: The final game is an unintentional remake of ''VideoGame/{{Zombi}}''.''VideoGame/{{Zombi}}'', due to both sharing a developer, Ubisoft.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: The earliest idea for this game was to be an adult-oriented spin-off of Ubi's own ''VideoGame/RavingRabbids'' series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "''Killer Freaks From Outer Space''," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still looked a lot like freaky versions of the Rabbids) that invaded London. Footage of this build was shown off at [[UsefulNotes/ElectronicEntertainmentExpo E3 2011]]. As per WordOfGod, the reason it was changed from a fast-paced shooter to a slower paced survival horror game is that the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down resolved that while still keeping things tense by not pausing the on-screen action. The original "''Killer Rabbids/Freaks From Outer Space''" idea is [[DevelopmentGag referenced]] in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.

to:

* WhatCouldHaveBeen: The earliest idea for this game was to be an adult-oriented spin-off of Ubi's own ''VideoGame/RavingRabbids'' series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "''Killer Freaks From Outer Space''," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still looked a lot like freaky versions of the Rabbids) that invaded London. Footage of this build was shown off at [[UsefulNotes/ElectronicEntertainmentExpo [[MediaNotes/ElectronicEntertainmentExpo E3 2011]]. As per WordOfGod, the reason it was changed from a fast-paced shooter to a slower paced survival horror game is that the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads [[MediaNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down resolved that while still keeping things tense by not pausing the on-screen action. The original "''Killer Rabbids/Freaks From Outer Space''" idea is [[DevelopmentGag referenced]] in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: The final game is an unintentional remake of VideoGame/{{Zombi}}.

to:

* SpiritualSuccessor: The final game is an unintentional remake of VideoGame/{{Zombi}}.''VideoGame/{{Zombi}}''.

Added: 1149

Changed: 1164

Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action. The original "Killer Rabbids/Freaks From Outer Space" idea is [[DevelopmentGag referenced]] in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.

to:

* SpiritualSuccessor: The final game is an unintentional remake of VideoGame/{{Zombi}}.
* WhatCouldHaveBeen: As mentioned on the main page, the The earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids ''VideoGame/RavingRabbids'' series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "Killer "''Killer Freaks From Outer Space," Space''," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage London. Footage of this build was shown off at [[UsefulNotes/ElectronicEntertainmentExpo E3 2011). The 2011]]. As per WordOfGod, the reason why it was changed from a fast paced fast-paced shooter to a a slower paced survival-horror survival horror game (according to WordOfGod) was because is that the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, resolved that while still keeping things tense by not pausing the on-screen action. The original "Killer "''Killer Rabbids/Freaks From Outer Space" Space''" idea is [[DevelopmentGag referenced]] in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.

Changed: 211

Removed: 210

Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
** DevelopmentGag: The original "Killer Rabbids/Freaks From Outer Space" idea is referenced in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.

to:

* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the [=PS3=] and Xbox 360. When development switched to the Wii U, it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
** DevelopmentGag:
action. The original "Killer Rabbids/Freaks From Outer Space" idea is referenced [[DevelopmentGag referenced]] in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the [=PS3=] and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.

to:

* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the [=PS3=] and Xbox 360. When development switched to the Wii U U, it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek tongue-in-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.

to:

* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 [=PS3=] and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: {{Creator/{{Ubisoft}} released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of ''VideoGame/RaymanLegends'' to make up the loss.

to:

* AcclaimedFlop: {{Creator/{{Ubisoft}} Creator/{{Ubisoft}} released a statement saying ''VideoGame/ZombiU'' [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive positive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of ''VideoGame/RaymanLegends'' to make up the loss.

Added: 4

Changed: 76

Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]] to make up the loss.
* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the GamePad in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
** DevelopmentGag: The original "Killer Rabbids/Freaks From Outer Space" idea is referenced in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.

to:

* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] {{Creator/{{Ubisoft}} released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]] ''VideoGame/RaymanLegends'' to make up the loss.
* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the GamePad [[UsefulNotes/GeneralGamingGamepads Game Pad]] in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
** DevelopmentGag: The original "Killer Rabbids/Freaks From Outer Space" idea is referenced in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.shelves.
----
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the GamePad in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.

to:

* WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the GamePad in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.action.
** DevelopmentGag: The original "Killer Rabbids/Freaks From Outer Space" idea is referenced in the supermarket area. Stuffed animals of the enemies from the original idea are found on some of the store shelves.
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]] to make up the loss.

to:

* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]] to make up the loss.loss.
*WhatCouldHaveBeen: As mentioned on the main page, the earliest idea for this game was to be an adult-oriented spin-off of Ubi's own Rabbids series for the PS3 and Xbox 360. When development switched to the Wii U it was then renamed "Killer Freaks From Outer Space," and was to be a tongue-and-cheek action comedy/fast paced FPS where the protagonist was a foul mouthed Englishman fighting aliens (which still still looked a lot like freaky versions of the Rabbids) that invaded London (footage of this build was shown off at E3 2011). The reason why it was changed from a fast paced shooter to a a slower paced survival-horror game (according to WordOfGod) was because the original idea would have made using the GamePad in the heat of battle too much of a distraction, so slowing things down made using the Pad less distracting, while still keeping things tense by not pausing the on-screen action.
Is there an issue? Send a MessageReason:
None


* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]].

to:

* AcclaimedFlop: [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]].Legends]] to make up the loss.
Is there an issue? Send a MessageReason:
Fixed the link to Ubisoft\'s article here.


* AcclaimedFlop: [[Creator/Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]].

to:

* AcclaimedFlop: [[Creator/Ubisoft]] [[{{Creator/Ubisoft}} Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]].
Is there an issue? Send a MessageReason:
Started Trivia with Acclaimed Flop.

Added DiffLines:

* AcclaimedFlop: [[Creator/Ubisoft]] released a statement saying [[http://www.gonintendo.com/?mode=viewstory&id=207020 ZombiU has bombed]] despite postitive reception from many critics and fans alike. It will not get a sequel and the bombing caused the delay for a multi-platform release of [[VideoGame/RaymanLegends Rayman Legends]].

Top